Timestamps are in GMT/BST.
| 00:20:29 | | raptor has joined |
| 00:20:29 | | ChanServ sets mode +o raptor |
| 00:20:53 | raptor | so quiet lately.. |
| 00:29:51 | | Fordcars has joined |
| 01:29:21 | raptor | Fordcars: good that you got your server up :) |
| 01:29:56 | Fordcars | Nah it was a normal host :( |
| 01:30:05 | raptor | oh rats.. |
| 01:30:21 | Fordcars | it just wont show up |
| 01:31:52 | Fordcars | do you have a mac |
| 01:44:06 | raptor | i do have a mac VM |
| 01:47:44 | Fordcars | ah |
| 02:10:50 | | Fordcars Quit (Quit: Leaving) |
| 02:26:12 | sam686 | \ |
| 02:27:45 | raptor | aaaaaaaaaaaaaa |
| 02:27:47 | raptor | oops |
| 02:27:55 | | kaen has joined |
| 02:28:17 | | Fordcars has joined |
| 02:28:22 | sam686 | my "\" noise was accident .. i was trying to type on bitfighter window (not IRC) |
| 02:30:37 | sam686 | \ |
| 02:33:05 | raptor | ok, time for bots balance teams.. |
| 02:33:53 | sam686 | just found a new bug, shooting at edge of mines could explode client side, but not server side, and mines becomes invisible on that client.. |
| 02:34:26 | raptor | yes! i've seen that.. |
| 02:34:38 | raptor | add to list please... unless you're going to fix right now |
| 02:35:52 | raptor | hmm... |
| 02:36:28 | raptor | so for bot-balancing... should I have a timer somewhere that constantly checks to add/remove bots (like every 10 seconds or so)? |
| 02:36:39 | raptor | because people can join/leave at any time.. |
| 02:38:26 | sam686 | or maybe when a player joins and there a robot, that player takes over the spot of a robot? |
| 02:38:43 | raptor | exactly |
| 02:39:01 | sam686 | when player leave, maybe the ship turns into robot? (instead of ship getting destroyed on player left) |
| 02:39:06 | raptor | but should i have a check be done every time a player joins or leaves? or jsust on a timer... |
| 02:39:34 | raptor | i want a minumum of complication... |
| 02:40:05 | sam686 | it doesn't matter all that much, |
| 02:40:51 | sam686 | timer only results on delayed robot join / leave.. |
| 02:41:07 | raptor | yes, but then the logic is all in one place... |
| 02:41:53 | raptor | well whatever.. let me figure out how to add bots server-side anyways.. |
| 02:42:26 | sam686 | you can take most of the code from /addbot server side.. |
| 02:42:35 | raptor | ah simple enough |
| 02:42:46 | raptor | found it in GameType |
| 02:44:15 | raptor | also timer would allow a small delay after start of new level... |
| 02:49:57 | | Fordcars Quit (Quit: Leaving) |
| 02:50:05 | | kaen Quit (Ping timeout: 246 seconds) |
| 02:50:09 | | Fordcars has joined |
| 02:50:28 | Fordcars | You guys should make Bitfighter 3d |
| 02:50:32 | Fordcars | lol |
| 02:50:50 | Fordcars | but stereoscopic 3d would be neat |
| 02:51:10 | Fordcars | with cyan glasses or shutter glasses |
| 02:52:10 | sam686 | games should have some 3D to be able to have such "shutter classes" / "polarized glasses on some LCD 3d TV" |
| 02:52:39 | Fordcars | yeah but red-blue glasses |
| 02:53:01 | Fordcars | work on computer lcds |
| 02:54:32 | sam686 | red / blue glasses might not be very good for getting the most of all colors for both eyes.. |
| 02:54:43 | Fordcars | I can do it for red-blue and shutter glasses thats why |
| 02:54:57 | Fordcars | yeah but I have some games that use these on my computer |
| 02:55:07 | Fordcars | it would just be a setting |
| 02:55:25 | Fordcars | besides, bitfighter doesnt have alot of colours |
| 02:55:38 | Fordcars | i should test it |
| 02:55:51 | Fordcars | but I cant because i cant get mecurial to work |
| 02:56:45 | sam686 | which computer you using? mac or windows? |
| 02:56:49 | Fordcars | mac |
| 02:57:39 | sam686 | if you can get into command mode, it is hg command.. |
| 02:57:57 | Fordcars | well hg worked |
| 02:58:06 | sam686 | i don't know about the graphical user interface for mac, cause i don't use mac |
| 02:58:46 | Fordcars | well i made a clone but not much happened |
| 02:59:01 | sam686 | there is hg pull hg up tip hg up bitfighter-017b and other stuff.. |
| 02:59:19 | sam686 | you need to hg clone first into your computer |
| 02:59:26 | Fordcars | yeah |
| 02:59:29 | Fordcars | ok |
| 02:59:35 | sam686 | http://code.google.com/p/bitfighter/source/checkout |
| 02:59:44 | sam686 | it says you can just use that hg clone command |
| 03:00:11 | sam686 | or hg pull (other clones) |
| 03:00:23 | Fordcars | well to do that I have to go on my other mac because it has python and everything installed |
| 03:00:59 | sam686 | you could install hg and python in your corrent computer as well, maybe... |
