#bitfighter IRC Log

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IRC Log for 2011-11-10

Timestamps are in GMT/BST.

00:32:00Flynnn Quit (Ping timeout: 256 seconds)
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00:57:00ChanServ sets mode +o raptor
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02:14:00karamazovapyhollahollahollahollaholla
02:15:00raptorhello
02:16:00karamazovapyhow's it been?
02:16:00raptorgood
02:16:00karamazovapyglad to hear it
02:16:00raptormired in joystick code rewrite again..
02:16:00karamazovapyoh goodness
02:16:00karamazovapyI taught hand drums to elementary school students all day today
02:17:00karamazovapyand got lots of applause!
02:17:00raptorneat
02:17:00raptorfun?
02:17:00karamazovapyeh...kind of. it was cute! they were very easily impressed.
02:18:00karamazovapyI'm in for the same tomorrow morning, then more music friday and monday morning
02:19:00karamazovapybig laugh line: my ceramic doumbek and udu drums are made of the same thing as your toilet
02:20:00raptormaybe there's a use for old cracked thrones after all...
02:21:00karamazovapyI also never noticed the similarity between "udu" and "poopoo"
02:21:00karamazovapylooks like I grew up without even noticing
02:22:00raptorhaha
02:23:00karamazovapythen again, they might've been going for "doo doo" drum
02:25:00karamazovapythat one's a little easier to see
02:29:00raptormakes sense to me
02:32:00raptorbrb
03:03:00karamazovapyPatrick_Chewing is weirding me out
03:04:00karamazovapyI mean, is it some kind of bizarre New York Knicks reference, or is it a weird azn slur?
03:04:00karamazovapyOr is it more directly related to tobacco use?
03:04:00karamazovapyAlso, I was fairly positive zoomber's name was not Patrick. wtf.
03:04:00karamazovapy is now known as Flash_Garden
03:05:00Flash_GardenDEAL WITH IT.
03:07:00Flash_Gardenhttp://www.foxnews.com/story/0,2933,235301,00.html#
03:10:00raptorPatrick_Chewing is part of a snickers commercial
03:10:00raptori don't think i've looked at the forums all day...
03:15:00Flash_GardenI don't get that commercial
03:16:00raptoryeah me neither
03:20:00raptoris there a line length limit when posting levelgen code in the forums?
03:23:00raptorbecaues the levelgen here is all messed up: http://bitfighter.org/forums/viewtopic.php?f=31&t=345&p=8015
03:24:00Flash_Gardenhm...let me look
03:27:00Flash_GardenI think I see the problem
03:27:00raptorlot of leveline lines are split amongst several rows
03:29:00Flash_Gardentry it now
03:29:00Flash_GardenI might've had wordwrap on when I copied the original file
03:29:00Flash_Gardenwhich shouldn't matter, but I think it did
03:29:00raptormuch much better
03:29:00raptorthanks
03:30:00Flash_Gardenno, thank you for the heads up
03:32:00raptori don't think there was much worth reading so far in the last day on the forums...
03:33:00raptortoo many story games
03:34:00Flash_Gardenyeah, I almost wanted to lock a couple of those
03:34:00Flash_Gardenbut they're mostly harmless
03:36:00Flash_Gardennot a bad idea: http://bitfighter.org/forums/viewtopic.php?f=4&t=992&view=unread#unread
03:36:00Flash_Gardennot sure it's necessary either, but not a bad idea
03:36:00raptorhaha, i like the first para
03:37:00raptorgood idea
03:37:00raptoreasy fix - i may be able to do it right now...
03:40:00Flash_Gardenthe only debate I have is that it's not actually a different gametype, as he points out
03:41:00raptormaybe the string could be: Bitmatch (Team)
03:41:00raptorNexus (Team)
03:41:00raptorany better?
03:41:00Flash_Gardenvisually, the scores in the corner should make it fairly obvious already
03:41:00raptoryep
03:41:00Flash_Gardenalthough if we implement the leading score and your score in the corner, that could change
03:42:00raptorWell this is a super easy fix - would you like 'Team Nexus' or 'Nexus (Team)' or something else better?
03:43:00Flash_GardenI'm not the decider, but my personal preference is for Team (GameType)
03:43:00Flash_Gardenjust because that's how we talk
03:44:00raptorwith the parenthesis?
03:45:00Flash_Gardenno
03:45:00Flash_GardenTeam Nexus/Team Bitmatch/Team Rabbit
03:50:00raptorwell the fix is easy but it pulled up a different problem: gametype name is loaded before it determines the teams...
