Timestamps are in GMT/BST.
| 00:06:00 | karamazovapy | oooh...just realized...each point is actually a pair |
| 00:06:00 | karamazovapy | so it's probably only around 50,000 points |
| 00:31:00 | | raptor has joined |
| 00:31:00 | | ChanServ sets mode +o raptor |
| 00:37:00 | | koda Quit (Quit: koda) |
| 00:44:00 | | BFLogBot - Commit 5860b664b818 | Author: watusim...@bitfighter.org | Log: Made scoreboard player role symbols a little larger so I can see what they are |
| 00:44:00 | | BFLogBot - Commit b28c623700b6 | Author: watusim...@bitfighter.org | Log: Remove on-item label when item is selected |
| 00:44:00 | | BFLogBot - Commit afec202448b4 | Author: watusim...@bitfighter.org | Log: Show editing instructions for selected item |
| 00:44:00 | | BFLogBot - Commit 050018ebef8b | Author: watusim...@bitfighter.org | Log: Enhancements to text at bottom of screen in editor |
| 00:51:00 | raptor | ok, i can test a bit |
| 00:52:00 | karamazovapy | I'm feeling serious fatigue from this level. |
| 00:54:00 | karamazovapy | my back and neck are both sore |
| 00:55:00 | raptor | Watusimoto_: looks like no crashes in the editor, and no goofiness that i can see with teams |
| 00:55:00 | raptor | seems stable |
| 00:55:00 | Watusimoto_ | excellent |
| 00:56:00 | Watusimoto_ | I almost like the new design |
| 00:56:00 | raptor | oh good |
| 00:56:00 | karamazovapy | what's the difference? |
| 00:56:00 | raptor | it doesn't crash in linux anymore.. |
| 00:56:00 | karamazovapy | that's good |
| 00:57:00 | karamazovapy | I thought there might be some different aesthetic difference, though |
| 00:57:00 | karamazovapy | is the reactor gametype going to be fully supported? |
| 00:57:00 | raptor | i haven't looked at those latest commits to see if Watusimoto_ did anything visual.. |
| 00:57:00 | raptor | but it was just code architecture changed for the crash problem |
| 00:58:00 | karamazovapy | right |
| 00:58:00 | Watusimoto_ | nothing visual |
| 00:58:00 | Watusimoto_ | if we have time, and someone codes it, we'll do the reactor |
| 00:58:00 | Watusimoto_ | it's still on the list, but in danger of being pushed to 016a |
| 00:58:00 | karamazovapy | I was just curious |
| 00:58:00 | Watusimoto_ | which would require 016a to become 017 |
| 00:59:00 | Watusimoto_ | but no matter. we'll see how things go |
| 00:59:00 | Watusimoto_ | off to bed |
| 00:59:00 | Watusimoto_ | good night |
| 00:59:00 | raptor | we need a name for the game type |
| 00:59:00 | raptor | good night |
| 00:59:00 | karamazovapy | night wat |
| 00:59:00 | | BFLogBot - Commit 02ecde8f6a93 | Author: watusim...@bitfighter.org | Log: Added stub code for creating test values for testing scoreboard with lots of players |
| 00:59:00 | Watusimoto_ | originally was going to be "Reactor" |
| 00:59:00 | Watusimoto_ | may change to "Flux Capacitor" |
| 00:59:00 | raptor | Ok, I can start a 'ReactorGameType' I think |
| 00:59:00 | raptor | or not |
| 00:59:00 | Watusimoto_ | sure |
| 00:59:00 | karamazovapy | AssaultGameType |
| 00:59:00 | karamazovapy | if we want to get away from doubling letters |
| 00:59:00 | Watusimoto_ | FluxCapGameType |
| 00:59:00 | Watusimoto_ | ? |
| 01:00:00 | raptor | I like Assault |
| 01:00:00 | karamazovapy | Retrieve/Rabbit |
| 01:00:00 | Watusimoto_ | Assaut is fine |
| 01:00:00 | raptor | FluxCap sounds too 80s |
| 01:00:00 | Watusimoto_ | rates |
| 01:00:00 | Watusimoto_ | rats |
| 01:01:00 | raptor | :) |
| 01:01:00 | Watusimoto_ | assault sounds rather bland |
| 01:01:00 | Watusimoto_ | but whatever |
| 01:01:00 | karamazovapy | yeah, it's not super original |
| 01:01:00 | Watusimoto_ | the name can be changed |
| 01:01:00 | Watusimoto_ | so k, what do you need before I go to sleep? |
| 01:01:00 | karamazovapy | trying to think of other names for taking a fortification |
| 01:01:00 | Watusimoto_ | most of our players don't remmber the 80s. |
| 01:01:00 | karamazovapy | well my mighty mighty level won't be done |
| 01:01:00 | karamazovapy | in the next few, anyway |
| 01:02:00 | karamazovapy | raptor might get a preview |
| 01:02:00 | Watusimoto_ | ok, well, good night then |
| 01:02:00 | karamazovapy | night |
| 01:02:00 | raptor | oooo a preview |
| 01:02:00 | raptor | night |
| 01:07:00 | karamazovapy | I'm working in chunks and I still only do about 3,000 points at a time |
| 01:07:00 | | Watusimoto_ Quit (Ping timeout: 248 seconds) |
| 01:08:00 | karamazovapy | I think I'm finally getting there, though. |
| 01:09:00 | karamazovapy | up to 661 KB |
| 01:09:00 | raptor | dinner time! |
| 01:34:00 | raptor | whole wheat pasta is tasty |
| 01:36:00 | karamazovapy | big level is big |
| 01:39:00 | karamazovapy | +[Kuartificated]+ just registered |
| 01:40:00 | raptor | what |
| 01:40:00 | raptor | our forums are so small, why chose such a complicated pseudonym? |
| 01:47:00 | karamazovapy | cause it looks neat? |
