#bitfighter IRC Log

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IRC Log for 2011-08-27

Timestamps are in GMT/BST.

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02:24:00ZoomberImacsam686: found robot error problem, but not sure why this shows up:
02:24:00ZoomberImac[root@bitfighter robots]# ***ROBOT ERROR*** in /root/sam1/exe/robots/s_bot.bot ::: Error loading lua helper functions scripts/lua_helper_functions.lua: cannot open scripts/lua_helper_functions.lua: No such file or directory. Can't run robot...
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04:38:00sam686here is some bot zone seg fault: http://96.2.123.136/bitfighter/botzone_error.txt it came from server 96.44.157.78
04:38:00sam686oh, i meant 96.44.134.183
04:49:00sam686that level http://96.2.123.136/upload/upload_wich.level is crashing the server at 96.44.134.183 while generating bot zones..
04:50:00sam686but it does not want to crash on my computer..
05:18:00Zoomberok..
05:18:00Zoomberso why my computer?
05:19:00Zoomberand not yours?
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17:19:00ZoomberImachi
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18:49:00ZoomberImacraptor: http://pastebin.com/cPwZmDVc
18:52:00sam686not really sure what that is, seems to look like a mac dump..
19:01:00ZoomberImacits a mac dump and traceback
19:02:00ZoomberImacsometimes can give usefull information thats the same as gdb gives
19:02:00ZoomberImacits an error report
19:02:00ZoomberImacvery very helpful; tells you exactly what crashed it sometimes
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19:10:00[1]watusimoto has joined
19:11:00[1]watusimotowhoa... everyone is back!
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20:03:00ZoomberImacsam686
20:03:00ZoomberImacis this you? sam686 [IP:74.162.133.82:65277] joined [2011-08-21 Sun 22:56:14]
20:03:00sam686no
20:03:00sam686i only uaed 96.2.123.136
20:03:00ZoomberImacok
20:04:00ZoomberImacthen someone somehow got on my server with your name
20:04:00ZoomberImacprobably using /connect..
20:09:00raptor has joined
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20:09:00raptorhello!
20:13:00BFLogBot - Commit e511db039e59 | Author: watusim...@bitfighter.org | Log: Item code reorg pt 1
20:17:00raptorhi watusimoto
20:17:00ZoomberImachi raptor
20:17:00raptorhi ZoomberImac
20:17:00ZoomberImacso much to say, and so little to remember
20:28:00BFLogBot - Commit 681a7a023681 | Author: watusim...@bitfighter.org | Log: Item code reorg pt 2 -- break out spawn related stuff into Spawn.cpp/h
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20:49:00ZoomberImacwow raptor!
20:49:00ZoomberImacanother crash
20:49:00raptoryes!!
20:49:00ZoomberImaccheck the log
20:49:00ZoomberImaci had a crash eariler too
20:49:00ZoomberImacits the same thing
20:49:00ZoomberImacseems to happen alot when i speed up
20:49:00ZoomberImacusing turbo
20:49:00ZoomberImacwant to see the report?
20:50:00raptorok
20:50:00ZoomberImacooh, it didnt give me one this time
20:50:00raptorbut i probably needs to be duplicated on 016
20:50:00ZoomberImacbut check bflogbot, i posted a pastebin log eariler
20:50:00raptorok
20:50:00ZoomberImacoh right, i forg
20:50:00ZoomberImacforgot
20:50:00ZoomberImacwant to test it in 016?
20:51:00ZoomberImacmy imac is burning hot on the other side..
20:51:00raptoryou'll have to give a little while... I'm trying to get watusimoto's latest changes to compile...
20:53:00ZoomberImacraptor: i tried adding a seperate scheme that will build bitfighter using gcc 4.2 and macos 10.6 sdk
20:54:00ZoomberImacthat lets you build mac with the 10.6 target and gcc 4.2 without having to change it everytime you hg pull it (if you have xcode4) without ruining it for xcode 3 users
20:55:00raptorI alreayd added that for 016, i think
20:55:00raptorbut I have no idea if it will build on Lion
20:55:00ZoomberImacoh, it looks like you did something
20:55:00ZoomberImacah
20:55:00ZoomberImaca build setting
20:56:00ZoomberImacrelease x86_64?
20:56:00raptoryeS!
20:56:00raptorthat's the one
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20:56:00ZoomberImacok, i'm going to hg --clean and work off that
20:56:00raptori think there may be a bug or two with it, but i don't remember
