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| 02:14:00 | karamazovapy | hollahollahollahollaholla |
| 02:15:00 | raptor | hello |
| 02:16:00 | karamazovapy | how's it been? |
| 02:16:00 | raptor | good |
| 02:16:00 | karamazovapy | glad to hear it |
| 02:16:00 | raptor | mired in joystick code rewrite again.. |
| 02:16:00 | karamazovapy | oh goodness |
| 02:16:00 | karamazovapy | I taught hand drums to elementary school students all day today |
| 02:17:00 | karamazovapy | and got lots of applause! |
| 02:17:00 | raptor | neat |
| 02:17:00 | raptor | fun? |
| 02:17:00 | karamazovapy | eh...kind of. it was cute! they were very easily impressed. |
| 02:18:00 | karamazovapy | I'm in for the same tomorrow morning, then more music friday and monday morning |
| 02:19:00 | karamazovapy | big laugh line: my ceramic doumbek and udu drums are made of the same thing as your toilet |
| 02:20:00 | raptor | maybe there's a use for old cracked thrones after all... |
| 02:21:00 | karamazovapy | I also never noticed the similarity between "udu" and "poopoo" |
| 02:21:00 | karamazovapy | looks like I grew up without even noticing |
| 02:22:00 | raptor | haha |
| 02:23:00 | karamazovapy | then again, they might've been going for "doo doo" drum |
| 02:25:00 | karamazovapy | that one's a little easier to see |
| 02:29:00 | raptor | makes sense to me |
| 02:32:00 | raptor | brb |
| 03:03:00 | karamazovapy | Patrick_Chewing is weirding me out |
| 03:04:00 | karamazovapy | I mean, is it some kind of bizarre New York Knicks reference, or is it a weird azn slur? |
| 03:04:00 | karamazovapy | Or is it more directly related to tobacco use? |
| 03:04:00 | karamazovapy | Also, I was fairly positive zoomber's name was not Patrick. wtf. |
| 03:04:00 | | karamazovapy is now known as Flash_Garden |
| 03:05:00 | Flash_Garden | DEAL WITH IT. |
| 03:07:00 | Flash_Garden | http://www.foxnews.com/story/0,2933,235301,00.html# |
| 03:10:00 | raptor | Patrick_Chewing is part of a snickers commercial |
| 03:10:00 | raptor | i don't think i've looked at the forums all day... |
| 03:15:00 | Flash_Garden | I don't get that commercial |
| 03:16:00 | raptor | yeah me neither |
| 03:20:00 | raptor | is there a line length limit when posting levelgen code in the forums? |
| 03:23:00 | raptor | becaues the levelgen here is all messed up: http://bitfighter.org/forums/viewtopic.php?f=31&t=345&p=8015 |
| 03:24:00 | Flash_Garden | hm...let me look |
| 03:27:00 | Flash_Garden | I think I see the problem |
| 03:27:00 | raptor | lot of leveline lines are split amongst several rows |
| 03:29:00 | Flash_Garden | try it now |
| 03:29:00 | Flash_Garden | I might've had wordwrap on when I copied the original file |
| 03:29:00 | Flash_Garden | which shouldn't matter, but I think it did |
| 03:29:00 | raptor | much much better |
| 03:29:00 | raptor | thanks |
| 03:30:00 | Flash_Garden | no, thank you for the heads up |
| 03:32:00 | raptor | i don't think there was much worth reading so far in the last day on the forums... |
| 03:33:00 | raptor | too many story games |
| 03:34:00 | Flash_Garden | yeah, I almost wanted to lock a couple of those |
| 03:34:00 | Flash_Garden | but they're mostly harmless |
| 03:36:00 | Flash_Garden | not a bad idea: http://bitfighter.org/forums/viewtopic.php?f=4&t=992&view=unread#unread |
| 03:36:00 | Flash_Garden | not sure it's necessary either, but not a bad idea |
| 03:36:00 | raptor | haha, i like the first para |
| 03:37:00 | raptor | good idea |
| 03:37:00 | raptor | easy fix - i may be able to do it right now... |
| 03:40:00 | Flash_Garden | the only debate I have is that it's not actually a different gametype, as he points out |
| 03:41:00 | raptor | maybe the string could be: Bitmatch (Team) |
| 03:41:00 | raptor | Nexus (Team) |
| 03:41:00 | raptor | any better? |
| 03:41:00 | Flash_Garden | visually, the scores in the corner should make it fairly obvious already |
| 03:41:00 | raptor | yep |
| 03:41:00 | Flash_Garden | although if we implement the leading score and your score in the corner, that could change |
| 03:42:00 | raptor | Well this is a super easy fix - would you like 'Team Nexus' or 'Nexus (Team)' or something else better? |
| 03:43:00 | Flash_Garden | I'm not the decider, but my personal preference is for Team (GameType) |
| 03:43:00 | Flash_Garden | just because that's how we talk |
| 03:44:00 | raptor | with the parenthesis? |
| 03:45:00 | Flash_Garden | no |
| 03:45:00 | Flash_Garden | Team Nexus/Team Bitmatch/Team Rabbit |
| 03:50:00 | raptor | well the fix is easy but it pulled up a different problem: gametype name is loaded before it determines the teams... |
| 03:51:00 | raptor | and it therefore crashes the game... |
| 03:52:00 | Flash_Garden | ahh |
| 03:52:00 | raptor | sooo... this will have to wait because it requires thought now... |