03:51:00raptorand it therefore crashes the game...
03:52:00Flash_Gardenahh
03:52:00raptorsooo... this will have to wait because it requires thought now...
03:53:00Flash_Gardenyeah. quirky.
03:53:00Flash_Gardennot shocking, but quirky.
03:54:00raptorhaha, yeah
03:55:00raptorsam686: if you're still around and have brainpower to spare (not on a side-project), you might want to see how to fix the crash this patch causes: http://208.107.52.15/upload/team.diff
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07:27:00ChanServ sets mode +v Zoomber
07:27:00Zoomberhey sam686, you on?
07:28:00Zoombermy computer started getting glitchy and i lost sight of my mouse. the imac went into sleep mode, frozen for about 10 seconds, and i could not awake it till then. instinctivley, i turned off my wireless
07:28:00Zoomberi turned it back on, and everything was fine, but remembered seeing the "apple remote desktop" symbol on my computer, even though i didnt realy notice it before
07:29:00Zoombertoooo scary
07:29:00Zoomberthat meant someone got onto my desktop, which ive now disabled (vnc)
07:30:00Zoomberi wonder if theres a log i can find it at
07:30:00koda has joined
07:33:00Zoomberhi koda
07:34:00BFLogBot - Commit 742be7ef4fa1 | Author: watusim...@bitfighter.org | Log: Added code to check if no modifiers have been pressed
07:34:00BFLogBot - Commit 27520f7d2379 | Author: watusim...@bitfighter.org | Log: spelling
07:34:00BFLogBot - Commit dd79a6fc4a65 | Author: watusim...@bitfighter.org | Log: Add more strings for keyboard keys -- all now have names on my keyboard except numlock and capslock, and sysrq returns scroll lock
07:34:00BFLogBot - Commit 42f3919ad34d | Author: watusim...@bitfighter.org | Log: Add a function to build stringified descriptions of modified key combos
07:34:00BFLogBot - Commit a86da20d3fe6 | Author: watusim...@bitfighter.org | Log: Use our new input strings in the editor -- makes code easier to read, and will make it possible to have user-defined keys for plugins (or even for most editor functions if we wanted to store all these in the INI)
07:34:00BFLogBot - Commit dbc8dd245213 | Author: watusim...@bitfighter.org | Log: Mouse wheel zooms in and out in editor
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11:46:00CrazyLinuxNerdsam686: Remember we was talking about that ethernet card that would not power back on after a reboot? you said you had similar problem? I found out what mine was.. it switched off and didn't come back on for the last time.. it dead now :-). Stuck an old card that has a copyright of year "2000" on it in it's replacement :-). new (well old) works after reboot now..
11:54:00sam686i didn't have any non-working ethernet cards, but used an ethernet card to hook up for a second eithernet port for another computer.
11:56:00CrazyLinuxNerdyeah, that's what the card of mine that died was doing, it was basically what my ps3 connected to (my network worked like this.. PS3 -- > PC (looks like router to ps3) --> Router --> internet) but the card connected to ps3, kept crapping out every time i restarted my pc (litterally, had to fully power off just to get it to power back on.. though didn't do it last time) so I put another in it's place as a replacement and its fine :-)
11:59:00sam686parts of the computer can die at anytime. hope the hard disk don't die...
12:00:00CrazyLinuxNerdyup very true... but I have a backup :-) I already replaced my Seagate drive, not because it died, but because 1) I needed more space 2) I was worried, as it's total powered on time was at 3 years.
12:02:00sam686yes, as one of my hard disk was already dying, in a desktop computer I got from someone that don't want it no more...
12:02:00sam686then di died, thats a year ago..
12:03:00CrazyLinuxNerdyeah, my drive had all reported as good health etc in SMART but to be honest, it was getting loud.
12:03:00CrazyLinuxNerdsounded like an old machine from 1995 with how loud it got haha
12:04:00sam686old one was 160 GB, was dying because of extremely huge number of bad sectors, and random corruption of data..
12:04:00sam686new one I put was 80 GB, no problems..
12:04:00CrazyLinuxNerdah mine was a 160, but never had a single bad sector or any currupted data
12:07:00sam686My laptop have 150 GB, i think, normally (since I have got it) makes hard disk noise when when accesing hard disk, the normal sound of "Click"
12:07:00CrazyLinuxNerd150? Might be 140 or 160 i'm not sure if their is such a 150
12:08:00sam686possibly 160 GB, i don't know exactly what side it is, the Operating sysytem says something like 147 GB..
