02:12:07 | raptor | di sam686 |
02:12:10 | raptor | *hi |
02:12:18 | raptor | does your joystick work fine in 017a? |
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03:38:01 | sam686 | Joystick seems to want to go back to keyboard after closing and re-opening, i have to change input to joystick everytime now |
03:38:50 | raptor | is AlwaysStartInKeyboardMode=No in the INI? |
03:39:12 | raptor | or yes, i mean? |
03:40:04 | sam686 | AlwaysStartInKeyboardMode=No is what i have |
03:42:10 | sam686 | oh, and another problem with AlwaysStartInKeyboardMode=No is it does keyboard input, until i enter option menu (always shows input = joystick), then does joystick input |
03:42:32 | raptor | then i guess it broke since 016 |
03:42:45 | sam686 | only difference with AlwaysStartInKeyboardMode=Yes, is it stays input = keyboard when entering option menu |
03:42:55 | raptor | oh wait |
03:44:17 | raptor | on start-up with a joystick in, it used to switch to joystick mode every time |
03:44:36 | raptor | then I added that INI option to force it to start in keyboard mode |
03:44:40 | raptor | something must have changed... |
03:54:56 | raptor | I wonder if i should check in my win64 changes? |
03:57:20 | sam686 | how big is the changes? |
03:57:42 | sam686 | also that might mean having to have a 64-bit lib and 64-bit .dll |
03:59:35 | raptor | yes - it's about 6MB of dlls (compress as 1.4MB) |
03:59:42 | sam686 | although, eventually, in about 5 - 10 years, most computer CPU will probably be 64-bit |
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15:30:58 | raptor | good day! |
15:35:38 | raptor | watusimoto: i read the lua stuff |
15:35:44 | raptor | it was informative |
15:36:01 | raptor | so i figure we'd only need to load s_bot once, on-demand |
15:36:35 | raptor | then replicate its internal table for however many bots we want... is tthat about right? |
16:07:37 | watusimoto | maybe |
16:07:47 | watusimoto | I'm going to give it a whirl tonight |
16:08:16 | watusimoto | at worst, we load a single lua instance and create new global tables as we create bots/levelgens |
16:08:36 | raptor | that's better than what we have now, right? |
16:08:37 | watusimoto | even if we have to reload the s_bot |
16:08:44 | watusimoto | I suspect so |
16:08:53 | watusimoto | at least from a memory POV |
16:09:03 | watusimoto | only one copy of Lua would be loaded |
16:09:05 | raptor | seems like s_bot adds at least 1MB every time one is added |
16:09:13 | watusimoto | because it creates a new copy of Lua |
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16:10:12 | Heyub | Good morning. |
16:10:29 | watusimoto | Hey heyub |
16:10:33 | raptor | were you able to glean anything from 'naev'? i talked to the devs and they said they did the table switching |
16:10:44 | raptor | but i couldn't quite understand it from their code |
16:10:49 | watusimoto | I looked at the source, but didn't see it either |
16:11:00 | raptor | hello Heyub |
16:11:14 | watusimoto | but I did grab some ideas for getting a stack trace in case of error |
16:12:12 | watusimoto | though I don't yet undrestand how it works |
16:17:21 | raptor | the naev folks are purists... they hate c++ |
16:18:05 | raptor | i mentioned once that i was working on a c++ project and had used boost.. they said: "if you use boost to fix c++, now you have two problems" |
16:21:14 | watusimoto | that's funny |
16:22:11 | raptor | then they proceeded to tell me an analogy of a country having an insect problem |
16:22:20 | raptor | so to fix it they brough in lizards |
16:22:41 | watusimoto | Australia? |
16:22:45 | raptor | then the lizards get out of control, so the bring in tigers |
16:22:56 | raptor | which kill all lizards and now they have an insect and tiger problem |
16:23:29 | raptor | hehe, that's what i said, too |
16:23:36 | Heyub | lol |
16:24:50 | raptor | anyways, they are smart cookies over on #naev, but tread lightly - they will philosophically hound you |
16:26:01 | watusimoto | naev seems to do all their lua binding manually |
16:26:20 | watusimoto | whereas we do it using the Lunar thingy |
16:26:37 | raptor | was Lunar something you wrote? |
16:26:41 | watusimoto | no |
