#bitfighter IRC Log

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IRC Log for 2012-12-14

Timestamps are in GMT/BST.

00:43:30Watusimoto Quit (Ping timeout: 246 seconds)
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02:35:41sam686if you YoshySMB and Little_Apple messaging each other outside of #bitfighter channel (such as PM) about a possible bitfighter bug, i can't see your PM...
02:36:16Little_Appleim not sure what you mean
02:36:37YoshiSmbsay what but you find
02:36:41YoshiSmbbug
02:37:10Little_Applein nexus you sometimes randomly spawn using the other teams spawn point
02:37:29sam686anything you don't say here, won't be able to be read by several bitfighter developers...
02:37:45Little_Applei posted it on the forums
02:37:58sam686(or the forums) but i can look at that..
02:38:00YoshiSmbgood
02:38:23Little_Appleok thanks
02:38:31Little_Applei guess ill be off
02:38:33Little_Applecya
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02:38:38YoshiSmbbye
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05:01:14ChanServ sets mode +o raptor
05:16:25raptorhi
05:16:30raptori'm in briefly
05:16:38raptorsam686: i fixed that nexus spawn bug already
05:20:24LoneWolfy has joined
05:21:54LoneWolfyhow do you use levelgen triggers?
05:22:13raptorhi LoneWolfy
05:22:17LoneWolfyhai
05:23:01raptorTo tell you the truth, I haven't played with it much since it changed for 018
05:23:07LoneWolfyoh
05:23:12raptorbut here is a starting page that watusimoto put up: http://bitfighter.org/wiki/index.php/Scripting_018
05:23:34LoneWolfycool
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07:11:49bobdaduckSup bro homies
07:12:04bobdaduckthe command /getmap doesn't download levelgen scripts.
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12:51:26watusimotohi
12:51:46YoshiSmbhow are you watusimoto?
12:51:51watusimototired
12:51:57watusimotoI was out late last night
12:52:03YoshiSmbyep
12:52:28YoshiSmbi was a little worried about my family '_'
12:52:59YoshiSmband same with me. i was a little tired the last night
12:54:37Martinski has joined
12:55:07Martinskihello watusimoto
12:55:12watusimotohi
12:55:17MartinskiI feel very bad, because I'll have to unclaim the task
12:55:24MartinskiI started a project with my programming teacher
12:55:24watusimotoreally?
12:55:27Martinskiso I'll have no time
12:55:32Martinskito finish this task
12:55:46YoshiSmb...
12:55:47watusimotothat's too bad... you're really close
12:55:53MartinskiTo do it, I have to learn lots of new things and I don't have time for this
12:56:00MartinskiYes I know, I feel very bad now ...
12:56:00watusimotook
12:56:13YoshiSmbfell better later
12:56:23watusimotowell, post what you've got, and it will get finished somehow
12:56:33watusimotoso you can at least feel good you got things rolling
12:56:46Martinskiok, I'll upload the script
12:56:53watusimotogreat; thanks
12:57:25watusimotoand just an open invitation... if you ever feel like hacking a bit on the Bitfighter source, you're always welcome
12:57:58Martinskithank you and in my opinion the Bitfighter is the best project for GCI from copyleft
12:58:09Martinskiand you and raptor are my favourites among the mentors ;)
12:58:19watusimotoreally? well that's great!
12:58:24watusimotothank you
12:58:48Martinskiyes, I had problems with other mentors
12:58:56Martinskibut you are working perfect with the participants
12:59:08watusimotoI'm glad you think so
13:01:20Martinskiby the way, if nobody takes the task in several days, I'll try again :D
13:01:29watusimotook, sounds good
13:07:37Martinskibye for now, hope to see you soon :)
13:08:48watusimotoMartinski:
13:08:54watusimotoI can't access that file you uploaded!
13:08:57Martinskiyes ?
13:08:59Martinskioh
13:09:04Martinskisecond
13:09:08MartinskiI forgot to share it ;d
13:09:24watusimotoif you can, make it public
13:09:51Martinskitry now ?
13:10:01Darrel has joined
13:10:23watusimotook, I think I have it. Just the one py file, right?
13:10:30Martinskiyes
13:10:36watusimotook. thanks!
13:10:54Martinskithere are some unused comments in it, but they're not a problem
13:10:56Martinskino problem
13:10:57Martinski:)
13:10:58Martinskibye now
13:11:02watusimotobye
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14:44:32ChanServ sets mode +o raptor
14:44:59raptorhello from texas!
14:45:36watusimotohey there!
14:47:26raptori
14:47:28raptorhi
14:48:04raptorso i introduced bitfighter to my brother-in-law - his first comment "it's pretty"
14:48:16raptorhis second comment: "this is a fun game"
14:48:16watusimotogreat! (I think...)
14:48:29watusimoto"pretty" may mean something idfferent in texas
14:48:29raptorso, our game can't be that bad...
