Timestamps are in GMT/BST.
| 01:29:00 | karamazovapy | why are there so many crappy servers up right now? |
| 01:56:00 | karamazovapy | OVER 1000 POSTS! I GET A COOKIE! |
| 01:56:00 | karamazovapy | http://bitfighter.org/forums/memberlist.php |
| 02:06:00 | karamazovapy | also, I might have taken some liberties with the websites for little_apple and footloose. |
| 02:27:00 | | watusimoto Quit (Ping timeout: 240 seconds) |
| 02:34:00 | | watusimoto has joined |
| 03:47:00 | | raptor has joined |
| 03:47:00 | | ChanServ sets mode +o raptor |
| 03:48:00 | raptor | hello hello |
| 03:48:00 | | raptor resets karamazovapy's post count |
| 03:50:00 | | raptor is only joking |
| 03:50:00 | raptor | karamazovapy: zoomber has doubled our server count recently; but, he is considering removing most of them since no one is using them |
| 03:50:00 | sam686 | if k have over 1000, when why does this only shows 988? http://bitfighter.org/forums/search.php?author_id=53 |
| 03:51:00 | | raptor reduced karamazovapy's post count by 13 with a mere thought |
| 03:51:00 | raptor | probably because some posts were part of deleted threads |
| 03:52:00 | sam686 | if it is deleted, won't that could go down? |
| 03:52:00 | raptor | nope - the phpbb system just increments |
| 03:52:00 | raptor | but i think there is an option to r'rebase' the counts |
| 03:54:00 | sam686 | there is someting called Resynchronise post counts in the main Administration Control Panel |
| 03:54:00 | raptor | yeah, that's it |
| 03:54:00 | raptor | but i'm willing to let karamazovapy boast for a day :) |
| 03:55:00 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 03:55:00 | sam686 | another possibility is posting into a forum that is hidden to most people except yours, might get counted as post count.. |
| 03:55:00 | watusimoto | http://www.epicurious.com/recipes/food/views/Crisp-Cheese-Filled-Eggplant-Sandwiches-with-Pomegranate-Molasses-108563 |
| 03:55:00 | watusimoto | that's what I made for dinner |
| 03:56:00 | watusimoto | with a loaf of fresh bread and a bottle of lambrusco, some fresh radishes, and an arugula salad |
| 03:56:00 | watusimoto | yum! |
| 03:56:00 | raptor | what are all those funny words...? |
| 03:56:00 | | Flynnn has joined |
| 03:57:00 | watusimoto | those are foods |
| 03:57:00 | sam686 | what funny words? |
| 03:57:00 | watusimoto | bread |
| 03:57:00 | watusimoto | bottle |
| 03:57:00 | watusimoto | dinner |
| 03:58:00 | raptor | i think i am a simpleton - i like potatoes |
| 03:58:00 | raptor | i just described that dish to my wife - first words: "gross" |
| 03:59:00 | raptor | but 'crisp, cheese-filled' probably makes it pretty good :) |
| 04:01:00 | watusimoto | potatoes can be good! |
| 04:01:00 | watusimoto | this was a little fancier than my usual fare |
| 04:02:00 | watusimoto | but even my kids like it |
| 04:02:00 | watusimoto | so it couldn't be all bad! |
| 04:02:00 | raptor | i've never had pomegranite molasses |
| 04:02:00 | watusimoto | it's a garnish, not a main ingredient |
| 04:02:00 | watusimoto | it's an arabic staple -- sweet and fuity |
| 04:06:00 | | Flynnn Quit (Quit: Leaving) |
| 04:08:00 | watusimoto | potatoes can be fermented, then distilled, blended with a juniper-botanical mix... then.. yum! |
| 04:08:00 | watusimoto | but that's a bit beyond my abiliities |
| 04:11:00 | watusimoto | @sam -- I just merged with your latest... not sure if I got it right |
| 04:11:00 | watusimoto | if it compiles, I'll check it in |
| 04:11:00 | sam686 | ok.. |
| 04:12:00 | raptor | i haven't been able to copmile for two weeks... |
| 04:12:00 | watusimoto | really? |
| 04:12:00 | watusimoto | I know the feeling... |
| 04:12:00 | watusimoto | crap... no compilo |
| 04:12:00 | sam686 | raptor, trying to do the redesigning of inputs? |
| 04:13:00 | raptor | this keycode business is very pervasive |
| 04:13:00 | raptor | sam686: yep |
| 04:14:00 | watusimoto | reminds me of my editor refactor |
| 04:14:00 | watusimoto | no half measures |
| 04:18:00 | watusimoto | totally botched the merge |
| 04:19:00 | raptor | fireworks are allowed for the entire month here |
| 04:19:00 | watusimoto | land of the free! |
| 04:19:00 | raptor | and they approved aerial fireworks |
| 04:19:00 | watusimoto | seeet |
| 04:19:00 | watusimoto | if they did that here, I'd shell my neighbor's house! |
| 04:20:00 | raptor | Utah celebrates pioneer day on the 24th, so no end in sight |
