#bitfighter IRC Log

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IRC Log for 2013-05-29

Timestamps are in GMT/BST.

00:12:32raptorkaen still up?
00:14:04raptorwhere in the HOST GAME menu order should the bots go? second? last?
00:14:10raptormiddle-ish
00:39:03raptorok, good night!
00:39:22BFLogBot Commit: 9ac8b8f80ca9 | Author: buckyballreaction | Message: Add robot menu to the 'HOST GAME' menu. This lets you set various robot options like auto-balancing
00:41:43BFBuildBotbuild containing revision(s) [9ac8b8f] on bitfighter-w32-cross is complete: Failure [failed shell_1] Build details are at http://198.23.227.119:8010/builders/bitfighter-w32-cross/builds/24 blamelist: buckyballreaction@gmail.com
00:42:00raptorhaha, i'm to blame!
00:42:55raptorI'm not to blame!
00:43:00raptor"i586-mingw32msvc-g++: Internal error: Killed (program cc1plus)"
00:43:48raptorgood BFBuildBot
00:43:59raptorforcing rebuild..
00:44:38BFBuildBotbuild containing revision(s) [9ac8b8f] on bitfighter-w32-cross is complete: Success [build successful] Build details are at http://198.23.227.119:8010/builders/bitfighter-w32-cross/builds/25
00:45:28raptorfinal thoughts for the night: kaen, if possible is there a way to not have all three slaves do a 'make -j2' simultaneously?
00:45:32raptorand... night!
00:45:34raptor Quit ()
01:10:22kodab has joined
03:06:32kodab waves
08:22:09bobdaduck has joined
08:52:12raptor has joined
08:52:13ChanServ sets mode +o raptor
08:52:58bobdaduckgoodmrawrnin' gentleraptor'
08:53:13raptorROOAAARRRR
08:57:22bobdaducklol
09:02:58bobdaduckokay so
09:03:07bobdaduckwhere's that circle diagram again?
09:03:48bobdaduckFor the loadoutZone code I'm gonna try to make it competely dependent on angle
09:04:23bobdaduckand how do I get that tangent line?
09:49:49amgine1234567890 has joined
09:49:57amgine1234567890*lurk*
09:51:40bobdaduckWe're all lurking here.
10:07:36amgine1234567890^_^
10:38:31kodab Quit (Ping timeout: 256 seconds)
10:40:24kaenmorning
10:41:49raptormorning!
10:45:31amgine1234567890morning!
10:46:33kaenrobots menu looks good, raptor
10:46:39raptoryay
10:46:47raptorI hope it makes sense..
10:46:52raptori think it'll be helpful
10:46:57kaenI agree
10:50:57amgine1234567890did you figure out the db problem yet?
10:51:49kaenuhhhh
10:51:59amgine1234567890 Quit (Quit: Page closed)
10:52:08kaenpheow
10:52:26kaenalmost had to explain my laziness ^^;
10:52:41raptorhaha
10:55:20bobdaduckxD
10:57:45kaenuhoh
10:57:51kaenit really does crash when uploading :<
10:58:01kaennow I have to figure out how to get a backtrace...
11:05:10kaenwonder if I can debug the nightlies from vc++
11:05:44raptorcompiled with -g?
11:06:07kaenI... think so
11:06:17kaennow I'm doubting myself
11:07:43raptorwith xcompile, you probably have to specify CMAKE_BUILD_TYPE=Debug
11:08:00kaenreasonably sure that I do
11:08:08kaenI remember specifically thinking about that
11:08:27kaenyep, confirmed
11:08:31raptoroh good
11:08:50kaenlooks like vc++ was *trying* to debug the exe
11:08:57kaenbut my VM is giving out of memory errors...
11:21:15raptormy XP VM has 1GB ram and 1GB swap
11:21:21raptorI think that is too low for windows 7
11:23:43bobdaduckGuys I'm making myself a custom sword for DnD
11:23:46bobdaduckthat's okay, right?
11:28:54raptorsure it is
11:28:58raptorfootloose has one..
