Timestamps are in GMT/BST.
| 02:04:00 | raptor | sam686: !!!! |
| 02:04:00 | sam686 | ? |
| 02:04:00 | raptor | i think i got audio working... |
| 02:04:00 | sam686 | ok... |
| 02:04:00 | sam686 | test or not? |
| 02:05:00 | raptor | yes! |
| 02:05:00 | raptor | you host? |
| 02:06:00 | sam686 | ok.. |
| 02:09:00 | sam686 | here is my recorded sound - http://96.2.123.136/bitfighter/soundtest_110626.wav |
| 02:13:00 | raptor | this is great! |
| 02:13:00 | sam686 | good.. |
| 02:15:00 | raptor | thanks for testing |
| 05:51:00 | | zoomber has joined |
| 05:51:00 | zoomber | hello |
| 05:51:00 | zoomber | hey raptor: you there? |
| 05:51:00 | raptor | possibly... :] |
| 05:51:00 | zoomber | hmm |
| 05:51:00 | zoomber | well if you are.. |
| 05:51:00 | zoomber | what is your main os that you use? |
| 05:52:00 | raptor | linux |
| 05:52:00 | zoomber | actually, you can choose |
| 05:52:00 | zoomber | go here: http://www.garagegames.com/products/download/39 |
| 05:52:00 | raptor | specifically openSUSE 11.4 x86_64 |
| 05:52:00 | zoomber | its the old Zap! site |
| 05:52:00 | zoomber | sam and i discovered it was still possible to play games online zap, and he connected to me so we could see how different it was from bitfighter |
| 05:53:00 | raptor | cool |
| 05:53:00 | zoomber | you should try to play a match; you'll finally be able to appreciate all the changes watusimoto made :) |
| 05:53:00 | raptor | you have an IP i can connect to? |
| 05:53:00 | zoomber | yes |
| 05:54:00 | zoomber | actually, i will have to kill a bitfighter server first, but i will |
| 05:54:00 | zoomber | have you donloaded it? |
| 05:54:00 | raptor | yes |
| 05:54:00 | zoomber | ill go to my other desktop comp right now |
| 05:54:00 | raptor | how to join a specific IP? |
| 05:54:00 | zoomber | ok |
| 05:54:00 | zoomber | so |
| 05:54:00 | sam686 | start ZAP with a command -connect "IP:x.x.x.x:28000" |
| 05:55:00 | zoomber | yes... |
| 05:55:00 | raptor | ok |
| 05:55:00 | zoomber | as you probably already know, you cannot use /connect |
| 05:55:00 | zoomber | but you can still connect via -arguements on startup |
| 05:55:00 | zoomber | so i will shutdown server |
| 05:55:00 | zoomber | because bitfighter is taking up default port |
| 05:55:00 | sam686 | it may be -connect "69.237.147.167:28000" if IP did not change... |
| 05:55:00 | zoomber | and start up a port on zap 28000: |
| 05:55:00 | zoomber | ip is same |
| 05:56:00 | zoomber | let me shutdown first* |
| 05:56:00 | sam686 | if it runs with default port taken, it may choost a random port that you may not know without help of master.. |
| 05:56:00 | zoomber | ok, now i must start up zap |
| 05:56:00 | zoomber | no ini file :( |
| 05:57:00 | sam686 | there no remapping keys in ZAP either, the main problem is although my game controller is supported, both the module buttons it reversed.. |
| 05:58:00 | sam686 | the default loadout bothers me a lot with reversed loadout buttons.. |
| 05:58:00 | zoomber | ok, lets see if this works |
| 05:58:00 | zoomber | sam has connected |
| 05:58:00 | raptor | ready for me to connect? |
| 05:58:00 | zoomber | ye |
| 05:58:00 | sam686 | ok. |
| 06:26:00 | zoomber | raptor ? |
| 06:27:00 | raptor | y |
| 06:27:00 | zoomber | oh nvm |
| 06:27:00 | zoomber | i must have missed your message |
| 06:27:00 | raptor | i'm falling asleep |
| 06:27:00 | zoomber | ok |
| 06:27:00 | raptor | thanks for showing me this |
| 06:27:00 | zoomber | good night good sir |
| 06:27:00 | zoomber | i willl leave the server up |
| 06:27:00 | zoomber | g |
| 06:27:00 | raptor | good history lesson.. |
| 06:27:00 | zoomber | and restart it with "admin" if you want to browse a bit more |
| 06:27:00 | zoomber | g |
| 06:27:00 | sam686 | old ZAP, too easy to miss some chat message.. |
| 06:27:00 | zoomber | and see what else lies amon this old treasure |
| 06:27:00 | raptor | ok |
| 06:27:00 | raptor | good night all |
| 06:27:00 | zoomber | anyways, goodnight |
| 06:28:00 | | raptor has left |
| 06:28:00 | zoomber | we should have a big zap battle |
| 06:28:00 | sam686 | square box? |
| 06:28:00 | zoomber | just like BBB, but we have to play zap, making it harder to use...harder ui...no button assings |
| 06:28:00 | zoomber | square box? |
| 06:29:00 | sam686 | zoomber said we should ... |