16:26:44 | watusimoto | heavans no |
16:26:48 | watusimoto | it uses template |
16:26:49 | watusimoto | s |
16:27:07 | raptor | ah ok |
16:27:18 | raptor | wasn't sure the history of bitfighter-lua integration |
16:27:19 | watusimoto | unfortunately, I am not sure it will work with Lua 5.2 |
16:27:36 | watusimoto | though at this point, lua-vec isn't available for 5.2 either |
16:27:39 | raptor | well, we'd need lua-vec for lua 5.2 first? |
16:27:42 | watusimoto | yes |
16:27:42 | raptor | hehe, yep |
16:27:47 | watusimoto | we may need to port it ourselves |
16:27:54 | watusimoto | which I'm in no hurry to do |
16:28:09 | watusimoto | then we'd need to port our mods to luavec |
16:44:30 | raptor | it's the open source model!: nothing can be good-enough; we must rewrite! |
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20:51:49 | Watusimoto_ | hi -- saw the bug report, haven't investigated |
20:53:01 | raptor | bug report? |
20:53:18 | raptor | ok, the editor FF one |
20:57:55 | Watusimoto_ | yes |
21:11:45 | Watusimoto_ | still not quite there yet, but some of this new lua paradigm is starting to click |
21:13:28 | Watusimoto_ | great -- now I have a zombie bitfighter process I cannot kill |
21:13:39 | raptor | kill -9 |
21:14:21 | Watusimoto_ | great idea |
21:14:35 | Watusimoto_ | I'll try that in my virtual machine |
21:15:07 | raptor | i guess you're not using linux, huh... |
21:15:25 | Watusimoto_ | yeah yeah |
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21:49:48 | | Frank__ has joined |
21:50:05 | Frank__ | Hello |
21:50:12 | raptor | hi Frank__ |
21:50:34 | Frank__ | For some reason the latest update keeps getting blocked as a virus by my anti virus software... :/ |
21:50:55 | raptor | what OS are you using? |
21:51:01 | Frank__ | Vista |
21:51:02 | raptor | Watusimoto_: have you gotten that before? |
21:51:05 | Frank__ | Nope |
21:51:17 | Watusimoto_ | Avira? |
21:51:38 | Watusimoto_ | Frank__: what AV software? |
21:51:45 | sam686 | or what anti-virus scanner being used? |
21:51:45 | Frank__ | Actually just got it to work, but it gives me an error message saying its not a valid windows 32 app |
21:52:06 | Frank__ | I'm using Norton |
21:52:08 | sam686 | maybe an anti-virus blanked or corrupt that bitfighter.exe file |
21:52:12 | Watusimoto_ | I sometimes can't build because Avira accuses me of creating a virus |
21:52:30 | Watusimoto_ | that could be, I suppose |
21:52:32 | Heyub | lol silly anti viruses. |
21:52:48 | Frank__ | I will figure it out eventually |
21:52:58 | Watusimoto_ | I absolutely gurarantee that if you are using our build of BF, there is no virus involved |
21:53:04 | Watusimoto_ | I built it myself :-) |
21:53:18 | Watusimoto_ | you could try redownloading and disbaling Norton before installing |
21:53:22 | Frank__ | Yea |
21:53:24 | raptor | Frank__: where did you download it from? |
21:53:26 | sam686 | i don't use any anti-virus on my computers (anti virus uses too much RAM and lots of CPU for my old computer) |
21:53:34 | Watusimoto_ | this is the first I've heard of Norton disliking bf |
21:53:37 | Frank__ | The downloads page, Raptor. |
21:53:41 | raptor | ok |
21:53:47 | Watusimoto_ | there |
21:53:56 | Heyub | I only do system scans once a week with my anti virus... |
21:54:07 | Watusimoto_ | yes, the downloads page should grab you the copy on google code, which is certainly legit |
21:54:23 | Frank__ | I see |
21:54:30 | Watusimoto_ | I take it back -- i think raptor built the release version. |
21:54:44 | Watusimoto_ | but he's reasonably trustworthy "-) |
21:54:45 | raptor | i built it this time |
21:55:01 | Frank__ | What programming language did you make Bit Fighter with? |
21:55:06 | Watusimoto_ | C++ |
21:55:12 | Watusimoto_ | with a smidge of Lua |
21:55:13 | Frank__ | Interesting, I love the game. |
21:55:14 | Watusimoto_ | for the robots |
21:55:17 | Watusimoto_ | great! |
21:55:27 | Watusimoto_ | we work hard on making it as fun as possib;le |
21:55:31 | Frank__ | Got a bunch of friends at school to play |
21:55:39 | Watusimoto_ | excellent -- the more the better |
21:56:06 | Frank__ | I have no clue how I came by this game. lol, very addicting though. |
