Timestamps are in GMT/BST.
| 00:00:00 | raptor | i think you'll need to create a 20 in cartoon next |
| 00:00:00 | raptor | 20 min. |
| 00:00:00 | Little_Apple | :P |
| 00:00:00 | raptor | baby steps |
| 00:00:00 | Little_Apple | gimmie the frames so i can :] |
| 00:00:00 | Watusimoto | maybe if you're stoned |
| 00:00:00 | Little_Apple | :U |
| 00:01:00 | Little_Apple | poot poot |
| 00:01:00 | Little_Apple | I NEEDS THE FRAMES!!! |
| 00:01:00 | Little_Apple | later |
| 00:01:00 | Little_Apple | tacos |
| 00:01:00 | | Little_Apple Quit (Quit: Page closed) |
| 00:01:00 | raptor | i think my stress level was just reduced... |
| 00:02:00 | Watusimoto | *this* blew my mind when I found it yesterday |
| 00:02:00 | Watusimoto | http://www.shapeways.com/ |
| 00:02:00 | Watusimoto | ok, so it;s a sake set |
| 00:02:00 | Watusimoto | but you can design your own |
| 00:02:00 | raptor | we *need* in-home plastic recycling -> 3d printing |
| 00:02:00 | raptor | as a society |
| 00:02:00 | Watusimoto | this site is the future |
| 00:03:00 | | koda Quit (Quit: I used to be chatting like you. Then I took an arrow in the knee) |
| 00:03:00 | Watusimoto | not sure about recycling plastic for 3-d printing... can it be done? |
| 00:03:00 | raptor | not at the moment |
| 00:03:00 | raptor | but i think it's a huge need - i get sick of all the plastic that's thrown away |
| 00:07:00 | raptor | our dentists office just got a mill for building teeth on-site |
| 00:12:00 | Watusimoto | cool |
| 00:12:00 | Watusimoto | my solution is to buy less plastic |
| 00:12:00 | raptor | that's exactly what i do |
| 00:12:00 | Watusimoto | solves lots of problems at once |
| 00:13:00 | raptor | but when in-laws come to town... |
| 00:13:00 | Watusimoto | come to luxembourg... kind of fixes that problem |
| 00:13:00 | raptor | hahaha |
| 00:13:00 | raptor | actually - it would probably take a move to a different continent to stop them sending junk |
| 00:13:00 | raptor | because shipping would be exhorbitant! |
| 00:14:00 | raptor | but as soon as other siblings have children, i hope the junk flow to slow... |
| 00:22:00 | Watusimoto | what a bad night |
| 00:22:00 | raptor | ? |
| 00:23:00 | Watusimoto | 0 & 1 != 1 |
| 00:23:00 | Watusimoto | that's why my master test broke |
| 00:23:00 | raptor | 0 |= |
| 00:23:00 | Watusimoto | right |
| 00:23:00 | raptor | ah |
| 00:23:00 | raptor | wow |
| 00:23:00 | Watusimoto | TRGYUIJO |
| 00:23:00 | raptor | I'm unfamiliar with belgian |
| 00:23:00 | raptor | what is the primary langauge over there again? |
| 00:24:00 | raptor | german? |
| 00:24:00 | Watusimoto | got a receipt that listed the price in luxembourgish francs the other day |
| 00:24:00 | Watusimoto | language of commerce and government = french |
| 00:24:00 | Watusimoto | language of the schools = german |
| 00:24:00 | Watusimoto | native language of the inhabitants = luxembourgish |
| 00:24:00 | raptor | wow, i can only imagine the spanglish-like possibilities |
| 00:24:00 | Watusimoto | language of the majority of the population (seemingly) = portugese |
| 00:25:00 | Watusimoto | language of me = english |
| 00:25:00 | Watusimoto | language of my office = english |
| 00:25:00 | Watusimoto | even though there are only 2 (or 3, depeidng on how you count the Indian) native speakers of english |
| 00:25:00 | Watusimoto | out of several hundred |
| 00:26:00 | raptor | wow |
| 00:26:00 | raptor | different world |
| 00:26:00 | Watusimoto | luxembourgish == spanglish with french & german and no spanish or english |
| 00:26:00 | raptor | germench |
| 00:27:00 | Watusimoto | there are only 4 or 5 luxembourgoise amongst the staff |
| 00:27:00 | raptor | that sounds funny out loud |
| 00:27:00 | Watusimoto | yes |
| 00:27:00 | raptor | oooo fancy word |
| 00:27:00 | Watusimoto | I'll use that |
| 00:27:00 | Watusimoto | germench sounds better than freman |
| 00:27:00 | raptor | haha, reminds me of Dune |
| 00:28:00 | raptor | i couldn't finish the second Dune book - i wanted to be happy again |
| 00:28:00 | Watusimoto | never read it |
| 00:28:00 | Watusimoto | read the first one ages ago, hardly remember it |
| 00:29:00 | Watusimoto | how to I commit from bitfighter.net? |
| 00:29:00 | raptor | there is no user set up |
| 00:29:00 | Watusimoto | so I don't? |
| 00:29:00 | raptor | you can, let me copy over an hg file for you.. |
| 00:30:00 | Watusimoto | and how do I restart the master? |
