#bitfighter IRC Log

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IRC Log for 2011-09-20

Timestamps are in GMT/BST.

00:02:00Zoomberhi
00:03:00Flynnn has joined
00:11:00Zoomberhi flynnn
00:18:00koda Quit (Quit: k thx bai)
00:25:00Flynnn Quit (Quit: This computer has gone to sleep)
00:49:00BlackBird has joined
00:49:00BlackBirdhello
00:51:00raptor has joined
00:51:00ChanServ sets mode +o raptor
00:51:00raptorbwahahaa
00:53:00BlackBird Quit (Ping timeout: 252 seconds)
00:56:00Zoomberhi raptor
00:56:00Zoomberraptor!
00:56:00Zoomberi didnt realize you joined
00:56:00Zoomberhey raptor, how about a message like this? -> This channel is logged: logs.maxhushahn.com?
00:57:00Zoomberi can eather make an A name file that points to that address, or i can do something like "bitfighter.maxhushahn.com", and make a "bitfighter irc logs" link there
01:06:00raptorwait, what?
01:06:00raptoryou have a domain?
01:07:00Zoomberi told you, i was going to buy maxhushahn.com and give myself the email, maxhushahn@maxhushahn.com
01:07:00Zoomberim 1/2 way done
01:07:00raptoroh yes, now i remember
01:07:00Zoomberyou should get www.raptor.com
01:08:00raptorthe domain is being squatted
01:08:00Zoomberjust get 250,000 dollars
01:08:00raptorhaha
01:08:00Zoombermine costed 5
01:09:00Zoomberdo you own your name's website?
01:09:00raptorI'll be back, i'm going to walk around the neighborhood with my kid...
01:09:00Zoomberi went to it and it loaded
01:09:00raptorno
01:09:00Zoomberok, see you later
01:09:00Zoomberohw ait
01:09:00raptorwe may get a domain soon
01:09:00Zoombercan i ask you a question?
01:09:00raptorsure
01:09:00Zoomberlater, ill ask you when you get back
01:10:00raptorok
01:10:00Zoomberif you have time..
01:10:00raptortyp
01:10:00raptoryup
01:10:00raptorok later
01:10:00Zoomberok
01:10:00Zoomberbye
01:31:00raptorok back
01:51:00karamazovapyhihi
01:51:00raptorhi
01:53:00karamazovapyby the by, I think the "magnet" is a horrible idea
01:54:00raptori still lauch at the GIF
01:54:00raptorlaugh
01:58:00karamazovapyso I think I have a new kServ level
01:58:00raptoroh yeah?
01:58:00karamazovapyindeed
01:59:00raptoralready on the server?
01:59:00karamazovapynope
01:59:00karamazovapyhasn't been finalized just yet
02:00:00karamazovapybut I think it's pretty much done. so I'll have 1-flag, 2-flag, and 3-flag retrieves.
02:05:00raptorlevelgen?
02:06:00karamazovapyno...juggernaut's run = 1; retrieve reinvented = 2; this one = 3.
02:07:00karamazovapywant to see?
02:08:00raptoryes!
02:08:00karamazovapyit's the the test server - password is apples
02:17:00karamazovapyI can fix your lag if I shut off my torrents
02:17:00karamazovapylol
02:17:00raptorah ha!
02:17:00raptorthat's ok
02:18:00Zoomberim pretty fine there with 108 ping
02:18:00karamazovapyjust shut off the torrents
02:18:00raptori think that map has a much different gameplay - like you really have to attack
02:18:00raptorinstead of just dodge/sneak around
02:26:00karamazovapyyou can probably sneak more once the repairables are dead
02:27:00raptorthe neutral regen repairables will still be hard to get by
02:27:00karamazovapytrue...if people bother with them
02:27:00karamazovapyI think it's ready for prime time once I pick a name. might consider color options...haven't decided.
02:31:00raptoroh yay i can compile again, time to get on with my life...
02:32:00BFLogBot - Commit 39e69198b857 | Author: buckyballreaction | Log: Create ConfigEnum.h header to include for some shared enums when we don't want to include a full header. Also fix a header comment to match rest of code.
03:03:00Flynnn has joined
03:03:00Zoomberhey raptor
03:03:00Zoombercan you come on bitfighter for a second?
03:03:00raptorhi
03:03:00raptorok
03:03:00Zoomberi want your input on my sniper rifle
03:03:00Zoomberserver is pointblank, pass is virtualzoomber
03:04:00sam686sniper rifle needs a long distance scope that can be zoomed in..
03:09:00Zoombercan you make that?
03:09:00Zoomberhow about a narrower screen that can see longer but not wider?
03:11:00sam686sniper rifle zoom in long distance is very difficult for 2D game, and the scope may not work..
03:17:00Zoomberhow about sensor taking up no energy when sniper on?
03:18:00raptorkaramazovapy: for the ban list command; would you rather:
03:18:00Zoomberthat makes sensor more usefull, since its not widley used as much as any other moudles
03:18:00raptor1. have an /updateban nickname 30
03:18:00raptor2. use the normal /ban nickname 30, but have it autodetect if it needs to be updated
03:20:00sam686i don't think it is possible to /updateban nickname 30, where nickname's ip address, then name are not in the game. if thats a nick ban, not ip, then that might be a bit useless..