| 01:47:00 | raptor | yeah but then you have to type it... |
| 01:57:00 | karamazovapy | he doesn't! |
| 02:08:00 | | sam686 has joined |
| 02:08:00 | | ChanServ sets mode +v sam686 |
| 03:01:00 | karamazovapy | well well well |
| 03:01:00 | raptor | of water |
| 03:01:00 | karamazovapy | we may be near an initial test |
| 03:03:00 | karamazovapy | only about 780 KB |
| 03:03:00 | raptor | i'll offer my services as guinea pig |
| 03:04:00 | karamazovapy | I have a couple things I need to sort first |
| 03:04:00 | raptor | good, i need to complete an assignment... |
| 03:34:00 | karamazovapy | I think this level has driven me to the brink of madness |
| 03:43:00 | karamazovapy | OKAY |
| 03:44:00 | raptor | finally finished my assignment |
| 03:45:00 | karamazovapy | I'm gonna pee, then throw a server up and see if this thing will even load on my VPS |
| 03:45:00 | raptor | haha |
| 03:46:00 | karamazovapy | I wound up moving the coordinates and it ballooned to nearly 900KB |
| 03:48:00 | karamazovapy | sweet jesus, here it comes |
| 03:48:00 | raptor | i see TOP SECRET |
| 03:49:00 | karamazovapy | password is monkeyshines |
| 03:49:00 | raptor | 25% |
| 03:49:00 | raptor | 50% |
| 03:49:00 | raptor | 75% |
| 03:50:00 | raptor | yeah so at 100% and bitfighter is using over 100MB RAM |
| 03:50:00 | karamazovapy | lol |
| 03:50:00 | karamazovapy | it connected fine for me |
| 03:50:00 | raptor | ok, loaded and went back to 70MB RAM |
| 03:53:00 | karamazovapy | I'll update the level if/when I can fixify |
| 03:53:00 | raptor | wow karamazovapy, that level added a stable 40MB RAM to run |
| 03:53:00 | karamazovapy | lol |
| 03:53:00 | raptor | more than double the footprint of the entire game! |
| 03:54:00 | karamazovapy | I still blame the asteroids |
| 03:54:00 | karamazovapy | but it was probably the barriers |
| 03:54:00 | sam686 | using too much barriers? |
| 03:54:00 | raptor | it was a healthy dosage of barrier |
| 03:58:00 | karamazovapy | okay. take two. |
| 03:59:00 | karamazovapy | looks like I need take three |
| 04:00:00 | sam686 | i can't join TOP SECRET even with the correct password, when it loads it freezes my client (probably clipper is slow) for about 90 seconds long enough to disconnect me when it unfreezes |
| 04:01:00 | karamazovapy | it took me two tries the first time |
| 04:02:00 | sam686 | the freezing is probably due to trying to generate all the barrier edges lines, which uses clipper |
| 04:02:00 | raptor | haha |
| 04:03:00 | raptor | oh yeah, i wonder what /showzones is like... |
| 04:03:00 | raptor | maybe add the BotNavMeshZone Line? |
| 04:03:00 | karamazovapy | I added a navmeshzone so it didn't even try |
| 04:03:00 | raptor | good move |
| 04:04:00 | karamazovapy | okay...gonna need a take four...getting there. |
| 04:06:00 | karamazovapy | I could probably do with half the points, but I'd have to more or less do the whole thing over |
| 04:06:00 | karamazovapy | think it's about right now |
| 04:07:00 | raptor | ready test? |
| 04:07:00 | karamazovapy | sho |
| 04:08:00 | karamazovapy | you have a 999 ping |
| 04:08:00 | raptor | loaded! |
| 04:08:00 | karamazovapy | I'm about 80 |
| 04:10:00 | sam686 | maybe i should edit my client to not calculate barrier edges, mine freezes again.. |
| 04:11:00 | karamazovapy | yeah...you're there...it looks like you just haven't caught it yet |
| 04:11:00 | raptor | my CPU stays spiked after loading for about 20 seconds |
| 04:11:00 | raptor | that's worth about 100 seconds on your CPU, right? :) |
| 04:12:00 | sam686 | mine freezes at 50% cpu usage (1 / 2 cpus) |
| 04:13:00 | sam686 | if i wait it will unfreeze, but i lagged out due to frozen too long |
| 04:14:00 | sam686 | ok, gametype.cpp, find and remove "Barrier::prepareRenderingGeometry(clientGame);" and it should not freeze no more (i think) |
| 04:15:00 | karamazovapy | maybe it has to do with your smoothing stuff |
| 04:15:00 | sam686 | it freezes inside "Barrier::prepareRenderingGeometry(clientGame)" |
| 04:15:00 | raptor | it's definitely clipper |
| 04:15:00 | karamazovapy | neither me or raptor freezes out completely, though |
| 04:15:00 | karamazovapy | and I actually load pretty quick |
| 04:16:00 | sam686 | my CPU is too slow, i guess.. |
| 04:16:00 | raptor | i wonder if that would be a useful option - turn off clipping |
| 04:16:00 | karamazovapy | hm |
| 04:16:00 | raptor | to add to the INI |
| 04:16:00 | sam686 | did the server die or what? |
| 04:16:00 | karamazovapy | I just shut it down |
| 04:17:00 | sam686 | it lagged out |
| 04:17:00 | karamazovapy | maybe I'll see if I can replicate that level without so many points |
| 04:20:00 | sam686 | at least i did use /getmaphack as a way to get just all barriers walls, but i sure see BarrierMaker show up 59937 times for me.. |
| 04:20:00 | raptor | /getmaphack?? |