14:48:34raptorhaha
14:48:52raptormeant it looked good
14:48:58watusimoto:-)
14:49:26watusimotoI've had office events the past two evenings, so the bug list is still longer than I'd like (but shorter than when you left)
14:49:46watusimotomartinski has given up on the toaster
14:49:54raptori just read that
14:49:59raptorhe gave it a good go
14:50:14watusimotohe got off on the wrong track, I think
14:50:27watusimotopywxwhatever has its own control loop
14:50:39watusimotoand he couldn't figure out how to get his code to run in that framework
14:50:43raptoryuk
14:50:56watusimotoI think it's really easy, actually
14:51:09watusimotojust create a timer event that, when it fires, checks the json and then pops up a toaster if needed
14:51:25watusimotobut I think he couldn't wrap his head around that fully
14:51:30YoshiSmbhi
14:51:32raptoryeah, that's what i'd do, too
14:51:35raptorhi YoshiSmb
14:51:39watusimotohi again
14:51:41raptoradded a new bug
14:51:48watusimotoexcellent!
14:51:53YoshiSmbi found a bug. but i forgot it
14:52:00raptorthe carrot isn't the right color
14:52:14YoshiSmbmaybe. i dont remember
14:52:17watusimotoI also removed the ubuntu install instructions from the website because they don't appear to work anymore
14:52:23YoshiSmbmaybe. i dont remember
14:52:34raptorwatusimoto: really? you mean the ocmpile instructions?
14:52:43watusimotono, the playdeb ones
14:52:55watusimotoI didn't check the compile ones -- those probably are still good
14:52:59raptoroh, have they not updated yet?
14:53:04raptorhmmm
14:53:07watusimotoI think they're off the air
14:53:32watusimotohttp://ubuntuforums.org/showthread.php?t=2092713
14:53:55watusimotoThe server is currently down because of a power outage with hardware failure. Please be patient.
14:54:08watusimotois what it says on th eplaydeb google+ page
14:54:18raptorthey're done for...
14:54:26watusimotoI wonder if they were in NYC
14:56:28raptorwell great... this means i should package for ubuntu somehow... ugh
14:56:36watusimotonot until after your vacation
14:58:32watusimotomaybe we shoudl figure out how to add a ubuntu repository on bitfighter.org so we can do the ubuntu builds as part of our release process
15:03:27raptorwow! high praise from a GCI student!
15:03:33watusimotoindeed
15:04:05watusimotoI added a Ubuntu note to our downloads page
15:04:59raptorif i build an ubuntu build - could we spare the bandwidth to host it on the master server?
15:05:08watusimotoof course
15:05:17watusimotowe're very low on our bandwidth
15:05:21raptorok, i think i can manage easy enough...
15:05:32watusimotoif things got tight, we could host it on eykamp.com as well
15:05:52watusimotobut, after some quick research, it looks like you need to use launchpad.
15:05:58watusimotoI tried this once, and got angry :-)
15:06:09raptori can use OBS!
15:06:17watusimotoobs?
15:06:57watusimotoyou already built a debian package. might that work?
15:07:10raptorit does!
15:07:15raptorOBS = open build service
15:07:19watusimotoah
15:07:23raptorcross-;atform distro builder
15:07:39raptor*platform
15:07:41watusimotois that how you built the other packages?
15:07:44raptoryes
15:07:52watusimotothen it should be easy, no?
15:08:39raptoroh yes
15:08:43raptor(i think)
15:10:06watusimotoIs there a Mint build option? :-)
15:11:16YoshiSmblinux mint 12
15:11:43YoshiSmb?
15:11:56raptoractually - mint *is* ubuntu
15:11:57watusimotoso they say
15:12:06watusimotoand ubuntu is debian, no?
15:12:06YoshiSmbyep. Linux mint is based on ubuntu
15:12:20raptoryes
15:12:21raptorso
15:12:50raptoronce i get my broken debian package to compile, you could probably drop it in for ubuntu/mint
15:12:54watusimotohttps://build.opensuse.org/project/monitor?blocked=0&building=0&dispatching=0&finished=0&pkgname=bitfighter&project=games&scheduled=0&signing=0&succeeded=0
15:13:04watusimotoah, I see you are already aware of this
15:13:35raptoryes!
15:14:03watusimotook, well, it really can wait until you get back
15:18:12CrazyLinuxNerd has joined
15:20:53raptornah! i'm on vacation!
15:20:59raptorstress-free work!
15:24:46watusimotoha
15:25:01raptordon't worry, i'm going dark in 2 days
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16:14:05raptorok, talking with someone from the open build service about compiling for debian - once i get that build fixed, ubuntu should shortly follow
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16:27:17watusimotofun fun~
16:27:18watusimoto!
16:27:45watusimotospeaking of whihc, I have the /idle bugs 95% fixed
16:28:30raptorhooray!
16:28:43watusimotoyes, it's been a blast!
16:28:47raptori fixed the editor fullscreen bug right before i left on the road..
16:30:20watusimotoI saw -- great
16:31:00watusimotothe /idle bug was (mainly) that the game suspended itself when everyone went idle (and one idle player quit), and it had no way to unsuspend
16:31:21raptorwas that what was meant "something bad happens" ?
16:31:32raptori think sam wrote that, and wasn't sure...