| 03:01:03 | raptor | hi |
| 03:01:12 | raptor | Fordcars: you'll have to do hg on command line |
| 03:01:12 | Fordcars | maybe |
| 03:01:18 | raptor | python is already installed on macs |
| 03:01:22 | Fordcars | yeah I know THAT |
| 03:01:25 | raptor | ok |
| 03:01:30 | raptor | then do you have xcode? |
| 03:01:36 | Fordcars | yes |
| 03:01:37 | raptor | and which version? |
| 03:01:58 | Fordcars | well on this computer (wait a tick going to check out) |
| 03:02:13 | raptor | because we only have an xcode 3 project (not 4) |
| 03:02:18 | Fordcars | 2.0 (I know old) |
| 03:02:26 | raptor | ah... |
| 03:02:29 | raptor | what OS? |
| 03:02:30 | Fordcars | But i have 3 on my other computer |
| 03:02:36 | | Zoomber has joined |
| 03:02:36 | | ChanServ sets mode +v Zoomber |
| 03:02:39 | Zoomber | yoyoyo |
| 03:02:42 | Fordcars | hi |
| 03:02:53 | Fordcars | this os is tiger.11 |
| 03:03:03 | sam686 | Zoomber might help on Fordcars's mac compiling... |
| 03:03:06 | Zoomber | tiger? |
| 03:03:11 | Fordcars | the other computer is leopard |
| 03:03:17 | Fordcars | yeah 4.11 |
| 03:03:21 | raptor | you'll have to install xcode 3 |
| 03:03:22 | Zoomber | building bit fighter? |
| 03:03:33 | Zoomber | what the dinosaur said |
| 03:03:36 | Fordcars | my "programming computer" is the 5.8 |
| 03:03:40 | raptor | i put a link on the wiki to the older version |
| 03:03:41 | raptor | ha! |
| 03:03:53 | Zoomber | raptor I thought you did |
| 03:03:57 | Zoomber | for xcode 3 |
| 03:04:07 | Fordcars | i will use my other computer (5.8 and xcode 3 |
| 03:04:14 | raptor | http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wo/5.1.17.2.1.3.3.1.0.1.1.0.3.3.3.3.1 |
| 03:04:17 | Zoomber | odd, can't connect to master server |
| 03:04:18 | raptor | that page |
| 03:04:21 | sam686 | searching on internet says xcode 3 doesn't work on tiger, only lepard and later.. |
| 03:04:31 | raptor | get search for xcode 3.2.2... it is a smaller download |
| 03:04:36 | Zoomber | oh the stupid ini file probably has the old master server on this comp |
| 03:05:10 | raptor | ok, i must go for a little while - i'll be back laterz |
| 03:05:16 | Zoomber | wait raptor |
| 03:05:24 | raptor | http://bitfighter.org/wiki/index.php/Building_Bitfighter#OS_X |
| 03:05:25 | Zoomber | Care to play a match of bit fighter? |
| 03:05:27 | Zoomber | one match never hurts |
| 03:05:31 | raptor | wiki instructions ^^ |
| 03:05:41 | Fordcars | I'll go try hg on my leopard |
| 03:05:52 | Fordcars | and fire up xcode 3 |
| 03:05:52 | raptor | i would like to, but i must go :( |
| 03:06:01 | Fordcars | :( |
| 03:06:03 | Zoomber | ok |
| 03:06:13 | Zoomber | when will you get back? |
| 03:06:26 | raptor | maybe an hour or two |
| 03:06:50 | Fordcars | what time is it where you are |
| 03:06:51 | Zoomber | Willing to in an hour or two then? |
| 03:06:57 | raptor | yes |
| 03:07:03 | raptor | ok, going now... |
| 03:07:05 | raptor | it's 9pm |
| 03:07:06 | Zoomber | then so it shall be |
| 03:07:07 | Zoomber | bye |
| 03:07:11 | Fordcars | 11 here |
| 03:07:14 | Fordcars | ok bye |
| 03:07:26 | Fordcars | im leaving too |
| 03:07:40 | Fordcars | going to check out 3d bitfighter! |
| 03:07:41 | sam686 | do /ctcp sam686 TIME |
| 03:07:48 | Zoomber | where have all these ping timed out servers come from? |
| 03:07:48 | | Fordcars Quit (Quit: Leaving) |
| 03:08:21 | Zoomber | 3d bitfighter? |
| 03:08:31 | Zoomber | like sam's old /3d? |
| 03:08:50 | sam686 | maybe (note, fordcard left irc) |
| 03:09:19 | Zoomber | ok, we can play a bit fighter match when raptor gets back |
| 03:09:24 | Zoomber | For now though |
| 03:09:33 | Zoomber | did the server password work? |
| 03:09:39 | Zoomber | i was sorta in a hurry when i sent that stuff |
| 03:10:03 | sam686 | yes |
| 03:10:11 | sam686 | though i didn't do much with it.. |
| 03:10:22 | sam686 | but i did create my sam686 user with it |
| 03:14:26 | | BFLogBot - Commit 194ddf3c657c | Author: sam8641 | Log: avoid client side explode, server side don't explode (prevents invisible mines problem) |
| 03:14:37 | Zoomber | uh oh, mono taking up 368% cpu power |
| 03:15:26 | | zoomber_mbp has joined |
| 03:16:01 | | Zoomber Quit (Quit: Page closed) |
| 03:17:22 | sam686 | ziinber_mbp there is armagetronad-de on your 74.122.199.250 server, might want to move that and any other stuff if planning to get rid of that 64-bit server (which take up 1.5 times more RAM then 32 bit) |
| 03:17:32 | sam686 | oops, zoomber_mbp (not ziimber) |