| 00:30:00 | Watusimoto | it built pretty quick |
| 00:30:00 | raptor | i thought there was a script somewhere... |
| 00:30:00 | raptor | restarted |
| 00:32:00 | Watusimoto | hwo did you do it? |
| 00:32:00 | raptor | killall master |
| 00:32:00 | raptor | cd bitfighter/exe/master |
| 00:32:00 | raptor | ../exe/master |
| 00:32:00 | Watusimoto | ah, under master support |
| 00:32:00 | Watusimoto | there is a restart master file |
| 00:32:00 | Watusimoto | kill -9 `cat master_pid`; ./startmaster |
| 00:33:00 | Watusimoto | wonder if that works on this machine |
| 00:34:00 | Watusimoto | looks like we're not saving master's pid in master_pid |
| 00:34:00 | Watusimoto | I guess we have a more modern way of restarting master if it crashes? |
| 00:35:00 | raptor | i can easily make an init script |
| 00:35:00 | Watusimoto | how woudl the script tell? |
| 00:35:00 | Watusimoto | on bitfighter.org I save the pid, then I check that the process is running with a cron job |
| 00:35:00 | Watusimoto | checks every minute |
| 00:36:00 | raptor | can you do 'hg commit -u watusimoto@bitfighter.org' ? |
| 00:36:00 | Watusimoto | and restarts if there is aproblem |
| 00:36:00 | raptor | well that is probably the proper way to do an audit |
| 00:36:00 | raptor | but just for starting stopping, the 'proper' way has been to use shell scripts with PID files |
| 00:37:00 | Watusimoto | looks like it |
| 00:37:00 | Watusimoto | you mean I did it the proper way? |
| 00:37:00 | Watusimoto | hg worked |
| 00:37:00 | raptor | essentially yes - that is all that system init scripts do |
| 00:37:00 | raptor | although with a ton of abstraction and hooks |
| 00:38:00 | raptor | technically, if you want, i could create an RPM for bitfighter master that has an init script and hooks into the system upon start-up |
| 00:38:00 | raptor | but that's a lot of work for just one master... |
| 00:38:00 | Watusimoto | push failed |
| 00:38:00 | raptor | what was the error? |
| 00:39:00 | Watusimoto | [master@foofighter bitfighter]$ hg push |
| 00:39:00 | Watusimoto | pushing to https://code.google.com/p/bitfighter/ |
| 00:39:00 | Watusimoto | warning: certificate for code.google.com can't be verified (Python too old) |
| 00:39:00 | Watusimoto | searching for changes |
| 00:39:00 | Watusimoto | http authorization required |
| 00:39:00 | Watusimoto | realm: Google Code hg Repository |
| 00:39:00 | Watusimoto | user: watusimoto |
| 00:39:00 | Watusimoto | password: |
| 00:39:00 | Watusimoto | warning: certificate for code.google.com can't be verified (Python too old) |
| 00:39:00 | Watusimoto | abort: HTTP Error 403: Forbidden |
| 00:39:00 | Watusimoto | [master@foofighter bitfighter]$ |
| 00:39:00 | raptor | ha! |
| 00:39:00 | Watusimoto | used the google-generated pw |
| 00:39:00 | raptor | that's right |
| 00:39:00 | Watusimoto | https failure? |
| 00:39:00 | raptor | ok, one moment... |
| 00:40:00 | raptor | could be.. |
| 00:41:00 | raptor | i think it's because of missing python modules since python 2.4 is old now |
| 00:41:00 | raptor | let me try an rectify... |
| 00:43:00 | raptor | man i wish we had a SUSE server... |
| 00:49:00 | raptor | ok let's see if this work... |
| 00:53:00 | raptor | ok Watusimoto try committing now - i change the python version |
| 00:53:00 | Watusimoto | ok |
| 00:55:00 | Watusimoto | looks like it worked |
| 00:55:00 | raptor | yep! |
| 00:55:00 | Watusimoto | great, thanks for getting that working |
| 00:55:00 | Watusimoto | it's rare, but very handy to commit from server |
| 00:55:00 | raptor | yes |
| 00:56:00 | Watusimoto | my comment should have been |!& |
| 00:56:00 | raptor | ha! |
| 00:56:00 | Watusimoto | ok, 2AM |
| 00:56:00 | raptor | 2b|!2b |
| 00:56:00 | Watusimoto | I'm still wired from the 1.5 liters of tea I drank at 9 |
| 00:57:00 | raptor | oh my goodness |
| 00:57:00 | Watusimoto | not good |
| 00:57:00 | Watusimoto | even the 1/2 liter of beer I had with dinner didn't counteract |
| 00:57:00 | raptor | ha! |
| 00:57:00 | Watusimoto | usually alcohol trumps caffine for me |
| 00:58:00 | raptor | sounds like your a chemist trying to get your acids and bases just right.. |
| 00:58:00 | Watusimoto | I have one last bottle of Chimay in the fridge -- that's about 7 or 8% |
| 00:58:00 | Watusimoto | yes, of course |
| 00:58:00 | | BFLogBot - Commit 77101112b5e4 | Author: watusim...@bitfighter.org | Log: Or, not And |
| 00:58:00 | Watusimoto | while I prefer the beer in Portland, being htis close to Belgium does have some advantages |
