#bitfighter IRC Log

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IRC Log for 2013-08-20

Timestamps are in GMT/BST.

00:01:29Nothing_Much has joined
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07:16:01YoshiSmbhi kaen
07:16:03watusimoto has joined
07:16:04ChanServ sets mode +o
07:16:22YoshiSmbhi watusimoto
07:16:28watusimotohey there!
07:16:35YoshiSmblong time no see.
07:16:48watusimotoindeed
07:18:10YoshiSmbalso, when i dint play bitfighter for some months (maybe 7 or 10) i thinked that my data was erased.
07:18:27YoshiSmbbut when i reinstaled it, it was intact.
07:18:54YoshiSmball levels, bots, configuration, everything was intact.
07:22:13watusimotogood to hear!
07:22:20watusimotoand welcome back
07:22:38watusimotothe user data is not removed when the game is uninstalled
07:22:41YoshiSmbthanks!
07:23:01watusimotoand your player stats (and user name) are stored centrally
07:23:25YoshiSmbahh. that explain it.
07:24:47YoshiSmbalso im taking care of my netbook, im cleaning it, erasing trash program, etc.
07:24:58YoshiSmbso it can run better.
07:25:18watusimotobest to soak the whole thing in vinegar for an hour or so
07:25:24watusimotothat will get it quite clean
07:25:34watusimoto:-)
07:26:06YoshiSmbyep.
07:27:30kaenhi YoshiSmb :)
07:27:32kaenmorning all
07:28:21YoshiSmbhi kaen, and good morning.
07:30:43YoshiSmbi wonder, where is sam?
07:33:09watusimotohi
07:33:34watusimotosam has been away for a while. he pops in from time to time
07:34:03YoshiSmbahh.
07:37:44Wuzzy has joined
07:42:37watusimotohey kaen: quick question
07:42:51watusimotoI saw you did a checkin that made modules turn red when they were in use
07:43:03watusimotomy question is... didn't they always do that?
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08:05:28YoshiSmb_Watusimoto
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08:05:29Nothing_Much has joined
08:08:24YoshiSmb_err.... watusimoto?
08:10:25kaen Quit (Ping timeout: 256 seconds)
08:21:32kaen has joined
08:22:01YoshiSmb_hi kaen
08:22:10kaenhello again
08:22:32kaenwatusimoto, they were supposed to, but beta testers noticed they were not
08:22:47watusimotomaybe we broke it somewhere along the way
08:22:58watusimotoso that was a regression fix, not a new feature
08:23:03kaencorrect
08:23:30watusimotothat
08:23:44watusimotothat's unfortunately the kind of thing that would be great to test for... but is very difficult
08:24:18kaenunit testing kind of hits a brick wall at the rendering layer :/
08:24:28kaenthe only solution I've heard of is to use "golden images"
08:24:46watusimotomy friends keep telling me it's possible to do... then they describe how they do it and it just sounds horrible
08:24:51kaenyes
08:25:03kaenit sounds horrible to me, too
08:25:38watusimotoit's unfortunate, as what really matters in many cases is what gets to the screen
08:26:03kaenimo, with a reasonably sized beta testing team UI regressions will be obvious, so it's ok to manually test for those
08:26:35watusimotosomethings, like a missing ship, yes. other things may be more subtle
08:26:40kaentrue
08:26:51kaenbut a changed activation indicator is pretty subtle
08:26:58watusimotobut in any case, I don't think either of us is interested in figuring out how to automate this sort of testing
08:27:00kaenfor instance, I never knew we had it :)
08:27:06kaendefinitely.
08:27:07watusimoto!!
08:27:27watusimotowell, at least we have some test coverage
08:30:45watusimotoand while we have a small beta team, they are dedicated
08:36:07YoshiSmb_watusimoto
08:36:27watusimotoyes
08:36:56YoshiSmb_there is a way to add music to bitfighter? (like menu and in-game) but custom ones.