| 04:20:00 | raptor | when has that been implemented? |
| 04:20:00 | sam686 | yes on my 015a clone |
| 04:20:00 | raptor | ahhh |
| 04:21:00 | sam686 | but 016 have changes a lot making my hack not work anymore on 016 |
| 04:22:00 | sam686 | but, my getmaphack have limits, it can't see spawn points of anything, it can't see all turrets or forcefields or asteroids, or health or flags |
| 04:24:00 | karamazovapy | what does /getmaphack do? |
| 04:25:00 | sam686 | it can save all barriers, basically, but in a way that splits all barriers as only 2 points (as the server only send to client that way) |
| 04:26:00 | karamazovapy | if you have that, then what's the point of letting me disable map downloads? |
| 04:27:00 | sam686 | not sure, but getmaphack cannot save spawnpoints at all, it can't save anything the client cannot see. |
| 04:27:00 | karamazovapy | yeah, but the spawnpoints aren't exactly the tough part |
| 04:27:00 | raptor | it's your standard 'analog hole' way of getting the level |
| 04:27:00 | karamazovapy | it's a little more than an "analogue hole" |
| 04:28:00 | raptor | yes - that's how its spelled... |
| 04:28:00 | raptor | my guess that it just does two points per line? |
| 04:28:00 | karamazovapy | analog is right too |
| 04:29:00 | sam686 | well, clients does need to know where to render the walls and other stuff... |
| 04:29:00 | sam686 | i used that data to save it.. |
| 04:29:00 | raptor | i had no idea you built a wall-scraper |
| 04:30:00 | karamazovapy | as long as it's out there, there's no way to keep people from downloading your levels with or without your consent, though |
| 04:30:00 | karamazovapy | which makes me question why I should even bother making and hosting my own levels |
| 04:33:00 | raptor | yeah, it'd probably be good that quietly disappeared |
| 04:34:00 | raptor | although - this brings up the issue of client-side level caching again |
| 04:34:00 | raptor | because if we did that: we'd have HUGE gains in network performance |
| 04:34:00 | raptor | but then we'd need to figure out how to lock down levels on the client side again - which means DRM |
| 04:35:00 | sam686 | still won't fix barrier edge clipper freeze... |
| 04:35:00 | sam686 | maybe how should the freeze be fix? |
| 04:35:00 | karamazovapy | the level I was hosting was over 900 KB of barriers. I don't think it's a real problem. |
| 04:36:00 | sam686 | there is almost no way to lock down levels when it is sent to client and is open source.. |
| 04:36:00 | raptor | yep |
| 04:36:00 | karamazovapy | that doesn't mean an exploit should be readily accessible |
| 04:37:00 | sam686 | it is not on a released version of 015a, so most people won't have it.. |
| 04:37:00 | karamazovapy | why do you even need it if people have agreed to share levels? |
| 04:38:00 | sam686 | its on what i might call it "015a_modified_by_sam" or similar |
| 04:38:00 | raptor | you'll probably have to get rid of the clone after 016 anyways, correct? |
| 04:39:00 | sam686 | probably yes... |
| 04:39:00 | sam686 | or, maybe i could keep my clone up for some looking back at code in the future.. |
| 05:00:00 | raptor | finally! |
| 05:00:00 | raptor | I can finally output SVG lines to level code :) |
| 05:02:00 | karamazovapy | as interesting as that is, I think you're taking the long way around |
| 05:03:00 | raptor | well, it was a learning exercise: we have this idea to transform levels to svg and back for previews online |
| 05:03:00 | raptor | and have an automatic preview in the map gallery |
| 05:03:00 | karamazovapy | ah |
| 05:04:00 | raptor | but i needed to learn the SVG format a bit and what libraries there are to parse it |
| 05:04:00 | karamazovapy | that would be neat |
| 05:04:00 | raptor | although i'm still thinking about your font-to-level problem in the back of my mind.... |
| 05:08:00 | raptor | sam686: whats the max x,y of a level? |
| 05:08:00 | raptor | 32767? |
| 05:09:00 | sam686 | i don't know if there is a max x, y, maybe it is limited by bot zone generator |
| 05:09:00 | raptor | yes, that one |
| 05:12:00 | karamazovapy | does anyone know of a webcam-type camera you can buy that will upload pictures via 3G instead of an ethernet or wireless connection? |
| 05:13:00 | raptor | it would probably be bluetooth connected |
| 05:13:00 | raptor | but no... |
| 05:13:00 | karamazovapy | I actually found some that work, but you need to buy a USIM card |
| 05:13:00 | raptor | interesting |
| 05:14:00 | raptor | you mean directly to the internet, without an intermediary device? |
| 05:14:00 | karamazovapy | yep |
| 05:14:00 | karamazovapy | my 87 year old grandmother doesn't want or need anything for christmas, but it would be cool if she could check on the family farm across the country when ever she had a mind to |
| 05:14:00 | sam686 | easy, buy a usb-to-3G internet adapter or ethernet-to-3G or similar, if it exist |
