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IRC Log for 2012-07-23

Timestamps are in GMT/BST.

00:00:56BFLogBot - Commit 82d084991a69 | Author: buckyballreaction | Log: No targeting teammates in team games with heat seeker
00:10:33sam686!checkCommitsNow
00:10:58BFLogBot - Commit c4da12edb94d | Author: sam8641 | Log: Add some Worm collision to not go through walls, fix possible turret toString problem that has spaces.
00:10:58raptorha
00:10:59BFLogBot - Commit 6fbb4f0b196b | Author: sam8641 | Log: Worm movement collision now works
00:14:46sam686you keep crashing when I restart level?
00:14:50raptoryes
00:15:04raptortrace: http://pastie.org/4303120
00:15:36sam686Zap::ClientInfo::isShipSystemsDisabled (this=0x0) (NULL this Pointer?)
00:16:16raptoryup
00:16:45sam686http://sam686.maxhushahn.com/upload/text1207/120722_19-07-23.txt I got a different crash or error..
00:16:48raptori'll be back in a few min...
00:17:10raptorweird
00:17:23raptori thought i fixed all problems with the radiusDamage method...
00:21:29sam686!checkCommitsNow and i think i fixed crashes too..
00:26:02BFLogBot - Commit 836dbe96c808 | Author: sam8641 | Log: Fix some errors, and fixed Worm position was always at (0,0)
00:30:50sam686why is my ship auto-repairing even when i am not using Repair?
00:34:52raptorthat sounds like a different problem than the module-always-on client-side problem
01:41:10BFLogBot - Commit efee08f17175 | Author: sam8641 | Log: Fixed Ship module problems, added Worm bounce collision.
01:56:12BFLogBot - Commit 412e8209aa39 | Author: buckyballreaction | Log: Clean-up
01:56:14BFLogBot - Commit 64d29a0867c8 | Author: buckyballreaction | Log: Increase heat seeker speed linearly
02:06:19sam686hi buckyballreaction
02:06:33raptorhi
02:07:06raptorok, what else should i do for heat seeker?
02:07:45raptoralso, can you join my game so i can test modules?
02:07:54raptor(i don't understand how your changes helped...)
02:08:18sam686it fixes the energy problems...
02:08:28raptorwhich?
02:09:40sam686first, setting "mModulePrimaryActive[i] = false;" outside of a processModules will cause problems with not updating it to clients (because it thinks it never changes)
02:10:33raptorso it was kaen's fault? :)
02:10:56sam686another problem is repairTargets() was always done even if your repair is off (now I fixed that)
02:11:34sam686not sure which revision started it, never got to fully test it for a long time..
02:23:25kaen:<
02:23:33raptorha!
02:24:00kaenI hate being responsible for breaking things.
02:24:10raptorit's fixed now
02:24:12kaen*especially* when I was trying to fix things :P
02:24:15kaenwell, that's good
02:24:29raptoroh i've done some bad ones before...
02:32:39raptormy child is eating dead leaves
03:02:41raptordo bursts kill normal projectiles?
03:02:53raptori'm reading something in the code that says they might...
03:03:27sam686i think yes, burst kill projectiles..
03:03:57raptoroh wow... you're right!
03:04:44raptori keep triggereing this assert:
03:04:54raptorAssert: extents does not equal in gridDB.cpp line 128
03:05:19raptori've gotten it only when i host a game and it happens with various projectiles
03:07:47sam686backtrace?
03:08:20raptorthis one i just got: http://pastie.org/4303976
03:10:23sam686i can't attack turrets with heat seeker...
03:10:42sam686heat seeker just bounces off the enemy turrets
03:10:50raptoryeah
03:11:01sam686also i can't appear to trigger that assert
03:11:10raptori'm not sure about that either - i think watusimoto might have something in mind...
03:11:20raptorthat assert isn't triggered regularly
03:11:26sam686how did it assert of you, but not me?
03:11:30raptorit seems random
03:12:05sam686you could tru full rebuild?
03:12:33raptori have
03:12:44raptori hit it several times last week, too
03:12:56raptorall random - i could never duplicate very well
03:18:10sam686is it a "extents not equal" error?
03:19:31sam686that backtrace shoudn't be possible to have non-equal extents, "database->addToDatabase(theObject = this, extents = mExtent);" then "theObject->mExtent == extents"
03:20:03raptoryeah, it's really weird
03:20:38sam686what is that in backtrace: at gridDB.cpp:129
03:20:46raptorfull backtrace: http://pastie.org/4304022
03:20:50raptorjust got it again
03:22:42raptor1 = {min = {x = -nan(0x7fffff), y = -nan(0x7fffff)}, max = {x = -nan(0x7fffff), y = -nan(0x7fffff)}}
03:22:44raptor(gdb) print extents
03:22:45raptor$2 = (const Zap::Rect &) @0x129bac4: {min = {x = -nan(0x7fffff), y = -nan(0x7fffff)}, max = {x = -nan(0x7fffff),
03:22:47raptor y = -nan(0x7fffff)}}
03:23:03raptorthat first one is: theObject->mExtents
03:23:12raptor*mExtent
03:25:37raptorand here:
03:25:40raptor(gdb) print &theObject->mExtent
03:25:41raptor$3 = (Zap::Rect *) 0x129bac4
03:25:43raptor(gdb) print &extents
03:25:44raptor$4 = (const Zap::Rect *) 0x129bac4
03:25:48raptorsame pointer
03:26:50sam686what is -nan(0x7fffff) ?
03:27:14raptori don't know? null Points in the Rect?
03:27:46sam686it might be the integer hex of a floating point number
03:28:32sam686i guess NAN is undefined floating point, which is a possible value such as 1.3 / 0 or sqrt(-3.4)
03:29:10sam686maybe your compiler somehow fails to call the constructor and initalize Rect to (0,0)?
03:29:51sam686possible problem might be in gameWeapons.cpp:94?
03:30:36raptorhow?
03:31:23sam686not sure, unless there is somehow a GCC compiler bug?
03:31:35raptorwell, i've gotten it with burst also
03:31:43raptorcoul dbe compiler bug, i suppose...
03:33:42sam686unless maybe gcc somehow hates (or bugged out on) (new something)->callFunction()? try Z = new something; Z->callFunction()
03:34:14sam686i can try on my linux too..
03:34:20raptorhmm
03:34:23raptornot sure..
03:34:48raptora lot of these weird errors started showing themselves after watusimoto did all his xmacro changes
03:35:11raptorbut anyways - i have to go... probably for the night :(
03:35:24sam686ok
03:35:43raptorbye
03:35:52raptor Quit ()
08:34:18sam686 Quit (Ping timeout: 245 seconds)
09:06:14kaen Quit (Read error: Connection reset by peer)
09:06:36kaen has joined
12:09:38kaen Quit (*.net *.split)
12:10:08kaen has joined
12:10:23kaen Quit (Max SendQ exceeded)
12:10:45kaen has joined
15:19:30raptor has joined
15:19:30ChanServ sets mode +o raptor
15:20:59raptorguten
18:08:01sam686 has joined
18:08:01ChanServ sets mode +v sam686
19:06:29raptorwe're almost at rock bottom (see 120 days): http://www.bitfighter.org/stats/graphs/
21:46:54raptor Quit ()
23:19:28raptor has joined
23:19:29ChanServ sets mode +o raptor

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