11:29:03raptorand you hold the code
11:29:13bobdaduckI JUST FEEL SELFISH OKAY?
11:48:06raptorjust keep your weapon fair-ish
11:48:46bobdaducklol
11:48:54bobdaduckYou weren't there for the old longsword
11:49:03bobdaduck...that had an extra zero on the length.
11:55:02kaenI feel like whip is so OP
11:55:28kaenI was playing with it in my little sandbox and you can totally make it spin around you 360 degrees
11:56:03bobdaduckits actually really hard to use
11:56:12bobdaduckIf you can use it well then yeah its good
11:56:20kaenif made the distance from the ship a bit longer it would be easier to use
11:56:28kaenI think I set it at a ship's width
11:56:32bobdaducknah because then it would be OP
11:57:08kaenwouldn't want to upset the delicate weapon balance
11:57:16bobdaduckxD
11:57:45bobdaduckI put so much effort into it. "lets at least have them all sort of the same size. And if they aren't a good weapon at least make sure they're cool."
12:03:49bobdaduckSo uh
12:03:54bobdaduckon certain errors
12:04:14bobdaduckthey show in game after the error happens, but when you go back into the editor it actually clears them from the console
12:05:02kaeninteresting
12:18:18bobdaduck Quit (Remote host closed the connection)
12:20:26Watusimoto has joined
12:24:05Watusimotohello
12:24:22kaenhello!
12:24:39raptorwelcome back
12:24:40Watusimotowelcome back!
12:24:49Watusimoto:-)
12:24:50kaenwait, what?
12:24:52kaenlol
12:25:05Watusimotojust keeping you on your toes!
12:26:52Watusimotoany news? or are things just chugging along as usual
12:26:54Watusimoto?
12:27:00kaenpretty much
12:27:06kaenbuild bot supports OSX now
12:27:07Watusimotochug chug
12:27:12Watusimotogreat!
12:27:19kaenand raptor made a bot setup menu
12:27:22raptoryeah - that was the bulk of the weekend I think...
12:27:36raptorcmake works on OSX now, too, although it doesn't build the bundle yet
12:27:49kaencouldn't get the bundling working either, btw
12:27:55raptoryeah, it's messy
12:27:58kaennot on my first attack anyway
12:28:05kaenit looks so simple in the cmake guide...
12:28:08Watusimotowait, can we build on on osx without ... that... mac osx build thing... (blanking on the name)
12:28:16kaenxcode
12:28:17kaenyes
12:28:20raptoryes
12:28:21Watusimotogood
12:28:22kaenwell
12:28:24raptorwell
12:28:29Watusimotogood ish
12:28:32raptorit compiles
12:28:39kaenyou need it in order to install make and gcc afaik
12:28:43raptorbut doesn't run yet... at least until we can figure out the bundling
12:29:24raptoroh kaen, did you see my parting late night question about the build bot?
12:29:28kaenyes
12:29:29Watusimotobut still... progress
12:29:52kaenI'm not how to make them bulid in serial
12:29:56raptoram i right in thinking that 3 2-threaded builds are b eing kicked off simultaneously?
12:30:22kaenyes
12:30:55kaenprobably just need to dig through the docs
12:31:16raptorThe BuildSlave constructor can also take an optional max_builds parameter to limit the number of builds that it will execute simultaneously:
12:31:25raptor(from the docs)
12:31:28kaentoo fast for me :)
12:31:35raptorhttp://docs.buildbot.net/0.8.1/Buildslaves.html
12:31:38raptorat the bottom
12:31:43raptormaybe that's old, though..
12:32:19BFBuildBot Quit (Quit: buildmaster reconfigured: bot disconnecting)
12:32:25BFBuildBot has joined
12:32:26kaenseems to have worked...
12:32:28kaenlet's test
12:33:13raptorWatusimoto: I know you were wary of a bot menu under HOST GAME... but I think it's beneficial - and I'm open to criticism
12:33:42Watusimotook, great
12:34:20WatusimotoI think we really need something, and seeing your implementation will give us something concrete to respond to
12:34:38raptoryes, my thoughts exactly
12:34:46raptorstart something and see..