| 03:53:00 | Flash_Garden | yeah. quirky. |
| 03:53:00 | Flash_Garden | not shocking, but quirky. |
| 03:54:00 | raptor | haha, yeah |
| 03:55:00 | raptor | sam686: if you're still around and have brainpower to spare (not on a side-project), you might want to see how to fix the crash this patch causes: http://208.107.52.15/upload/team.diff |
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| 07:27:00 | Zoomber | hey sam686, you on? |
| 07:28:00 | Zoomber | my computer started getting glitchy and i lost sight of my mouse. the imac went into sleep mode, frozen for about 10 seconds, and i could not awake it till then. instinctivley, i turned off my wireless |
| 07:28:00 | Zoomber | i turned it back on, and everything was fine, but remembered seeing the "apple remote desktop" symbol on my computer, even though i didnt realy notice it before |
| 07:29:00 | Zoomber | toooo scary |
| 07:29:00 | Zoomber | that meant someone got onto my desktop, which ive now disabled (vnc) |
| 07:30:00 | Zoomber | i wonder if theres a log i can find it at |
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| 07:33:00 | Zoomber | hi koda |
| 07:34:00 | | BFLogBot - Commit 742be7ef4fa1 | Author: watusim...@bitfighter.org | Log: Added code to check if no modifiers have been pressed |
| 07:34:00 | | BFLogBot - Commit 27520f7d2379 | Author: watusim...@bitfighter.org | Log: spelling |
| 07:34:00 | | BFLogBot - Commit dd79a6fc4a65 | Author: watusim...@bitfighter.org | Log: Add more strings for keyboard keys -- all now have names on my keyboard except numlock and capslock, and sysrq returns scroll lock |
| 07:34:00 | | BFLogBot - Commit 42f3919ad34d | Author: watusim...@bitfighter.org | Log: Add a function to build stringified descriptions of modified key combos |
| 07:34:00 | | BFLogBot - Commit a86da20d3fe6 | Author: watusim...@bitfighter.org | Log: Use our new input strings in the editor -- makes code easier to read, and will make it possible to have user-defined keys for plugins (or even for most editor functions if we wanted to store all these in the INI) |
| 07:34:00 | | BFLogBot - Commit dbc8dd245213 | Author: watusim...@bitfighter.org | Log: Mouse wheel zooms in and out in editor |
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| 11:46:00 | CrazyLinuxNerd | sam686: Remember we was talking about that ethernet card that would not power back on after a reboot? you said you had similar problem? I found out what mine was.. it switched off and didn't come back on for the last time.. it dead now :-). Stuck an old card that has a copyright of year "2000" on it in it's replacement :-). new (well old) works after reboot now.. |
| 11:54:00 | sam686 | i didn't have any non-working ethernet cards, but used an ethernet card to hook up for a second eithernet port for another computer. |
| 11:56:00 | CrazyLinuxNerd | yeah, that's what the card of mine that died was doing, it was basically what my ps3 connected to (my network worked like this.. PS3 -- > PC (looks like router to ps3) --> Router --> internet) but the card connected to ps3, kept crapping out every time i restarted my pc (litterally, had to fully power off just to get it to power back on.. though didn't do it last time) so I put another in it's place as a replacement and its fine :-) |
| 11:59:00 | sam686 | parts of the computer can die at anytime. hope the hard disk don't die... |
| 12:00:00 | CrazyLinuxNerd | yup very true... but I have a backup :-) I already replaced my Seagate drive, not because it died, but because 1) I needed more space 2) I was worried, as it's total powered on time was at 3 years. |
| 12:02:00 | sam686 | yes, as one of my hard disk was already dying, in a desktop computer I got from someone that don't want it no more... |
| 12:02:00 | sam686 | then di died, thats a year ago.. |
| 12:03:00 | CrazyLinuxNerd | yeah, my drive had all reported as good health etc in SMART but to be honest, it was getting loud. |
| 12:03:00 | CrazyLinuxNerd | sounded like an old machine from 1995 with how loud it got haha |
| 12:04:00 | sam686 | old one was 160 GB, was dying because of extremely huge number of bad sectors, and random corruption of data.. |
| 12:04:00 | sam686 | new one I put was 80 GB, no problems.. |
| 12:04:00 | CrazyLinuxNerd | ah mine was a 160, but never had a single bad sector or any currupted data |
| 12:07:00 | sam686 | My laptop have 150 GB, i think, normally (since I have got it) makes hard disk noise when when accesing hard disk, the normal sound of "Click" |
| 12:07:00 | CrazyLinuxNerd | 150? Might be 140 or 160 i'm not sure if their is such a 150 |
| 12:08:00 | sam686 | possibly 160 GB, i don't know exactly what side it is, the Operating sysytem says something like 147 GB.. |
| 12:08:00 | CrazyLinuxNerd | probably 160 |