08:39:05watusimotoyes
08:39:15watusimotoput your music files in the music folder
08:39:29watusimotoand restart
08:39:59YoshiSmb_ahh, but bitfighter musics in-game work's with xm and ogg?
08:40:10watusimototry mp3
08:40:15YoshiSmb_ok
08:40:16watusimotonot sure if we included that
08:40:24watusimotonot sure if it will work
08:40:41watusimotoyou can convert to ogg pretty easily
08:45:22kaen Quit (Ping timeout: 276 seconds)
08:49:59YoshiSmb_worked, thanks
08:54:10bobdaduck has joined
09:05:12watusimotodid mp3 work?
09:06:09YoshiSmb_yes, it worked.
09:06:21YoshiSmb_thanks.
09:06:57kaen has joined
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09:13:03YoshiSmb_hi raptor.
09:13:13raptorguten
09:14:28raptormp3 should not work...
09:14:33raptorso... magic!
09:14:55raptorunless ALURE somehow dynamically loaded a decoder DLL from system path...
09:15:12raptoractually no - mp3 support isn't even compiled in..
09:32:34watusimotowell... magic!
09:36:33watusimotohowever, that said, I do think we should include mp3 support if possible. I know we've discussed it and have forgotten why we didn't include it.
09:37:08watusimoto(and maybe it was compiled into 018a, and removed since that release?)
09:40:06raptormp3 is patent encumbered
09:40:13watusimotostill?
09:40:24raptorgood question - it was last year
09:40:42watusimotoI know it's set to become unencumbered sometime soon
09:41:15raptorhmmm... there was one site i ran across that kept track of the A/V patents..
09:46:34watusimotoaccording to wikipedia
09:46:35watusimotoAs a result, patents required to implement MP3 expired in most countries by December 2012, 21 years after the publication of ISO CD 11172.
09:46:42raptor!!
09:46:53watusimotohttp://en.wikipedia.org/wiki/MP3
09:46:54raptorwait wait - but does the US fall under 'most countries'
09:47:10watusimotoAn exception are the United States, where patents filed prior to 8 June 1995 expire 17 years after the publication date of the patent, and a loophole known as submarine patents made it possible to extend the effective lifetime of a patent through application extensions. The various MP3-related patents expire on dates ranging from 2007 to 2017 in the U.S.[55] Patents filed for anything disclosed in ISO CD 11172 a year or more after its publicat
09:47:44raptoroh lovely
09:47:51watusimotoso... it sounds like the authors are unsure
09:48:22raptorhere is the site (finally): http://en.swpat.org/wiki/Mp3
09:49:26watusimotowell...
09:49:36raptorto opus!
09:50:08raptorboth fedora and openSUSE still refuse to include mp3 decoders
09:50:22watusimotoif I were doing this myself, I would just go ahead, as there seems to be near zero chance of getting sued
09:50:38watusimotogiven that there is no profits at stake
09:50:46watusimotobut near zero != zero
09:50:56watusimotoso the calculus of others may vary
09:51:45raptorwell, either the risk, or culture, of most open source games is to just skip mp3
09:51:55raptorprobably both
09:52:30watusimotowe didn't :-)
09:52:48raptorwe didn't what?
09:53:33watusimotodidn't skip it
09:54:08raptorsure we did - at no time was the alure codec_mpg123.cpp compiled in a release
09:55:11raptorbecause that would require we build *another* lib for all three platforms - and I remember pretty well all the libs i've compiled (because of the pain)
09:55:45watusimotowell, somehow yoshi claims to be able to play mp3s
09:56:40raptoryes... and I claim magic
09:56:47watusimotomaybe I'll test it this evening and see if I can reproduce
09:57:33raptoryou can see which codecs are compiled in, in the CMakeLists.txt under alure/
09:58:29Nothing_Much_ has joined
09:59:07YoshiSmb_forgot to tell
09:59:34YoshiSmb_after 1 minute it crashed using mp3.