| 06:38:00 | | zoomber Quit (Quit: zoomber) |
| 06:40:00 | | watusimoto has joined |
| 07:10:00 | | kodax has joined |
| 09:00:00 | | watusimoto Quit (Ping timeout: 255 seconds) |
| 14:55:00 | | raptor has joined |
| 14:55:00 | | ChanServ sets mode +o raptor |
| 14:59:00 | | BitfighterLogBot - Commit c79d86191651 | Author: Ow...@sam-8759b470e6e | Log: Use timeGetTime, not getTickCount, for better accuracy millisecs. Possible clean-up idle loop. |
| 15:26:00 | raptor | sam686: was that last commit yours? |
| 15:35:00 | raptor | it looks kind of weird |
| 16:10:00 | | watusimoto has joined |
| 16:13:00 | raptor | good morning |
| 16:35:00 | kodax | 'morning |
| 16:35:00 | watusimoto | hi |
| 16:35:00 | raptor | hello |
| 16:37:00 | watusimoto | so much to do... will be in and out today... hope to have time to fix team issues in the editor today |
| 16:37:00 | watusimoto | trying to do my outside work while it's still cool |
| 16:37:00 | raptor | that is smart |
| 16:37:00 | raptor | i finally wrote mac input support for openal-soft |
| 16:38:00 | watusimoto | and? |
| 16:38:00 | raptor | and now microphones will work in-game on mac platform |
| 16:38:00 | watusimoto | great! |
| 16:38:00 | watusimoto | except that people using mics are totally annoying |
| 16:38:00 | raptor | still have to clean up the patch... been working with the openal dev - he's a helpful guy |
| 16:38:00 | watusimoto | :-) |
| 16:38:00 | raptor | so true! |
| 16:38:00 | watusimoto | but good work |
| 16:39:00 | raptor | i still have LOTS of input/Keycode work to do... |
| 16:39:00 | raptor | haven't done that much |
| 16:40:00 | watusimoto | I'm looking forward to seeing what you've got |
| 16:41:00 | raptor | it may be a while... |
| 16:41:00 | raptor | been working with the devs from naev |
| 16:41:00 | watusimoto | on what? |
| 16:41:00 | raptor | on getting good ideas for the input system |
| 16:41:00 | watusimoto | ah, I see |
| 16:41:00 | raptor | aparently their lead developer actually worked on SDL for google-summer-of-code |
| 16:42:00 | watusimoto | cool |
| 16:42:00 | raptor | so he has been a good help for that, too.. |
| 16:42:00 | watusimoto | I think keycodes are as good a way as any to get all input streams into one pipeline |
| 16:43:00 | watusimoto | or, I should say, most input streams |
| 16:43:00 | raptor | yes - i'm thinking that too |
| 16:43:00 | watusimoto | as joysticks axes are analog inputs, which don't map well to keycodes |
| 16:43:00 | raptor | that is something that the naev devs have solved |
| 16:43:00 | watusimoto | how? |
| 16:44:00 | raptor | they have something of a one-struct-to-rule-them-all |
| 16:44:00 | raptor | and both keyboard and joystick use the same struct |
| 16:44:00 | watusimoto | ok |
| 16:44:00 | raptor | they call it 'KeyBind' or something.. |
| 16:44:00 | watusimoto | this is sdl? |
| 16:44:00 | raptor | yep |
| 16:45:00 | raptor | well, they use the SDL input mappings int he struct |
| 16:45:00 | watusimoto | is keybind an sdl thing? |
| 16:45:00 | raptor | nope |
| 16:45:00 | watusimoto | what is it? |
| 16:45:00 | raptor | their own makeshift struct |
| 16:45:00 | watusimoto | naev? |
| 16:45:00 | raptor | yes |
| 16:45:00 | raptor | it's a struct that unifies joystick/keyboard input |
| 16:46:00 | watusimoto | can you send it to me? |
| 16:46:00 | watusimoto | brb |
| 16:47:00 | raptor | get the source to naev, here: http://sourceforge.net/projects/naev/files/naev-0.5.0/naev-0.5.0.tar.bz2/download |
| 16:47:00 | raptor | it's in input.c |
| 16:47:00 | raptor | 'Keybind' is the name of the strucrt |
| 16:50:00 | raptor | I was going to modify their idea to take into account mouse button, too.. |
| 17:01:00 | | kodax Quit (Read error: Connection reset by peer) |
| 17:23:00 | watusimoto | cool -- I'll take a look |
| 19:01:00 | | watusimoto Quit (Ping timeout: 258 seconds) |
| 20:21:00 | | koda has joined |
| 20:51:00 | | watusimoto has joined |
| 20:56:00 | | watusimoto Quit (Ping timeout: 240 seconds) |
| 21:13:00 | | watusimoto has joined |
| 21:15:00 | raptor | sam686: if you're around, was that last commit yours? |
| 21:23:00 | watusimoto | @r: so with the keybind struct, you'll redo our keybinding system? |
| 21:23:00 | raptor | that's my grandiose plan |
| 21:23:00 | watusimoto | ok |