| 12:09:00 | CrazyLinuxNerd | take a look at the drive it's self the sticker will tell you :-) |
| 12:09:00 | sam686 | my desktop hard disk is much more quiet (fans are loader). |
| 12:09:00 | sam686 | in a laptop? i would have to remove the battery, unscrew the keyboard, to see laptop's sata hard disk |
| 12:10:00 | sam686 | i don't think i want to, unless changing hard disk.. |
| 12:10:00 | CrazyLinuxNerd | I've repaired/undone a few laptops it's not that difficult :-) plus does it not have compartment bits for easy access? |
| 12:11:00 | CrazyLinuxNerd | sadly for me though, I can't upgrade my desktop one, well ican but not really, my motherboard will not accept Sata 2 or above, it only has IDE or Sata 1.5 :-( it simply will not detect sata 2 or newer, i looked into it apparently the chipset isn't good with sata 2. |
| 12:11:00 | sam686 | same with my desktop, it is so old, it does not have sata ports, only pata.. |
| 12:12:00 | CrazyLinuxNerd | yeah at the moment I have a Sata 2 disk, running through an Sata to Pata Converter. |
| 12:13:00 | CrazyLinuxNerd | funny how it detects the drive just fine through converter, in the bios as a Pata device, yet when connected directly through Sata it's like theres nothing connected |
| 12:13:00 | sam686 | my desktop don't have pci express, only old, slow 3 PCI (radeon 9250, ethernet card, telephone modem), and one AGP (radeon 9200) |
| 12:13:00 | CrazyLinuxNerd | yeah. I got same |
| 12:13:00 | CrazyLinuxNerd | different connected things thoughg |
| 12:14:00 | sam686 | though, i don't have any use of telephone modem, but don't have any useful additional PCI cards i want to use at the moment.. |
| 12:15:00 | sam686 | my computer do have 8 USB 2.0 ports, 4 at the back, 4 at the front, 2 at the front appears dead due to wobbly ports might have broke it.. |
| 12:15:00 | CrazyLinuxNerd | in my case, I have my gfx card, a Nvidia Geforce 7300GT 512MB AGP, belkin b43 wireless card (pci), 3Com 3c905C Ethernet card (for ps3), and a usb extension card with 1 internal usb (holding a bluetooth dongle) and 4 external usb's |
| 12:16:00 | CrazyLinuxNerd | my front usb's died when someone thought it'd be funny to see what happens when they put a screwdriver into a usb slot... :/ (not me..) |
| 12:17:00 | sam686 | is it a electrical fail, or a physical (did it break?) fail? |
| 12:17:00 | CrazyLinuxNerd | it sparked, and burned the pcb slightly |
| 12:17:00 | sam686 | if only electrical fail, then usually can be fixed by plugging usb port into another plug in on motherboard.. |
| 12:18:00 | CrazyLinuxNerd | oh yeah, all other usb's work just fine, it's only the two on the front that are busted |
| 12:18:00 | sam686 | (if another free plug is available on motherboard) |
| 12:19:00 | sam686 | how many in total they are in the front, and back |
| 12:19:00 | CrazyLinuxNerd | nah i took the pcb out of the case had a look at it, i could clearly see burn marks from the sparks on it |
| 12:19:00 | CrazyLinuxNerd | eh, 2 on front, 8 back |
| 12:19:00 | CrazyLinuxNerd | 1 internal |
| 12:19:00 | CrazyLinuxNerd | 2 on front dead though |
| 12:20:00 | sam686 | umm, they need to fix "Stick some metal in a usb port to kill your computer" problem... |
| 12:21:00 | CrazyLinuxNerd | lmao, yeah.. was my little cousin.. Should of seen how angry I got when he done it.. |
| 12:21:00 | CrazyLinuxNerd | i was confused though when the machine didn't power off after sparking, usually, when something sparks, the machine is supposed to power off.. |
| 12:22:00 | sam686 | at one point, i unknownly stick some metal into my maptop computer, and laptop just turns off. nothing died, all usb are fine as a good thing.. |
| 12:22:00 | CrazyLinuxNerd | yeah in my case, it just carried on running like nothing happened. |
| 12:22:00 | CrazyLinuxNerd | except usb ports never worked no more |
| 12:22:00 | CrazyLinuxNerd | on front |
| 12:23:00 | sam686 | how old is your computer? |
| 12:23:00 | CrazyLinuxNerd | i once made my pc spark and power off though with a dodgy fan I had go wrong (wire came loose) it power off fine that time, but with the front usb's running and sparking it never weirdly |
| 12:23:00 | CrazyLinuxNerd | roughly 2004/2005 |
| 12:24:00 | sam686 | my desktop is somewhere in year 2003, my tiny laptop (netbook) is around year 2008, but slow atom CPU speed is about the same speed as my desktop pentium 4. |
| 12:25:00 | CrazyLinuxNerd | ah, i don't have a laptop :-) - only laptop i deal with is my mums when she needs it fixed or other people need theres fixed haha, i much prefer desktop |
| 12:26:00 | sam686 | i kind of like desktop, because of easily replacable cards inside computer case.. |