| 05:15:00 | sam686 | many webcam may have ethernet port |
| 05:16:00 | sam686 | but i don't know much, try searching harder... |
| 05:16:00 | karamazovapy | I don't really want to buy a wireless data plan for a silly webcam that will hardly ever get used |
| 05:16:00 | karamazovapy | I was hoping that there would be some camera out there with a wireless deal like the Amazon Kindle |
| 05:16:00 | karamazovapy | buy the hardware, get limited service for free |
| 05:17:00 | sam686 | i don't think they will gave away free internet, except for certain devices.. |
| 05:17:00 | karamazovapy | yeah, I know it's a long shot...but I figured uploading a couple low-resolution still pictures a day wouldn't be a big expense for a company selling an expensive camera |
| 05:18:00 | sam686 | maybe a webcam to dialup telephone line? |
| 05:18:00 | sam686 | unless they have internet connection |
| 05:18:00 | karamazovapy | nah, this is a hundred acre farm with a trailer |
| 05:19:00 | sam686 | i need to get to sleep, later.. |
| 05:19:00 | karamazovapy | night |
| 05:19:00 | raptor | good night |
| 05:23:00 | | sam686 Quit (Ping timeout: 258 seconds) |
| 05:24:00 | karamazovapy | this is close! http://www.physorg.com/news127583065.html |
| 05:24:00 | raptor | cool |
| 05:24:00 | karamazovapy | it connects to T-Mobile's service |
| 05:25:00 | raptor | argh! |
| 05:25:00 | raptor | level line length is limited to 4094 |
| 05:26:00 | raptor | man |
| 06:05:00 | raptor | are comments allowed in level lines? i can't remember |
| 06:05:00 | raptor | .level files, i mean |
| 06:05:00 | karamazovapy | not sure |
| 06:17:00 | karamazovapy | these look affordable. |
| 06:17:00 | karamazovapy | http://webcamerasystems.com.au/info/industrial-system-pricing |
| 06:17:00 | raptor | wow |
| 06:17:00 | raptor | pricey |
| 06:17:00 | karamazovapy | yeah...I'm looking to spend more like 1/100th of that |
| 06:19:00 | raptor | oops, my SVG to level converter output 2.0 MB |
| 06:19:00 | raptor | i wonder if it'll load... |
| 06:20:00 | raptor | bad idea... |
| 06:21:00 | | Zoomber has joined |
| 06:21:00 | | ChanServ sets mode +v Zoomber |
| 06:21:00 | Zoomber | hi raptor |
| 06:21:00 | Zoomber | karamazovapy, you there? |
| 06:21:00 | karamazovapy | yep |
| 06:21:00 | raptor | hi |
| 06:21:00 | Zoomber | met bob saget today.. |
| 06:21:00 | karamazovapy | dirty man |
| 06:26:00 | Zoomber | i think we need a new name for s_bot |
| 06:26:00 | Zoomber | how very creative... |
| 06:29:00 | karamazovapy | bed for me |
| 06:29:00 | karamazovapy | out |
| 06:30:00 | raptor | night |
| 06:32:00 | | Zoomber Quit (Quit: Zoomber) |
| 06:32:00 | CrazyLinuxNerd | damn has my irc client been connected all night? -- I thought i closed this |
| 06:32:00 | raptor | hi |
| 06:33:00 | CrazyLinuxNerd | hi |
| 06:33:00 | CrazyLinuxNerd | it's half 6 here (am) :-) |
| 06:34:00 | CrazyLinuxNerd | i could of sworn I closed my irc client when I went to bed :/ |
| 06:36:00 | CrazyLinuxNerd | anyhows, i got some stuff to sort out :-) bbl. |
| 09:09:00 | | koda has joined |
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| 15:13:00 | | raptor yawns |
| 15:13:00 | raptor | good morning! |
| 15:13:00 | sam686 | hi |
| 15:16:00 | raptor | karamazovapy: you around? |
| 15:42:00 | | raptor Quit (Read error: Operation timed out) |
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| 15:50:00 | raptor | is there a way to split a barrier easily from within the editor? |
| 15:52:00 | raptor | if not, then i think it is might be useful for 016/016a |
| 16:08:00 | raptor | like break a barrier in half |
| 16:08:00 | watusimoto | yes |
| 16:08:00 | watusimoto | select barrier |
| 16:08:00 | watusimoto | select a node |
| 16:09:00 | watusimoto | hit | |
| 16:09:00 | raptor | !!!!!!!!!!!! |
| 16:09:00 | watusimoto | kind of looks like a knife or blade or splitter of some sort |
| 16:09:00 | raptor | that works!!! |
| 16:09:00 | watusimoto | it's in the help :-) |
| 16:10:00 | raptor | i didn't see it... |
| 16:10:00 | raptor | ahh page 3 |
| 16:10:00 | raptor | but it;s '/' |
| 16:12:00 | watusimoto | also looks like a kinfe or blade or splitter of some sort |
| 16:12:00 | watusimoto | take your pick |
| 16:12:00 | watusimoto | wait, forward /? |
| 16:12:00 | raptor | yeah |
| 16:12:00 | watusimoto | bug |
| 16:12:00 | watusimoto | I'll fix it |
| 16:30:00 | karamazovapy | I think Son of Airlock is complete |
| 16:31:00 | watusimoto | oh boy |
| 16:31:00 | karamazovapy | that is, Son of Airlock: The Quickening |
| 16:31:00 | watusimoto | I don't recall issuing a license for the use of that name. |
| 16:31:00 | watusimoto | I'll check my records |
| 16:31:00 | karamazovapy | it's derivative work - totally legal |
| 16:31:00 | watusimoto | so instead of Generator, instead of Flux Capacitor, how about... |