12:54:42LordDVG has joined
12:59:11bobdaduck has joined
13:06:16WatusimotoI picked up this book some years ago, not sure where, perhaps at the Harvard bookstore
13:06:30WatusimotoI have always been somewhat haunted by the image on the front cover
13:07:11Watusimotointerestingly, on Monday, I came across this exact skeleton in a museum in Utrecht, still posed in the same whimsical pose
13:08:12Watusimotoamongst other diseased skeletons in a sort of ghoulish scene
13:08:17Watusimotohttp://www.amazon.com/Special-Cases-Rosamond-Wolff-Purcell/dp/0811815684
13:08:48Watusimotoit's hard to see from the photo, but the skeleton is doing a sort of bow
13:09:52Watusimotoanother was shrugging, yet another was bent over as if peering into the skull shown here
13:31:41Watusimotoraptor: ok, I can buy the robots menu concept. We need to find a better way to explain what each option does, as it seems a bit confusing. it may be that we need to expand the information available in the help message for these options (longer text capactiy? text that changes as the selection changes?)
13:32:08Watusimotoalso, I think it should be higher up in the list of options -- perhaps second after start hosting> ?
13:32:15Watusimotojust my first reactions
13:32:24Watusimotobut I think it is definitley on the right track
13:38:35bobdaduckkaen you around?
13:39:37bobdaduckfor the whip, you use this line to make it start in front of the ship: local base = ship:getLoc() + (50 * point.new(math.cos(ang), math.sin(ang)))
13:39:51bobdaduckhow would I get it to start to the side of the ship?
13:48:25kaenadd or subtract PI/2 to `ang`
13:48:32kaenish
13:48:43kaenmaybe 3*PI/4
13:49:04LordDVG Quit (Ping timeout: 264 seconds)
13:52:01raptorwhat the heck is wrong with that skeleton
13:52:07bobdaducklol
13:52:31raptorWatusimoto: for the robots menu
13:52:53raptorI know that more clarity is needed
13:53:21raptorI'm open to changing the stuff - i tried to add good descriptions, but rarely do I find my good descriptions work for normal people..
13:54:41raptorputting the robot menu right after hosting seemed a little weird to me.. but maybe I just need to get used to it
14:01:59LordDVG has joined
14:21:38Watusimotothat skeleton is from a baby with hydroencephelitis (spelled wrong, no doubt), a disease caused by water in the skull
14:22:05Watusimotoobviously a fatal syndrom
14:22:06Watusimotoe
14:31:30bobdaduckso subtracting Pi/2 to ang
14:31:37bobdaduckis having weird behaviors.
14:32:04bobdaducklike the whip only moving along a diagnal.
14:32:42bobdaducknowait
14:32:43bobdaduckgot it
14:35:23bobdaduckI'm seeing this pattern where I wait to declare myself "stuck" until I'm only like a step away from solving a problem.
14:35:52raptorsometimes a problem requires explaining it to someone before the answer comes clearly
14:36:35bobdaduckI think its more like I'm a terrible judge of how close I am to solving a problem
14:37:01bobdaduckThat or fate conspires against me to make me look silly.
14:37:05bobdaduckOne of the two.
14:50:17bobdaduckkaen is there any way to seperate the links in the whip slightly?
14:50:30bobdaduckwith the diamond shape we have now they overlap a bit
14:50:50bobdaduckwhich isn't a big deal but I'm wondering.
15:14:27Tttt7858 has joined
15:14:32Tttt7858hey
15:14:57kaenhello
15:16:27Tttt7858how ya doing
15:16:49bobdaducksup
15:16:52Tttt7858I'm going golfing later, if it's not raining :D
15:16:57bobdaduckcool
15:17:18Tttt7858I'm not that good at golf, but its fun.
15:19:48Tttt7858boba, do you have any old dnd maps
15:20:23bobdaduckuhhhhh
15:20:35bobdaduck"old DnD maps"?