16:34:55watusimotoI wrote that
16:35:01watusimotoI didn't know what happened
16:35:10watusimotoit was a report made from a vague comment you made
16:35:29watusimotothe key is that one of the /idled players needed to quit the game
16:35:34watusimotoI almost didn't find it
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16:45:49bobdaduckguys
16:45:53bobdaduckbros
16:45:55bobdaduckmy homies
16:46:00raptorhello
16:46:07bobdaduckthe /getmap command doesn't download levelgen scripts.
16:46:17raptoroh yeah...
16:46:57bobdaduckI'm trying to make a level
16:47:00raptorumm - look here: http://sam6.25u.com/bitfighter/levels/
16:47:05bobdaduckwith a levelgen script for the contest
16:47:20bobdaduckbut I dunno how.
16:47:52bobdaduckHow would I make it so when a ship crosses a zone, it selects a player in the map currently, displays their name in a textitem, and teleports the player to another room?
16:48:55raptoroh wow - you have high ambitions!
16:49:32raptori haven't actually played much with it..
16:52:32watusimotoI have
16:53:00watusimotoso there might be a ship enters zone event
16:53:29watusimoto(latest docs are here... pretty ugly, but completish)
16:53:30watusimotohttp://bitfighter.org/luadocs/index.html
16:53:57watusimotoEvents are here
16:53:58watusimotohttp://bitfighter.org/luadocs/index.html
16:54:03watusimotooops
16:54:24watusimotoclick on enums > Event
16:54:41watusimotoso yes: Event.ShipEnteredZone
16:55:18bobdaduckhow might I teleport them? I was thinking spawn a teleporter on them and then destroy the teleporter, if that's possible.
16:55:32watusimotodo you want the name of the player who entered the zone or a random player?
16:56:09watusimotothe shipEnteredZone event will give you the ship that entered the zone
16:56:18watusimoto(and you can create invisible zones if you want)
16:56:18bobdaducka random player, and I want the script to only trigger if the one player is there.
16:56:39bobdaduck(I've seen the invisible zones, yes.)
16:59:05watusimotook... I think you can get a list of all the ships in the level with the findAllItems method (in a levelgen it might be levelgen:findAllItems(ObjType.ShipItem)... maybe
16:59:13watusimoto(going from memory here)
16:59:26watusimotoyou can then pick one randomly
17:00:25watusimotothen do a Ship:setLoc(newx, newy)
17:00:35watusimotoand they *should* appear in the new location
17:01:40watusimotothe lua stuff got kind of pushed out prematurely because we wanted ot get a release done this century
17:01:49watusimotoso its still rough
17:02:03watusimotobut I *think* what you want to do will work
17:02:26bobdaduckI can't mess around with it at the moment because I'm not home.
17:02:36watusimotoping me tonight and we can try to work it through in more detail
17:02:48bobdaduckAlright
17:03:10watusimotoI'm not sure if changing the text of a textitem will get pushed out to the clients
17:03:16watusimoto(although I'd say it should)
17:03:38watusimotoif not, we'll add it for 019, and you can create a new textitem with the text you want. that should work
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17:40:41watusimotolaters
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18:49:46raptorargh! ubuntu!: http://pastie.org/5531540
18:49:55raptorsorry debian 6.0
18:50:05raptorsame linker error as on centos 6
18:50:08raptorgcc 4.4.5
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23:02:36bobdaduckActually no.
23:02:44bobdaduckI won't be on later tonight because I have a date.
23:02:57bobdaduckTomorrow I'll ask about the levelgen scripts though.
23:04:01CrazyLinuxNerdwow bobdaduck got a date :-O
23:04:03CrazyLinuxNerdlol kidding :-)
23:04:24CrazyLinuxNerddid you sort those ads out?
23:04:35CrazyLinuxNerdor decide what your doing with them?
23:05:03bobdaduckNot yet.
23:05:19bobdaduckOn hold for the moment because finals.
23:05:30CrazyLinuxNerdfair enough :-)
23:05:37bobdaduckAlso I'm going to make the most awesome level ever for the contest but I need to figure out the levelgen scripts first.
23:06:16CrazyLinuxNerdcareful about saying "most awesome" because if i make a level, it won't be :-P haha, don't worry though i'm not making any levels :-D
23:07:05YoshiSmb Quit (Ping timeout: 252 seconds)
23:08:08bobdaduckIt will be if I can pull off my vision.
23:08:22bobdaduckI'll need a bit of help for the levelgen scripts though. Haven't programmed in upwards of a year.
23:08:39CrazyLinuxNerdLua is pretty simple really tbh
23:08:50YoshiSmb has joined
23:09:03bobdaduckYeah probably. Testing and everything though, not sure I can get it ready for the contest in time.
23:09:06CrazyLinuxNerd(language used for levelgen)
23:09:10bobdaduckANYWAY seeyallround.
23:09:18bobdaduckBYE
23:09:22bobdaduck Quit (Quit: Page closed)
23:09:22CrazyLinuxNerdcya dude
23:15:23YoshiSmb Quit (Ping timeout: 245 seconds)
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