03:20:00raptorwe decided to not use nick bans
03:20:00raptorit bans the IP associated to a nick
03:21:00sam686the game won't know whick name is tied to which ip address when that name is not in game and can't be in game due to ban.
03:21:00raptoroh duh
03:21:00Zoomberi think an ip ban is fine enough
03:22:00Zoombereven if their ip is dynamic, if they're smart enough to know how to reset your dynamic ip, your probably mature enough to participate in a game server
03:23:00raptornah... i deal with people who are older and more immature than I
03:23:00raptor:)
03:23:00sam686good news about dynamic ip address, is the range is often very limited
03:23:00raptorif you could attach a level of maturity to me...
03:24:00raptorsam686: are you saying I should implement octet-banning, too?
03:24:00raptorso wildcard on an octet?
03:24:00sam686like, there is 127.2.0.0 - 127.2.64.255 and 127.3.64.0 - 127.3.127.255 as an example of ip range..
03:25:00sam686that small of range is like less then 1 percent of people..
03:25:00Zoomberlets see what happens when you ip range ban cracatoa, and then bobdaduck complains he cant logon to bitfighter server
03:25:00raptorthey are close?
03:25:00karamazovapyI think /ban nickname 30 should automatically add the name and refresh the cached ban list
03:26:00raptorkaramazovapy: i just finished that
03:26:00sam686small problem with IP ban is if multiple people use the same computer or same internet connection..
03:26:00raptornext is how you want to deal with updating a ban
03:26:00Zoomberhow about you can ban the ip range, but if there is another registerd nickname, like "bobdaduck", he can join,
03:26:00Zoomberbut a non-registerd name like "dadaduck" cant join
03:26:00karamazovapymultiple users with the same computer are collateral damage
03:26:00sam686sure, make IP ban not ban registered named..
03:26:00raptoryep collateral damage
03:27:00Zoomber?
03:27:00raptorthey'll beat on each other for being bad anyways
03:27:00Zoombertrue
03:27:00karamazovapyexactly
03:27:00karamazovapyit's increased incentive to be civil
03:27:00Zoomberok
03:27:00karamazovapybans aren't meant to be handed out lightly
03:28:00raptorsam686: one of your recent revisions makes it so i get an error any time i enter a non-registered name
03:28:00raptorupon start-up
03:28:00raptorthat's what /kick is for - 30 seconds to cool your head
03:28:00Zoomberseriously sam?
03:29:00Zoomberhey raptor, did you ever take a look at the //d out code in projectile.cpp line
03:29:00raptorkaramazovapy: do you foresee yourself changing a ban? like adding/removing time?
03:29:00Zoomberline 324
03:29:00Zoomberthat area
03:29:00karamazovapyunlikely...but possible if I'm in a bad mood and hasty and someone gives a good explanation
03:30:00raptorZoomber: heatseaker code, interesting
03:30:00karamazovapy...but I don't think anyone would care enough about being banned from my server for that to happen
03:30:00Zoomberits not the heat seaker code though
03:30:00Zoomberits code to make phasers seek out test items and resource items
03:30:00Zoomberive gotten it to work before, but im having trouble un // ing it now
03:32:00sam686there is an error, but a different error, not log in error..
03:32:00BFLogBot - Commit 817e67bfd091 | Author: sam8641 | Log: Add missing break; to stop incorrect message when connecting to master
03:32:00sam686the log in message was incorrectly shown due to a missing break in switch
03:33:00sam686what was really happening is some duplicate id, as if it did not randomize when connecting to master the first time..
03:33:00bobdaduck has joined
03:33:00Zoomberyo
03:34:00bobdaduckyo.
03:34:00raptorah ok
03:34:00raptorthanks sam686
03:34:00Zoomberbobdaduck, you should check out the bitfighter server, pointblank
03:35:00Zoomberpass is "virtualzoomber" right now
03:35:00bobdaduckjust did.
03:35:00Zoomberoh
03:35:00bobdaduckwhat's supposed to make it so impressive?
03:35:00Zoomberim trying out different stuff, like a sniper rifle
03:35:00Zoombergiant turrets
03:35:00Zoomberand forcefields
03:35:00bobdaducksniper wut.
03:35:00Zoomber(they just look a bit bigger, no reason for doing it except it felt cool)
03:35:00Zoomberif you enter, and equip triple, its a sniper rifle)
03:42:00BFLogBot - Commit 5407528e535c | Author: buckyballreaction | Log: Bans are written to the INI immediately now
03:51:00raptorok i think ban list is practically usable now - there is no update mechanism because of the unlikelyhood of needing it
03:51:00raptorfor now...
04:03:00raptorshould reset score be an admin or level change privilege?
04:05:00bobdaducklevelchange.
04:05:00bobdaduckwhat's the + for?'
04:05:00raptor?
04:05:00Zoombersam686, whats your server ip again?