| 21:24:00 | raptor | but i'll modify it to include mouse buttons, too |
| 21:24:00 | watusimoto | I don't know if sam gave up on the two player split screen mode |
| 21:24:00 | raptor | it'll be a lot of work... |
| 21:24:00 | raptor | i didn't know he was working on it |
| 21:24:00 | watusimoto | if not, we'll probably want to allow for two of every key |
| 21:24:00 | watusimoto | yes, there's some support for having two client games going |
| 21:25:00 | watusimoto | it needs some work, but he made a start, then stopped working on it |
| 21:25:00 | watusimoto | I'm hoping we can make that work |
| 21:26:00 | watusimoto | I like that individual keybindings can be disabled |
| 21:26:00 | watusimoto | we do that too (like when in the loadout menu) but it's kind of hacky |
| 21:26:00 | raptor | i saw the flag, but haven't looked at how it's used |
| 21:28:00 | watusimoto | it lets you turn a keybinding on or off |
| 21:28:00 | watusimoto | so if you don't want to allow ship movement while in a menu, you can disable those bindings |
| 21:29:00 | raptor | ah ok |
| 21:40:00 | watusimoto | argh... my idiot contractor sprayed water into my outside power outlet, which no longer works. |
| 21:40:00 | raptor | oh no! |
| 21:40:00 | watusimoto | I'm going to fix it, back in a while |
| 21:40:00 | raptor | ok |
| 21:40:00 | watusimoto | ah well, I get a nice bike ride to the hardware store |
| 21:40:00 | watusimoto | later |
| 21:41:00 | raptor | bye |
| 21:45:00 | | watusimoto Quit (Ping timeout: 240 seconds) |
| 22:35:00 | | Flynnn has joined |
| 23:09:00 | | watusimoto has joined |
| 23:10:00 | watusimoto | sam? |
| 23:10:00 | raptor | watusimoto: do you have TAB-completion in your client? i.e. type 'sam' then hit TAB to complete the name? |
| 23:11:00 | raptor | because most clients do a special alert when the nickname is said |
| 23:23:00 | | Zoomber has joined |
| 23:23:00 | Zoomber | hi |
| 23:24:00 | Zoomber | anybody on? |
| 23:24:00 | Zoomber | raptor ? sam686 ? watusimoto ? koda ? |
| 23:24:00 | Zoomber | maybe BitfighterLogBot is here |
| 23:26:00 | watusimoto | sam686, |
| 23:26:00 | watusimoto | yes |
| 23:26:00 | watusimoto | interesting |
| 23:26:00 | Zoomber | oh watusimoto , have you heard we were able to play a game of zap? |
| 23:27:00 | raptor | hola |
| 23:27:00 | Zoomber | its interesting, because you get to see how everything was before many of your great improvements alot of us seem to take for granted :) |
| 23:29:00 | koda | hi |
| 23:29:00 | watusimoto | and, how was it? |
| 23:30:00 | watusimoto | longing for the good old days? |
| 23:30:00 | raptor | wow, and i thought bitfighter had problems... |
| 23:30:00 | raptor | you added LOADS to the zap demo |
| 23:31:00 | watusimoto | loads and loads |
| 23:31:00 | watusimoto | did you try the editor? |
| 23:31:00 | raptor | oh no, not yet |
| 23:32:00 | raptor | trying now.. |
| 23:33:00 | | koda Quit (Quit: k thx bai) |
| 23:34:00 | watusimoto | you may need to run with a cmd line parameter to get to the editor |
| 23:34:00 | raptor | wow |
| 23:34:00 | raptor | barebones |
| 23:35:00 | watusimoto | odd... why would my linux box be rejecting my attempt to connect? |
| 23:35:00 | watusimoto | time to reboot! |
| 23:40:00 | raptor | alright! floating point exception |
| 23:40:00 | raptor | with the old editor |
| 23:48:00 | watusimoto | oh yeah, it crashed a lot |
| 23:50:00 | raptor | can you add anything other than walls? |
| 23:51:00 | watusimoto | yeah, there are things mapped to keys |
| 23:51:00 | watusimoto | same keys we use in bitfighter, mostly |
| 23:51:00 | raptor | ok, random typing added a few things... |
| 23:51:00 | watusimoto | no dock! |
| 23:51:00 | raptor | floating point exception! |
| 23:51:00 | raptor | i can't seem to ever test a level... |
| 23:51:00 | Zoomber | "done generating navgraph" |
| 23:51:00 | Zoomber | i guess thats what the bots used in Zap!? |
| 23:57:00 | watusimoto | hmmm... never noticed that before |
| 23:58:00 | raptor | mesh zones are superior to navigation graph nodes |
| 23:59:00 | watusimoto | zap bots are known for getting stuck |
| 23:59:00 | watusimoto | bf bots are pretty good at navigating |
| 23:59:00 | watusimoto | and with our super new zone generation... |
| 23:59:00 | watusimoto | well, that just kicks butt |