12:08:00CrazyLinuxNerdprobably 160
12:09:00CrazyLinuxNerdtake a look at the drive it's self the sticker will tell you :-)
12:09:00sam686my desktop hard disk is much more quiet (fans are loader).
12:09:00sam686in a laptop? i would have to remove the battery, unscrew the keyboard, to see laptop's sata hard disk
12:10:00sam686i don't think i want to, unless changing hard disk..
12:10:00CrazyLinuxNerdI've repaired/undone a few laptops it's not that difficult :-) plus does it not have compartment bits for easy access?
12:11:00CrazyLinuxNerdsadly for me though, I can't upgrade my desktop one, well ican but not really, my motherboard will not accept Sata 2 or above, it only has IDE or Sata 1.5 :-( it simply will not detect sata 2 or newer, i looked into it apparently the chipset isn't good with sata 2.
12:11:00sam686same with my desktop, it is so old, it does not have sata ports, only pata..
12:12:00CrazyLinuxNerdyeah at the moment I have a Sata 2 disk, running through an Sata to Pata Converter.
12:13:00CrazyLinuxNerdfunny how it detects the drive just fine through converter, in the bios as a Pata device, yet when connected directly through Sata it's like theres nothing connected
12:13:00sam686my desktop don't have pci express, only old, slow 3 PCI (radeon 9250, ethernet card, telephone modem), and one AGP (radeon 9200)
12:13:00CrazyLinuxNerdyeah. I got same
12:13:00CrazyLinuxNerddifferent connected things thoughg
12:14:00sam686though, i don't have any use of telephone modem, but don't have any useful additional PCI cards i want to use at the moment..
12:15:00sam686my computer do have 8 USB 2.0 ports, 4 at the back, 4 at the front, 2 at the front appears dead due to wobbly ports might have broke it..
12:15:00CrazyLinuxNerdin my case, I have my gfx card, a Nvidia Geforce 7300GT 512MB AGP, belkin b43 wireless card (pci), 3Com 3c905C Ethernet card (for ps3), and a usb extension card with 1 internal usb (holding a bluetooth dongle) and 4 external usb's
12:16:00CrazyLinuxNerdmy front usb's died when someone thought it'd be funny to see what happens when they put a screwdriver into a usb slot... :/ (not me..)
12:17:00sam686is it a electrical fail, or a physical (did it break?) fail?
12:17:00CrazyLinuxNerdit sparked, and burned the pcb slightly
12:17:00sam686if only electrical fail, then usually can be fixed by plugging usb port into another plug in on motherboard..
12:18:00CrazyLinuxNerdoh yeah, all other usb's work just fine, it's only the two on the front that are busted
12:18:00sam686(if another free plug is available on motherboard)
12:19:00sam686how many in total they are in the front, and back
12:19:00CrazyLinuxNerdnah i took the pcb out of the case had a look at it, i could clearly see burn marks from the sparks on it
12:19:00CrazyLinuxNerdeh, 2 on front, 8 back
12:19:00CrazyLinuxNerd1 internal
12:19:00CrazyLinuxNerd2 on front dead though
12:20:00sam686umm, they need to fix "Stick some metal in a usb port to kill your computer" problem...
12:21:00CrazyLinuxNerdlmao, yeah.. was my little cousin.. Should of seen how angry I got when he done it..
12:21:00CrazyLinuxNerdi was confused though when the machine didn't power off after sparking, usually, when something sparks, the machine is supposed to power off..
12:22:00sam686at one point, i unknownly stick some metal into my maptop computer, and laptop just turns off. nothing died, all usb are fine as a good thing..
12:22:00CrazyLinuxNerdyeah in my case, it just carried on running like nothing happened.
12:22:00CrazyLinuxNerdexcept usb ports never worked no more
12:22:00CrazyLinuxNerdon front
12:23:00sam686how old is your computer?
12:23:00CrazyLinuxNerdi once made my pc spark and power off though with a dodgy fan I had go wrong (wire came loose) it power off fine that time, but with the front usb's running and sparking it never weirdly
12:23:00CrazyLinuxNerdroughly 2004/2005
12:24:00sam686my desktop is somewhere in year 2003, my tiny laptop (netbook) is around year 2008, but slow atom CPU speed is about the same speed as my desktop pentium 4.
12:25:00CrazyLinuxNerdah, i don't have a laptop :-) - only laptop i deal with is my mums when she needs it fixed or other people need theres fixed haha, i much prefer desktop
12:26:00sam686i kind of like desktop, because of easily replacable cards inside computer case..