| 03:18:15 | zoomber_mbp | would you be able to help move it, if you have the time? |
| 03:18:24 | zoomber_mbp | sorta super caught up in stuff atm |
| 03:18:34 | zoomber_mbp | No ill do it |
| 03:18:36 | sam686 | i know nothing about armagetron stuff.. |
| 03:18:38 | zoomber_mbp | i should move my own work |
| 03:18:43 | zoomber_mbp | eh |
| 03:18:52 | zoomber_mbp | honestly I'm not sure it will matter, i can just redownload it |
| 03:23:39 | sam686 | zoomber_mbp do you need mysql on 216.231.134.232 ? if not you can "service mysql stop" |
| 03:23:59 | sam686 | as for preventing it from starting up, i looking at http://www.aboutlinux.info/2006/04/enabling-and-disabling-services-during_01.html |
| 03:25:20 | sam686 | will be back in 30 minutes, food |
| 03:31:16 | zoomber_mbp | ok |
| 03:31:25 | zoomber_mbp | I don't need it, i don't think |
| 03:31:28 | zoomber_mbp | not on that server |
| 03:31:31 | zoomber_mbp | we can keep it on the new server thouh |
| 03:31:33 | zoomber_mbp | though |
| 04:06:58 | zoomber_mbp | i will be off for a bit, raptor, 30 minutes! |
| 04:07:00 | | zoomber_mbp Quit (Quit: zoomber_mbp) |
| 04:24:32 | raptor | hi |
| 04:25:33 | raptor | sam686: what does that 'while' loop do in ship.cpp, in your latest commit? |
| 04:26:40 | sam686 | oops, i guess i should undo ship.cpp, i was trying to figure out why the memory leak is there for getLoadout |
| 04:27:08 | sam686 | i thought that if it keeps returning true, that function don't work right |
| 04:29:37 | raptor | yes, please revert.. |
| 04:33:11 | sam686 | ommit 87082973e166 | Author: sam8641 | Log: Appeared by accident, but need to yet figure out why memory leaks on Ship::getCurrLoadout Ship::getReqLoadout |
| 04:33:17 | sam686 | there, beaton bflogbot |
| 04:34:19 | sam686 | is there a !checkCommitNow for BFLogBot? |
| 04:34:34 | | BFLogBot - Commit 87082973e166 | Author: sam8641 | Log: Appeared by accident, but need to yet figure out why memory leaks on Ship::getCurrLoadout Ship::getReqLoadout |
| 04:34:37 | raptor | ha! |
| 04:46:07 | raptor | what's the best way to get the currently connected player count? |
| 04:57:20 | | zoomber_mbp has joined |
| 04:57:24 | sam686 | getGame()->getPlayerCount() ? |
| 04:57:26 | zoomber_mbp | ya |
| 04:57:30 | zoomber_mbp | raptor, made my promise |
| 04:57:37 | zoomber_mbp | still up for a game? |
| 04:57:38 | raptor | thanks sam.. |
| 04:57:40 | raptor | sure! |
| 04:57:44 | raptor | sam686 want to join? |
| 04:57:50 | zoomber_mbp | maybe just a few though, I have stuff to do after |
| 04:59:38 | | BFLogBot - Commit 975ccf24c0b4 | Author: sam8641 | Log: Added 2 more key define option, to allow mouse wheel to do something else |
| 05:00:02 | sam686 | ok, compiling... |
| 05:00:15 | sam686 | or is it on 017? |
| 05:00:25 | raptor | playign in 017b |
| 05:01:43 | zoomber_mbp | wait what's the difference? |
| 05:02:07 | raptor | he was thinking we were going to play in 018... which is still in development |
| 05:02:11 | zoomber_mbp | oh |
| 05:02:31 | zoomber_mbp | what was the panel sam? panel.comforthost.net? |
| 05:31:30 | | kaen has joined |
| 05:41:00 | | zoomber_mbp Quit (Quit: zoomber_mbp) |
| 05:44:23 | | kaen Quit (Ping timeout: 246 seconds) |
| 05:44:44 | | zoomber_mbp has joined |
| 05:56:29 | | kaen has joined |
| 06:05:59 | sam686 | fixed the spybug not counting on stats yet for 018? |
| 06:06:40 | zoomber_mbp | hey sam, if you leave a server right before it finishes connecting you, master thinks theres still a player in it |
| 06:06:43 | raptor | argh, no... |
| 06:06:47 | raptor | let me write it down.. |
| 06:07:24 | sam686 | i sometimes see that, must be a packet loss ( a packet that send "QUIT" once when you leave server) |
| 06:08:24 | zoomber_mbp | raptor, come check out this bug |
| 06:08:27 | sam686 | master? some players might be on the master, not on server, map editing or idling maybe |
| 06:08:39 | zoomber_mbp | ah |
| 06:08:47 | zoomber_mbp | no, it says theres a player in a server |
| 06:09:45 | sam686 | also something its because of server sends a "connected" packet and client that haven't received "connected" yet and quits don't send "quit" |
| 06:09:47 | zoomber_mbp | there, all servers look like they have players in it |
| 06:10:08 | sam686 | only lasts about 50 second to time out.. |
| 06:10:37 | zoomber_mbp | yes |
| 06:13:19 | zoomber_mbp | ok sam, i tried building bf017 on the fps but I think it's missing some libraries |
| 06:16:48 | raptor | segfault! |
| 06:18:42 | zoomber_mbp | lol |
| 06:20:26 | sam686 | which server are you in, 66.85? |