04:05:00raptorZoomber: http://208.107.52.15/
04:05:00Zoomberoh i got it
04:05:00Zoomberyes
04:05:00Zoombermaybe i should make his a subdomain of me
04:05:00Zoombersam686.maxhushahn.com
04:06:00raptorbobdaduck: i don't understand your question
04:06:00bobdaduckin the irc
04:06:00bobdaduckzoomb and sam have +
04:06:00bobdaduckwondering what it means.
04:06:00raptorit means they have 'voice'
04:07:00Zoomberi speek words of wisdom
04:07:00raptorin other words, I can enable the channel to only allow those with voice privileges and above to chat
04:08:00Zoomberso, if we all had voice, and say blackbird joined, he couldn't flood the channel
04:08:00raptorbut in practice that would never happen unless we had a round table meeting of sorts
04:09:00sam686http://hello.there.can.you.see.this.in.maxhushahn.com/ haha, it seems to ignore everything except the maxhushahn.com part..
04:09:00Zoomberllooool
04:09:00Zoombersam, you will be sam686.maxhushahn.com
04:10:00raptorwould reset score reset player scores, if non-team game?
04:10:00sam686ok..
04:10:00Zoomber has left
04:10:00karamazovapyhttp://i.am.going.to.buy.condoms.from.maxhushahn.com/
04:11:00karamazovapyhttp://sell.your.newborn.baby.at.maxhushahn.com/
04:11:00raptori see the potential for abuse
04:11:00karamazovapyhttp://get.herpes.at.maxhushahn.com/
04:11:00Zoomber has joined
04:11:00ChanServ sets mode +v Zoomber
04:11:00Zoomberhow did i leave this chatroom
04:12:00karamazovapyI don't know, but you missed all the good stuff
04:12:00raptordidn't we have a rated G room at one time?
04:12:00raptoror was that on skype
04:12:00Zoomberi saw it on the irclog
04:12:00karamazovapyonly if G stands for Gangsta
04:12:00bobdaducklol
04:12:00Zoomberit might have been
04:12:00raptoranyone going to answer my resetscore question?
04:12:00Zoomberi still miss the skype chatroom
04:13:00Zoomberplus watusimoto has better connection there
04:13:00bobdaduckselling babies is chill, manz.
04:13:00bobdaduckanyone know rinkworks?
04:14:00Zoomberplus, we were totalitarisum rulers, between evil raptor, corrupt zoomber, and rigid watusimoto
04:14:00Zoombernow raptor is above us all
04:14:00karamazovapyresetscore should reset scores for the current game only, not carryover individual scores
04:14:00bobdaduckCan I be nazi?
04:14:00raptorok
04:14:00bobdaduckcool.
04:14:00bobdaducknazis are chill, manz.
04:15:00karamazovapyso it should reset your 3 kills in the bitmatch, but not your .34 individual rating
04:15:00raptorok
04:15:00raptorgood
04:15:00raptori can do that..
04:15:00karamazovapyI'm gonna go watch warehouse 13. you kids and nazis have fun.
04:16:00karamazovapyNO CROSSOVERS. NO HITLER YOUTH.
04:16:00sam686that rating system is kind of screwed up with suiciders (in non bitmatch)
04:16:00bobdaduckJEW.
04:16:00raptorok so
04:16:00raptorwhere are the winning scores for each client held?
04:17:00bobdaduckin a warehouse in berlin.
04:17:00Zoomberwatusimoto could retrieve them....
04:20:00bobdaduck Quit (Quit: Page closed)
04:25:00Zoomber Quit (Quit: Zoomber)
04:35:00raptorsam686: if i set the team score on the server side, i need to send an RPC to the client, correct?
04:41:00sam686yes, s2cSetTeamScore, so client knows score changed..
04:41:00raptorgreat
04:41:00sam686i think it is needed only for team games, to show bottom right of score stats
04:43:00raptorgot it
04:43:00raptoranother weird bug: i cannot seems to change levels anymore
04:43:00raptori have a dedicated server set up
04:44:00raptori can play the first level
04:44:00raptorbut the second always fails to load
04:44:00sam686is the second level levelgen?
04:44:00raptordoesn't matter
04:44:00sam686or, blank screen...
04:45:00raptorblank screen
04:45:00raptoreven if i select intermission
04:45:00sam686 restart level will blank screen..
04:45:00raptorit stays on the blank screen and doesn't go to the next level
04:46:00raptoryou already know about this?
04:46:00sam686ok... rejoin fixes blank screen... until level changes again.
04:46:00raptorcorrect
04:52:00raptorit hit a trap
04:52:00raptorbreakpoint/trap
04:52:00sam686problem saving score?
04:54:00raptorblack screen
04:54:00sam686i think there a problem, it is becasue the ship won't spawn
04:55:00sam686and it thinks in a server, you left
04:55:00raptorwhen did that happen?
04:55:00raptorwatusimoto's commits?
04:55:00raptori haven't touch any of that stuff.. i don't think..
04:55:00sam686join my server, and press tab, see me listed there?
04:56:00raptornope
04:56:00raptorbut it said 1 was connected already in the server list
04:56:00sam686yes..