15:20:39bobdaduckDnD is pretty unique
15:21:20bobdaduckI have a lot of silly scripted maps, but so far DnD is the only one of its kind. The next closest would just be the swords demo which isn't nearly as cool.
15:22:12Tttt7858oh
15:22:27Tttt7858do you have any other cool maps?
15:22:32bobdaducklots
15:22:33bobdaduckxD
15:22:54bobdaduckI'll have to show you sometime, but probably not today
15:22:57Tttt7858lol
15:23:03bobdaduckI've got lots of plans with friends and stuff after I get off work
15:23:29Tttt7858k
15:27:04fordcars has joined
15:27:10bobdaduckFORDY
15:27:21fordcarswassup
15:27:24bobdaduckis the bot done?
15:27:37fordcarsyeh maybe I should work on it again,
15:27:39bobdaduckIf not I came up with this brilliant idea
15:27:45fordcarswhat
15:27:46bobdaduckto get it done faster
15:27:52bobdaduckYou just get lots of workers
15:28:00bobdaduckand you teach them just a small portion of the code
15:28:14bobdaduckand you have them send it to the next worker who writes the next section of the code
15:28:17fordcarsI will probably finish it tonight if you want!!!!
15:28:28fordcarswhoa mass production, but nah
15:28:30bobdaduckSo each of the workers just has to do their part
15:28:36bobdaduckWe'll call it the "assembly line"
15:28:39bobdaduckit'll make us millions
15:28:40fordcars:P
15:28:45fordcarstotally
15:30:23bobdaduckWe can use it to sell the bots for cheaper
15:30:36bobdaduckand we'll outrace any and all competition
15:32:24bobdaduckActually my main thought is "do you know what you want for a custom weapon yet?"
15:32:48Tttt7858me?
15:33:00Tttt7858oh whoops
15:33:08Tttt7858sorry i didn't read above lol
15:33:20bobdaduckfordcar
15:33:25Tttt7858ford u shud have a car lol
15:33:32fordcarslolololol
15:33:37fordcarshmmmm
15:33:53raptorI want claws
15:33:58raptorto go with my namesake
15:34:01Tttt7858i want a lightsubr
15:34:06fordcarshahaha
15:34:06bobdaducklol
15:34:11Tttt7858i want the force
15:34:15fordcarsbob wants duck
15:34:16Tttt7858i want my yoda1111
15:34:18bobdaduckbut raptor didn't do the whip for me...
15:34:24bobdaduckActually I just finished giving myself nunchucks
15:34:40Tttt7858ogm can i get a katana
15:34:42fordcarsdid you use kaens physics website thing?
15:34:56bobdaduckNo I just used the existing code...
15:35:07fordcarsof
15:35:12bobdaduckNOBODY GETS CUSTOM WEAPS NOONE DID ANYTHING FOR ME YET.
15:35:17Tttt7858ogm
15:35:35bobdaduckkaen made the whip I wanted so bad and fordcars is making me a DnD bot
15:35:42Tttt7858ogm
15:35:49fordcarsahhhh the whip is awesome
15:35:59Tttt7858it can be leik ok wat race r u gon go with skyrim name an raic
15:36:17bobdaduckwut
15:36:18bobdaduckxD
15:36:21Tttt7858if only there was bitfighter skyrim
15:36:23Tttt7858id be like
15:36:36Tttt7858DAAAAAAAANG IM A STORMCLOAK WOOSOOSSOSSHSHSHS
15:36:50Tttt7858Even though, I don't like the game.
15:36:55bobdaduckIf I had the slightest idea what that is
15:36:57bobdaduckI could probably make it
15:37:04Tttt7858Skyrim?
15:37:19fordcarsI know skyrim never played it though
15:37:28bobdaduckno a stormcloak
15:37:50BFLogBot Commit: cc58b508f0ef | Author: watusimoto | Message: Move some items around, show joystick buttons of currently selected profile in input options menu (debug builds only) to help me get the rest of the button renering working again
15:37:51BFLogBot Commit: ad877d6e8bcf | Author: watusimoto | Message: Merge
15:37:59Tttt7858um
15:38:17bobdaducklol
15:38:20Watusimotonot fully baked, but harmless
15:38:50bobdaduckharmless is good
15:38:55bobdaduckYou should teach me how to do that
15:39:17raptoryou still ahd to merge?