12:27:00CrazyLinuxNerdyeah, i built my from scratch (went out and bought each componant individually) so i prefer to build my own.. i need to rebuild a new one either end of this year, or next year. It's getting a bit old now. but it amazes me how mine can be so old, yet so damn reliable compared to more newer ones
12:27:00sam686new graphics card = instant graphics speed increase, and better compatibility for later pc games, but AGP isn't that good anymore as later motherboards don't have that anymore..
12:28:00sam686PCI is just too slow, and most new motherboards don't have that either..
12:29:00CrazyLinuxNerdoh i know, that's why i been holding back on my upgrades, i need to have the expansion slots for various things..
12:29:00CrazyLinuxNerdi need a board with pci
12:29:00sam686but, there a few new motherboards that still have old PCI and old pata, along with all new ports..
12:29:00CrazyLinuxNerdthis is true, but tend to be fairly pricey
12:30:00CrazyLinuxNerdi've only had 1 board crap out on me though in my time :-). This board i'm using now is a warranty replacement, on the previous one, a bad bios flash killed it.
12:30:00CrazyLinuxNerdit would power on detect everything, go to boot and just stop..
12:31:00CrazyLinuxNerdwouldn't boot floppy, cd, hdd, pxe, or usb devices, nothing wouldn't boot a thing
12:32:00CrazyLinuxNerdit was fine before i updated bios
12:32:00sam686i kind of had similar problem with much older year 1995 computer, the bios will beep 3 times, then access floppy. won't boot hard disk or any floppy
12:33:00sam686then, found out online there is some floppy recovery disk, that recovered that bios
12:34:00CrazyLinuxNerdah, well in my case i got in touch with Gigabyte (the name of the company who made my board) and said to them about problems as it was under warranty, they said it's due to a bios flash failure, and to send it back, which i did, and they sent me a replacement
12:35:00sam686all my computers is too old (my new hard disk is one year old), there is no such warrenty on it...
12:35:00CrazyLinuxNerdyeah. this was way back in 04/05 when it was new
12:36:00CrazyLinuxNerdanother thing i like about building my own computers, is each componant is individually warrantied, so if one goes, i just contact X manufacture instead of trying to contact some OEM such as HP etc
12:40:00CrazyLinuxNerdbut problem with me is, i tend to tinker with my hardware, so to prevent this, I have a padlock on it now :-) so i can't keep undoing it :-D
12:40:00CrazyLinuxNerdpadlock prevents side of case coming off :-D
12:40:00sam686what if you need cleaning (as dust comes inside the computer)?
12:41:00CrazyLinuxNerdi know where the key is :-)
12:42:00sam686if individual componets are warrented, i don't think those warrenties go void when changing some componets, unlike full computer warrenties..
12:43:00CrazyLinuxNerdyeah exactly, that's why i prefer custom build, because if the cpu goes tits up, you can safely take your computer apart contact AMD or Intel or whoever, replace cpu, put it back together, knowing you haven't voided a single other warranty
12:43:00sam686if your graphics card dies, you need to get inside the computer to change it, for example.
12:44:00CrazyLinuxNerdyeah.
12:44:00CrazyLinuxNerdlike when my board died, i didn't void any other warranty by replacing it.
12:44:00sam686if pad lock and you can't find key, then what? use a metal cutter?
12:44:00CrazyLinuxNerdnah, i'll just pick-lock it
12:45:00sam686pick-lock don't always work, especially is padlock is not a key, but a 3 or 4 digit number password on that lock thing..
12:46:00CrazyLinuxNerdyeah, mine is key, and old. I've pick locked it before when i lost the key, but i found key again soon after (always the way..)
12:46:00sam686ok...
12:46:00CrazyLinuxNerdi can easily pop this one open with a very small flat head screw driver, and it just pops open :-) so no worries about that
12:47:00CrazyLinuxNerdthat's why i don't use it on suitcases when travelling haha
12:47:00CrazyLinuxNerdif i can get it open, anyone can
12:47:00sam686CPU, motherboard, and graphics is the 3 main things that get old, and slow, and not work with newest games.
12:48:00CrazyLinuxNerdtechnically, those 3 things never actually slow down, the only thing that slows down, is software being more demanding on hardware
12:48:00sam686power supply, ethernet card, sound card almost never gets old, it either works or it doesn't work..
12:49:00CrazyLinuxNerdwell power supply can do, for example you can't put an old 130W power supply in a modern gaming machine
12:49:00CrazyLinuxNerdit just wouldn't take it
12:49:00sam686its mostly software that doesn't feel like running on old computer, with my radeon 9200, mostly "Missing pixel / vertex shader 2.0"
12:50:00sam686power supply can be old, and supports 300 watts for example..