| 06:20:35 | zoomber_mbp | the one i posted before |
| 06:20:39 | zoomber_mbp | yeah, that one |
| 06:22:19 | sam686 | i find that hg clone http is a little bit faster then hg clone https (but you can only push to google code as https) |
| 06:23:40 | sam686 | ok, trying make |
| 06:27:16 | zoomber_mbp | what was missing? |
| 06:34:27 | raptor | night kaen |
| 06:39:51 | sam686 | my computer is Pentium 4 HT, Radeon 9200 AGP, Radeon 9250 PCI, 2 ethernets, old PCI capture card |
| 06:40:21 | zoomber_mbp | what about the other desktop? |
| 06:40:37 | sam686 | my other desktop is Pentium D dual core, Nvidia 6200SE |
| 06:40:54 | zoomber_mbp | ah |
| 06:41:20 | sam686 | my tiny laptop have intel atom 1.6Ghertz 1GB Ram, intel 945 graphics |
| 06:41:28 | zoomber_mbp | sam, should I put my old IBM back up as a linux server with direct ethernet connection? |
| 06:41:36 | sam686 | pentium 4 HT 3 Ghertz 1.5 MB |
| 06:41:40 | zoomber_mbp | problem is it only has 1GB ram, but similar specs to your pentium computer |
| 06:41:52 | sam686 | pentium D 2.8 GHertz, 3.5 GB RAM |
| 06:42:53 | sam686 | I find that my NVidia 6200SE PCIEx16 is about twice as slow as Radeon 9200 AGP, except faster recording / reading pixels of PCIx16 |
| 06:43:45 | zoomber_mbp | but faster processor? |
| 06:44:28 | sam686 | Pentium D and Pentium 4 is about the same speed for one thread, but 2 threads makes Pentium D 1.5 times faster (hyperthreading vs dual core) |
| 06:45:13 | zoomber_mbp | hyper threading is faster than dual core? |
| 06:45:28 | zoomber_mbp | but doesn't hyper threading technically cut the processor speed in half? or not? |
| 06:45:48 | sam686 | only my Pentium D computer is 64-bit capable, but my motherboard of Pentium D limits max RAM to about 3.5 GB |
| 06:46:14 | sam686 | typerthreading cuts processor speed by about 1/3 |
| 06:46:44 | sam686 | dual core doesn't hardly cut any processor speed (procided there is enough memory bandwidth) |
| 06:47:01 | sam686 | provided (not procided) |
| 06:48:05 | zoomber_mbp | oh, so basically, hyper threading would be like 3Ghz * 2, * 1/3 |
| 06:48:12 | zoomber_mbp | so, 4 Ghz speed about? |
| 06:48:13 | sam686 | my 2 ethernet port computer, one ethernet is on-board, the other is PCI to ethernet card.. |
| 06:48:24 | sam686 | mostly yes.. |
| 06:48:32 | zoomber_mbp | pci to ethernet? |
| 06:48:34 | zoomber_mbp | hm |
| 06:48:57 | zoomber_mbp | does my old ibm probably have that? |
| 06:48:59 | zoomber_mbp | the m52? |
| 06:49:29 | sam686 | almost all computer that is year 2006 and earliear have PCI slots, newer computer don't hardly have old PCI anymore |
| 06:49:30 | zoomber_mbp | oh yeah it has an expansion slot i recognize the picture |
| 06:49:41 | zoomber_mbp | inside the motherboard though.. |
| 06:49:50 | zoomber_mbp | not sure how to get a converter cable out it? |
| 06:50:26 | sam686 | the PCI PCI express is usually inside the computer tower case.. |
| 06:53:54 | zoomber_mbp | yes |
| 06:55:22 | raptor | hmmm... need to find the logic where it knows which team to add a bot to |
| 06:55:47 | sam686 | back to zoombers vps, http://bitfighter.org/wiki/index.php/Building_Bitfighter#Linux maybe some of "yum" might help.. |
| 06:55:51 | sam686 | yum yum yum |
| 06:56:36 | sam686 | oh, "make dedicated" not "make" |
| 06:58:03 | raptor | ok, i'm just going to check-in and maybe fix later... |
| 06:58:48 | sam686 | full recompile fixed my rather strange joystick input button entering F5 chat.. |
| 07:04:10 | sam686 | zoomber_mbp it appears to work (bitfighter-017b) named "Bitfighter Host" |
| 07:08:51 | sam686 | . ____ __ ____ __ |
| 07:08:51 | sam686 | . / /\ /\ |\/| | \ | | \ |
| 07:08:51 | sam686 | . / / \ / \ | | |_/ |__ |_/ |
| 07:08:51 | sam686 | . / \ / \ / | | | \ | | \ |
| 07:08:51 | sam686 | . /___ \/ \/ | | |_/ |___ | \ |
| 07:09:01 | raptor | ha! |
| 07:09:35 | raptor | ok, i pushed my balancing changes |
| 07:09:47 | raptor | it needs a little work still, but i need to sleep |
| 07:09:48 | | BFLogBot - Commit 6e9d9613fe4f | Author: buckyballreaction | Log: Bot auto-balancing! Details: - Added INI options: BotsBalanceTeams, MinBalancedPlayers - If BotsBalanceTeams is set to Yes, then server will make sure there are at least MinBalancedPlayers playing in each level |
| 07:09:53 | sam686 | ok, and probably good night.. |
| 07:09:57 | raptor | good night |
| 07:09:59 | raptor | night zoomber_mbp |
| 07:11:02 | | raptor Quit () |
| 07:15:21 | zoomber_mbp | night |
| 07:15:25 | zoomber_mbp | agh, 4 minuets too late |