04:56:00sam686that my hosting, not in game, somehow..
04:56:00raptorweird
05:00:00sam686umm, /shutdown seem to just make my client disappear when hosting..
05:00:00raptorwatusimoto must have done something
05:02:00raptorshould i call it /resetscores or /resetscore
05:02:00raptor?
05:03:00sam686not sure which..
05:04:00sam686probably a /resetscore, i think
05:04:00raptoryes, i agree
05:08:00sam686SDL_main -> createClientGame -> ClientInfo::ClientInfo -> ClientGame::ClientGame -> id.getRandom() without first doing seedRandomNumberGenerator...
05:09:00sam686also, why does SDL_main.h have this? #define main SDL_main
05:10:00raptorthat's only used for the Mac build
05:10:00raptoroh wait
05:10:00sam686that might have been one of a reason why there was a wrong main() being run screw up
05:10:00raptorthat is SDLMain.h
05:10:00raptornot sure what you are looking at
05:11:00sam686libsdl/SDL/SDL_main.h, line 54
05:11:00raptorah, not used for linux/mac
05:11:00raptoryeah maybe
05:11:00raptorit could be that there was a default entry point needed on windows...
05:12:00raptori had to do something similar on Mac with zap/SDLMain.h
05:12:00BFLogBot - Commit b79ec30e0563 | Author: buckyballreaction | Log: Fix issue 129. Add /resetscore command to set all scores back to zero. Also rename /setscore to /setwinscore
05:17:00raptorok sam686, i'm off to bed
05:17:00raptorgood night
05:17:00sam686ok
05:24:00raptor Quit (Remote host closed the connection)
06:04:00Flynnn Quit (Quit: This computer has gone to sleep)
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06:27:00watusimoto Quit (Ping timeout: 252 seconds)
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08:41:00watusimoto Quit (Ping timeout: 260 seconds)
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15:09:00raptor has joined
15:09:00ChanServ sets mode +o raptor
15:09:00raptorgood morning!
15:09:00BlackBird has joined
15:10:00raptorthis is me right now: http://despair.com/meetings.html
15:10:00LordDVG Quit (Read error: Connection reset by peer)
15:10:00BlackBirdoh hi
15:11:00BlackBirdno one is usually on
15:14:00raptorhi
15:15:00raptorthis one was me a few months ago: http://despair.com/acquisition.html
15:15:00BlackBirdwhy?
15:16:00BlackBirdu feel fishy?
15:16:00sam686not sure why, all the players currently in a game have suddenly went AFK..
15:16:00BlackBirdor something smlls fidhy?
15:17:00BlackBirdi cant do bitfighter on this computer
15:17:00BlackBirdtoo old
15:17:00BlackBirdim on the g3
15:17:00raptorthis is one of my favorites: http://despair.com/individuality.html
15:17:00BlackBirdi saw the other two
15:17:00BlackBirdi took really lolng to load
15:17:00sam686thats another thing, get bitfighter to work on older mac?
15:17:00BlackBirdim on umm
15:17:00raptorthe problem wasn't g3
15:18:00BlackBirdim on an older softwear then tiger
15:18:00raptorthe problem was he was playing on 10.3
15:18:00raptormac os x 10.3
15:18:00BlackBirdja
15:18:00sam686what version of mac does bitfighter currently run on?
15:18:00BlackBirdits a 400 MHz PowerPC
15:18:00BlackBirdnot this
15:19:00raptorit will run on a mac os x 10.4 running on ppc or x86 hardware
15:19:00raptoror greater
15:19:00karamazovapystupid macs
15:19:00BlackBirdare you going to lower the system requierments?
15:19:00raptornope
15:19:00raptorno way
15:19:00sam686its just 0.1 version away...
15:19:00raptori already looked into
15:19:00raptorit
15:20:00BlackBirdthis computer is soo old, i think i might have been like 3 or 4
15:20:00raptorit would require huge rewrites of code
15:20:00BlackBirdit dosnt matter that much
15:20:00sam686umm, if the very old version of Zap work in mac 10.3, what broke it from using that version?
15:21:00BlackBird...
15:21:00BlackBirdi dono
15:21:00BlackBirdthats a good question
15:21:00karamazovapymaybe all the auto navmesh stuff
15:21:00BlackBirdzap qorked perfectly* well for this computer
15:22:00karamazovapymaybe the lua integration
15:22:00sam686it is easy to take off the auto navmesh if that is preventing it to compile...
15:22:00raptorlua/openal/sdl
15:22:00raptoroh yeah
15:22:00sam686openal is easy to take off too..
15:23:00karamazovapythose are the biggest differences between the original base and what we've got now, right?
15:23:00raptoroh yeah
15:23:00BlackBirdwhat if there were a 3d virsion of bitfighter?
15:23:00raptorand xcode doesn't compile for 10.3 anymore
15:23:00karamazovapywhat are you talking about, blackbird?
15:23:00BlackBirda 3d virsion of bitfigher
15:23:00BlackBirdduh
15:23:00karamazovapyyes, what do you mean when you say 3D?