12:50:00CrazyLinuxNerdyes, i was able to get I know your going to laugh, but the game "Sims 3" to run on medium graphic settings on my old machine :-)
12:51:00CrazyLinuxNerdmy PSU is at 800W
12:51:00sam686but power supply made for low power computer, even new ones, might only have 200 watts..
12:52:00sam686i think my desktop computer is somewhere around 300 watts power supply..
12:52:00CrazyLinuxNerdyeah true. but my original psu, that was on case, was a 350W i believe but i had to change it, again, a wire was burning out on it, i was over pulling power from it
12:53:00CrazyLinuxNerdso i stuck a 800W in it's place, i doubt i be over-pulling from that any time soon
12:53:00sam686some power supply are suppose to shut off in case of short circit or over using watts..
12:54:00CrazyLinuxNerdyes, that's what it was doing, but at same time it managed to burn one of it's own wires
12:54:00CrazyLinuxNerdi was halfway through writing a nice little php script, hit save added a couple of lines and pow off it went, turn it back on, run for a while, pow off it went, and repeat, all through adding a secondary hdd
12:55:00sam686another thing i did on my desktop computer is add more RAM, was 0.5 GB (4 slot,2 was empty), now it is 1.5 GB (used all 4 slots)
12:55:00CrazyLinuxNerdmine started with 512MB aswell, but now has 2GB :-) it's at it's max it will not support anymore
12:56:00CrazyLinuxNerdi still keep my 512mb stick around, just incase, for testing purposes like
12:57:00sam686mine can probably go 2 GB, but why spend 50 $ for 2 more 512 mb memory cards, when computer is very old anyway?
12:57:00sam686more memory doesn't speed up CPU as some might think..
12:57:00CrazyLinuxNerdi maxed mine out shortly after building the machine, i have 2x 1GB. i only have 2 slots
12:58:00CrazyLinuxNerdyeah, but i have maxed out my ram many times (and gone into swap)
12:58:00sam686i don't hardly use more then 1 GB anyway on my windows XP..
12:59:00CrazyLinuxNerdgames do it for mine
12:59:00sam686a few games does it for me, too, but not bitfighter..
12:59:00CrazyLinuxNerdfirst time i ever maxed it out was with FlightGear
13:00:00CrazyLinuxNerdnah bitfighter doesn't come close to even attempting to max me out ha
13:00:00CrazyLinuxNerdmy next machine will hopefully have 16gb... :-)
13:00:00sam686is your old machine a 32 bit?
13:01:00CrazyLinuxNerdnah this is a 64bit, I'm running AMD Athlon 64 3000+ 2.0Ghz cpu here
13:02:00sam686my old desktop computer have faster Ghz (3 Ghz), but it really is slow pentium 4...
13:03:00CrazyLinuxNerdyeah i believe the 3000+ on an athlon 64 designates for the time era, an equiv of an intel P 3.0Ghz equivalent when you compare.
13:03:00CrazyLinuxNerdthat's what i heard anyway
13:04:00sam686for the most part, 64 bit speed beats 32 bit speeds..
13:04:00CrazyLinuxNerdyup, plus with 32bit, you got a max of 3.5gb ram support, where as 64bit is.. well loads. Unless on 32-bit you run a PAE kernel. which will allow you to see more
13:05:00CrazyLinuxNerdi believe PAE will see upto 32GB I believe, don't quote me on that i could be wrong
13:05:00sam686both my graphics cards each have vga, dvi, s-video (TV) out, so i can really have 4 display screens...
13:06:00CrazyLinuxNerdyup i got a single card, 1x vga, 1x dvi, 1x s-video
13:06:00CrazyLinuxNerdand i have 2 monitors hooked up
13:06:00CrazyLinuxNerdbut i need more
13:06:00CrazyLinuxNerdi need 3 monitors, maybe 4
13:06:00sam686even with PAE, each programs is limited to less then 4 GB, probably 3 GB of usable memoty..
13:07:00CrazyLinuxNerdyeah, tbh, 64-bit beats 32-bit anyday..
13:07:00CrazyLinuxNerdnow i'm just waiting for the 128-bit cpu's
13:08:00sam686i have 2 CRT monitor, one LCD (vga only, 1280 x 1024) monitor, one old TV, and more recently, a LCD TV (1366 x 768), all can be displayed as 4 deperate desktop screens, the fifth only allows cloaning due to limits of graphic card.