| 07:15:30 | zoomber_mbp | argh |
| 07:15:32 | zoomber_mbp | wait |
| 07:15:33 | zoomber_mbp | oh |
| 07:15:39 | zoomber_mbp | the skin to the colloquy client is bugging out again |
| 07:16:08 | zoomber_mbp | sam686, what was it missing? |
| 07:16:13 | zoomber_mbp | i installed everything under that page |
| 07:16:24 | sam686 | nothing was missing it seems, it compiled and runs fine.. |
| 07:16:39 | zoomber_mbp | it did? it was having issues on a zap cpp file when i was compiling it |
| 07:16:48 | sam686 | did you "make dedicated" and avoided juse "make"? |
| 07:16:57 | sam686 | or maybe a make clean was needed? |
| 07:18:23 | zoomber_mbp | i used make dedicated, and i did make clean before that |
| 07:18:55 | zoomber_mbp | here |
| 07:18:56 | zoomber_mbp | still does it |
| 07:19:03 | zoomber_mbp | BanList.cpp:32:53: error: boost/date_time/posix_time/posix_time.hpp: No such file or directory |
| 07:19:20 | zoomber_mbp | do this sam |
| 07:19:28 | zoomber_mbp | cd /root/bf017 and try make dedicated there |
| 07:20:01 | | kodaws has joined |
| 07:21:29 | zoomber_mbp | did another command? |
| 07:22:09 | zoomber_mbp | running yum install nano, but no response is happening |
| 07:22:26 | zoomber_mbp | ah finally |
| 07:23:06 | sam686 | you missing some files - not all files was copied right boost/date_time? |
| 07:23:15 | zoomber_mbp | ah |
| 07:23:31 | zoomber_mbp | yum is taking a real long time to load |
| 07:23:45 | zoomber_mbp | finally went to install check |
| 07:24:07 | zoomber_mbp | its taken 3 minutes now just to install nano |
| 08:00:46 | | kodaws Quit (Read error: Connection reset by peer) |
| 08:00:48 | | kodabbws has joined |
| 08:09:19 | zoomber_mbp | bath, i was gong to write something and instead played bit fighter for an hour |
| 08:09:20 | sam686 | bye |
| 08:09:22 | zoomber_mbp | lol goodnight |
| 08:09:26 | | zoomber_mbp Quit (Quit: zoomber_mbp) |
| 08:10:36 | | sam686 Quit () |
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| 11:45:25 | | LordDVG Quit (Remote host closed the connection) |
| 14:05:21 | | BFLogBot - Commit 9ac6a2e21b78 | Author: buckyballreaction | Log: Fix building on Mac |
| 15:00:34 | | kodabbws Quit (Ping timeout: 245 seconds) |
| 15:29:29 | | raptor has joined |
| 15:29:30 | | ChanServ sets mode +o raptor |
| 15:30:02 | kaen | helloo |
| 15:30:07 | raptor | good morning! |
| 15:30:15 | kaen | morning |
| 15:51:27 | raptor | now i have to figure out how to be smart about team balancing... |
| 15:57:47 | | kodaws has joined |
| 15:58:28 | kaen | I'm trying to figure out why libc++ causes SDL_GL_GetProcAddress to segfault when libc doesn't :/ |
| 15:58:43 | raptor | uhh |
| 15:58:56 | kaen | but suse's gdb was very helpful: it gave me a zypper command to get the debug symbols :) |
| 15:58:56 | raptor | sounds like something completely unrelated! |
| 15:59:09 | kaen | that's the only difference in the ldd |
| 15:59:21 | raptor | uh |
| 15:59:23 | raptor | huh |
| 15:59:25 | kaen | and the code is almost directly copy/pasted |
| 15:59:50 | raptor | any time i see problems with libc++, i tend to think i am in murky waters... |
| 16:00:02 | kaen | that's the feeling I have, too |
| 16:00:05 | raptor | and that probably the problem is something i did somewhere with a pointer... |
| 16:00:15 | kaen | that's definitely a factor in this |
| 16:00:35 | kaen | getprocaddress dynamically sets pointers to ogl functions |
| 16:01:07 | raptor | oh! |
| 16:01:09 | kaen | but it should segfault when I deference the pointer, not when I'm trying to set it, I'd think :x |
| 16:01:13 | raptor | you're working with SDL... didn't see that |
| 16:01:20 | kaen | dereference, even |
| 16:01:32 | raptor | so... |
| 16:01:45 | raptor | we support both SDL 1.2 and 2.0 |
| 16:02:18 | | kaen headexplodes |
| 16:02:23 | raptor | are you checking to see if a certain openGL version is available? |
| 16:02:26 | raptor | haha |
| 16:03:04 | kaen | not yet |
| 16:03:18 | kaen | I'm still just trying to build a framework for testing things |
| 16:03:47 | kaen | absolutely maddening because it works great in C, but it's getting to the point that I need some inheritance |
| 16:03:57 | raptor | ok, looks like that function is available in 1.2 and 2.0.. |
| 16:04:04 | kaen | phew |
| 16:04:19 | raptor | same behavior according to the docs, too... |
| 16:04:28 | kaen | (not really that much of a relief, this function sucks) |
| 16:04:32 | raptor | haha |
| 16:04:43 | kaen | have to declare the fpointers with crazy typedefs |
| 16:04:56 | kaen | PFNGLFOOBARPROC glFooBar |