09:59:48raptorexcellent
09:59:54YoshiSmb_i dont know why.
09:59:56raptorit still should have never started
10:00:03raptorwe do not support mp3
10:00:06YoshiSmb_i was seting some options.
10:00:10YoshiSmb_then host:
10:00:22YoshiSmb_and before starting.
10:00:32YoshiSmb_a quick sounds, then.
10:00:49YoshiSmb_crash.
10:00:51raptoroh good
10:00:59YoshiSmb_(a quick sound from the music. but so quick.)
10:01:05raptorthat means it probably tried to feed it into libmodplug
10:01:13YoshiSmb_(that i dint hear)
10:01:21YoshiSmb_(or maybe?)
10:01:28raptoryeah, we don't support mp3
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10:07:59raptorwatusimoto: mp3 crashes, doesn't even play a little bit
10:08:51YoshiSmb_hi Little_Apple
10:09:04Little_Applehello
10:09:49Little_Applei think my captcha is a trekkie. http://i.imgur.com/zVSUWhE.png
10:12:49raptorhhahahaha
10:31:16kaenso everything on debian stable works... except for ACPI
10:31:25raptorheh
10:31:27kaenI have to boot with acpi=off or it hangs
10:31:39raptorso no suspend to ram?
10:31:49kaenso like... the fan is always on and the cpu runs super hot
10:31:56kaenalmost too hot to touch
10:32:06raptoroh ykes - no cpu scaling??
10:32:10kaenyeah
10:32:25kaensomething to do with toshiba shipping busted acpi info in the bios
10:32:30raptorwell that's... sid-ish
10:32:38raptorah
10:32:41kaenactually
10:32:46raptorupdate BIOS?
10:32:49kaen3.10+ kernels work fine
10:32:57kaen(i.e. sid and jessie)
10:33:44kaenmy bios are updated to the latest from toshiba
10:35:43kaenoh, raptor, turns out mazeracer uses list.lua
10:35:53kaenso I backed out the revision that removed it
10:36:18raptori just saw that :/
10:36:25raptormaybe we should fix mazeracer...
10:36:45Little_Applestock novelty map!
10:38:47kaen> "- Rendering seemed a frame behind - like the flag i was carrying was taken from me, then I exploded"
10:39:08kaenI noticed this too, in fact this exact same scenario
10:40:00raptoryeah... it's weird
10:40:15kaenI don't feel like the entire game is behind, but maybe just something to do with dropping the flag?
10:40:29kaenmaybe the original delay was a hack for this
10:40:33raptorit felt 'entire-game' to me
10:41:06raptorI have a vague suspicion that it was a change I made trying to remove the /suspend logic
10:41:18raptorbut i haven't found the time to track it down yet..
11:05:56watusimoto Quit (Ping timeout: 268 seconds)
11:13:29raptorkaen: is this what mazegen looks like to you now?: http://imgur.com/4x4H2BI
11:17:16bobdaduckhah
11:17:18bobdaduckgridsize
11:17:31raptoroh wait
11:17:33kaennope, looks normal to me
11:17:36raptoryeah.. oops
11:17:59raptori didn't have my levels soft-linked to the resource dir..
11:18:09raptorso i was using an old version of mazeracer
11:19:41raptorthere
11:19:42raptorbetter
11:19:50BFLogBot Commit: d08f7717ec76 | Author: buckyballreaction | Message: Remove list.lua again and convert mazeracer to just use a normal table like everyone else..
11:26:13kaen Quit (Ping timeout: 260 seconds)
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12:42:21Little_Appleherro duck
12:51:31Watusimoto has joined
12:52:18raptora hero duck?
12:52:28Little_Applecoming this summer!
12:52:32bobdaducklol
12:53:16bobdaduckhttps://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash4/1044328_571447352906553_954524902_n.jpg
12:53:23bobdaduckfriend drew that for me
12:56:05Little_Applehero duck!