13:09:00CrazyLinuxNerdah, i have 2x 1440x900 monitors hooked up side by side, one on vga, one on dvi
13:10:00sam686i usually only use one crt (usually at 1024 x 768), and one lcd (1280 x 1024) side my side..
13:10:00CrazyLinuxNerdoh, mine are both lcd, i was glad to get rid of my old crt..
13:11:00sam686my crt can be cranked up to 2048 x 1536 at 55 herts refresh rate
13:11:00CrazyLinuxNerdyeah, but they take up so much space..
13:12:00sam686my crt is 17 inch, so not that big, but extreme resolution on CRT is a problem with tiny, and a little blurry font
13:13:00CrazyLinuxNerdcan't the monitors zoom thing fix that?
13:13:00iKoda Quit (Remote host closed the connection)
13:13:00sam686i can change size to fit the screen, but doesn't zoom in much..
13:13:00sam686it can display 2048 x 1536 entirely, no zoom in scrolling effect...
13:14:00CrazyLinuxNerdah, well both my monitors are 19" and just fit in the space where they are, i like my setup :-)
13:15:00sam686my crt can do 864 x 480 at 162 Hertz refresh rate, great for gaming..
13:15:00CrazyLinuxNerdi thought human eye can't see more than 60Fps anyway?
13:16:00CrazyLinuxNerdso anything past 60fps you'll never notice or see
13:16:00sam686human eye can see 162 fps, if refresh rate is at 162 Hertz
13:16:00CrazyLinuxNerdthat's not what i read before..
13:17:00sam686if fps starts to go higher then refresh rate, then there will be trouble with only part of a frame is sent to monitor..
13:17:00CrazyLinuxNerdfrom what i've read and seen, anything past 60fps, you will not notice a difference if more fps in it
13:17:00CrazyLinuxNerdyou will see it yes, but you will not actually see a difference
13:17:00sam686true for most LCD, limited to only 60 Hertz refresh rate, but not true when refresh rate goes up..
13:18:00CrazyLinuxNerdmy lcd's are at 75hz
13:18:00CrazyLinuxNerdbut i highly doubt you could actually see each frame at 162fps..
13:19:00sam686my 1280 x 1024 LCD refresh rate can go up to 75 Hz,
13:19:00CrazyLinuxNerdyeah, i believe 75 is usually the max for lcd's
13:20:00CrazyLinuxNerdi could be wrong
13:20:00sam686my CRT at 1280 x 1024 can go 79 Hertz, but with interlacing can double refresh rate (most crt, not LCD support inerlace)
13:20:00CrazyLinuxNerdoh
13:20:00sam686i can see all 162 fps on 162 Hertz, especially on bitfighter, it looks better..
13:21:00CrazyLinuxNerdso if you drop to 120fps do you see difference? notice the slowdown?
13:22:00sam686i can see a little bit of slowdown with refresh rate 10 162..
13:22:00sam686at, not 10..
13:22:00CrazyLinuxNerdfrom 160+ fps to 10fps will be a bit difference, same from 60 to 10..
13:22:00sam686its because of crt is extremely good at smooth motion, when fps equals refresh rate..
13:23:00CrazyLinuxNerd25fps is the minimum needed to see smooth "movement" i believe
13:24:00sam686most movies are at 24 FPS
13:24:00CrazyLinuxNerd24 then.. i knew it was around that..
13:24:00sam686but i can really see a different between 24 FPS and 60 FPS, especially on old CRT TV which only have 60 Hertz
13:25:00CrazyLinuxNerdyeah, but can you honestly see a clear difference between 60 and 160?
13:26:00sam686yes, i can tell on 162 herts crt monitor..
13:27:00sam686162 fps is so much smoother (with vsync on)
13:27:00CrazyLinuxNerdok
13:29:00sam686many CRT monitors that supports 1600 x 1200 at 60 herts will probably support 640 x 480 at 150 herts or higher refresh rate
13:29:00CrazyLinuxNerdyeah, but generally on lcd, colours tend to be better
13:30:00sam686my old lcd seems to have worse colors (a little bit gray), but new lcd tv have much better colors..
13:31:00sam686same probably goes for lcd newest lcd monitors and TV
13:31:00CrazyLinuxNerdyeah, my older lcd is worse than my newer one, but that's to be expected, newer hardware gets better over the years
13:33:00sam686if you have noticed, tha latest 016 bitfighter, added one more button for PS3 controller, the "PS" button.