| 16:05:01 | raptor | blech |
| 16:05:12 | kaen | for every one, and then manually fill them |
| 16:05:33 | kaen | glFooBar = getprocaddress("glFooBar"); |
| 16:05:44 | kaen | apparently that's what glew is for |
| 16:05:50 | kaen | but I hate dependencies |
| 16:07:45 | | kodaws Quit (Quit: k thx bai) |
| 16:07:53 | raptor | i always look at the 'naev' project for help with goofy stuff like this |
| 16:08:03 | raptor | i found an example of where they use that here: https://github.com/bobbens/naev/blob/2d0ec7fcb5a38694af203e64520e8735b11efbfe/src/opengl_ext.c |
| 16:10:00 | kaen | very interesting |
| 16:10:20 | raptor | they're one of the games I package for... |
| 16:10:30 | kaen | :) |
| 16:10:46 | raptor | and I notice that they have this 'purist' type coding style... no dependencies, and pure C |
| 16:10:49 | raptor | (for the most part) |
| 16:11:15 | raptor | so when i want to follow suit, i usually find a good example of what i want to do already in their code base :) |
| 16:11:47 | raptor | oh, and they have actually documented the majority of their code... |
| 16:14:01 | kaen | heh |
| 16:16:03 | kaen | those guys must be cowboys! |
| 16:16:19 | kaen | they didn't even use the typedefs, they used the actual prototypes to declare the function pointers |
| 16:16:25 | raptor | haha |
| 16:20:22 | kaen | hmm that' didn't solve it though :/ |
| 16:20:50 | raptor | full recompile? |
| 16:21:16 | raptor | i know you're on linux - but it seems that advice works a lot with the other devs :) |
| 16:21:38 | kaen | heh. many times in fact |
| 16:21:45 | kaen | but that's *always* a good suggestion |
| 16:22:39 | kaen | maybe it will fix itself while I'm eating breakfast |
| 16:24:42 | raptor | i found this thread that may be of use: http://lists.libsdl.org/pipermail/sdl-libsdl.org/2002-March/024736.html |
| 16:35:28 | | Watusimoto has joined |
| 16:50:38 | raptor | now to smartly identify which bot is on what team... |
| 17:12:22 | | kaen Quit (Remote host closed the connection) |
| 17:14:26 | | kaen has joined |
| 17:18:04 | | kaen Quit (Client Quit) |
| 17:49:28 | | kaen has joined |
| 17:50:17 | kaen | well, apparently the call to getprocaddress is fine, it's the assignment to the function pointers which is causing the segfault |
| 17:50:33 | kaen | i.e. PEBKAC |
| 18:14:43 | raptor | Watusimoto: bots balance teams now! |
| 18:15:47 | | BFLogBot - Commit 4f025d6d7fbb | Author: buckyballreaction | Log: Intelligently kick bots from the correct team to keep team balance. Tested and works with two teams; not sure about more |
| 18:17:54 | raptor | ok, now i have to get real work done.. |
| 19:06:11 | | Watusimoto Quit (Ping timeout: 250 seconds) |
| 19:30:24 | | raptor Quit () |
| 20:04:38 | | koda has joined |
| 20:57:12 | kaen | koda, do you play bitfighter? |
| 20:57:30 | | sam686 has joined |
| 20:57:30 | | ChanServ sets mode +v sam686 |
| 20:57:37 | koda | kaen: i haven't been playing it for a while |
| 20:57:46 | kaen | just curious :) |
| 20:57:47 | koda | but i'm here for (osx) support usually |
| 20:57:54 | kaen | oh nice! |
| 21:02:59 | | watusimoto has joined |
| 21:03:00 | | ChanServ sets mode +o watusimoto |
| 21:15:40 | | raptor has joined |
| 21:15:40 | | ChanServ sets mode +o raptor |
| 21:17:01 | raptor | koda: was that your patch I saw in SDL2? |
| 21:18:05 | koda | yes |
| 21:18:08 | koda | not much of it |
| 21:18:46 | raptor | i can't remember if i've asked this, but do you use SDL2 in hedgewars at all? |
| 21:23:17 | watusimoto | hi for a minute, while the connection lasts! |
| 21:23:23 | raptor | hi |
| 21:24:31 | raptor | so i'm thinking |
| 21:24:58 | raptor | for bot-autobalancing, if any /addbot or /kickbot command is used, should it be disabled for the round? |
| 21:25:15 | raptor | because then there is an intent to manually manage bots |
| 21:25:43 | watusimoto | Either that, or they should disable bot balancing |
| 21:26:04 | raptor | wait, didn't you just say the same thing twice? |
| 21:27:06 | watusimoto | ah, I thought you were asking if we should disable the addbot/kickbot cmds |
| 21:27:12 | watusimoto | so yes, I think you are right |
| 21:27:24 | raptor | oh, sorry - i may have worded it poorly |
| 21:27:25 | raptor | yes |
| 21:27:28 | watusimoto | either disable the commands, or have the commands disable balancing |
| 21:27:41 | raptor | disable balancing if during the round the commands are used |
| 21:28:02 | sam686 | last night, I heard that Zoomber, who uses mac, has problem with unable to shoot after clicking outside bitfighter window (or menu bar?) and has to restart bitfighter to be able to shoot again... |