15:23:00BlackBird3d
15:23:00karamazovapyglasses, or wolfenstien?
15:24:00raptorwolfenstein?
15:24:00BlackBirdlike a 3d enviroments
15:24:00sam686i think BlackBird might want to see this: http://www.youtube.com/watch?v=Lc8SX4waWPE
15:24:00raptori don't think he means stereoscopic
15:24:00BlackBirdmoocho better graphics, etc
15:24:00BlackBirdi cant watch that video right now...
15:24:00karamazovapysam made something like a "3d" version...as I recall, it was hard to play
15:24:00BlackBirdreally?
15:24:00BlackBirdwhee?
15:25:00karamazovapythe link
15:25:00BlackBird*where?
15:25:00BlackBirdoh
15:25:00BlackBirdduh
15:25:00karamazovapyyou can't see enough of the map to play it well
15:25:00BlackBirdthis computer is too old to watch it
15:25:00karamazovapyhttp://en.wikipedia.org/wiki/Wolfenstein_3D
15:26:00BlackBird3d as in a z axis
15:26:00karamazovapyyeah...we've talked about adding levels, but in the end people decided it was adding too much complexity
15:26:00BlackBird3d?
15:27:00karamazovapywhat was discussed was a top down view, but with sort of "layers" to build a z-axis
15:28:00sam686Bitfighter only have 2 axis, there is no up/down (Z), currently there is left/right (X), forward/back (Y)
15:28:00BlackBirdthats not what im saying
15:28:00karamazovapyyeah. nobody wants to turn bitfighter into a first person shooter.
15:28:00BlackBirdno!
15:28:00BlackBirdnot an fps!
15:28:00BlackBirdlike a flight sim kinda
15:29:00karamazovapythere are 3d dogfighting games out there
15:29:00BalckBird has joined
15:29:00karamazovapyoh god...what is this one going to do...
15:29:00BlackBirdkinda like a dogfighting virsion of bitfighter
15:29:00raptorwing commander?
15:29:00karamazovapythat would require rewriting the game
15:30:00karamazovapystarfox
15:30:00raptorthat's a new game
15:30:00BlackBirdteehee
15:30:00BlackBirdthere are 2 of me
15:30:00sam686that would be a completely different game..
15:30:00karamazovapyall for one and one for all!
15:31:00BlackTurd has joined
15:31:00BlackBirdok im watching the link sam sent me
15:32:00sam686Most 2d have some kind of problem with seeing through behind walls, 3D could be made to not see through walls, as in many games..
15:33:00BlackBirdsam. the video u sent me is kinda kewl but its not what im thinking
15:33:00BlackBirdall you did was chang the viewing angle
15:33:00karamazovapyhttp://www.youtube.com/watch?v=jDU4WzM3NsM
15:35:00BlackBirdooh! 80s nitendo game!
15:35:00BlackBirdive played star fox
15:35:00BlackBirdthe fpa thing
15:35:00karamazovapystar fox isn't from the 80s.
15:35:00BlackBirdit looks 80s
15:35:00sam686that star fox 64 is around 95s
15:35:00BlackBirdgw/e
15:35:00BlackBirdw/e
15:35:00karamazovapy3D modeling wasn't really used in the 80s
15:36:00BlackBirdand this video is kinda what im talking about...
15:36:00sam686http://en.wikipedia.org/wiki/Star_Fox_64 (look at release date)
15:36:00karamazovapyyes, if that's what you want, I suggest you choose one of the many games in this (different) genre
15:36:00BlackBirdno
15:36:00BlackBirdthats not what im talking about
15:37:00BlackBirdits half what im thinking
15:37:00BlackBirdand the other video is the other half
15:37:00karamazovapyokay, well that half is something that will never happen with bitfighter
15:37:00sam686graphics quality on star fox 64 vs bitfighter?
15:37:00BlackBirdugh
15:37:00sam686what do you want, a wireframe star fox?
15:37:00karamazovapyhe wants a bitfighter version of starfox
15:38:00karamazovapyso still the maps and the weapons and modules, but a 3D space shooter
15:38:00sam686http://www.youtube.com/watch?v=A7TF5evojYA SNES verson of starfox
15:38:00BlackBirdsuoopese u had a 3d virsion of the bitfighter ship, have it move around like the star fox ship, but levels somewhat like bitfighter levels
15:38:00BlackBirdwith ctf, htf rabbit, etc
15:40:00karamazovapyyes. that will never happen. it would require rewriting the game.
15:40:00sam686keep in mind in a space game, there is no defined "UP" or "DOWN" because there is no gravity..
15:40:00BlackBirdhave you ever played armegetron?
15:40:00karamazovapyyou know what? 3D bitfighter is an awesome idea. it should be done by next week or so. we cool?
15:40:00BlackBirdno
15:40:00karamazovapyjust can't please some people.
15:41:00BlackBirdim trying to get you guys to understand my idea
15:41:00sam686armegetron - i may have played is about 1 day, then just desided to not play it...
15:41:00Little_Apple has joined
15:41:00karamazovapyI do understand your idea
15:41:00BlackBird...