| 16:32:00 | watusimoto | Accumulator |
| 16:32:00 | watusimoto | or is that too computery |
| 16:32:00 | watusimoto | and no one will know what the hell it is |
| 16:32:00 | karamazovapy | hypothetically, what would it be accumulating? |
| 16:32:00 | watusimoto | DEATH |
| 16:32:00 | karamazovapy | hah! |
| 16:32:00 | karamazovapy | you could choose to make up a nonsense word |
| 16:32:00 | watusimoto | it's just a name for something that a team needs to survive |
| 16:33:00 | watusimoto | I'm thinking of something inside a computer chip |
| 16:33:00 | watusimoto | well, it seemed cooler as I was falling alseep last night |
| 16:34:00 | karamazovapy | you could make up something cool and important and spacey if you wanted to |
| 16:34:00 | karamazovapy | Axutant |
| 16:34:00 | raptor | Arithmetic Logic Unit |
| 16:34:00 | karamazovapy | Confringinator |
| 16:34:00 | watusimoto | why does everyone assume bitfighter takes place in space? |
| 16:34:00 | karamazovapy | because they're little spaceships and there are stars in the background |
| 16:34:00 | raptor | i think it's more like TRON |
| 16:34:00 | watusimoto | Logicators |
| 16:34:00 | watusimoto | exactly! |
| 16:34:00 | watusimoto | Gates |
| 16:34:00 | watusimoto | Xands |
| 16:35:00 | karamazovapy | gates would work |
| 16:35:00 | karamazovapy | power coupling |
| 16:35:00 | karamazovapy | capacitor |
| 16:35:00 | karamazovapy | transfer unit |
| 16:35:00 | watusimoto | condensor |
| 16:35:00 | karamazovapy | Gravity Control Unit |
| 16:36:00 | karamazovapy | since we clearly don't drift |
| 16:36:00 | karamazovapy | Traction Device |
| 16:36:00 | watusimoto | tractors |
| 16:36:00 | karamazovapy | I thought of that...and then I thought of the farm implement |
| 16:37:00 | karamazovapy | Positractor |
| 16:37:00 | karamazovapy | Molecular Disruption Device |
| 16:37:00 | watusimoto | bitfighter is a farm game |
| 16:37:00 | watusimoto | transducer |
| 16:37:00 | karamazovapy | Bit-ville |
| 16:37:00 | karamazovapy | the transducer will seduce you |
| 16:37:00 | watusimoto | monopole |
| 16:39:00 | karamazovapy | Son of Airlock is up on the TOP SECRET server |
| 16:39:00 | watusimoto | I'll check it tonight |
| 16:39:00 | watusimoto | 015a or 016? |
| 16:40:00 | watusimoto | cryocells |
| 16:40:00 | karamazovapy | 015a - password is monkeyshines, and it's up for a limited time only |
| 16:41:00 | watusimoto | convulsors |
| 16:41:00 | karamazovapy | Tesseract |
| 16:41:00 | raptor | ha! |
| 16:41:00 | | LordDVG has joined |
| 16:42:00 | watusimoto | polytope |
| 16:42:00 | watusimoto | hypercells |
| 16:44:00 | raptor | timecube |
| 16:47:00 | karamazovapy | hypercube |
| 16:48:00 | karamazovapy | ZAMBONI |
| 16:52:00 | karamazovapy | Praxis Device |
| 16:52:00 | karamazovapy | http://en.wikipedia.org/wiki/Praxis_effect |
| 16:52:00 | raptor | the klingon moon |
| 16:53:00 | karamazovapy | yeah, but now it's a real term! |
| 16:57:00 | watusimoto | polyp |
| 16:57:00 | watusimoto | ethane tank |
| 16:57:00 | watusimoto | alright, these ideas all suck |
| 16:57:00 | watusimoto | big time |
| 16:59:00 | raptor | Reactor still sounds the most conservative/best... |
| 16:59:00 | raptor | to me |
| 16:59:00 | karamazovapy | what about Core or Reactor Core |
| 16:59:00 | raptor | I like Core |
| 16:59:00 | karamazovapy | the death star ii was detonated by destroying its hypermatter core |
| 17:01:00 | watusimoto | hypercore |
| 17:01:00 | watusimoto | core |
| 17:01:00 | watusimoto | a-core |
| 17:01:00 | watusimoto | core is good |
| 17:02:00 | watusimoto | n-core |
| 17:02:00 | watusimoto | apple core |
| 17:02:00 | watusimoto | plasma core |
| 17:02:00 | watusimoto | gencore |
| 17:03:00 | watusimoto | hypercore -- hold the flag conflict |
| 17:03:00 | watusimoto | n-core -- nexus conflict |
| 17:03:00 | karamazovapy | U-238 Core |
| 17:03:00 | watusimoto | PlCore |
| 17:03:00 | karamazovapy | Core Generator |
| 17:04:00 | raptor | I still like 'Core' |
| 17:04:00 | watusimoto | just core? |
| 17:04:00 | raptor | CoreGameType |
| 17:04:00 | raptor | or GeneratorGameType |
| 17:04:00 | raptor | i'm a fan of one word |
| 17:04:00 | watusimoto | Go with CoreGameType |
| 17:04:00 | watusimoto | I like core at least as a base word |
| 17:04:00 | karamazovapy | FNR - Fast Neutron Reactor |
| 17:04:00 | watusimoto | short |
| 17:05:00 | watusimoto | pronouncable |
| 17:05:00 | karamazovapy | AGR - Advanced Gas-cooled Reactor |
| 17:05:00 | watusimoto | we can add a prefix or suffix to the in-game text if we find a good one |
| 17:05:00 | watusimoto | core seems more flexible than generator |
| 17:05:00 | raptor | Tokamak |
| 17:05:00 | karamazovapy | true. less discrete |
| 17:06:00 | karamazovapy | Tokamak sounds like a brute force weapon |
| 17:06:00 | watusimoto | sounds like an axe |