| 12:27:00 | CrazyLinuxNerd | yeah, i built my from scratch (went out and bought each componant individually) so i prefer to build my own.. i need to rebuild a new one either end of this year, or next year. It's getting a bit old now. but it amazes me how mine can be so old, yet so damn reliable compared to more newer ones |
| 12:27:00 | sam686 | new graphics card = instant graphics speed increase, and better compatibility for later pc games, but AGP isn't that good anymore as later motherboards don't have that anymore.. |
| 12:28:00 | sam686 | PCI is just too slow, and most new motherboards don't have that either.. |
| 12:29:00 | CrazyLinuxNerd | oh i know, that's why i been holding back on my upgrades, i need to have the expansion slots for various things.. |
| 12:29:00 | CrazyLinuxNerd | i need a board with pci |
| 12:29:00 | sam686 | but, there a few new motherboards that still have old PCI and old pata, along with all new ports.. |
| 12:29:00 | CrazyLinuxNerd | this is true, but tend to be fairly pricey |
| 12:30:00 | CrazyLinuxNerd | i've only had 1 board crap out on me though in my time :-). This board i'm using now is a warranty replacement, on the previous one, a bad bios flash killed it. |
| 12:30:00 | CrazyLinuxNerd | it would power on detect everything, go to boot and just stop.. |
| 12:31:00 | CrazyLinuxNerd | wouldn't boot floppy, cd, hdd, pxe, or usb devices, nothing wouldn't boot a thing |
| 12:32:00 | CrazyLinuxNerd | it was fine before i updated bios |
| 12:32:00 | sam686 | i kind of had similar problem with much older year 1995 computer, the bios will beep 3 times, then access floppy. won't boot hard disk or any floppy |
| 12:33:00 | sam686 | then, found out online there is some floppy recovery disk, that recovered that bios |
| 12:34:00 | CrazyLinuxNerd | ah, well in my case i got in touch with Gigabyte (the name of the company who made my board) and said to them about problems as it was under warranty, they said it's due to a bios flash failure, and to send it back, which i did, and they sent me a replacement |
| 12:35:00 | sam686 | all my computers is too old (my new hard disk is one year old), there is no such warrenty on it... |
| 12:35:00 | CrazyLinuxNerd | yeah. this was way back in 04/05 when it was new |
| 12:36:00 | CrazyLinuxNerd | another thing i like about building my own computers, is each componant is individually warrantied, so if one goes, i just contact X manufacture instead of trying to contact some OEM such as HP etc |
| 12:40:00 | CrazyLinuxNerd | but problem with me is, i tend to tinker with my hardware, so to prevent this, I have a padlock on it now :-) so i can't keep undoing it :-D |
| 12:40:00 | CrazyLinuxNerd | padlock prevents side of case coming off :-D |
| 12:40:00 | sam686 | what if you need cleaning (as dust comes inside the computer)? |
| 12:41:00 | CrazyLinuxNerd | i know where the key is :-) |
| 12:42:00 | sam686 | if individual componets are warrented, i don't think those warrenties go void when changing some componets, unlike full computer warrenties.. |
| 12:43:00 | CrazyLinuxNerd | yeah exactly, that's why i prefer custom build, because if the cpu goes tits up, you can safely take your computer apart contact AMD or Intel or whoever, replace cpu, put it back together, knowing you haven't voided a single other warranty |
| 12:43:00 | sam686 | if your graphics card dies, you need to get inside the computer to change it, for example. |
| 12:44:00 | CrazyLinuxNerd | yeah. |
| 12:44:00 | CrazyLinuxNerd | like when my board died, i didn't void any other warranty by replacing it. |
| 12:44:00 | sam686 | if pad lock and you can't find key, then what? use a metal cutter? |
| 12:44:00 | CrazyLinuxNerd | nah, i'll just pick-lock it |
| 12:45:00 | sam686 | pick-lock don't always work, especially is padlock is not a key, but a 3 or 4 digit number password on that lock thing.. |
| 12:46:00 | CrazyLinuxNerd | yeah, mine is key, and old. I've pick locked it before when i lost the key, but i found key again soon after (always the way..) |
| 12:46:00 | sam686 | ok... |
| 12:46:00 | CrazyLinuxNerd | i can easily pop this one open with a very small flat head screw driver, and it just pops open :-) so no worries about that |
| 12:47:00 | CrazyLinuxNerd | that's why i don't use it on suitcases when travelling haha |
| 12:47:00 | CrazyLinuxNerd | if i can get it open, anyone can |
| 12:47:00 | sam686 | CPU, motherboard, and graphics is the 3 main things that get old, and slow, and not work with newest games. |
| 12:48:00 | CrazyLinuxNerd | technically, those 3 things never actually slow down, the only thing that slows down, is software being more demanding on hardware |
| 12:48:00 | sam686 | power supply, ethernet card, sound card almost never gets old, it either works or it doesn't work.. |
| 12:49:00 | CrazyLinuxNerd | well power supply can do, for example you can't put an old 130W power supply in a modern gaming machine |
