#bitfighter IRC Log

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IRC Log for 2011-07-04

Timestamps are in GMT/BST.

01:09:00sam686 Quit (Ping timeout: 258 seconds)
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02:28:00raptordid anyone see zoomber's post about two phasers?
02:28:00raptoris that still possible?
02:28:00raptorlooks like the picture was pre-015a
02:32:00sam686not sure what happened, never happened to me. The client is suppost to not allow selecting same one twice.
02:34:00sam686thats obviously 015, not 015a (chat at the top, not bottom). which 015 have loadout selecting problem, but not 015a//
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05:19:00Zoomberhi
05:19:00Zoombersam686: you on?
05:19:00sam686i am on what?
05:20:00Zoomberyou on? = are you online?
05:20:00sam686yes
05:21:00Zoomberi know it isn't supported now, but is it physically possible to be able to /edit on a dedicated server/remote host?
05:21:00sam686it is possible, but first will need to add the support...
05:22:00Zoomberhow do we do that?
05:23:00sam686i might wait until version 016 is out...
05:23:00Zoomberbut do you have any ideas on what i would have to change to be able to do that?
05:24:00Zoomberi guess that would require a whole server-client transfer part
05:25:00sam686yes, though it is possible to add more server-client transfer commands, like it is done for map uploading..
05:25:00Zoomberok..
05:26:00Zoomberby the way, was creating a 3d version of the game hard to do? or was it a simple camera rotation?
05:26:00sam686one problem is existing 015 and 015a clients can't handle updates for when goal zone and loadout zones have changed shape..
05:26:00Zoomberyeah
05:26:00sam686mostly a simple camera rotation and joystick modifying.
05:26:00Zoomberi see
05:26:00Zoomberstill looks great
05:27:00Zoombervery retro
05:27:00Zoomberyou did good on that one..
05:27:00Zoomberi think everyone will be stunned. in fact, i think you may have found our ticket to a bunch of new players
05:28:00sam686joystick is easy, the problem is mouse and turning left and right if it is 3D
05:28:00Zoomberyesh
05:29:00Zoomberits a good lock-strafe style, but then you cannot change velocity
05:29:00Zoombererr, scratch that
05:29:00Zoomberyou can change velocity, but you cannot change direction
05:29:00Zoomberthe mouse stops at the corner of the screen, either side
05:29:00sam686you change direction by turning left or right..
05:30:00Zoomberbut only to a certain point right?
05:30:00Zoomberand doesnt it reset when you move back?
05:30:00sam686but how to turn left and right with only a mouse? GLUT don't have the ability to always track mouse movement when the pointer reaches the edge of screen..
05:31:00sam686but in 016, changing to SDL, then that might be possible...
05:31:00Zoomber aah
05:31:00Zoomberi see
05:32:00Zoomberso you couldnt just keep your mouse at the corner, and let the actuall direction of the ship change completely?
05:32:00Zoomberbut maybe in SDL, you can do that?
05:32:00sam686i could try, but not sure yet..
05:33:00Zoomberactually, that would be a great alternative. it lets you aim freely in your line of sight, but if you want to completely turn, you just go all the way down and try to push mouse twoards edge to turn the centerpoint of the camera
05:33:00Zoomberjust my idea..if that helps at all
06:13:00Zoombern
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17:53:00Disconnected.
17:53:00-barjavel.freenode.net- *** Looking up your hostname...
17:53:00-barjavel.freenode.net- *** Checking Ident
17:53:00-barjavel.freenode.net- *** No Ident response
17:53:00-barjavel.freenode.net- *** Couldn't look up your hostname
17:53:00BitfighterLogBot has joined
17:53:00Topic is 'Latest release 015a http://bitfighter.org | Forums: http://bitfighter.org/forums/ | GC Project: http://code.google.com/p/bitfighter/'
17:53:00Set by raptor!~raptor@unaffiliated/greenmachine on Sat Apr 30 22:51:58 PDT 2011
17:53:00-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
18:21:00sam686 Quit (Read error: Connection reset by peer)
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20:16:00zoomberokok
20:16:00zoomberhi
20:17:00raptorhi
20:17:00sam686hi
20:20:00zoombersam686: dont understand, do i type: if (joystickstuff < -0.5 || joystickstuff > 0.5)?
20:21:00sam686thats about the same as if(abs(joystickNumber) > 0.5_
20:21:00sam686|| is or in C++
20:21:00sam686&& is and in C++
20:21:00zoomberoh ok
20:22:00raptorthat map is crazy
20:23:00zoomberwould that work though?
20:24:00raptorjoystick code will be completely rewritten as of 016
20:24:00raptorjust FYI
20:24:00sam686yes, abs(x) > 0.5 is the same as x < -0.5 || x > 0.5
20:25:00zoombergok
20:25:00zoomberok
20:25:00sam686zoomber have a mac, was having compile error with abiguous call to abs()..
20:25:00raptormissing <cmath> ?
20:25:00sam686from using my clone..
20:25:00zoomberyes
20:25:00zoomberhave math.h
20:25:00sam686the problem was this line: heMove->angle += gJoystickInput[JOYSTICK_FIRE][AXIS_LEFT_RIGHT] * theMove->time * 0.004;
20:25:00sam686 theMove->fire = abs(gJoystickInput[JOYSTICK_FIRE][AXIS_UP_DOWN]) > 0.5;
20:26:00zoomberis that what i need? #include <cmath>?
20:26:00zoomberi saw that problem with someone else..
21:41:00zoombermy map takes a while to hold
21:42:00sam686you could try updated 016... as there have been some recent changes that might fix some. but not sure what problem you might have specific to 016...
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22:16:00raptorhaha Airlock
22:18:00sam686yes, my large GIF is airlock..
22:31:00raptori have an idea: no-cloack zones
22:31:00raptorcloak
22:33:00sam686easy to add no-cloak zones for 016..
22:33:00raptori wonder what watusimoto would think
22:33:00raptorthey would be great to put around goalzones on nexus maps
22:34:00sam686nexus have nexus zone, not goal zones..
22:34:00raptoryes
22:34:00raptorthat
22:39:00raptorsam686: are you a native english speaker?
22:39:00sam686yes
22:40:00raptordo you speak a second language?
22:40:00sam686a little bit if russian..
22:40:00raptor(I used to speak spanish)
22:40:00raptorcool
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23:24:00sam686sending too many c2sResendItemStatus with GuaranteedOrdered makes it so you can't change weapon, or have a very delayed change weapons..
23:26:00raptorha, interesting
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23:44:00raptorsam686: I think i will need you to do joystick work once I finish this input rewrite (if i finish)
23:50:00koda Quit (Quit: k thx bai)

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