| 01:00:00 | Watusimoto | but, with already 2l of fluid in me, not sure how much more would be wise before bed |
| 01:00:00 | raptor | indian alarm clock, my not so politically correct grade school teachers called it |
| 01:00:00 | Watusimoto | ha |
| 01:01:00 | raptor | dinner time! |
| 01:01:00 | Watusimoto | I was in Hokkaido (N island of Japan) and had to make a critical phone call to the US |
| 01:01:00 | Watusimoto | I drank 2l of water, fell asleep, awoke, drank 2 more, awoke again, and made my call |
| 01:01:00 | Watusimoto | perfect |
| 01:01:00 | Watusimoto | eat |
| 01:18:00 | raptor | back |
| 01:18:00 | raptor | 4l of water will wake anyone... |
| 01:25:00 | raptor | so badges work now? |
| 01:32:00 | raptor | so, yellow rating if badge works? |
| 01:34:00 | Watusimoto | ye |
| 01:34:00 | Watusimoto | s |
| 01:34:00 | Watusimoto | it doesn't |
| 01:34:00 | Watusimoto | worl |
| 01:34:00 | Watusimoto | k |
| 01:34:00 | raptor | hmmm, getBadges isn't working |
| 01:35:00 | Watusimoto | found one architectural error, I think |
| 01:35:00 | Watusimoto | may not fix that until post 016 |
| 01:37:00 | raptor | oh? |
| 01:38:00 | raptor | only one? |
| 01:40:00 | Watusimoto | has to do with timing of connection to server and verification of clients on self-hosting games |
| 01:40:00 | Watusimoto | need to investigate further to see if it's real |
| 01:44:00 | raptor | back to bot bug, i guess.. |
| 01:45:00 | raptor | are you thinking of saving badges in the master DB? |
| 01:46:00 | raptor | like adding a table that binds users names to columns of booleans... |
| 01:46:00 | raptor | well i guess if it's a mask then we can just save the mask.. |
| 01:53:00 | | BFLogBot - Commit 458b03be90d5 | Author: watusim...@bitfighter.org | Log: Fix verification issue |
| 01:53:00 | | BFLogBot - Commit 89a554495078 | Author: watusim...@bitfighter.org | Log: whitespace |
| 01:53:00 | | BFLogBot - Commit f1d5e4226a48 | Author: watusim...@bitfighter.org | Log: Redundant |
| 01:53:00 | | BFLogBot - Commit 8cbf3598a0c7 | Author: watusim...@bitfighter.org | Log: Badge fixes, including speculative fix for master |
| 01:53:00 | | BFLogBot - Commit 0bc64e535835 | Author: watusim...@bitfighter.org | Log: Merge |
| 01:55:00 | Watusimoto | help! |
| 01:55:00 | raptor | ok' |
| 01:55:00 | Watusimoto | just killed the master, not sure how to restart |
| 01:56:00 | raptor | ok |
| 01:56:00 | Watusimoto | can't just run it |
| 01:56:00 | Watusimoto | or it will quit when I logout |
| 01:56:00 | Watusimoto | screen isn;t working |
| 01:56:00 | Watusimoto | hgup isn;t a real command |
| 01:57:00 | raptor | running |
| 01:57:00 | Watusimoto | how |
| 01:57:00 | Watusimoto | ? |
| 01:57:00 | raptor | ../exe/master & |
| 01:57:00 | Watusimoto | that will continue to run after logout? |
| 01:57:00 | sam686 | when you run the master, like ../exe/master & |
| 01:58:00 | sam686 | type in disown |
| 01:58:00 | sam686 | or if you run as ../exe/master |
| 01:58:00 | sam686 | press ctrl + Z |
| 01:58:00 | sam686 | type bg |
| 01:58:00 | sam686 | then type disown |
| 01:59:00 | raptor | depends on the bash settings/version i think - most suse system won't shut it down wiht just & |
| 01:59:00 | raptor | i don't our server does either |
| 02:01:00 | sam686 | as for raptor running linux, its like closing the terminal window while running bitfighter from command line also close bitfighter, unless you "disown" |
| 02:02:00 | Watusimoto | barfalot??? |
| 02:02:00 | raptor | yes |
| 02:02:00 | raptor | oh, you found another of my pseudonyms |
| 02:02:00 | Watusimoto | ha |
| 02:09:00 | Watusimoto | hope this works, because I really need to get ot bed |
| 02:11:00 | Watusimoto | at some point we're going to need to transition to ip6 |
| 02:11:00 | raptor | yes |
| 02:12:00 | raptor | actually, i already get a warning about something related when packaging on linux systems... |
| 02:13:00 | raptor | oooo,, yellow score |
| 02:14:00 | Watusimoto | really? |
| 02:15:00 | raptor | yep |
| 02:15:00 | Watusimoto | my latest isn't even in! |
| 02:15:00 | Watusimoto | though maybe hte substantial stuff is |
| 02:15:00 | raptor | i just updated... |
| 02:15:00 | Watusimoto | great |
| 02:18:00 | Watusimoto | confirmed here as well |
| 02:20:00 | Watusimoto | well, only works when the host is the dev |
| 02:20:00 | Watusimoto | when dev joins, name is in white |