13:34:00CrazyLinuxNerdah, i didn't notice. That's cool :-). I probably won't use that button, i use it for power on and off the controller :-) (because i have it via bluetooth to my pc)
13:34:00sam686if it is wired, it is a button that may be used in game..
13:35:00CrazyLinuxNerdyeah, could be on wireless too, but hold it for more than ten seconds your controller will turn off xD
13:35:00sam686ok, didn't know that...
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13:35:00CrazyLinuxNerdi believe it's only wireless it does that though, never really used it via wired except when charging
13:38:00CrazyLinuxNerdmapping that button can be ok though, assuming you don't map it to something that you have to use, i mapped it in flightgear to a function because it's just a tap button one, which is fine to do.
13:39:00CrazyLinuxNerdhave to hold*
13:39:00sam686yes, let the user deside what to use it for, in define keys manu..
13:39:00CrazyLinuxNerdyeah
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14:22:00raptorwatusimoto_: have you decided to use namespace declarations now? e.g. I saw a couple std::string in one of your commits
14:24:00raptoralso, I don't know how I feel with the use of strings in the onKeyDown method in UIEditor.cpp
14:24:00raptorthat's gotta be an order of magnitude slower
14:27:00sam686what feature was trying to be suggested here? http://bitfighter.org/forums/viewtopic.php?t=993
14:28:00raptorit is talking about movable blocks
14:28:00raptorso you could shoot them like a testitem and they'd move
14:29:00sam686by the sound of "Bricks" i thought bricks cannot be moved...
14:29:00raptori think he means 'brick-shaped'
14:30:00sam686destroying brick like objects sounds like destroyable walls...
14:30:00raptoryes, it does
14:31:00sam686as i didn't really know why make it destroyable if we want it movable only...
14:36:00sam686where is a string in EditorUserInterface::onKeyDown?
14:36:00raptoreverywhere now
14:36:00raptorsee: http://code.google.com/p/bitfighter/source/detail?r=a86da20d3fe6eae714cb2485e0f88081f37f45aa
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14:39:00sam686problem, that got to be slower...
14:39:00raptoroh yeah
14:41:00sam686i might guess that was to make "Ctrl+Shift+Z" easier to read then 3371 if(inputCode == KEY_Z) { if(checkModifier(KEY_CTRL, KEY_SHIFT)) ..
14:42:00raptoryes...
14:42:00raptorbut it wasn't so hard before...
14:42:00sam686how slow is it really is now?
14:42:00raptori don't know...
14:44:00sam686oh, i guess, at the same time, that change makes ctrl + E not zoom in anymore...
14:46:00raptoryes
14:48:00sam686i think a better way was to combine ctrl / alt flags into inputCode ( inputCode = (KEY_X | CTRL_FLAG) ) so it won't conflict
14:49:00raptorcan bitwise operators be used here? aren't the InputCode an enum?
14:51:00sam686sure, if you do "void EditorUserInterface::onKeyDown(InputCode inputCode2, char ascii) {U32 inputCode = inputCode2 | combineModifierFlags()}"
14:51:00raptoryes, but couldn't two input codes ORed together equal some third inputCode?
14:51:00raptorsince it is an enum
14:53:00sam686if inputCode have a CTRL flag inputCode = KEY_X will fail when inputCode have a shift / ctrl flag
14:53:00sam686conversion to U32, don't forget that..
14:54:00raptoryes i understand, but lets say: 011 = KEY_X and 110 = CTRL
14:54:00raptorand 111 = KEY_SPACE
14:54:00sam686the ctrl, shift, alt flag can go on as a bit 32, 31, 30 flags, with the rest of inputCode be 29 bit numbers or less..
14:54:00raptor011 | 110 = 111
14:55:00raptorah - so you are suggesting to set aside those bits especially for it
14:55:00sam686yes
14:56:00raptorok that makes more sense
14:56:00sam686but not during game play, as one may expect a ctrl to be just a seperate button to use...
15:00:00raptori have to go, be back in a few hours
15:00:00raptordiscuss it with watusimoto_
15:00:00sam686ok..
15:00:00raptori think the old integer comparison method was still OK though..
15:00:00raptorand we wouldn't have to mess with bitwise stuff
15:01:00raptorlater
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15:01:00sam686but then, what happens when key_x is checked first, then sey_x + ctrl?
16:14:00watusimoto_<<<< watusimoto_: have you decided to use namespace declarations now? e.g. I saw a couple std::string in one of your commits
16:14:00watusimoto_No
16:14:00watusimoto_just didn't feel like declaring namespace std, though I kind of regret it now. Will change it next time I'm in there.