| 12:49:00 | CrazyLinuxNerd | it just wouldn't take it |
| 12:49:00 | sam686 | its mostly software that doesn't feel like running on old computer, with my radeon 9200, mostly "Missing pixel / vertex shader 2.0" |
| 12:50:00 | sam686 | power supply can be old, and supports 300 watts for example.. |
| 12:50:00 | CrazyLinuxNerd | yes, i was able to get I know your going to laugh, but the game "Sims 3" to run on medium graphic settings on my old machine :-) |
| 12:51:00 | CrazyLinuxNerd | my PSU is at 800W |
| 12:51:00 | sam686 | but power supply made for low power computer, even new ones, might only have 200 watts.. |
| 12:52:00 | sam686 | i think my desktop computer is somewhere around 300 watts power supply.. |
| 12:52:00 | CrazyLinuxNerd | yeah true. but my original psu, that was on case, was a 350W i believe but i had to change it, again, a wire was burning out on it, i was over pulling power from it |
| 12:53:00 | CrazyLinuxNerd | so i stuck a 800W in it's place, i doubt i be over-pulling from that any time soon |
| 12:53:00 | sam686 | some power supply are suppose to shut off in case of short circit or over using watts.. |
| 12:54:00 | CrazyLinuxNerd | yes, that's what it was doing, but at same time it managed to burn one of it's own wires |
| 12:54:00 | CrazyLinuxNerd | i was halfway through writing a nice little php script, hit save added a couple of lines and pow off it went, turn it back on, run for a while, pow off it went, and repeat, all through adding a secondary hdd |
| 12:55:00 | sam686 | another thing i did on my desktop computer is add more RAM, was 0.5 GB (4 slot,2 was empty), now it is 1.5 GB (used all 4 slots) |
| 12:55:00 | CrazyLinuxNerd | mine started with 512MB aswell, but now has 2GB :-) it's at it's max it will not support anymore |
| 12:56:00 | CrazyLinuxNerd | i still keep my 512mb stick around, just incase, for testing purposes like |
| 12:57:00 | sam686 | mine can probably go 2 GB, but why spend 50 $ for 2 more 512 mb memory cards, when computer is very old anyway? |
| 12:57:00 | sam686 | more memory doesn't speed up CPU as some might think.. |
| 12:57:00 | CrazyLinuxNerd | i maxed mine out shortly after building the machine, i have 2x 1GB. i only have 2 slots |
| 12:58:00 | CrazyLinuxNerd | yeah, but i have maxed out my ram many times (and gone into swap) |
| 12:58:00 | sam686 | i don't hardly use more then 1 GB anyway on my windows XP.. |
| 12:59:00 | CrazyLinuxNerd | games do it for mine |
| 12:59:00 | sam686 | a few games does it for me, too, but not bitfighter.. |
| 12:59:00 | CrazyLinuxNerd | first time i ever maxed it out was with FlightGear |
| 13:00:00 | CrazyLinuxNerd | nah bitfighter doesn't come close to even attempting to max me out ha |
| 13:00:00 | CrazyLinuxNerd | my next machine will hopefully have 16gb... :-) |
| 13:00:00 | sam686 | is your old machine a 32 bit? |
| 13:01:00 | CrazyLinuxNerd | nah this is a 64bit, I'm running AMD Athlon 64 3000+ 2.0Ghz cpu here |
| 13:02:00 | sam686 | my old desktop computer have faster Ghz (3 Ghz), but it really is slow pentium 4... |
| 13:03:00 | CrazyLinuxNerd | yeah i believe the 3000+ on an athlon 64 designates for the time era, an equiv of an intel P 3.0Ghz equivalent when you compare. |
| 13:03:00 | CrazyLinuxNerd | that's what i heard anyway |
| 13:04:00 | sam686 | for the most part, 64 bit speed beats 32 bit speeds.. |
| 13:04:00 | CrazyLinuxNerd | yup, plus with 32bit, you got a max of 3.5gb ram support, where as 64bit is.. well loads. Unless on 32-bit you run a PAE kernel. which will allow you to see more |
| 13:05:00 | CrazyLinuxNerd | i believe PAE will see upto 32GB I believe, don't quote me on that i could be wrong |
| 13:05:00 | sam686 | both my graphics cards each have vga, dvi, s-video (TV) out, so i can really have 4 display screens... |
| 13:06:00 | CrazyLinuxNerd | yup i got a single card, 1x vga, 1x dvi, 1x s-video |
| 13:06:00 | CrazyLinuxNerd | and i have 2 monitors hooked up |
| 13:06:00 | CrazyLinuxNerd | but i need more |
| 13:06:00 | CrazyLinuxNerd | i need 3 monitors, maybe 4 |
| 13:06:00 | sam686 | even with PAE, each programs is limited to less then 4 GB, probably 3 GB of usable memoty.. |
| 13:07:00 | CrazyLinuxNerd | yeah, tbh, 64-bit beats 32-bit anyday.. |
| 13:07:00 | CrazyLinuxNerd | now i'm just waiting for the 128-bit cpu's |
| 13:08:00 | sam686 | i have 2 CRT monitor, one LCD (vga only, 1280 x 1024) monitor, one old TV, and more recently, a LCD TV (1366 x 768), all can be displayed as 4 deperate desktop screens, the fifth only allows cloaning due to limits of graphic card. |
| 13:09:00 | CrazyLinuxNerd | ah, i have 2x 1440x900 monitors hooked up side by side, one on vga, one on dvi |
| 13:10:00 | sam686 | i usually only use one crt (usually at 1024 x 768), and one lcd (1280 x 1024) side my side.. |