15:39:28bobdaduckeverything I've ever half-baked has been super dangerous
15:39:52Tttt7858LOL
15:40:26Tttt7858once i was makin myself breakfest, and i had cereal, and put buttermilk in by accident
15:40:31Tttt7858qq
15:42:11fordcarsyes FINALLy managed to change module
15:43:29bobdaducklol
15:43:30bobdaduckgraz
15:46:17fordcarsbob, bot only go to neutral loadouts right?
15:46:43fordcarschanging module stinks for 018
15:47:11bobdaduckyeah
15:47:13bobdaduckwell
15:47:25bobdaduckyeah if that makes it simpler for you
15:48:24fordcarsnah it doesn't change a thing
15:49:01bobdaduckit is possible to go to the shop and buy deployable loadoutzones
15:49:05bobdaduckwhich will be only on your team.
15:49:52fordcarsok
15:50:41fordcarsoh and the most important question...
15:50:50fordcarswhat is
15:50:55fordcarsthe
15:51:02fordcarsb
15:51:05fordcarso
15:51:07fordcarst
15:51:10fordcars'
15:51:12fordcarss
15:51:23fordcars...............name
15:51:25fordcars
15:51:28Tttt7858bots
15:51:33bobdaducklol
15:51:41Tttt7858um?
15:51:50fordcarsbot's cus it's the bot's name, not plurial bots
15:51:58bobdaduckI'm currently calling it swordBot or DnDBot
15:51:59bobdaduckBUT
15:52:08fordcarsepic Dnd dude?
15:52:18bobdaduckWhat if we named them like, randomly pulled from a list
15:52:29fordcarswow nice!
15:52:32fordcarssure
15:52:40bobdaduckWant me to put a list together then?
15:52:45fordcarsok
15:52:49fordcars:P
15:53:33Tttt7858no i mean why did ya um say letter by letter
15:53:35bobdaduckWe should concatinate [BOT] onto the beginning of it though
15:53:54bobdaduckhe was just being ecclectic TTTTT.
15:54:01Tttt7858John's pizza was crappy, but i needed to be nice so I could continue to be john's friend.
15:54:14Tttt7858example of that part of grammar
15:54:20fordcarsoh I have no idea ;)
15:54:23bobdaduck[BOT]Dergald the Destroyer
15:54:46fordcarssure
15:54:46Tttt7858{BOT} ANNOYINGARSEBOTWHOWILLBEATYERARSEATANYTHING
15:55:35bobdaduck[BOT]Shazbot
15:55:45bobdaduck[BOT]raptorBane
15:55:58fordcarsis that the list?
15:56:02bobdaduckno
15:56:07fordcars:PPPPPP kkk
15:56:09bobdaduckI'll get you an actual list tomorrow
15:56:17bobdaduckYou can program in the random logic in advance though
15:56:36LordDVG Quit (Remote host closed the connection)
15:56:38bobdaducklocal nameRoll = math.random(20) and then have it pull from a list of names that way
15:56:48raptortoo much!
15:56:49raptor Quit ()
15:57:22bobdaduckxD
15:57:47bobdaduckaight
15:57:51bobdaduckworks off, I'm heading out
15:57:53fordcarsyeah ok
15:57:53bobdaduckseeya boys
15:57:58fordcarslater
15:58:03bobdaduck Quit (Remote host closed the connection)
15:58:21fordcarswhat is neutral loadout index in lua
15:58:26fordcars-1?
15:59:16fordcarsman I won't be here friday
16:00:00fordcarsanyway me to got to go later guys
16:04:24fordcars Quit (Ping timeout: 250 seconds)
16:04:31Tttt7858lol
16:07:24Tttt7858 Quit (Quit: Page closed)
16:18:37Nothing_Much Quit (Ping timeout: 248 seconds)
16:45:06Nothing_Much has joined
17:59:06Watusimoto Quit (Ping timeout: 256 seconds)
18:25:23Nothing_Muchkaen, how many devs are there for bitfighter right now?