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16:16:00watusimoto_>>> but it wasn't so hard before...
16:17:00watusimoto_readibility was a secondary benefit
16:17:00watusimoto_the primary benefit is now we can define editor keys by specifying something like "Ctrl+X" in the ini file, and it is easy to check for that key combo
16:18:00watusimoto_no need to parse the string "Ctrl-X" to figure out that it needs a Ctrl modifier and an X key
16:18:00watusimoto_the main purpose for doing this now is that on my todo list is to integrate k's curve tool into the editor
16:19:00watusimoto_I want to do it as a plugin, to demonstrate the capability, but I need a way to define the keystroke that activates the plugin in the INI
16:19:00watusimoto_and we have no good way to do that now
16:19:00watusimoto_so... that's my motivation for that recent work
16:21:00sam686scrolling faster (press shift while scrolling) doesn't really work that well anymore...
16:28:00watusimoto_I'll check it tonight
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18:21:00BFLogBot - Commit f673bde647c4 | Author: watusim...@bitfighter.org | Log: restore function of Shift-ASDW
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18:46:00BFLogBot - Commit a20d35a07afb | Author: sam8641 | Log: Add scrolling with mouse for middle mouse button for editor
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19:11:00raptorI just cry a little inside when I see a semi-efficent method ripped out for a lesser effecient one
19:34:00sam686hey watusimoto_ while "restore function of Shift-ASDW" was done, there is still a problem with shift + arrow keys not working right, "Shift+Up Arrow"?
19:35:00sam686what shift does is scroll faster..
20:06:00raptorOK, so I have joysticks being populated by joystick_presets.ini now - now I need to fix the rendering...
20:06:00raptorwhenever I commit, it will be a big one
20:08:00raptorso i would really appreciate it if everyone kept stayign away from the joystick code...
20:08:00raptorat which you are doing a good a job so far..
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21:27:00Watusimoto__good evening
21:27:00raptorhi
21:28:00Flash_Gardenhttp://bitfighter.org/forums/viewtopic.php?f=6&t=998
21:28:00Watusimoto__hey, did you see my explanation of why I converted the key handling to the string method?
21:28:00Watusimoto__I was thinking about it a little more this evening, and it occurred to me that performance in this location is utterly unimportant
21:28:00raptoryes
21:28:00raptorok
21:28:00Watusimoto__it's only in the editor, and nothing much happens there untila a key is pressed
21:29:00Watusimoto__the same methodology would not work well in-game
21:29:00Watusimoto__in game, you don't really care about ctrl-E vs E vs shift-E
21:29:00Watusimoto__all you care about is whether the E is up or down
21:29:00raptorok, that makes sense
21:30:00Watusimoto__so I wanted to reassure you this was not the first strike of an all-out keyboard input rewriting exercize
21:30:00raptorit just bugs me a little that performance was sacrificed (even if it was miniscule...)
21:30:00raptorok
21:30:00sam686have a middle mouse button to try scrolling with mouse?
21:30:00Watusimoto__I undersatand
21:30:00Watusimoto__what sam?
21:31:00Flash_Gardenuse the scroll wheel on the mouse
21:31:00sam686this. http://code.google.com/p/bitfighter/source/detail?r=a20d35a07afb92e0e9d24f687f57d2d19b08bd9e
21:31:00Watusimoto__sam, you have a mouse wheel?
21:31:00sam686yes, middle button works fine,
21:31:00raptormouse wheels don't exist in Luxembourg?
21:32:00sam686scroll wheel is somewhat failing for the mouse I have (it kind of works)..
21:32:00Watusimoto__oops... it was for zooming, not scrolling
21:32:00Watusimoto__we have mouse wheels
21:32:00sam686that mouse wheel is a middle mouse button when pressing on a wheel..
21:32:00Watusimoto__I have a French keyboard here for a while, I might try to see if we can bind to international keys
21:33:00Watusimoto__yes
21:33:00Watusimoto__glut never could capture the wheel
21:33:00Watusimoto__freeglut could have
21:33:00Watusimoto__I want to make the wheel change weapons in game
21:34:00sam686go to define keys, click on "Advance Weapon", then scroll when it says press a key or button..
21:34:00raptorFlash_Garden: hungry?
21:35:00sam686a
21:35:00sam686a "Previous Weapon" probably should be added..
21:37:00raptoror have both mouse wheel directions be 'next weapon' :)
21:39:00Watusimoto__I was thinking of just hardcoding it
21:39:00Watusimoto__the way the mouse for aiming is hardcoded
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