| 02:20:00 | Watusimoto | will finish tomorrow. |
| 02:20:00 | Watusimoto | good night |
| 02:20:00 | raptor | night! |
| 02:23:00 | | BFLogBot - Commit 2cca873d8580 | Author: watusim...@bitfighter.org | Log: Names are yellow, sort of, not completely |
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| 03:28:00 | | BFLogBot - Commit f352758db169 | Author: buckyballreaction | Log: Fix warning |
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| 05:08:00 | raptor | sam686: are you around? |
| 05:08:00 | sam686 | |-| i |
| 05:08:00 | raptor | haha |
| 05:09:00 | raptor | if you have a moment, i could use your master debugging skills - I'm trying to make team chat work for bots, but i keep getting a sefault and i don't know where/how it's happeneing |
| 05:09:00 | raptor | here is a small patch: http://sam686.maxhushahn.com/upload/bot_team_msg.diff |
| 05:12:00 | sam686 | got that patch, compiling.. |
| 05:13:00 | sam686 | i am using windows at the moment |
| 05:20:00 | raptor | ok |
| 05:20:00 | sam686 | when does it crash? |
| 05:21:00 | raptor | oh, sorry, modify eliza.bot |
| 05:21:00 | raptor | change globalMsg to teamMsg |
| 05:21:00 | raptor | then add eliza to a level and send a chat |
| 05:25:00 | sam686 | i am still not getting any such crash... |
| 05:25:00 | raptor | really? |
| 05:25:00 | raptor | is eliza on your team? |
| 05:25:00 | raptor | and is updated in the new robots/ folder? |
| 05:25:00 | raptor | it might be replaced with old copy.. |
| 05:26:00 | sam686 | i tested with timer bot, by using bot:teamMsg |
| 05:26:00 | sam686 | send your elizabot? |
| 05:26:00 | raptor | ok, one moment.. |
| 05:27:00 | sam686 | and do you have the most up to date exe/scripts files (copy from resource/scripts)? |
| 05:28:00 | raptor | http://sam686.maxhushahn.com/upload/t.bot |
| 05:28:00 | raptor | i renamed it 't' for team |
| 05:29:00 | raptor | yeah, i just copied all resources afresh |
| 05:29:00 | sam686 | now i get a crash |
| 05:32:00 | sam686 | there is a LuaException of "not enough memory" |
| 05:33:00 | raptor | yes, i got that - it somehow goes into an endless loop |
| 05:33:00 | raptor | c++ has been driving my crazy recently... |
| 05:33:00 | raptor | driving me bonkers |
| 05:36:00 | sam686 | i can disable that try / catch (remove the catch part, and take off the "try" and test again |
| 05:39:00 | sam686 | stack overflow error: http://sam686.maxhushahn.com/upload/text1201/120114_23-01-01.txt |
| 05:39:00 | raptor | yes, that's exactly what i get |
| 05:40:00 | sam686 | so it is more like the robot is catching its own chat (fireEvent) for robots and trying to add more chat |
| 05:40:00 | raptor | ah, that makes sense |
| 05:42:00 | sam686 | even if it was coded to not do event for its own chat, what will happen with 2 eliza chatting each other endlesly? |
| 05:42:00 | raptor | not sure... |
| 05:42:00 | raptor | actually i think i know the fix now.. |
| 05:44:00 | raptor | thanks sam686, it's working |
| 05:44:00 | raptor | now to clean up a bit |
| 05:54:00 | | BFLogBot - Commit e6ae502728de | Author: buckyballreaction | Log: Fix for issue 144: robot team message now only goes to team instead of global |
| 05:54:00 | raptor | thanks again sam686! |
| 05:54:00 | raptor | look! three left here!: https://code.google.com/p/bitfighter/issues/list?q=label%3D016 |
| 05:56:00 | raptor | good night! i'm getting tired |
| 05:56:00 | sam686 | ok.. |
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| 16:01:00 | raptor | good morning! |
| 16:08:00 | raptor | we're getting close to 016! |
| 16:09:00 | raptor | i can feel it... |
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| 17:02:00 | Watusimoto_ | hi |
| 17:02:00 | Watusimoto_ | all my verification/badges now works |
| 17:02:00 | Watusimoto_ | even situation where master is down then comes back up, everything flows properly |
| 17:03:00 | | Watusimoto Quit (Ping timeout: 240 seconds) |
| 17:05:00 | | BFLogBot - Commit 8467c02cff2c | Author: watusim...@bitfighter.org | Log: Fix authentication bug |
| 17:05:00 | | BFLogBot - Commit 790151654b52 | Author: watusim...@bitfighter.org | Log: Authentication, underlining, badges working in all scenarios tested |
| 17:05:00 | | BFLogBot - Commit 0ba4f3f101f2 | Author: watusim...@bitfighter.org | Log: Rename LocalClientInfo to FullClientInfo |
| 17:05:00 | | BFLogBot - Commit 920511366fde | Author: watusim...@bitfighter.org | Log: Remove unused variable |