18:26:08kaenthere's me, wat, raptor, and sam on occasion
18:26:35kaenso 3.5-4.0
18:26:43Nothing_Muchaw man
18:26:57kaenwhat?
18:27:03Nothing_Muchif I had the time and dedication to coding, I'd contribute to this and desurium
18:27:11Nothing_Muchsadly I'm just a tester
18:27:12Nothing_Much:(
18:27:21kaentesting is cool too
18:27:30Nothing_Muchoh that reminds me
18:27:34Nothing_Muchhow do you get code from google?
18:27:58kaenyou mean from our google code repo?
18:28:02kaenyou use mercurial
18:28:03Nothing_Muchyeah
18:28:21kaenand run `hg clone https://code.google.com/p/bitighter`
18:28:44kaenbut if you're not coding you should be able to use the testing builds I set up
18:28:51Nothing_Muchoh
18:28:56Nothing_Muchwhere would those be?
18:29:04kaenuh, well they're really beta right now...
18:29:22Nothing_Muchubuntu can handle beta
18:29:27kaenhttp://198.23.227.119:8010/dist/
18:29:43Nothing_Muchis that your personal server?
18:29:46kaenthe x86-64 package closest to the bottom is the latest
18:29:47kaenyeah
18:30:08kaensame one kaen test is on :P
18:30:23Nothing_Muchnice
18:35:09Nothing_Muchwhat was that one map where you had to capture points?
18:36:23Nothing_Muchoh
18:38:28Nothing_Muchwhich distros do you use to test, kaen?
18:40:35kaenI run debian wheezy
18:40:39kaenI think raptor is on suse
18:41:09kaenthat's all the testing it gets as far as I know :P
18:41:25Nothing_MuchCool
18:41:33Nothing_MuchDid you know wheezy is stable now?
18:41:40kaenyep :)
18:41:58Nothing_Muchnice
18:43:11Nothing_MuchHoly hell, there's bitfighter in the AUR (arch linux)!
18:44:48kaenI think raptor might have packaged that
18:45:01kaenI used arch once upon a time
18:45:14kaennope
18:45:17kaennot raptor...
18:45:25kaennever heard of this carstene1ns character...
18:45:34Nothing_MuchIt's pretty intense as far as Linux distros go
18:45:47Nothing_MuchGentoo I've heard is much more intense
18:46:16kaenyeah
18:46:16Nothing_MuchOh and I believe carstenelns was on IRC here once
18:46:25kaenat least arch has binary packages
18:46:38kaenI'm not certain but I think gentoo makes you build everything
18:46:57Nothing_MuchI think Gentoo has them too, in the form of portage or something
19:21:26fordcars has joined
19:36:11fordcarshey kaen what is neutral team's index in lua again?
19:52:43raptor has joined
19:52:43ChanServ sets mode +o raptor
20:00:20raptorkaen: do you have the buildbot doing x86 and x86_64?
20:00:22raptorfor linux
20:00:40kaenjust 64 for now
20:00:47kaenI could set up 32bit pretty quick
20:02:55raptorprobably not needed, i was just curious..
20:32:01Nothing_Muchraptor, are you familiar with the arch linux build of bf?
20:32:34raptorI little bit
20:32:53raptorwatusimoto and I registered on the arch system and contacted the guy to trigger a new build
20:33:06Nothing_Muchwell it's in the AUR so it's somewhat a package :)
20:34:03raptoroh actually... the OBS can build for arch now
20:34:43raptoroh hey, they updated to 018a finally..
20:36:33raptorbrb
20:36:34raptor Quit ()
20:57:00raptor has joined
20:57:00ChanServ sets mode +o raptor
21:01:51fordcarslater guys, gtg
21:06:25fordcars Quit (Ping timeout: 250 seconds)
21:45:25raptor Quit ()
23:55:26bobdaduck has joined

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