20:57:00raptorI honestly don't spend much time on the mac project because it pulls effort away from other stuff like fixing bugs :)
20:57:00ZoomberImacmaybe we should use that and make a scheme for it?
20:57:00ZoomberImaceasier to just select, and build
20:57:00raptori don't know what a 'scheme' is
20:57:00ZoomberImacwhy not just make me spend the time on the mac project?
20:57:00ZoomberImacnote: i do have the ability to get out of a lazy slump
20:57:00ZoomberImachopefully*
20:57:00raptorhaha
20:57:00raptorevery coder has that
20:58:00[1]watusimoto has joined
20:58:00ZoomberImacthis is actually a bit awkward for apple, because im logged in as the root user
20:58:00ZoomberImacso say bitfighter .ini and level files
20:59:00ZoomberImacget stored in /library/application support/
20:59:00BFLogBot - Commit 12937cd87338 | Author: watusim...@bitfighter.org | Log: Move mFlagCount var down to HuntersFlag where it is actually used
20:59:00BFLogBot - Commit 0c94ab96d71b | Author: watusim...@bitfighter.org | Log: style
20:59:00BFLogBot - Commit 3c9435897b64 | Author: watusim...@bitfighter.org | Log: Item code reorg pt 3 -- bye bye GameItems.cpp!
20:59:00ZoomberImacnot /users/zoomber/library/application support/
20:59:00raptori like having separate user directories...
21:00:00raptorthat way multiple users can have their own preferences
21:00:00ZoomberImacyes, gives a choice to user their own preferences, and also borrow some from /library too
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21:00:00ZoomberImacok
21:00:00ZoomberImaclets see here
21:01:00ZoomberImaceverything is set to build in 10.4 when i open up the project
21:01:00ZoomberImacso i have to set the target
21:01:00raptoryeah - unfortunately I think that option is set in the user Xcode prefs
21:02:00raptorthere was a bug in Xcode, if you name two targets beginning with the same word, some options seem to get shared between them
21:03:00raptori.e. 'Release' and 'Release x86_64'
21:03:00raptordo i had to rename the second 'release x86_64'
21:03:00raptorlower case
21:03:00ZoomberImacah damit
21:03:00ZoomberImaci messed up
21:03:00ZoomberImacalmost had it perfect
21:03:00ZoomberImacnow i gotta delete the stupid xcode project, because there is no undo button
21:05:00raptorbe back in a little while...
21:06:00ZoomberImacah wait
21:06:00ZoomberImaci may have fixed it
21:06:00ZoomberImacok
21:06:00ZoomberImacsee you when your back
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23:25:00ZoomberImacdaaaah raptor
23:25:00ZoomberImaci just had two crashes in a rwo in bitfighter
23:25:00ZoomberImaci think i has something to do with the turbu
23:25:00ZoomberImacturbo
23:25:00ZoomberImacgot it to crash a third time
23:25:00ZoomberImacdo you have an osx copy of 016 on your computer?
23:28:00ZoomberImacraptor: i think the bug is high-fps related
23:28:00ZoomberImaconly happens when im way over 100 fps
23:43:00raptorhi again
23:44:00raptoryou say these bugs are on mac 016?
23:44:00raptor(I still can't get recent code to compile..)
23:44:00ZoomberImacanother crash!
23:44:00ZoomberImacno on 15a, i cant use 016 right now..
23:44:00ZoomberImaccan on my macbook, but i can only make thec rash on my imac
23:46:00ZoomberImacraptor: only happens when i have /maxfps 1001
23:46:00ZoomberImacmaxfps at 100 doesnt crash
23:46:00ZoomberImaci guess its not a big issue
23:46:00ZoomberImacsince most players dont have such strong computers
23:46:00raptorZoomberImac: yeah, i think testing should be done on 016... sooo much has changed
23:46:00sam686my /maxfps 1000 does not crash on me, i guess it is mac only..
23:46:00ZoomberImacsam686 able to reach 1000 fps on his computer?
23:47:00ZoomberImacthought he was only able to reach 300
23:47:00raptorlet me see if i can get the current code to compile..
23:47:00ZoomberImacsee if you can actually reach 1000 fps and use turbo
23:47:00sam686i can barely reach 85o fps
23:47:00ZoomberImactLgts
23:47:00sam686850 fps is as high i can go it seems
23:50:00raptorthis code is so broken..
23:51:00raptorand it's all because it takes too long to do a full rebuild on watusimoto's windows box

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These logs were automatically created by BFLogBot on irc.freenode.net.