| 21:28:13 | raptor | what |
| 21:28:33 | raptor | cursed Mac! |
| 21:28:45 | watusimoto | yes, disable balancing, that's fine; and print a message telling the admin what they've done! |
| 21:28:52 | raptor | do I have to be the developer for it? i'll give someone else my VM... |
| 21:29:29 | raptor | watusimoto: a broadcast message? |
| 21:29:48 | | raptor stops complaining now... Macs are probably good for *something* |
| 21:29:54 | sam686 | i wodner if "unable to shoot after clicking outside bitfighter window / menu" also happens to koda? who uses a mac too... |
| 21:32:42 | watusimoto | maybe just to the admin? |
| 21:32:51 | raptor | if there is one? |
| 21:32:54 | watusimoto | yes |
| 21:32:59 | raptor | easy enough |
| 21:33:05 | watusimoto | well, to whomever is doing the /addbot |
| 21:33:08 | watusimoto | command |
| 21:33:15 | raptor | that too.. |
| 21:33:18 | raptor | oh |
| 21:33:26 | watusimoto | that's the only message, I think |
| 21:33:30 | raptor | also, what is a good default balance number? |
| 21:33:34 | raptor | i put it at 6 |
| 21:33:38 | raptor | 6 total players |
| 21:33:43 | watusimoto | equal to number of players? |
| 21:33:48 | raptor | *minimum players |
| 21:34:00 | watusimoto | oh, I see |
| 21:34:02 | raptor | so the balancing will make sure there are at least that many |
| 21:34:06 | watusimoto | 6 sure |
| 21:34:15 | watusimoto | that sounds good |
| 21:34:30 | watusimoto | we can adjust, or make an ini setting |
| 21:34:39 | raptor | INI setting is already complete :) |
| 21:36:11 | watusimoto | :- |
| 21:36:13 | watusimoto | ) |
| 21:37:52 | raptor | time to upgrade eclipse! |
| 21:58:57 | raptor | oh my goodness, eclipse finally uses ctrl+shift+z for redo |
| 22:04:42 | | zoomber_mbp has joined |
| 22:04:57 | raptor | maybe i should do some adjustment logic based on team count, like if there are 4 teams and min players is 6, the round up to 2 per team |
| 22:05:03 | zoomber_mbp | hey sam, you on? |
| 22:05:06 | zoomber_mbp | hi raptor |
| 22:05:11 | raptor | hi zoomber_mbp |
| 22:05:17 | zoomber_mbp | Whaaaaaaaat? watusimoto is AUTHENTICATED? |
| 22:05:31 | | watusimoto Quit (Ping timeout: 264 seconds) |
| 22:05:32 | raptor | i need to go in 4 minuts |
| 22:05:37 | zoomber_mbp | nooooo |
| 22:05:37 | raptor | bye wat |
| 22:05:45 | zoomber_mbp | ok |
| 22:06:16 | sam686 | hey zoomber_mbp, you on? |
| 22:07:25 | zoomber_mbp | ok sam, i got an email back from the other guy, who offered a vps similar to 216 server |
| 22:07:36 | zoomber_mbp | ill paste bin it |
| 22:08:02 | | raptor Quit () |
| 22:08:14 | zoomber_mbp | http://pastebin.com/yLjaNBGh |
| 22:08:47 | zoomber_mbp | it's shared cpu, but double the memory of 216 server |
| 22:09:04 | zoomber_mbp | and, the TOS you were worried about only applied to shared hosting, not the VPS |
| 22:09:15 | sam686 | shred CPU cores? using a shredder to destroy CPU? |
| 22:09:55 | zoomber_mbp | Shared* cpu cores, fair usage |
| 22:10:16 | zoomber_mbp | My best guess is it was just translated |
| 22:10:41 | zoomber_mbp | that happens with VPS companies a lot. 123systems and fehosting both had the same thing, bad tet |
| 22:10:53 | sam686 | maybe thats good enough, no CPU intensive only applies to shared hosting (not vps / dedicated) |
| 22:11:05 | | BFLogBot - Commit a4174698d0b0 | Author: buckyballreaction | Log: Disable bot balancing for the current level if /addbot or /kickbot is used |
| 22:13:24 | zoomber_mbp | I can ask for a trial maybe, that way we could run the server on it and see how it holds up |
| 22:13:54 | sam686 | maybe a 12-24 hour good enough, but maybe you might or might not need to pay 50 cents... |
| 22:18:13 | zoomber_mbp | yes |
| 22:18:29 | zoomber_mbp | ah, seems I forgot I purchased www.hushahn.com, so my card only has 13.50 on it, not 23.50 on it |
| 22:22:29 | sam686 | You tried to visit http://www.hushahn.com,, which is not loading. |
| 22:22:51 | zoomber_mbp | should just go to a google error page |
| 22:22:54 | zoomber_mbp | try Http://hushahn.com |
| 22:23:20 | sam686 | google error... |
| 22:26:27 | zoomber_mbp | yes |
| 22:26:36 | zoomber_mbp | i bought this one through google |
| 22:27:21 | zoomber_mbp | haven't set up forwarding, though I can forward it the same place sam686.maxhushahn.com forwards if you want |
| 22:27:27 | zoomber_mbp | shorter url.. |
| 22:29:15 | sam686 | i think what you did was CNAME to sam6.25u.com. |