| 17:05:00 | | BFLogBot - Commit 712a2158f751 | Author: watusim...@bitfighter.org | Log: Remove unused variable |
| 17:05:00 | | BFLogBot - Commit 7325a91363b2 | Author: watusim...@bitfighter.org | Log: rename local var, disable verification once it's happened |
| 17:05:00 | | BFLogBot - Commit 609ffc136ed7 | Author: watusim...@bitfighter.org | Log: Provide logic for verifying clients that connect to server while master is out of touch. Largely untested. |
| 17:05:00 | | BFLogBot - Commit 25a489b041d9 | Author: watusim...@bitfighter.org | Log: Fix compile error, add some nicer logic |
| 17:05:00 | | BFLogBot - Commit bb07448052dc | Author: watusim...@bitfighter.org | Log: Shuffle some vars around, fix potential infinite loop |
| 17:05:00 | | BFLogBot - Commit 29e872828f11 | Author: watusim...@bitfighter.org | Log: Rename vars, more shuffling |
| 17:05:00 | | BFLogBot - Commit 5b6186b0b00c | Author: watusim...@bitfighter.org | Log: Longer method names |
| 17:05:00 | | BFLogBot - Commit b92f78d654c8 | Author: watusim...@bitfighter.org | Log: Test with real alternate server addr |
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| 17:45:00 | | BFLogBot - Commit 2859b63cb15a | Author: sam8641 | Log: fix SoccerGameType Null error |
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| 18:51:00 | raptor | howdyhowdy |
| 18:53:00 | Watusimoto | hey |
| 18:54:00 | raptor | is for horsies |
| 18:54:00 | Watusimoto | :-) |
| 18:54:00 | zoomber_mbp | yoyo |
| 18:57:00 | raptor | Watusimoto: does snap radius change with zoom in the Editor? |
| 18:58:00 | Watusimoto | I think it is a constant size in screen pixels |
| 18:58:00 | Watusimoto | we had a spanish textbook in 7th grade called useted y yo |
| 18:59:00 | Watusimoto | everyone changed it to busted yoyo |
| 18:59:00 | Watusimoto | usted y yo |
| 18:59:00 | raptor | hahaha |
| 19:00:00 | Watusimoto | and we had a french teacher named mrs. floyd |
| 19:00:00 | Watusimoto | someone wore a pink floyd t-shirt, and got sent to the principal's office |
| 19:00:00 | Watusimoto | apparently she had never heard of the band and took it as a personal affront |
| 19:01:00 | raptor | haha |
| 19:01:00 | raptor | i think i blocked out most of my primary/secondary education |
| 19:01:00 | zoomber_mbp | lol |
| 19:02:00 | raptor | ok, it looks like snap is the same in 016 except when you hold down spacebar |
| 19:03:00 | raptor | it's a bit too agressive still when holding <space> |
| 19:03:00 | raptor | when compared to 015a |
| 19:03:00 | raptor | actually no, it is waaay more aggressive in 016 in most cases |
| 19:03:00 | Watusimoto | too aggressive? |
| 19:04:00 | raptor | yeah - it jumps to barrier corners and such more than in 015a |
| 19:04:00 | raptor | in 015a you can snap a forcefield to a barrier and the grid |
| 19:05:00 | raptor | in 016, the forcefield will snap to the grid, but not within 4 grid 'points' of a corner; then it will just jump to the corner |
| 19:06:00 | raptor | that's what i mean by aggressive: the barrier corners seem to attact the forcefield much more than usual |
| 19:06:00 | Watusimoto | I see |
| 19:08:00 | | zoomber_mbp Quit (Quit: zoomber_mbp) |
| 19:14:00 | raptor | i added it to the wiki bug list |
| 19:16:00 | Watusimoto | any reason not to remove the unused query params from the protocl that asks the master for a list of servers? |
| 19:17:00 | Watusimoto | currently, we could ask for only servers with >n number of players, or only those playing a certain gametype at the moment |
| 19:17:00 | raptor | not that i know of - but i don't understand that piece of code... |
| 19:17:00 | Watusimoto | don't use any of that stuff, don't see that we ever would |
| 19:17:00 | Watusimoto | it's easy to do now while we;re changing master servers -- no need for backwards compatibility |
| 19:18:00 | raptor | the go for it! |
| 19:18:00 | Watusimoto | If we want to filter, might be better to get everything and filter clientside |
| 19:18:00 | Watusimoto | not likely we'll get 1000 servers or anythying |
| 19:21:00 | Watusimoto | ok, I'm going to commit, then I'll have to rebuild the server |
| 19:21:00 | Watusimoto | everyone will need the latest code to connect to teh server when I'm done |
| 19:24:00 | Watusimoto | restarting master |
| 19:24:00 | Watusimoto | restarted |
| 19:24:00 | Watusimoto | and testing |
| 19:25:00 | Watusimoto | you'll need the latest code to connect to master |
