Timestamps are in GMT/BST.
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| 02:28:00 | raptor | did anyone see zoomber's post about two phasers? |
| 02:28:00 | raptor | is that still possible? |
| 02:28:00 | raptor | looks like the picture was pre-015a |
| 02:32:00 | sam686 | not sure what happened, never happened to me. The client is suppost to not allow selecting same one twice. |
| 02:34:00 | sam686 | thats obviously 015, not 015a (chat at the top, not bottom). which 015 have loadout selecting problem, but not 015a// |
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| 05:19:00 | Zoomber | hi |
| 05:19:00 | Zoomber | sam686: you on? |
| 05:19:00 | sam686 | i am on what? |
| 05:20:00 | Zoomber | you on? = are you online? |
| 05:20:00 | sam686 | yes |
| 05:21:00 | Zoomber | i know it isn't supported now, but is it physically possible to be able to /edit on a dedicated server/remote host? |
| 05:21:00 | sam686 | it is possible, but first will need to add the support... |
| 05:22:00 | Zoomber | how do we do that? |
| 05:23:00 | sam686 | i might wait until version 016 is out... |
| 05:23:00 | Zoomber | but do you have any ideas on what i would have to change to be able to do that? |
| 05:24:00 | Zoomber | i guess that would require a whole server-client transfer part |
| 05:25:00 | sam686 | yes, though it is possible to add more server-client transfer commands, like it is done for map uploading.. |
| 05:25:00 | Zoomber | ok.. |
| 05:26:00 | Zoomber | by the way, was creating a 3d version of the game hard to do? or was it a simple camera rotation? |
| 05:26:00 | sam686 | one problem is existing 015 and 015a clients can't handle updates for when goal zone and loadout zones have changed shape.. |
| 05:26:00 | Zoomber | yeah |
| 05:26:00 | sam686 | mostly a simple camera rotation and joystick modifying. |
| 05:26:00 | Zoomber | i see |
| 05:26:00 | Zoomber | still looks great |
| 05:27:00 | Zoomber | very retro |
| 05:27:00 | Zoomber | you did good on that one.. |
| 05:27:00 | Zoomber | i think everyone will be stunned. in fact, i think you may have found our ticket to a bunch of new players |
| 05:28:00 | sam686 | joystick is easy, the problem is mouse and turning left and right if it is 3D |
| 05:28:00 | Zoomber | yesh |
| 05:29:00 | Zoomber | its a good lock-strafe style, but then you cannot change velocity |
| 05:29:00 | Zoomber | err, scratch that |
| 05:29:00 | Zoomber | you can change velocity, but you cannot change direction |
| 05:29:00 | Zoomber | the mouse stops at the corner of the screen, either side |
| 05:29:00 | sam686 | you change direction by turning left or right.. |
| 05:30:00 | Zoomber | but only to a certain point right? |
| 05:30:00 | Zoomber | and doesnt it reset when you move back? |
| 05:30:00 | sam686 | but how to turn left and right with only a mouse? GLUT don't have the ability to always track mouse movement when the pointer reaches the edge of screen.. |
| 05:31:00 | sam686 | but in 016, changing to SDL, then that might be possible... |
| 05:31:00 | Zoomber | aah |
| 05:31:00 | Zoomber | i see |
| 05:32:00 | Zoomber | so you couldnt just keep your mouse at the corner, and let the actuall direction of the ship change completely? |
| 05:32:00 | Zoomber | but maybe in SDL, you can do that? |
| 05:32:00 | sam686 | i could try, but not sure yet.. |
| 05:33:00 | Zoomber | actually, that would be a great alternative. it lets you aim freely in your line of sight, but if you want to completely turn, you just go all the way down and try to push mouse twoards edge to turn the centerpoint of the camera |
| 05:33:00 | Zoomber | just my idea..if that helps at all |
| 06:13:00 | Zoomber | n |
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| 17:53:00 | | Topic is 'Latest release 015a http://bitfighter.org | Forums: http://bitfighter.org/forums/ | GC Project: http://code.google.com/p/bitfighter/' |
| 17:53:00 | | Set by raptor!~raptor@unaffiliated/greenmachine on Sat Apr 30 22:51:58 PDT 2011 |
| 17:53:00 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
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| 20:16:00 | zoomber | okok |
| 20:16:00 | zoomber | hi |
| 20:17:00 | raptor | hi |
| 20:17:00 | sam686 | hi |
| 20:20:00 | zoomber | sam686: dont understand, do i type: if (joystickstuff < -0.5 || joystickstuff > 0.5)? |
| 20:21:00 | sam686 | thats about the same as if(abs(joystickNumber) > 0.5_ |
| 20:21:00 | sam686 | || is or in C++ |
| 20:21:00 | sam686 | && is and in C++ |
| 20:21:00 | zoomber | oh ok |
| 20:22:00 | raptor | that map is crazy |
| 20:23:00 | zoomber | would that work though? |
| 20:24:00 | raptor | joystick code will be completely rewritten as of 016 |
| 20:24:00 | raptor | just FYI |
| 20:24:00 | sam686 | yes, abs(x) > 0.5 is the same as x < -0.5 || x > 0.5 |
| 20:25:00 | zoomber | gok |
| 20:25:00 | zoomber | ok |
| 20:25:00 | sam686 | zoomber have a mac, was having compile error with abiguous call to abs().. |
| 20:25:00 | raptor | missing <cmath> ? |
| 20:25:00 | sam686 | from using my clone.. |
| 20:25:00 | zoomber | yes |
| 20:25:00 | zoomber | have math.h |
| 20:25:00 | sam686 | the problem was this line: heMove->angle += gJoystickInput[JOYSTICK_FIRE][AXIS_LEFT_RIGHT] * theMove->time * 0.004; |
| 20:25:00 | sam686 | theMove->fire = abs(gJoystickInput[JOYSTICK_FIRE][AXIS_UP_DOWN]) > 0.5; |
| 20:26:00 | zoomber | is that what i need? #include <cmath>? |
| 20:26:00 | zoomber | i saw that problem with someone else.. |
| 21:41:00 | zoomber | my map takes a while to hold |
| 21:42:00 | sam686 | you could try updated 016... as there have been some recent changes that might fix some. but not sure what problem you might have specific to 016... |
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| 22:16:00 | raptor | haha Airlock |
| 22:18:00 | sam686 | yes, my large GIF is airlock.. |
| 22:31:00 | raptor | i have an idea: no-cloack zones |
| 22:31:00 | raptor | cloak |
| 22:33:00 | sam686 | easy to add no-cloak zones for 016.. |
| 22:33:00 | raptor | i wonder what watusimoto would think |
| 22:33:00 | raptor | they would be great to put around goalzones on nexus maps |
| 22:34:00 | sam686 | nexus have nexus zone, not goal zones.. |
| 22:34:00 | raptor | yes |
| 22:34:00 | raptor | that |
| 22:39:00 | raptor | sam686: are you a native english speaker? |
| 22:39:00 | sam686 | yes |
| 22:40:00 | raptor | do you speak a second language? |
| 22:40:00 | sam686 | a little bit if russian.. |
| 22:40:00 | raptor | (I used to speak spanish) |
| 22:40:00 | raptor | cool |
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| 23:24:00 | sam686 | sending too many c2sResendItemStatus with GuaranteedOrdered makes it so you can't change weapon, or have a very delayed change weapons.. |
| 23:26:00 | raptor | ha, interesting |
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| 23:44:00 | raptor | sam686: I think i will need you to do joystick work once I finish this input rewrite (if i finish) |
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