| 22:30:00 | sam686 | so that if I change IP address of that, so will all the cname that points to it.. |
| 22:35:52 | | sam686|2 has joined |
| 22:35:52 | | sam686 Quit (Read error: Connection reset by peer) |
| 22:36:04 | | sam686|2 is now known as sam686 |
| 22:36:05 | | ChanServ sets mode +v sam686 |
| 22:46:50 | zoomber_mbp | hmm |
| 22:47:03 | zoomber_mbp | kaen and or koda on? |
| 22:50:20 | | koda Quit (Quit: you can't say 'hello' without saying 'hell') |
| 22:51:02 | | zoomber_mbp Quit (Quit: zoomber_mbp) |
| 23:08:17 | | zoomber_mbp has joined |
| 23:23:23 | | raptor has joined |
| 23:23:23 | | ChanServ sets mode +o raptor |
| 23:25:07 | raptor | hello |
| 23:27:26 | raptor | zoomber_mbp: are you around? |
| 23:28:00 | zoomber_mbp | yessir |
| 23:28:13 | zoomber_mbp | Hello, velciraptor |
| 23:28:13 | raptor | sam686 says y ou had a Mac mouse issue? |
| 23:28:34 | raptor | was that with 017b or with 018 under development? |
| 23:28:34 | sam686 | hi |
| 23:28:49 | zoomber_mbp | actually |
| 23:28:52 | zoomber_mbp | oh |
| 23:28:55 | zoomber_mbp | funny thing about that issue.. |
| 23:29:13 | zoomber_mbp | apparently i'm on 017 |
| 23:29:19 | raptor | oh |
| 23:29:30 | zoomber_mbp | yeah, but let me test it on b |
| 23:29:31 | raptor | yeah go to 017b |
| 23:29:54 | zoomber_mbp | i'm having another mac vs pc vs linux battle in Skype, |
| 23:29:57 | zoomber_mbp | all i'm going to say here, is that |
| 23:30:03 | zoomber_mbp | *nix > windows |
| 23:30:05 | raptor | good |
| 23:30:08 | raptor | uhh |
| 23:30:11 | zoomber_mbp | then we can both aggree |
| 23:30:13 | raptor | sure |
| 23:30:42 | raptor | I'd have to be fully honest and say that i'd rank them differently depending on the task |
| 23:31:05 | zoomber_mbp | Duh, but overall, there's still a lot of similarities between nix'se |
| 23:31:07 | zoomber_mbp | es* |
| 23:31:19 | zoomber_mbp | yep, still does the bug |
| 23:31:21 | raptor | but yes, please test that mouse issue in 017b, and let me know... |
| 23:31:23 | raptor | oh |
| 23:31:24 | raptor | rats |
| 23:31:30 | raptor | ok, tell me how to dupe |
| 23:32:05 | zoomber_mbp | Open bit fighter, set it to fullscreen mode, then click on the menubar, which doesn't hide btw |
| 23:32:15 | zoomber_mbp | Then you have to press alt + enter 3 times |
| 23:32:18 | zoomber_mbp | to fix |
| 23:34:42 | raptor | ah... |
| 23:34:47 | raptor | menu bar is fixed in 018 |
| 23:34:54 | sam686 | it appears the zoomber's "can't fire" probem only happens on old 017, but not 017b.. |
| 23:35:34 | raptor | now to test iwth 018... |
| 23:36:39 | raptor | ok, that mouse issue doesn't exist in 018 either.. good |
| 23:39:13 | zoomber_mbp | Yay |
| 23:39:21 | zoomber_mbp | no sam, it happens on both versions |
| 23:39:26 | zoomber_mbp | but only in fullscreen mode |
| 23:39:57 | raptor | zoomber, want an 018 build to test? |
| 23:40:43 | zoomber_mbp | k |
| 23:40:52 | zoomber_mbp | give me a build though, i don't have Xcode on my laptop |
| 23:41:01 | raptor | x86? |
| 23:41:01 | zoomber_mbp | release* |
| 23:41:04 | zoomber_mbp | 64 |
| 23:41:05 | raptor | ok.. |
| 23:42:09 | raptor | compiling... (takes roughly 8 min.) |
| 23:43:37 | sam686 | use multiple core compiling? if using virtual machine, set up to run as multiple cores? |
| 23:43:48 | raptor | yes, i did |
| 23:43:50 | raptor | it's using 2 |
| 23:47:55 | raptor | ok zoomber_mbp, uploading... |
| 23:48:22 | raptor | zoomber_mbp: http://sam686.maxhushahn.com/upload/Bitfighter-018-beta.zip |
| 23:48:36 | raptor | let me know what you think :) we added engineered teleporters... |
| 23:48:58 | raptor | also the change to a new GUI framework (SDL2) may have brought other bugs that i haven't been fully able to test.. |
| 23:50:21 | sam686 | starting 018 for me... |
| 23:52:11 | sam686 | zoomber_mbp there might be something you might find in engineer menu - one new thing can be engineered..; |
| 23:55:57 | zoomber_mbp | ok |
| 23:56:01 | sam686 | some crash i had... |
| 23:56:07 | zoomber_mbp | Ooooooh |
| 23:56:08 | zoomber_mbp | can't wait!!! |
| 23:56:13 | raptor | crash? |
| 23:57:31 | sam686 | http://sam686.maxhushahn.com/upload/text1207/120702_18-07-08.txt |
| 23:57:33 | raptor | we are awaiting you zoomber_mbp |
| 23:57:40 | zoomber_mbp | ok |
| 23:57:57 | raptor | uh oh sam686 that looks like my fault |
| 23:57:58 | zoomber_mbp | sorry, real busy, also downloading from sam's connection at 30 Kb/s |
| 23:58:50 | raptor | ETA? |
| 23:59:03 | raptor | if you want to some other time, maybe later tonight? |
| 23:59:36 | raptor | maybe clientInfo is null? |