12:57:10Little_Appleactually.. a bat/duck hybrid would be terrifying.
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13:08:11fordcars_mhi
13:09:00Little_Appleyo
13:09:08YoshiSmbhi
13:09:18raptoryo
13:09:54fordcars_mYo
13:10:18Little_Applefordcars_m: what computer do you use?
13:10:34fordcars_mRight now, none :3
13:10:44Little_Appleto play bitfighter i mean
13:11:14fordcars_mEither an old Windows or an old Mac, why?
13:11:31Little_Applepowerpc mac?
13:11:46fordcars_myup
13:11:54Little_Applek.
13:12:39Little_AppleRAAAAAPTOOOOOR
13:12:49fordcars_mYou too, right?
13:12:55Little_Applenot anymore..
13:12:57Little_Applethankfully
13:13:21fordcars_mYou got a new computer?
13:13:56Little_Appleer..
13:14:07Little_Applea hand me down laptop
13:14:23fordcars_mHeh
13:14:25raptorhi
13:14:29Little_Applea merkberk
13:14:30raptorfordcars_m: 10.5 ppc ?
13:14:40fordcars_mYes
13:14:45raptorok
13:14:49raptordanke
13:14:54fordcars_mor 10.4
13:15:16fordcars_mor 9
13:15:26fordcars_mor 7.01
13:15:52fordcars_mAhhh antiques
13:15:58Little_Appleyea! mac OS 9!
13:16:06Little_Applewoo!
13:16:09fordcars_mHehe
13:16:24Little_Applebugdom 1!
13:16:33fordcars_mYESSSSS
13:16:40fordcars_mYEEEAAAHHHHHH
13:16:40Little_Appleweekend warrior!
13:16:48fordcars_mWOOOOHHHOOOO
13:16:55Little_Applenanosaur!
13:16:59fordcars_mNanosaur!
13:17:00Little_Applewith exploding dinosaurs!
13:17:10fordcars_mYYYEESAAAHHHJHHNGHHH
13:17:20raptornettrek?
13:17:33Little_Appleerm?
13:17:36fordcars_m?
13:17:48raptorthat was OS 7.4.x.something
13:17:52raptoror 7.6
13:18:05fordcars_mHeh raptor
13:18:38fordcars_mIt's actually on my motorolla 6030 or something
13:18:49fordcars_msystem 7
13:19:30fordcars_mmotorolla 68030
13:19:55fordcars_mWas nettrek os 7s name?
13:19:56Little_Applei wonder how hard it is to get a game on the playstation network..
13:20:15Little_Appleor xbla
13:20:30fordcars_m$$$$ probably
13:21:40fordcars_mLa, you know PangeaSoftware?
13:22:49Little_Appleheck yea
13:22:52Little_Applecro mag rally
13:22:57Little_Applec:
13:23:50Little_Applei think bugdom 2 was the first game i actually finished.. without cheats.
13:24:35raptornettrek was a game
13:24:39raptorthat i loved to play
13:24:41fordcars_m_ has joined
13:24:47raptorin like 6th grade
13:25:00fordcars_m_qwebirc crashed
13:25:15fordcars_m_what'd you do in 6th grade?
13:25:30Little_Appletwo Ts?
13:25:56fordcars_m_.
13:26:10fordcars_m Quit (Ping timeout: 250 seconds)
13:26:23fordcars_m_yay
13:26:42fordcars_m_Opti played bugdom before
13:26:48Little_Applehttp://www.youtube.com/watch?v=Z40VMsXtl0Y
13:27:17Little_Applelove that transporter sound.
13:27:38fordcars_m_ahhhh
13:28:25fordcars_m_My last few comments are really random
13:29:00raptorLittle_Apple: that's the one!!
13:29:07Little_Apple:D
13:29:15fordcars_m_ Quit (Client Quit)
13:29:53Little_Applehopefully you arent chaning 019 controls to those.