| 17:06:00 | raptor | it's a theoretical nuclear fusion reactor type |
| 17:06:00 | karamazovapy | I googled and misread "tomahawk" |
| 17:06:00 | watusimoto | Tokacore |
| 17:07:00 | watusimoto | alright - heading home, will be on briefly before my German class |
| 17:07:00 | karamazovapy | Tokugawa Shogunate! |
| 17:07:00 | watusimoto | yes, that's just perfect |
| 17:07:00 | karamazovapy | Monosodium Glutinate! |
| 17:07:00 | watusimoto | isocore |
| 17:08:00 | raptor | sounds like an animaniacs song |
| 17:08:00 | karamazovapy | Zinc Trisodium Aspertate |
| 17:08:00 | raptor | i actually memorized that in high school |
| 17:08:00 | raptor | include the 'nations of the world song' |
| 17:08:00 | karamazovapy | yeah, I had the cd |
| 17:08:00 | raptor | sweet! |
| 17:08:00 | karamazovapy | enjoy the german |
| 17:09:00 | karamazovapy | wat |
| 17:09:00 | karamazovapy | Wat Core |
| 17:09:00 | | watusimoto Quit (Read error: Connection reset by peer) |
| 17:09:00 | karamazovapy | lol |
| 17:17:00 | karamazovapy | BotFighter is sure stirring people up |
| 17:20:00 | raptor | gotta run! be back later.... |
| 17:21:00 | | raptor Quit (Remote host closed the connection) |
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| 18:05:00 | karamazovapy | check out my new bot mod! |
| 18:05:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=12&t=1057 |
| 18:18:00 | LordDVG | karamazovapy, can i say: "destroy yourself" |
| 18:18:00 | karamazovapy | I could add that and have it start firing bursts or something |
| 18:19:00 | karamazovapy | but mostly it either goes after the enemy flag or comes back to base to guard yours |
| 18:32:00 | | Watusimoto Quit (Ping timeout: 240 seconds) |
| 18:35:00 | CrazyLinuxNerd | I hope this post don't make me sound old: http://bitfighter.org/forums/viewtopic.php?f=9&t=1042&p=8810#p8810 :/ |
| 18:42:00 | karamazovapy | the first mario I ever played was on Atari |
| 18:43:00 | CrazyLinuxNerd | yeah.. I'm not that old though :p - My first games console was a Sega Master System :-) |
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| 19:10:00 | raptor | hello again |
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| 20:16:00 | | Watusimoto has joined |
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| 20:53:00 | karamazovapy | sometimes I hate our community. |
| 20:54:00 | raptor | ha! |
| 20:55:00 | raptor | i think my life has been less stressful that since I sort of decided not to peruse the forums as often |
| 20:55:00 | karamazovapy | I feel like it's my official unofficial job |
| 20:56:00 | karamazovapy | I said I'd be willing to manage the forums if watusimoto added them to bitfighter.org |
| 20:56:00 | karamazovapy | we used to be on invisionfree/zetaboards |
| 20:57:00 | raptor | ah - well i try to help out when I can... but i usually just do administrative stuff instead of diplomacy |
| 20:58:00 | karamazovapy | even my silly little bot mod - the stupid 12 year olds can't just post "oh. neat." they have to complain about how it didn't take that much work! |
| 20:58:00 | raptor | haha |
| 20:58:00 | raptor | they need to all go watch bambi again and play close attention to thumper |
| 20:59:00 | CrazyLinuxNerd | if you listen to 12/13 year olds.. nothing takes much work.. |
| 20:59:00 | karamazovapy | well it didn't take much work. but I made a point of saying that myself. |
| 21:01:00 | CrazyLinuxNerd | Did they say "thanks" or "thank you" for whatever it was? (assuming it was something given to them?) |
| 21:01:00 | karamazovapy | nah |
| 21:01:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=12&t=1057 |
| 21:02:00 | karamazovapy | not that I need the ego stroke, but to go out of your way to post something critical is just annoying |
| 21:02:00 | CrazyLinuxNerd | love the response you gave them about the insight xD |
| 21:04:00 | CrazyLinuxNerd | you know it reminds me of PS3 "hacking" scene at the moment, on one end of the stick, you have old skool sceners from PSP/PS2/PS1 hacking days, on the other you have modern sceners from Xbox 360/Wii and up (usually 13/14) they seem to "demand stuff" yet, when people release, they flame them and say it's not good enough.. tbh their attitude ruined the scene, which is why the old skoolers topped releasing and said "do it your self" |
| 21:05:00 | CrazyLinuxNerd | i really don't get them tbh, i know i was their age once my self.. but i was never like that. |
| 21:05:00 | raptor | i think that has been fairly common of society at large for about 10 years or so |
| 21:06:00 | CrazyLinuxNerd | makes me laugh though, they demand, and say it's not good enough etc, just ask them "well what have you given us" in the PS3 scene it usually ends up with them saying "that's not the point here" as they didn't release squat. |
| 21:06:00 | karamazovapy | I don't understand griping when the release person makes it clear what they're giving out |