| 19:26:00 | | BFLogBot - Commit a0fd33a25aee | Author: watusim...@bitfighter.org | Log: Remove what I believe is an obsolete comment -- please let me know if it still has bearing! |
| 19:26:00 | | BFLogBot - Commit ba02b4305fbc | Author: watusim...@bitfighter.org | Log: add master.h to vc++ project |
| 19:26:00 | | BFLogBot - Commit d378af71aa1c | Author: watusim...@bitfighter.org | Log: Strip out unsed stuff from master |
| 19:26:00 | | BFLogBot - Commit 85d1d591cf9d | Author: watusim...@bitfighter.org | Log: Remove cruft |
| 19:26:00 | | BFLogBot - Commit 8a5fab496231 | Author: watusim...@bitfighter.org | Log: Remove unused stuff from query server |
| 19:26:00 | | BFLogBot - Commit 991b88af510c | Author: watusim...@bitfighter.org | Log: Merge |
| 19:26:00 | | BFLogBot - Commit 75aff8f6b0ae | Author: watusim...@bitfighter.org | Log: I love committing broken code!! |
| 19:26:00 | Watusimoto | hmmm... can't connect to master |
| 19:27:00 | raptor | ok |
| 19:27:00 | raptor | it is down.. |
| 19:27:00 | CrazyLinuxNerd | nice job :-D. |
| 19:27:00 | raptor | it's up! |
| 19:28:00 | Watusimoto | maybe because I started it wrong |
| 19:28:00 | Watusimoto | ok, can connect |
| 19:28:00 | raptor | i killed your instance |
| 19:28:00 | Watusimoto | can you see my game |
| 19:28:00 | raptor | and started it properly :) |
| 19:28:00 | Watusimoto | :-) |
| 19:28:00 | raptor | yes i see it |
| 19:29:00 | Watusimoto | can you join? |
| 19:29:00 | raptor | but i think you're behind nat444 so there is no way to connect |
| 19:29:00 | Watusimoto | you should be able to -- that's the whole point of the arrangedConnection |
| 19:29:00 | raptor | yeah but it's nat444 |
| 19:29:00 | Watusimoto | what's that? |
| 19:30:00 | raptor | ip4 nat -> ip4 nat -> ip4 nat -> internet |
| 19:30:00 | Watusimoto | that's a lot of nats |
| 19:30:00 | raptor | basically home nat -> isp nat -> carrier grade nat -> internet |
| 19:30:00 | raptor | most countries have that because the US has so much of ip4 range |
| 19:30:00 | Watusimoto | but wouldn't the principle still work? |
| 19:31:00 | Watusimoto | I'm connected to master |
| 19:31:00 | Watusimoto | so master knows my ip addr |
| 19:31:00 | raptor | arranged connection, i think it should still work, but in practice i've rarely been able to connect to servers running like that |
| 19:31:00 | raptor | ok, second try failed |
| 19:32:00 | Watusimoto | this from our master log: |
| 19:32:00 | Watusimoto | Authenticate error on mysql query: No database selected |
| 19:33:00 | raptor | oops, not updated to latest... |
| 19:33:00 | Watusimoto | I've never really seen arranged connections in action |
| 19:33:00 | Watusimoto | it may ne they're not working properly |
| 19:34:00 | raptor | sam686 may know better.. |
| 19:34:00 | raptor | almost done compiling.. |
| 19:34:00 | raptor | no servers hosted |
| 19:34:00 | raptor | i'll host.. |
| 19:34:00 | raptor | hosting |
| 19:35:00 | Watusimoto | ok, hold on, trying to connect |
| 19:35:00 | Watusimoto | lost contact with master |
| 19:36:00 | raptor | it's still up |
| 19:36:00 | Watusimoto | can't connect :-( |
| 19:36:00 | Watusimoto | to master |
| 19:36:00 | Watusimoto | one sec... have to terminate a tantrum |
| 19:36:00 | raptor | well that's no good |
| 19:42:00 | raptor | Watusimoto: should friendly turrets hurt a Core? I think right now friendly turrets hurt everything, they just try to avoid hitting a friendly ship - maybe something similar? |
| 19:43:00 | sam686 | Hou could failure to load one sound stop all sounds from being played? Failure (1) loading sound file 'sfx/core_heartbeat.wav': Game will proceed without sound. |
| 19:43:00 | raptor | ha! |
| 19:43:00 | raptor | that shouldn't happen... |
| 19:46:00 | sam686 | have any ideas why my build seems to crash on exit? http://sam686.maxhushahn.com/upload/text1201/120115_13-01-21.txt |
| 19:47:00 | sam686 | it doesn;t crash on zap_dedicated build.. as i guess there is no openal on that build.. |
| 19:48:00 | raptor | hmm... not sure |
| 19:49:00 | raptor | might be a bug in openal-soft - i remember the developer saying there was a fix to a random crash on exit with it in a recent commit.. |
| 19:50:00 | raptor | i have to go - be back in about 4 hours... |
| 19:51:00 | | raptor Quit (Remote host closed the connection) |
| 19:51:00 | sam686 | not too much of a problem whether it crash on exit or not, as long as it doesn't crash mid-game |