21:56:13 | raptor | installer: https://www.virustotal.com/file/1dd29d0355fc367dc121f57744b6fb372ffa8c7d728b57a27e8d8975726f1315/analysis/1333662881/ |
21:56:26 | raptor | let me extract the executable... |
21:57:30 | Watusimoto_ | I just finished a very cool new feature! |
21:57:35 | raptor | uh oh |
21:57:42 | Heyub | Do we get buttons? |
21:57:43 | Watusimoto_ | Now when you add a bot during a game, you immediately exit the game! |
21:58:01 | raptor | hahaha |
21:58:05 | Watusimoto_ | It seems to work every time! |
21:58:19 | raptor | here is the bitifighter.exe: https://www.virustotal.com/file/f3c219de3870da3c1a1376d485a41f911b7a6b215f6abbeaf770ff421b0433be/analysis/1333663044/ |
21:58:38 | raptor | norton isn't in that list, though.... |
21:58:41 | raptor | symantec is |
21:59:05 | Frank__ | Interesting |
21:59:10 | Frank__ | Maybe it isn't Norton |
21:59:25 | Frank__ | Or my Norton is a virus :O |
21:59:28 | Watusimoto_ | neither is avira |
21:59:46 | Watusimoto_ | Norton is definitely a virus, though not in the way most people think about them |
21:59:54 | raptor | haha |
21:59:56 | Frank__ | CPU hog |
22:00:02 | Watusimoto_ | ever try to uninstall it? |
22:00:12 | Watusimoto_ | can't be done! |
22:00:12 | Frank__ | Norton? |
22:00:17 | Watusimoto_ | yes |
22:00:20 | Watusimoto_ | it's notorious |
22:00:20 | raptor | yes - by wiping the hard drive |
22:00:27 | Frank__ | ^ |
22:01:34 | raptor | i love it when they make you enter a password to authorize uninstall from a central reporting server |
22:01:35 | Frank__ | There we go, disabled Norton and I can run the installer for Bit Fighter |
22:02:38 | Frank__ | Why must the servers be empty.... The word about this game must be spread! |
22:02:53 | Watusimoto_ | it must |
22:03:23 | sam686 | sometimes, uninstalling anti-virus can't be done because of password protected and you don't know the password, but you could just boot into linux live CD and delete all files used for anti-virus from program files |
22:13:28 | Watusimoto_ | whoa... Heyub is way out in front on the games played this week |
22:13:42 | Watusimoto_ | amost double the next player |
22:14:10 | raptor | even ahead of me from last week! |
22:14:14 | Heyub | I have a lot of free time. |
22:14:18 | Watusimoto_ | :-) |
22:14:18 | raptor | and i was testing achievements... |
22:14:34 | Watusimoto_ | we need a badge for playing some insane number of games in a week |
22:15:05 | Watusimoto_ | heyub -- you should register your name on the formus |
22:15:29 | Watusimoto_ | that way you get a little underline on your name :-) |
22:15:51 | | Frank__ Quit (Quit: Page closed) |
22:15:53 | Heyub | Im registered as "c.s" for some odd reason. |
22:16:01 | raptor | want me to change it? |
22:16:51 | Heyub | Sure, if its no bother :) |
22:16:58 | raptor | ok, tell me the exact username you want |
22:17:02 | raptor | case-sensitive |
22:17:05 | Heyub | Heyub |
22:17:15 | raptor | okey dok |
22:19:24 | sam686 | when you changed forum name, your forum login won't be "c.s" anymore, but will be the same as forum name, which may be "Heyub" |
22:19:39 | raptor | ok Heyub, you are now 'Heyub' |
22:19:55 | raptor | you may need to re-login into bitfighter to get the underline :) |
22:20:10 | Heyub | Thanks, Ill do that |
22:20:55 | Heyub | It workedd |
22:21:07 | raptor | great! |
22:25:42 | Watusimoto_ | game play has definitely been up since 017 |
22:27:41 | raptor | yay |
22:27:50 | raptor | because it doesn't crash so much maybe.... |
22:28:06 | Heyub | ^ why I came back |
22:28:25 | raptor | yeah, 016 was a rough release |
22:28:30 | raptor | but an important stepping stone... |
22:35:54 | raptor | found an oddity: if you're not a registered user, your name will be lowercased in the 'players online' json |
23:00:57 | Watusimoto_ | 016 was stable though |
23:01:05 | Watusimoto_ | 015 was stable |
23:01:10 | Watusimoto_ | 014 crashed on mac a lot |
23:01:16 | Watusimoto_ | I think |
23:01:35 | raptor | maybe it's the mac port that hurt us? |
23:02:33 | raptor | ok, well, i'm out for a few hours |
23:02:35 | raptor | laters! |
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23:07:57 | Watusimoto_ | night |
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