15:41:00BlackBirdso what is it?
15:41:00karamazovapyyou want the basic bitfighter gameplay, but in a 3D space type environment
15:41:00BlackBirdyea...kinda
15:41:00BlackBirdish
15:41:00karamazovapysame gametypes, weapons, modules, maps...but with 3D space
15:41:00BlackBirdyea
15:41:00Little_AppleALL YOUT BASE ARE BELONG TO US
15:41:00BlackBirdabout that
15:41:00BlackBirdyout?
15:42:00karamazovapylike I said. sweet idea. I'll get working on it personally, and it should be finished in another week or two. good?
15:42:00Little_AppleShuttuP
15:42:00BlackBirdok kranberry. u can stop the sarcasm now
15:42:00karamazovapywho's being sarcastic?
15:42:00BlackBirdyou
15:43:00karamazovapynow you're exaggerating
15:43:00BlackBird...
15:43:00BlackBirdhow?
15:43:00sam686umm, if bitfighter is in the middle of space, where is the sunlight? there would be shadows because of that, or it will just be plain dark..
15:43:00karamazovapyI like sam's choice of problems with this idea. gravity...sunlight...
15:43:00BlackBirdthe lighting would be like tron kinda
15:44:00BlackBirdsuppose the top of the ship is always in the y axis direction
15:44:00karamazovapyso can you do a barrel roll?
15:45:00BlackBirdand move around like star fox
15:45:00Little_AppleDo a barrel roll!
15:45:00karamazovapyDo it, BlackBird!
15:45:00karamazovapyDo a barrel roll!
15:45:00BlackBirdsuppose you are in a box, like in armagetron, put a bunch of debris, and move around like star fox
15:45:00Little_AppleWhat if the light came from walls or force fields?
15:46:00sam686in 3D, need to aim left/right/up/down and turn all 360 degrees inl direction, not get the ship to point only one direction like star fox..
15:46:00BlackBirdor ffrom ships
15:46:00karamazovapyyou guys don't even need to worry - I'm working on it already
15:46:00karamazovapyit'll be done in a couple weeks
15:46:00BlackBirduh huh
15:46:00karamazovapybut if you're rude, I won't let you play
15:46:00BlackBird:(
15:46:00BalckBird Quit (Ping timeout: 252 seconds)
15:46:00Little_AppleWill there be cake?
15:46:00BlackBirdNO
15:46:00BlackBirdi mean...
15:46:00karamazovapyno, but I'll host the server so it's 015 compatible
15:47:00BlackBirdyes!
15:47:00sam686let me guess, working on finding an existing game that have this same 3D idea?
15:47:00BlackBirdmaybe....
15:47:00BlackBirdim think something like star battilion
15:47:00BlackBird*battleion
15:47:00BlackBirdugh
15:47:00karamazovapyI'll host the new 3D version server in a couple weeks for beta testing, but it'll be limited so I'll have to keep it private
15:48:00BlackBirdhosting a 3d game in a 2d game?!
15:48:00BlackBirdnow im really confused
15:48:00karamazovapywell it's the same game, right?
15:48:00BlackBirdummm
15:48:00BlackBirdno?
15:48:00karamazovapywait, so now you want me to code a whole new game?
15:48:00BlackBirdyea!
15:48:00sam686my bitfighter in 3D is only client side, making it look like a flat 3D..
15:48:00BlackBirdkinda
15:48:00BlackBirdpretty much
15:48:00BlackBirdoh
15:48:00BlackBirdno
15:49:00BlackBirdnot that...
15:49:00BlackBirdthat is just changing the angle
15:49:00BlackBirdnot making it 3d
15:49:00sam686yes, that simple to do..
15:49:00karamazovapywell if you want me to code a whole new game, it might take three weeks instead of two
15:49:00BlackBirdok
15:49:00BlackBirdi should go into coding and programing and 3d animation
15:50:00karamazovapytotes.
15:50:00BlackBirdjust so i can express my ideas
15:50:00karamazovapyI get what you mean, I was just going to make it work like magic, server side
15:50:00raptorok off to another meeting...
15:50:00sam686apart from that, i don't think aramazovapy can build a custom coding of game for compatibility of mac..
15:50:00karamazovapyshhhh
15:50:00karamazovapyof course I can, and it will work on every mac OS ever!
15:50:00BlackBirdoh yea, it must be for mac or ill sue
15:50:00BlackBirdmaybe
15:51:00BlackBirdpossible
15:51:00BlackBirdy
15:51:00karamazovapyhaven't you seen my intense bitfighter development skills, with all my commits and bug fixes?
15:51:00karamazovapylol
15:51:00BlackBird...
15:51:00BlackBirdno
15:51:00karamazovapyBlackBird, you haven't seen anyone's commits
15:52:00BlackBirdsuch as...
15:52:00BlackTurdI made lots.
15:52:00BlackBirdum, who is black turd?