| 19:51:00 | | BFLogBot - Commit 3b2073e3edce | Author: sam8641 | Log: fix ZAP_DEDICATED, delete old team on replaceTeam |
| 19:55:00 | Watusimoto | back |
| 19:55:00 | Watusimoto | I think turrets should be able to damage core |
| 19:56:00 | Watusimoto | or maybe not |
| 19:56:00 | Watusimoto | actually, I see no real advantage to that |
| 19:57:00 | Watusimoto | maybe turrets should not damage cores |
| 19:58:00 | Watusimoto | sam -- about the sound crash |
| 19:58:00 | Watusimoto | try building in release mode |
| 19:58:00 | Watusimoto | I think that will cure it |
| 20:10:00 | Watusimoto | having all kinds of problems connecting to master now |
| 20:16:00 | | LordDVG has joined |
| 20:24:00 | sam686 | most likely, the master isn't updated |
| 20:26:00 | Watusimoto | no, I just rebuilt it half hour ago |
| 20:26:00 | Watusimoto | I can connect, but when I go to join, I disconnect |
| 20:26:00 | Watusimoto | I think |
| 20:28:00 | sam686 | i updating and compiling master... |
| 20:30:00 | sam686 | does it now ley you connect to master? |
| 20:32:00 | sam686 | you may need to update master first, with "hg pull" then "hg up tip" then build master |
| 20:36:00 | Watusimoto | weird, it just stated working |
| 20:36:00 | Watusimoto | did you do a make clean? |
| 20:37:00 | sam686 | probably yes.. |
| 20:37:00 | Watusimoto | ah, that was probably it |
| 20:37:00 | Watusimoto | because it looks liekt eh master parts were working, but maybe not some of the linked objects |
| 20:37:00 | sam686 | after building, you would need to restart the server.. |
| 20:37:00 | Watusimoto | yes, I did that |
| 20:37:00 | Watusimoto | I was able to connect ot hte master normally |
| 20:38:00 | Watusimoto | but when I went to the join menu, I disconnected |
| 20:38:00 | Watusimoto | join probably requires a c2m that is built in the bitfighter proper code, not the master code |
| 20:38:00 | sam686 | i think the problem is it wasn't updated to the latest with "hg pull" and "hg up tip" |
| 20:38:00 | Watusimoto | no, I had done that (or equivalent hg pull, hg update) |
| 20:39:00 | Watusimoto | unless that;s not equivalent |
| 20:39:00 | Watusimoto | well, anyway, it;s working, so thanks! |
| 20:39:00 | sam686 | "hg update tip" will work too, i don;t think "hg update" without "tip" works |
| 20:40:00 | Watusimoto | I really like the levelgen you have on your server at the moment, btw |
| 20:40:00 | sam686 | ok |
| 20:40:00 | Watusimoto | it makes very nice, soothing levels |
| 20:40:00 | Watusimoto | just the right size and complexity |
| 20:40:00 | sam686 | and random.. |
| 20:40:00 | Watusimoto | I'd suggest expanding the walls just a touch more (width 51 instead of 50) and adjacent segments will merge nicely |
| 20:41:00 | Watusimoto | it was exactly this sort of level I had in mind when I first started on levelgens |
| 20:41:00 | sam686 | crash error... |
| 20:41:00 | Watusimoto | oops |
| 20:42:00 | sam686 | NexusGameType::spawnShip(ClientInfo *clientInfo) where Ship *ship = clientInfo->getShip(); is ship = NULL; |
| 20:42:00 | sam686 | probably NULL ship due to being idling too long? |
| 20:42:00 | Watusimoto | level had just finished, right? |
| 20:43:00 | Watusimoto | so it was just starting a new one? |
| 20:43:00 | sam686 | yes, was trying to change to nexus game |
| 20:43:00 | Watusimoto | ok, so maybe the ships hadn't been created yet, so clientInfo->getShip had nothing to return |
| 20:44:00 | Watusimoto | looking at code |
| 20:45:00 | Watusimoto | I'll bet that's exactly what happened |
| 20:46:00 | Watusimoto | I can |
| 20:46:00 | Watusimoto | I can't reproduce locally |
| 20:47:00 | Watusimoto | start nexus level, join with 2nd client, no problem |
| 20:47:00 | sam686 | GameType::spawnShip(clientInfo); does not spawn a ship when idling too long |
| 20:47:00 | sam686 | you need to make your client idle long enough |
| 20:47:00 | sam686 | then switch to nexusGame |
| 20:49:00 | Watusimoto | ok I'll try |
| 20:51:00 | sam686 | well i fixed it anyway, update first, before making any changes to NexusGameType::spawnShip |
| 20:51:00 | Watusimoto | can reproduce |
| 20:51:00 | | BFLogBot - Commit de5e2b420564 | Author: sam8641 | Log: Fix idle too long spawn error in NexusGameType |
| 20:51:00 | Watusimoto | ok |
| 20:51:00 | Watusimoto | you're too fas |
| 20:51:00 | Watusimoto | t |
| 21:07:00 | Watusimoto | I'm also applying a fix, upstream |
| 21:07:00 | Watusimoto | your fix shouldn't be needed; we should never be spawning without a ship |