| 13:10:00 | CrazyLinuxNerd | oh, mine are both lcd, i was glad to get rid of my old crt.. |
| 13:11:00 | sam686 | my crt can be cranked up to 2048 x 1536 at 55 herts refresh rate |
| 13:11:00 | CrazyLinuxNerd | yeah, but they take up so much space.. |
| 13:12:00 | sam686 | my crt is 17 inch, so not that big, but extreme resolution on CRT is a problem with tiny, and a little blurry font |
| 13:13:00 | CrazyLinuxNerd | can't the monitors zoom thing fix that? |
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| 13:13:00 | sam686 | i can change size to fit the screen, but doesn't zoom in much.. |
| 13:13:00 | sam686 | it can display 2048 x 1536 entirely, no zoom in scrolling effect... |
| 13:14:00 | CrazyLinuxNerd | ah, well both my monitors are 19" and just fit in the space where they are, i like my setup :-) |
| 13:15:00 | sam686 | my crt can do 864 x 480 at 162 Hertz refresh rate, great for gaming.. |
| 13:15:00 | CrazyLinuxNerd | i thought human eye can't see more than 60Fps anyway? |
| 13:16:00 | CrazyLinuxNerd | so anything past 60fps you'll never notice or see |
| 13:16:00 | sam686 | human eye can see 162 fps, if refresh rate is at 162 Hertz |
| 13:16:00 | CrazyLinuxNerd | that's not what i read before.. |
| 13:17:00 | sam686 | if fps starts to go higher then refresh rate, then there will be trouble with only part of a frame is sent to monitor.. |
| 13:17:00 | CrazyLinuxNerd | from what i've read and seen, anything past 60fps, you will not notice a difference if more fps in it |
| 13:17:00 | CrazyLinuxNerd | you will see it yes, but you will not actually see a difference |
| 13:17:00 | sam686 | true for most LCD, limited to only 60 Hertz refresh rate, but not true when refresh rate goes up.. |
| 13:18:00 | CrazyLinuxNerd | my lcd's are at 75hz |
| 13:18:00 | CrazyLinuxNerd | but i highly doubt you could actually see each frame at 162fps.. |
| 13:19:00 | sam686 | my 1280 x 1024 LCD refresh rate can go up to 75 Hz, |
| 13:19:00 | CrazyLinuxNerd | yeah, i believe 75 is usually the max for lcd's |
| 13:20:00 | CrazyLinuxNerd | i could be wrong |
| 13:20:00 | sam686 | my CRT at 1280 x 1024 can go 79 Hertz, but with interlacing can double refresh rate (most crt, not LCD support inerlace) |
| 13:20:00 | CrazyLinuxNerd | oh |
| 13:20:00 | sam686 | i can see all 162 fps on 162 Hertz, especially on bitfighter, it looks better.. |
| 13:21:00 | CrazyLinuxNerd | so if you drop to 120fps do you see difference? notice the slowdown? |
| 13:22:00 | sam686 | i can see a little bit of slowdown with refresh rate 10 162.. |
| 13:22:00 | sam686 | at, not 10.. |
| 13:22:00 | CrazyLinuxNerd | from 160+ fps to 10fps will be a bit difference, same from 60 to 10.. |
| 13:22:00 | sam686 | its because of crt is extremely good at smooth motion, when fps equals refresh rate.. |
| 13:23:00 | CrazyLinuxNerd | 25fps is the minimum needed to see smooth "movement" i believe |
| 13:24:00 | sam686 | most movies are at 24 FPS |
| 13:24:00 | CrazyLinuxNerd | 24 then.. i knew it was around that.. |
| 13:24:00 | sam686 | but i can really see a different between 24 FPS and 60 FPS, especially on old CRT TV which only have 60 Hertz |
| 13:25:00 | CrazyLinuxNerd | yeah, but can you honestly see a clear difference between 60 and 160? |
| 13:26:00 | sam686 | yes, i can tell on 162 herts crt monitor.. |
| 13:27:00 | sam686 | 162 fps is so much smoother (with vsync on) |
| 13:27:00 | CrazyLinuxNerd | ok |
| 13:29:00 | sam686 | many CRT monitors that supports 1600 x 1200 at 60 herts will probably support 640 x 480 at 150 herts or higher refresh rate |
| 13:29:00 | CrazyLinuxNerd | yeah, but generally on lcd, colours tend to be better |
| 13:30:00 | sam686 | my old lcd seems to have worse colors (a little bit gray), but new lcd tv have much better colors.. |
| 13:31:00 | sam686 | same probably goes for lcd newest lcd monitors and TV |
| 13:31:00 | CrazyLinuxNerd | yeah, my older lcd is worse than my newer one, but that's to be expected, newer hardware gets better over the years |
| 13:33:00 | sam686 | if you have noticed, tha latest 016 bitfighter, added one more button for PS3 controller, the "PS" button. |
| 13:34:00 | CrazyLinuxNerd | ah, i didn't notice. That's cool :-). I probably won't use that button, i use it for power on and off the controller :-) (because i have it via bluetooth to my pc) |
| 13:34:00 | sam686 | if it is wired, it is a button that may be used in game.. |
| 13:35:00 | CrazyLinuxNerd | yeah, could be on wireless too, but hold it for more than ten seconds your controller will turn off xD |
| 13:35:00 | sam686 | ok, didn't know that... |
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| 13:35:00 | CrazyLinuxNerd | i believe it's only wireless it does that though, never really used it via wired except when charging |