| 21:07:00 | karamazovapy | like in the torrent scene, I don't understand people who complain about the image quality of a CAM |
| 21:07:00 | karamazovapy | seriously...someone sat in a movie theater with a camera. what were you expecting? |
| 21:09:00 | CrazyLinuxNerd | yeah, think of Total_Noob's HEN (Homebrew enabler) he made for PSP, it would only play homebrew, no pirated games etc, it had no iso loader built in (you could add one though..) all the youngsters complained at him saying "oh it's useless" he quit the scene, and now won't release a thing, infact, it was one of the better HEN's at the time, he helped move the whole scene forward, what did he get? flamed by newbs |
| 21:10:00 | CrazyLinuxNerd | i really dislike seeing people flame and complain when they them selves probably can't do better |
| 21:10:00 | karamazovapy | yeah. constructive feedback doesn't bother me, or even feature requests that would be cool. |
| 21:10:00 | karamazovapy | they can be a little annoying if the requesters have no idea what they're talking about, but it doesn't frustrate me as much. |
| 21:12:00 | karamazovapy | I dunno though, it's easy for me to get down on our entitled bitfighter tweens |
| 21:12:00 | CrazyLinuxNerd | well yeah, criticism can be good, but just saying "oh it's simple" or "oh it's useless" really isn't helpful. |
| 21:14:00 | raptor | wow, little apple has almost 3 times the posts I do... |
| 21:14:00 | karamazovapy | I know it was a simple mod, but this one is the first bot anyone has posted whose gameplay you can actually control through chat. that seemed cool to me! |
| 21:14:00 | CrazyLinuxNerd | imo it is cool, afterall, you have to start somewhere right? that's what these kids seem to forget.. |
| 21:14:00 | karamazovapy | BotFighter is going to out post you within a month |
| 21:15:00 | raptor | ok, time to do an in-place distribution upgrade.... |
| 21:15:00 | raptor | i bet |
| 21:15:00 | raptor | does anyone know him from the zap days? |
| 21:15:00 | karamazovapy | LA? |
| 21:15:00 | CrazyLinuxNerd | raptor: in-place distro upgrade? don't tell me you mean as in linux distribution, if so....... good luck.. you might need it ;) |
| 21:16:00 | karamazovapy | or BotFighter? |
| 21:16:00 | raptor | botfighter |
| 21:16:00 | raptor | CrazyLinuxNerd: openSUSE has had almost no issues for the past 3 releases with distribution upgrades |
| 21:16:00 | karamazovapy | I swear none of these people who claim they used to play zap were actually around |
| 21:16:00 | raptor | haha |
| 21:17:00 | karamazovapy | they might've downloaded an old client at some point, possibly just before they found bitfighter, but no one actually remembers them and they had zero involvement in the community |
| 21:17:00 | CrazyLinuxNerd | raptor: That's cool, Try updating via yum on fedora while the system is running... it might not boot, or work or even complete the upgrade, usually it's recommended to exit the OS and boot from some form of media before updating packages :-) |
| 21:17:00 | karamazovapy | especially the young ones |
| 21:19:00 | karamazovapy | my zap! server was the last one to go down (since it was the only stable dedicated server for the final year or more of zap!'s life) and I stopped hosting it nearly three years ago |
| 21:19:00 | karamazovapy | these kids did not stumble across zap! when they were eight years old. |
| 21:19:00 | raptor | haha |
| 21:20:00 | karamazovapy | Opti just started a thread for some kind of "Old Zapsters Club" |
| 21:20:00 | karamazovapy | BULL SHIT. |
| 21:20:00 | CrazyLinuxNerd | some kids lie.. it's just one of those things, they like to look "big" and "cool" |
| 21:20:00 | karamazovapy | the popular lie here is that you played zap. there's some kind of OG cachet |
| 21:21:00 | raptor | i'm sure people will tear his thread to shreds |
| 21:21:00 | raptor | seems to happen to his often enough... |
| 21:21:00 | karamazovapy | I was going to reply and lock it, but I just deleted it instead |
| 21:21:00 | CrazyLinuxNerd | .. because he doesn't make very good threads (imo) |
| 21:22:00 | karamazovapy | he posted it in Bitfighter Features, too |
| 21:22:00 | karamazovapy | talk about a double whammy |
| 21:24:00 | CrazyLinuxNerd | So, out of curiosity is there any thread his created that is actually good and contributes to the forum in a positive way? :-P |
| 21:24:00 | karamazovapy | um...let me look. |
| 21:25:00 | raptor | i made one once - it was in the announcements |
| 21:25:00 | raptor | i think |
| 21:25:00 | CrazyLinuxNerd | I've made a few threads I think, maps I think. |
| 21:30:00 | karamazovapy | I FOUND ONE |
| 21:30:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=9&t=959 |
| 21:30:00 | CrazyLinuxNerd | OMG |
| 21:31:00 | karamazovapy | his trading cards were kind of lousy, but I liked qui's! |