| 04:20:00 | watusimoto | is pioneer day a reenactment of the famous events at donner pass? |
| 04:20:00 | raptor | haha |
| 04:20:00 | watusimoto | smells good, honey, what's cookin'? |
| 04:21:00 | raptor | so gross |
| 04:21:00 | watusimoto | oh, just some eggplant sandwiches with crispy cheese with a side of "mystery meat" |
| 04:21:00 | raptor | blech |
| 04:22:00 | watusimoto | tragedy + time = comedy |
| 04:22:00 | raptor | maybe you miss that zombie game... |
| 04:22:00 | watusimoto | I've had no takers, so I could play it right now |
| 04:23:00 | raptor | that party was acutally headed to CA |
| 04:23:00 | watusimoto | I thought to Oregon... |
| 04:23:00 | watusimoto | you're probably right |
| 04:23:00 | raptor | gold |
| 04:23:00 | raptor | it was all about the gold at the time |
| 04:23:00 | watusimoto | wiki says you're right |
| 04:24:00 | raptor | then it must be fact! |
| 04:24:00 | watusimoto | wait, I'll change it to oregon |
| 04:24:00 | raptor | then it must be fact! |
| 04:25:00 | watusimoto | now it is! |
| 05:02:00 | raptor | argh, the fireworks |
| 05:09:00 | raptor | at least i've been keeping up with the commits... |
| 05:43:00 | watusimoto | @sam686 |
| 05:43:00 | sam686 | ? |
| 05:43:00 | watusimoto | I finally got the merge to work |
| 05:43:00 | watusimoto | I checked it in. |
| 05:44:00 | watusimoto | would you please check your code in the soccerBall wherein you allow pickup to be set ball by ball? |
| 05:44:00 | watusimoto | I can't seem to follow it (I'm very sleepy), and am concerned I screwed it up |
| 05:45:00 | watusimoto | the merge did not go smoothly |
| 05:47:00 | | BitfighterLogBot - Commit 1005502acaa1 | Author: watusim...@bitfighter.org | Log: Reduce number of trailing 0s in saved levels |
| 05:47:00 | | BitfighterLogBot - Commit 2a1fbd948421 | Author: watusim...@bitfighter.org | Log: Specials line now properly handled... no more SoccerPickup line in non-soccer games... nor anywhere! |
| 05:47:00 | | BitfighterLogBot - Commit 7430586df6b0 | Author: watusim...@bitfighter.org | Log: Merge |
| 05:47:00 | | BitfighterLogBot - Commit 2f572c305485 | Author: watusim...@bitfighter.org | Log: Post merge fix |
| 05:49:00 | sam686 | this is a test level: http://96.2.123.136/bitfighter/zzzz47.level i am still waiting for compiling to get done.. |
| 05:54:00 | sam686 | that test fails on a non-soccer game type... |
| 05:55:00 | watusimoto | we both edited the same thing, and the merge didn;t go well |
| 05:55:00 | watusimoto | the logic should be clear; I just can't follow it |
| 05:56:00 | watusimoto | and I can;t tell right now if it's because my brain is befuddled, or because it's wrong |
| 05:56:00 | watusimoto | sounds like it might be both :-) |
| 05:57:00 | sam686 | mAllowPickup must be set from global at the top, not both top and bottom of local Pickup=yes. |
| 06:02:00 | watusimoto | that makes sense |
| 06:02:00 | watusimoto | see how cooked my brain is? |
| 06:02:00 | watusimoto | :-) |
| 06:06:00 | sam686 | ok, i have just commit and pushed a simple fix.. |
| 06:08:00 | | BitfighterLogBot - Commit 88bc61a36c11 | Author: sam8641 | Log: Add some comments in main.cpp, fix soccerPickup problem |
| 06:08:00 | watusimoto | thanks!! |
| 06:08:00 | raptor | can we do the following?: |
| 06:08:00 | raptor | somearray[] = {1,2,3}; |
| 06:08:00 | watusimoto | yes |
| 06:08:00 | raptor | someVector(someArray); |
| 06:09:00 | watusimoto | maybe |
| 06:09:00 | watusimoto | there is a way to do that, not sure if that's rithg |
| 06:09:00 | watusimoto | saw it on stackoverflow earlier today |
| 06:09:00 | raptor | it doesn't give me a syntax error, but i have no way of knowing since i cannot compile |
| 06:09:00 | raptor | this is tnlVector |
| 06:09:00 | watusimoto | then call it good and revisit later if you can't compile |
| 06:10:00 | raptor | i think i need to adopt that attitude or i'll never get this done.. |
| 06:10:00 | sam686 | stupid inconsistant line ending, i chose the wrong option (non-UNIX) in gametype.cpp |
| 06:10:00 | watusimoto | consider it a marker indicating what you want to do |
| 06:15:00 | watusimoto | @#$%^&* |
| 06:16:00 | watusimoto | Point getVert(S32 index) { return mAnchorPoint; } |
| 06:16:00 | raptor | i've never been to that channel.. |
| 06:16:00 | watusimoto | does not override Point getVert(S32 index) const { return mAnchorPoint; } |
| 06:16:00 | watusimoto | beware! |
| 06:16:00 | raptor | sooo.... |