| 21:07:00 | Watusimoto | it's a sign that something else is broken |
| 21:09:00 | Watusimoto | ah... I see |
| 21:09:00 | Watusimoto | my fix is not right either |
| 21:09:00 | Watusimoto | GameType::spawnShip() actually checks for a delayedSpawn condition |
| 21:09:00 | Watusimoto | the nexusGameType needs to call its parent first... |
| 21:10:00 | Watusimoto | need to check if that will work |
| 21:10:00 | Watusimoto | no wait, it already does |
| 21:10:00 | Watusimoto | !@#$%^& |
| 21:11:00 | Watusimoto | alright; deleting my fix, keeping yours |
| 21:12:00 | sam686 | http://199.192.229.168/gamereports/ something need to be fixed about that crazy wrong server name |
| 21:13:00 | sam686 | I also get this in master log: SERVER_CONNECT 2012-01-16 Mon 00:00:23 ditor.tmpvtCore1tSam Testttcitttttttttttttttttttttttttttttttttttttttttttttttttttt |
| 21:19:00 | Watusimoto | is that a bug or someone's crazy name? |
| 21:25:00 | sam686 | seems to be a bug, my server name isn;t that crazy text... |
| 21:25:00 | sam686 | in 016 |
| 21:25:00 | sam686 | keep in mind, http://199.192.229.168/gamereports/ is the new server game stats |
| 21:29:00 | Watusimoto | yes, thanks -- buffer overflow? |
| 21:29:00 | Watusimoto | ok, finished another item from the wiki list |
| 21:29:00 | sam686 | it is a mis matched master.cpp's MasterServerConnection::readConnectRequest |
| 21:29:00 | Watusimoto | `that makes 2 wikis and a google bug for today |
| 21:29:00 | sam686 | and masterConnection.cpp MasterServerConnection::writeConnectRequest |
| 21:30:00 | Watusimoto | did I screw that up somehow? |
| 21:31:00 | Watusimoto | !@#$% I did |
| 21:31:00 | | BFLogBot - Commit 8fdbf9af27ee | Author: watusim...@bitfighter.org | Log: Minor cleanup |
| 21:31:00 | | BFLogBot - Commit 80b5dee67eae | Author: watusim...@bitfighter.org | Log: Move delayedSpawn detection into method |
| 21:31:00 | | BFLogBot - Commit 9f3c0b01a203 | Author: watusim...@bitfighter.org | Log: Merge |
| 21:31:00 | | BFLogBot - Commit ac9b2178bc63 | Author: watusim...@bitfighter.org | Log: A cleaner way, I think, to handle subclassing of spawning with the new possibilty of delayed spawns |
| 21:31:00 | | BFLogBot - Commit 6f871d6b1057 | Author: watusim...@bitfighter.org | Log: Remove raptor's favorite assert; sorry, dude! |
| 21:31:00 | | BFLogBot - Commit fa85370f4c12 | Author: watusim...@bitfighter.org | Log: Improve upon assert message. Yes, indeed, 'tis better. |
| 21:32:00 | Watusimoto | I had a problem with vc++, and I had to redo a series of edits 4 or 5 times, and I must have missed that on one fo the passes |
| 21:32:00 | Watusimoto | need to remove: |
| 21:32:00 | Watusimoto | bstream->write((U32) 1000); // CPU speed (dummy) |
| 21:32:00 | Watusimoto | bstream->write((U32) 0xFFFFFFFF); // region code (dummy) --> want to use this? |
| 21:32:00 | Watusimoto | you want to do it, or should i? |
| 21:33:00 | sam686 | on MasterServerConnection::writeConnectRequest, there is 2 extra write(U32()) at the beginning of server only stuff.. |
| 21:34:00 | sam686 | or, MasterServerConnection::readConnectRequest is missing the 2 read(U32...) |
| 21:34:00 | Watusimoto | yes; see explanation above |
| 21:34:00 | Watusimoto | write has extra |
| 21:36:00 | Watusimoto | shall I fix it? |
| 21:37:00 | sam686 | you can... |
| 21:37:00 | Watusimoto | ok |
| 21:40:00 | Watusimoto | I think since we've fixed the writing side, master does not need to be updated |
| 21:41:00 | | BFLogBot - Commit a976859291d4 | Author: watusim...@bitfighter.org | Log: Fix read/write mismatch (my bug, sam found it), and comments |
| 21:41:00 | | BFLogBot - Commit 556f58a0bcb0 | Author: watusim...@bitfighter.org | Log: Outdated comment |
| 21:54:00 | | CrazyLinuxNerd Quit (Quit: Leaving) |
| 22:13:00 | Watusimoto | just watched this... looks like a very cool networking system |
| 22:13:00 | Watusimoto | http://www.youtube.com/watch?v=sez3o00uCqU |
| 22:18:00 | Watusimoto | I need to go to bed. hasta luego! |
| 22:18:00 | karamazovapy | cholla |
| 22:18:00 | Watusimoto | tomorrow... editor stuff |
| 22:18:00 | Watusimoto | ciao |
| 22:24:00 | | Watusimoto Quit (Ping timeout: 252 seconds) |
| 22:47:00 | | BFLogBot - Commit 419cc446807a | Author: sam8641 | Log: Fix some Null pointer errors |
| 23:34:00 | | raptor has joined |
| 23:34:00 | | ChanServ sets mode +o raptor |
| 23:41:00 | raptor | i missed the party |
| 23:42:00 | raptor | looks like lots accomplished, yay |