| 21:31:00 | karamazovapy | qui's made me giggle |
| 21:31:00 | karamazovapy | and he wouldn't have made them if Opti hadn't created the thread |
| 21:32:00 | CrazyLinuxNerd | hmm |
| 21:32:00 | CrazyLinuxNerd | well done! :-D you found one then.. that's................. amazing |
| 21:32:00 | karamazovapy | it may have been an accident, but it ended well. |
| 21:33:00 | raptor | be right back... starting in failsafe X |
| 21:33:00 | | raptor Quit (Remote host closed the connection) |
| 21:33:00 | CrazyLinuxNerd | i'm amazed to be honest, imo he always seemed a bit more like a spammer than anything else |
| 21:35:00 | CrazyLinuxNerd | but at the end of the day, it makes the forum look active.. at least passer-by-ers won't think bitfighter project is dead. |
| 21:35:00 | karamazovapy | yeah |
| 21:35:00 | karamazovapy | and maybe it's a good thing if he gets people's blood up a little bit |
| 21:36:00 | | raptor has joined |
| 21:36:00 | CrazyLinuxNerd | Yup, you might want to go get your blood pressure checked at the end of each day though :-D. |
| 21:38:00 | raptor | sam686: did we lower the energy requirements for triple already? |
| 21:41:00 | karamazovapy | I do not buy into this "flag carriers shouldn't be able to shoot" argument at all |
| 21:41:00 | karamazovapy | not even a little bit |
| 21:42:00 | CrazyLinuxNerd | wait what? why the hell not? |
| 21:42:00 | karamazovapy | ooof. |
| 21:42:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=4&t=1056 |
| 21:42:00 | CrazyLinuxNerd | how is flag carrier supposed to defend themselves without being able to shoot? :/ that's insane! |
| 21:43:00 | CrazyLinuxNerd | i really dislike that idea |
| 21:43:00 | karamazovapy | you're not alone |
| 21:44:00 | CrazyLinuxNerd | picture this: 2v1 match, that person on his own is basically screwed for rest of game no matter what he does.. |
| 21:47:00 | CrazyLinuxNerd | i've plained numerous ctf games and have always been able to defend my self, i don't see why it would be bad being able to defend your self. I can see people arguing over who is picking up flag.. no one wants to be left unable to shoot |
| 21:47:00 | CrazyLinuxNerd | played* |
| 21:51:00 | | CrazyLinuxNerd goes off to express his views in that thread. |
| 22:00:00 | | CrazyLinuxNerd hopes his post doesn't violate any rules. xD |
| 22:01:00 | raptor | as long as you didn't call a specific person stupid... :) |
| 22:01:00 | CrazyLinuxNerd | not quite xD |
| 22:02:00 | CrazyLinuxNerd | i'd say it's probably borderline though :/ |
| 22:11:00 | karamazovapy | personally, I'm always a little concerned when BlackBird agrees with me |
| 22:12:00 | CrazyLinuxNerd | why so? |
| 22:12:00 | karamazovapy | he and Opti are neck and neck, racing to the top of the awesome charts |
| 22:13:00 | CrazyLinuxNerd | should we break the news to them, that we don't really care about whether or not they think their awesome? xD |
| 22:14:00 | karamazovapy | I'm staying away from that one. |
| 22:15:00 | CrazyLinuxNerd | :-) |
| 22:35:00 | CrazyLinuxNerd | http://bitfighter.org/forums/viewtopic.php?f=9&t=991&p=8867#p8867 oh you have got to be kidding me |
| 22:35:00 | CrazyLinuxNerd | only just noticed that |
| 22:44:00 | CrazyLinuxNerd | anyhow.. I'm out :-). You can all relax now knowing i'm leaving :-) (for today). I'll be back tomorrow, so make sure to have your anti-stress pills ready :-). haha. Cya. |
| 22:44:00 | | CrazyLinuxNerd Quit (Quit: Leaving) |
| 23:15:00 | karamazovapy | just received what may be one of the biggest "wtf" entries ever |
| 23:17:00 | raptor | i think the game is very fair as it is |
| 23:18:00 | karamazovapy | I've given in. |
| 23:18:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=4&t=1056&p=8881#p8881 |
| 23:18:00 | raptor | hahaha |
| 23:18:00 | raptor | i don't dare touch the thread |
| 23:18:00 | karamazovapy | should I lock it now? |
| 23:18:00 | karamazovapy | lol |
| 23:19:00 | karamazovapy | I should lock it. |
| 23:19:00 | karamazovapy | The selected topic has been locked. |
| 23:21:00 | karamazovapy | that's my favorite forum action of the day. |
| 23:28:00 | raptor | it's good to lock threads that go nowhere and don't contribute |
| 23:29:00 | karamazovapy | bobdaduck had to ruin my giggles by posting in a locked thread |
| 23:29:00 | karamazovapy | but now this guy seems to be picking a forum fight with me |
| 23:29:00 | karamazovapy | http://bitfighter.org/forums/viewtopic.php?f=4&t=1055&p=8890#p8886 |
| 23:30:00 | karamazovapy | I'm going to go cook dinner. Maybe he will get the sand out of his vagina while I'm gone. |
| 23:31:00 | raptor | i'm gonna restart my computer into the new system and hope it doesn't crash |
| 23:31:00 | raptor | later |
| 23:31:00 | karamazovapy | gl! |
| 23:31:00 | | raptor Quit (Quit: Page closed) |
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