| 13:38:00 | CrazyLinuxNerd | mapping that button can be ok though, assuming you don't map it to something that you have to use, i mapped it in flightgear to a function because it's just a tap button one, which is fine to do. |
| 13:39:00 | CrazyLinuxNerd | have to hold* |
| 13:39:00 | sam686 | yes, let the user deside what to use it for, in define keys manu.. |
| 13:39:00 | CrazyLinuxNerd | yeah |
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| 14:22:00 | raptor | watusimoto_: have you decided to use namespace declarations now? e.g. I saw a couple std::string in one of your commits |
| 14:24:00 | raptor | also, I don't know how I feel with the use of strings in the onKeyDown method in UIEditor.cpp |
| 14:24:00 | raptor | that's gotta be an order of magnitude slower |
| 14:27:00 | sam686 | what feature was trying to be suggested here? http://bitfighter.org/forums/viewtopic.php?t=993 |
| 14:28:00 | raptor | it is talking about movable blocks |
| 14:28:00 | raptor | so you could shoot them like a testitem and they'd move |
| 14:29:00 | sam686 | by the sound of "Bricks" i thought bricks cannot be moved... |
| 14:29:00 | raptor | i think he means 'brick-shaped' |
| 14:30:00 | sam686 | destroying brick like objects sounds like destroyable walls... |
| 14:30:00 | raptor | yes, it does |
| 14:31:00 | sam686 | as i didn't really know why make it destroyable if we want it movable only... |
| 14:36:00 | sam686 | where is a string in EditorUserInterface::onKeyDown? |
| 14:36:00 | raptor | everywhere now |
| 14:36:00 | raptor | see: http://code.google.com/p/bitfighter/source/detail?r=a86da20d3fe6eae714cb2485e0f88081f37f45aa |
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| 14:39:00 | sam686 | problem, that got to be slower... |
| 14:39:00 | raptor | oh yeah |
| 14:41:00 | sam686 | i might guess that was to make "Ctrl+Shift+Z" easier to read then 3371 if(inputCode == KEY_Z) { if(checkModifier(KEY_CTRL, KEY_SHIFT)) .. |
| 14:42:00 | raptor | yes... |
| 14:42:00 | raptor | but it wasn't so hard before... |
| 14:42:00 | sam686 | how slow is it really is now? |
| 14:42:00 | raptor | i don't know... |
| 14:44:00 | sam686 | oh, i guess, at the same time, that change makes ctrl + E not zoom in anymore... |
| 14:46:00 | raptor | yes |
| 14:48:00 | sam686 | i think a better way was to combine ctrl / alt flags into inputCode ( inputCode = (KEY_X | CTRL_FLAG) ) so it won't conflict |
| 14:49:00 | raptor | can bitwise operators be used here? aren't the InputCode an enum? |
| 14:51:00 | sam686 | sure, if you do "void EditorUserInterface::onKeyDown(InputCode inputCode2, char ascii) {U32 inputCode = inputCode2 | combineModifierFlags()}" |
| 14:51:00 | raptor | yes, but couldn't two input codes ORed together equal some third inputCode? |
| 14:51:00 | raptor | since it is an enum |
| 14:53:00 | sam686 | if inputCode have a CTRL flag inputCode = KEY_X will fail when inputCode have a shift / ctrl flag |
| 14:53:00 | sam686 | conversion to U32, don't forget that.. |
| 14:54:00 | raptor | yes i understand, but lets say: 011 = KEY_X and 110 = CTRL |
| 14:54:00 | raptor | and 111 = KEY_SPACE |
| 14:54:00 | sam686 | the ctrl, shift, alt flag can go on as a bit 32, 31, 30 flags, with the rest of inputCode be 29 bit numbers or less.. |
| 14:54:00 | raptor | 011 | 110 = 111 |
| 14:55:00 | raptor | ah - so you are suggesting to set aside those bits especially for it |
| 14:55:00 | sam686 | yes |
| 14:56:00 | raptor | ok that makes more sense |
| 14:56:00 | sam686 | but not during game play, as one may expect a ctrl to be just a seperate button to use... |
| 15:00:00 | raptor | i have to go, be back in a few hours |
| 15:00:00 | raptor | discuss it with watusimoto_ |
| 15:00:00 | sam686 | ok.. |
| 15:00:00 | raptor | i think the old integer comparison method was still OK though.. |
| 15:00:00 | raptor | and we wouldn't have to mess with bitwise stuff |
| 15:01:00 | raptor | later |
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| 15:01:00 | sam686 | but then, what happens when key_x is checked first, then sey_x + ctrl? |
| 16:14:00 | watusimoto_ | <<<< watusimoto_: have you decided to use namespace declarations now? e.g. I saw a couple std::string in one of your commits |
| 16:14:00 | watusimoto_ | No |
| 16:14:00 | watusimoto_ | just didn't feel like declaring namespace std, though I kind of regret it now. Will change it next time I'm in there. |
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| 16:16:00 | watusimoto_ | >>> but it wasn't so hard before... |
| 16:17:00 | watusimoto_ | readibility was a secondary benefit |
| 16:17:00 | watusimoto_ | the primary benefit is now we can define editor keys by specifying something like "Ctrl+X" in the ini file, and it is easy to check for that key combo |