| 06:16:00 | watusimoto | I've inserted lots of consts, and apparently missed a few... |
| 06:16:00 | raptor | what's with all the 'const something const'.. |
| 06:16:00 | watusimoto | some overrides are no longer working! |
| 06:16:00 | sam686 | is it a virtual for what you want to override? |
| 06:17:00 | watusimoto | yes |
| 06:17:00 | watusimoto | the const makes it a different fn |
| 06:17:00 | sam686 | or that might be a const vs non-const.. |
| 06:17:00 | watusimoto | the const means that the function promises not to change anything |
| 06:19:00 | watusimoto | actally, was missing a virtual too |
| 06:20:00 | watusimoto | but had to fix both problems |
| 06:20:00 | raptor | phoew my changes still merge... |
| 06:23:00 | | BitfighterLogBot - Commit d91671144deb | Author: watusim...@bitfighter.org | Log: editor text for engineer items now rendered in correct location |
| 06:23:00 | | BitfighterLogBot - Commit 14e94503551d | Author: watusim...@bitfighter.org | Log: Merge |
| 06:48:00 | raptor | well good night |
| 06:48:00 | | raptor Quit (Remote host closed the connection) |
| 07:03:00 | | BitfighterLogBot - Commit 4880bc2d2329 | Author: sam8641 | Log: Small fix about incorrectly dropping Guaranteed packets for large packets. Change line ending to UNIX (LF) for gametype.cpp |
| 07:03:00 | | BitfighterLogBot - Commit d410559ffded | Author: sam8641 | Log: Clear teams for next level. |
| 07:07:00 | | LordDVG has joined |
| 07:07:00 | | LordDVG Quit (Changing host) |
| 07:07:00 | | LordDVG has joined |
| 07:40:00 | | kodax has joined |
| 08:02:00 | | sam686 Quit (Ping timeout: 258 seconds) |
| 08:02:00 | | sam686 has joined |
| 08:02:00 | | ChanServ sets mode +v sam686 |
| 08:51:00 | | watusimoto Quit (Ping timeout: 264 seconds) |
| 10:36:00 | | kodax Quit (Ping timeout: 240 seconds) |
| 10:46:00 | | LordDVG Quit (Remote host closed the connection) |
| 12:20:00 | | karamazovapy Quit (Quit: Leaving) |
| 15:02:00 | | raptor has joined |
| 15:02:00 | | ChanServ sets mode +o raptor |
| 15:09:00 | | raptor Quit (Remote host closed the connection) |
| 15:12:00 | | raptor has joined |
| 15:12:00 | | ChanServ sets mode +o raptor |
| 15:49:00 | | raptor Quit (Remote host closed the connection) |
| 16:54:00 | | LordDVG has joined |
| 17:04:00 | | LordDVG Quit (Remote host closed the connection) |
| 17:27:00 | | raptor has joined |
| 17:27:00 | | ChanServ sets mode +o raptor |
| 17:42:00 | | watusimoto has joined |
| 17:54:00 | raptor | the newer eclipse is smarter with c++ |
| 17:56:00 | watusimoto | how so? |
| 17:59:00 | raptor | there is a new code analysis piece that greatly enhances error detection and parsing |
| 18:00:00 | raptor | it doesn't just say 'syntax error' anymore or wait for you to compile - it can detect them as you code |
| 18:04:00 | raptor | which is a feature i'm sure vc++ has had for a while |
| 19:10:00 | watusimoto | only in the latest version |
| 19:10:00 | watusimoto | but it is really nice |
| 19:25:00 | raptor | so after studying the input systems of many open source games |
| 19:25:00 | raptor | i've come to the conclusion that we do several things differently |
| 19:26:00 | raptor | the biggest difference I see right now is that we handle input differently for each UI screen |
| 19:27:00 | raptor | most games I've looked at have one giant method for handling all the inputs |
| 19:28:00 | raptor | and do different things depending on what screen it detects you have open |
| 19:29:00 | raptor | that way they avoid having to detect the 'isDown' state |
| 19:55:00 | | LordDVG has joined |
| 19:55:00 | | LordDVG Quit (Changing host) |
| 19:55:00 | | LordDVG has joined |
| 20:01:00 | watusimoto | it makes more sense for each screen to handle input locally |
| 20:01:00 | watusimoto | encapsulate the logic where it is needed |
| 20:02:00 | raptor | yes - i am NOT going to rewrite that part.. |
| 20:25:00 | watusimoto | it's a better design anyway |
| 20:25:00 | watusimoto | though... if there are commonalities, such as menu navigation commands, we could consolidate those in a superclass somewhere and call them from the subclass |
| 20:43:00 | | koda has joined |
| 21:05:00 | raptor | several thousand errors to go... |
| 21:19:00 | | LordDVG Quit (Remote host closed the connection) |
| 21:55:00 | | raptor Quit (Remote host closed the connection) |
| 22:59:00 | | karamazovapy has joined |
| 23:50:00 | | koda Quit (Quit: k thx bai) |