15:52:00karamazovapyI assumed it was you
15:53:00BlackBirdi bet its kranberry
15:53:00karamazovapyI bet it's blackturd
15:53:00BlackBirdoh yea
15:53:00BlackBirdi know its him for sure
15:54:00karamazovapyme too
15:54:00BlackBirdi should send notch an email and ask him if he can make icontrolpad can be compatible with minecraft mobile for iOS
15:55:00BlackBirdi know mincraft mobile is coming to iOS
15:55:00sam686ios is not the only mobile device, there is lots of different movile devices..
15:55:00BlackBirdbut is bitfighter coming to iOS?
15:56:00karamazovapyyeah, I'm wrapping that one up right before I release bifighter 3D
15:56:00BlackBirdminnecraft is only for the expeira play
15:56:00BlackBirdwhich stinks
15:57:00raptorhttp://despair.com/marketing.html
15:58:00BlackBirdoh nno
15:58:00BlackBirdnot another one
15:58:00karamazovapythat's what your mom said when she found out she was pregnant with you
15:59:00BlackBirdhow did u know?
15:59:00BlackBirdu re like a stalker
15:59:00sam686Mobile device market share:
15:59:00karamazovapyblackbird. I am your faaaaaaaaaather.
15:59:00sam686http://www.pavingways.com/mobile-devices-market-mobile-messaging-adaption-2_1388.html
15:59:00BlackBirdNOOOOOOOOOOOOoooooooooo........
15:59:00sam686Apple is like 2.2 % of mobile..
15:59:00karamazovapyI think you mean 220% of mobile
15:59:00Little_Apple Quit (Ping timeout: 252 seconds)
16:00:00karamazovapyhah! Little_Apple has quit.
16:00:00raptorin somebody's head, i'm sure
16:01:00BlackBirdteehee
16:01:00sam686hah, i see karamazovapy and BlackTurd is the same IP address with the use of /shois
16:01:00karamazovapylies
16:01:00BlackBirdHA
16:02:00BlackBirdI KEW IT
16:02:00BlackTurdlies
16:02:00sam686i used /whois
16:02:00karamazovapystill lies
16:02:00BlackTurdstill lies
16:03:00BlackBirddo u think that pandora would be the easiest platform to develope bitfighter mobile on?
16:03:00karamazovapyfirst you say I can't code a totally new 3D bitfighter game for mac in two weeks, then you say I'm BlackTurd
16:03:00karamazovapyI think an android phone with an x86 processor would be easier
16:04:00karamazovapyif one exists
16:05:00BlackBirdhaha
16:05:00karamazovapybest bet > http://thisismynext.com/2011/09/14/x86-based-android-tablets-due-q1-2012-red-ridge-reference-tablet-specs/
16:11:00BlackTurd Quit (Quit: Page closed)
16:11:00karamazovapyaww...bye bye BlackTurd
16:16:00BlackBirdyay
16:16:00BlackBirdit left!
16:16:00karamazovapyaw, but it's still here
16:16:00BlackBirdno, its not a he, or a she, its an it
16:17:00BlackBirdcharlie the unicorn is idiotic
16:21:00BlackBird Quit (Ping timeout: 252 seconds)
16:28:00BlackBird has joined
16:28:00BlackBirdim back!
16:30:00BlackBirdwhat if there was a control customizer for bitfighter mobile?
16:30:00sam686it can be customized, but usually customizing might be limited when there it too little buttons..
16:31:00BlackBirdno, what im saying is u can edit and customize you controls
16:32:00BlackBirdu know how there isa level editor? what if there was one for bitfighter mobile?
16:32:00BlackBirdfor customizing your controls
16:34:00sam686not sure.. bitfighter editor have lots of shortcut keyboards that can be useful..
16:34:00BlackBirdim not sure u know what im trying to say
16:36:00BlackBirdhmmm
16:36:00BlackBirdwhere did everyone go?
16:37:00raptorI try to focus at work sometimes...
16:37:00BlackBirdoh
16:37:00BlackBirdok
16:38:00BlackBirdvoice chatting for itfighter mobile would work
16:38:00BlackBirdeven for iPod touch (4g)
16:38:00watusimoto has joined
16:38:00sam686yes, as long as it has a microphone..
16:38:00BlackBirdyea
16:38:00BlackBirdthe camera mic
16:39:00raptorwatusimoto!
16:39:00BlackBirdyay!
16:42:00BlackBirddoes anybody know when iOS 5, or iCloud is coming out?
16:42:00raptori'm sure there is a mac channel around here that could answer that
16:42:00BlackBirdoh
16:44:00karamazovapyoh good, voice chat won't be a problem on bitfighter mobile. what a relief!
16:45:00BlackBirdhaha
16:45:00BlackBirdwhat about text chat?
16:46:00raptorso karamazovapy: i'm thinking about either working on the soccer modification or your new mine idea
16:46:00raptorbut watusimoto still hasn't given an opinion on the mine
16:48:00sam686i don't get the "mine" soccer idea..
16:52:00raptortwo separate ideas
16:52:00kodax Quit (Ping timeout: 258 seconds)
16:52:00raptorsoccer idea: http://code.google.com/p/bitfighter/issues/detail?id=64
16:52:00raptorand then karamazovapy had an idea for a slipzone mine
16:54:00Little_Apple has joined
16:55:00Little_Appleerrr... hello?