| 16:18:00 | watusimoto_ | no need to parse the string "Ctrl-X" to figure out that it needs a Ctrl modifier and an X key |
| 16:18:00 | watusimoto_ | the main purpose for doing this now is that on my todo list is to integrate k's curve tool into the editor |
| 16:19:00 | watusimoto_ | I want to do it as a plugin, to demonstrate the capability, but I need a way to define the keystroke that activates the plugin in the INI |
| 16:19:00 | watusimoto_ | and we have no good way to do that now |
| 16:19:00 | watusimoto_ | so... that's my motivation for that recent work |
| 16:21:00 | sam686 | scrolling faster (press shift while scrolling) doesn't really work that well anymore... |
| 16:28:00 | watusimoto_ | I'll check it tonight |
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| 18:21:00 | | BFLogBot - Commit f673bde647c4 | Author: watusim...@bitfighter.org | Log: restore function of Shift-ASDW |
| 18:30:00 | | Watusimoto__ Quit (Ping timeout: 258 seconds) |
| 18:46:00 | | BFLogBot - Commit a20d35a07afb | Author: sam8641 | Log: Add scrolling with mouse for middle mouse button for editor |
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| 19:11:00 | raptor | I just cry a little inside when I see a semi-efficent method ripped out for a lesser effecient one |
| 19:34:00 | sam686 | hey watusimoto_ while "restore function of Shift-ASDW" was done, there is still a problem with shift + arrow keys not working right, "Shift+Up Arrow"? |
| 19:35:00 | sam686 | what shift does is scroll faster.. |
| 20:06:00 | raptor | OK, so I have joysticks being populated by joystick_presets.ini now - now I need to fix the rendering... |
| 20:06:00 | raptor | whenever I commit, it will be a big one |
| 20:08:00 | raptor | so i would really appreciate it if everyone kept stayign away from the joystick code... |
| 20:08:00 | raptor | at which you are doing a good a job so far.. |
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| 21:27:00 | Watusimoto__ | good evening |
| 21:27:00 | raptor | hi |
| 21:28:00 | Flash_Garden | http://bitfighter.org/forums/viewtopic.php?f=6&t=998 |
| 21:28:00 | Watusimoto__ | hey, did you see my explanation of why I converted the key handling to the string method? |
| 21:28:00 | Watusimoto__ | I was thinking about it a little more this evening, and it occurred to me that performance in this location is utterly unimportant |
| 21:28:00 | raptor | yes |
| 21:28:00 | raptor | ok |
| 21:28:00 | Watusimoto__ | it's only in the editor, and nothing much happens there untila a key is pressed |
| 21:29:00 | Watusimoto__ | the same methodology would not work well in-game |
| 21:29:00 | Watusimoto__ | in game, you don't really care about ctrl-E vs E vs shift-E |
| 21:29:00 | Watusimoto__ | all you care about is whether the E is up or down |
| 21:29:00 | raptor | ok, that makes sense |
| 21:30:00 | Watusimoto__ | so I wanted to reassure you this was not the first strike of an all-out keyboard input rewriting exercize |
| 21:30:00 | raptor | it just bugs me a little that performance was sacrificed (even if it was miniscule...) |
| 21:30:00 | raptor | ok |
| 21:30:00 | sam686 | have a middle mouse button to try scrolling with mouse? |
| 21:30:00 | Watusimoto__ | I undersatand |
| 21:30:00 | Watusimoto__ | what sam? |
| 21:31:00 | Flash_Garden | use the scroll wheel on the mouse |
| 21:31:00 | sam686 | this. http://code.google.com/p/bitfighter/source/detail?r=a20d35a07afb92e0e9d24f687f57d2d19b08bd9e |
| 21:31:00 | Watusimoto__ | sam, you have a mouse wheel? |
| 21:31:00 | sam686 | yes, middle button works fine, |
| 21:31:00 | raptor | mouse wheels don't exist in Luxembourg? |
| 21:32:00 | sam686 | scroll wheel is somewhat failing for the mouse I have (it kind of works).. |
| 21:32:00 | Watusimoto__ | oops... it was for zooming, not scrolling |
| 21:32:00 | Watusimoto__ | we have mouse wheels |
| 21:32:00 | sam686 | that mouse wheel is a middle mouse button when pressing on a wheel.. |
| 21:32:00 | Watusimoto__ | I have a French keyboard here for a while, I might try to see if we can bind to international keys |
| 21:33:00 | Watusimoto__ | yes |
| 21:33:00 | Watusimoto__ | glut never could capture the wheel |
| 21:33:00 | Watusimoto__ | freeglut could have |
| 21:33:00 | Watusimoto__ | I want to make the wheel change weapons in game |
| 21:34:00 | sam686 | go to define keys, click on "Advance Weapon", then scroll when it says press a key or button.. |
| 21:34:00 | raptor | Flash_Garden: hungry? |
| 21:35:00 | sam686 | a |
| 21:35:00 | sam686 | a "Previous Weapon" probably should be added.. |
| 21:37:00 | raptor | or have both mouse wheel directions be 'next weapon' :) |
| 21:39:00 | Watusimoto__ | I was thinking of just hardcoding it |
| 21:39:00 | Watusimoto__ | the way the mouse for aiming is hardcoded |
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