16:55:00raptorhi
16:55:00sam686hi
16:55:00Little_Applehi raptor
16:56:00Little_Applehi
16:56:00Little_Applehow would you make an irc channel?
16:56:00Little_Applething...
16:57:00Little_Appledangit. gotta go for lunch
16:57:00sam686ok..
16:57:00Little_Appleai
16:57:00Little_Apple Quit (Client Quit)
16:58:00BFLogBot - Commit 117dece29e5b | Author: sam8641 | Log: Fix duplicate random ID, fix UICredits not scrolling in loop.
16:59:00raptoractually sam686, i should probably focus on bug fixes - we have tons
17:00:00sam686ok.
17:03:00sam686heres a newer bug list http://208.107.52.15/bitfighter/110920bugs.txt
17:04:00raptordo menus still overlap in-game?
17:04:00sam686yes..
17:04:00raptoris that a bug?
17:05:00raptorit's been so long...
17:05:00raptoractually, that looks fixed
17:05:00raptornow it only shows the last menu in the background
17:06:00raptoris that correct behaviour?
17:06:00sam686in 015, it always shows the game background and not the prev UI
17:10:00BlackBirdello?
17:10:00sam686UIMenus.cpp line 256
17:10:00BlackBirdanybody home?
17:10:00raptorah ha
17:11:00sam686i put that check there, as it would otherwise render itself and overflow memory stack..
17:11:00BlackBirdthis mouse im using is HORRIBLE
17:12:00sam686ball mouse?
17:16:00BlackBird Quit (Ping timeout: 252 seconds)
17:28:00BFLogBot - Commit 063e95371b8f | Author: sam8641 | Log: Fix rendering background of menu while in game, Fix inconsistent line endings
17:33:00raptorgood fix
18:00:00sam686something is wrong ni game.cpp line 1394 in cycleLevel(...)
18:01:00sam686cycleLevel deletes old GameType, and creates new GameType, making this useless...
18:01:00sam686for(S32 i = 0; i < mGameType->getClientCount(); i++)
18:02:00sam6862524 (a70fc15b110e) Removed duplicate tracking of clientConnections -- now only done in gameType... except gameType is probably wrong..
18:02:00sam686This causes black screen when level restarts or changes..
18:02:00raptorinteresting
18:03:00sam686during cycleLevel, old GameType deletes, and new GameType (or CTFGame ZoneControlGame)
18:04:00raptoryes
18:04:00sam686when old GameType is gone and new one is created for mGameType, then mGameType->getClientCount() will be empty.
18:04:00raptorso gameType is the wrong place
18:04:00sam686yes
18:05:00watusimoto Quit (Read error: Operation timed out)
18:12:00Flynnn has joined
18:54:00BlackBird has joined
18:59:00BlackBird Quit (Ping timeout: 252 seconds)
19:01:00karamazovapyEcto Cooler (retrieve) is now on kServ!
19:08:00raptorEcto Cooler
19:31:00karamazovapythat's the name.
19:35:00raptorgotta love ghostbusters
19:37:00raptoroh look at that - there's even an informative forum post...
19:42:00koda has joined
20:36:00Flynnn Quit (Read error: Connection reset by peer)
21:20:00BlackBird has joined
21:26:00BlackBird Quit (Ping timeout: 252 seconds)
21:56:00raptorchicken <-> egg
21:57:00Flynnn has joined
22:54:00raptor Quit (Remote host closed the connection)
22:58:00karamazovapy_ has joined
23:07:00karamazovapy Quit (*.net *.split)
23:16:00karamazovapy_ is now known as karamazovapy
23:35:00BlackBird has joined
23:50:00BlackBirdwhen is the newest release coming out?
23:51:00karamazovapy"soon"
23:51:00BlackBirdwhen is soon?
23:51:00karamazovapyoh.
23:51:00karamazovapyit's soon.
23:51:00BlackBirdoh
23:51:00BlackBirdthat makes sense
23:51:00BlackBirdthanks
23:51:00BlackBirdand im bored
23:52:00BlackBirdwould it be possible to lower the system requierments for mac?
23:52:00karamazovapydidn't we have this conversation yesterday?
23:52:00BlackBirdis it possible, or is it a good thing to do at all?
23:56:00BlackBirdugh
23:57:00karamazovapyugh
23:57:00BlackBirdthis mouse is so unresponsive
23:57:00BlackBirdits horrible
23:57:00karamazovapymaybe if you were nicer to it, it would be more responsive
23:57:00karamazovapyyou know, take her out to dinner.
23:58:00karamazovapytell her she looks pretty every once in a while.
23:58:00BlackBirdzap! on this computer is like playing normal bitfighter, but without /linesmooth and the speedoz are just triangles
23:58:00BlackBirdand the chat is in the upper left corner
23:59:00karamazovapymoving the chat was pretty recent
23:59:00BlackBirdits so, premitive
23:59:00BlackBirdyea
23:59:00BlackBirdwhere did bitfighter make the system requierment change?

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