13:30:21raptorlet's just say I got an edge up on the other players when i found you could use command keys...
13:30:32Little_Applelol
13:31:26raptorwhat you have to do is place a starbase in each system - but no one knew that and just used it as a deathmatch in one system
13:31:58Little_Applelol
13:32:12fordcars_m has joined
13:32:17Little_Applelan multiplayer?
13:32:34fordcars_mok bothered to check out irc logs
13:32:59raptoryep
13:33:22fordcars_mI never really played games on os 7, I am not old enough :p
13:33:38Little_Applebugdom looks like an n64 game..
13:34:12fordcars_mI used to look on the internet for ages for some os 9 games though
13:34:25Little_Appledude.
13:34:28Little_Appleotto matic.
13:34:40fordcars_mBugdom was actually known for it's graphics :p
13:34:45Little_Appleyop
13:35:10fordcars_mI finished ottomatic in one day a few years bavk :)
13:35:25Little_Apple:D
13:35:33fordcars_mBRI
13:35:53fordcars_mThat was the cheat right?
13:36:00Little_Appleyep
13:36:20fordcars_mHaga memories
13:36:24Little_Applelevel 2 was really hard...
13:36:28Little_Applethe slime level..
13:36:29fordcars_m*h
13:36:52fordcars_mThe jungle was harder! It was soooo long
13:37:00Little_Apple:P
13:37:16Little_Applei dont think i beat level 2 without cheats..
13:37:21Little_Applebut i did beat the jungle..
13:37:28fordcars_mme neither
13:37:36fordcars_mreally?
13:37:41Little_Appleyup C:
13:38:13Little_Appleand then the pitcher plant boss..
13:38:15fordcars_mIn the slime level boss, I used to do the cheat constantly and jump on the pink slime
13:38:28fordcars_mhehe
13:38:30Little_Applelol
13:38:51Little_Applethe slime boss was easier than the actual slime level...
13:39:01fordcars_mMy favorite level was cloud 9
13:39:01Little_Applewith those weird noses
13:39:06Little_Applehehe
13:39:09fordcars_myeah lol
13:39:23Little_Applebumper cars that you could barely control :D
13:39:35fordcars_mYeah :ppp
13:39:58fordcars_mAnd clowns
13:40:13Little_Appleand you could play in THREEEEE DIMENSIONSSSS
13:40:28fordcars_mYeaahh!
13:40:38Little_Applewhich i did like... 2 times.
13:40:53fordcars_m:p
13:41:25Little_Appleever hear of bioscopia?
13:41:49fordcars_mnope
13:42:21Little_Appleits an old point and click game
13:42:33fordcars_mAh ok
13:42:37Little_Applei think we still have it..
13:42:46fordcars_m:p
13:43:04Little_Applebut its themed around biology or something and is supposed to be EDUCATIONAL
13:43:17fordcars_m:p
13:43:19Little_Applewhich is probably why my parents bought it in the first place..
13:43:30Little_Appleanyways.
13:43:37Little_Applethe game is hard.
13:43:48Little_Applenever beat it without a walkthrough..
13:43:52Little_Applethe game.
13:43:55Little_Appleis. creepy.
13:43:58fordcars_m:p
13:44:22Little_Applei should try finding it.
13:44:34Little_Appleand stop spamming the irc.
13:44:36Little_Appleoops.
13:44:54fordcars_mI have tons of boring educational mac os9 games
13:45:00fordcars_mLol
13:46:09fordcars_mBut nothing beats bugdom and cro-mag rally they were awedome :D
13:46:10Little_Appleedmark!
13:46:24fordcars_m?
13:46:32Little_Appleeducational games!
13:46:44fordcars_m?
13:46:48Little_Applehttp://i1.ytimg.com/vi/s6HlPCaNMuY/hqdefault.jpg
13:47:03fordcars_mcrap a link
13:47:09Little_Applei think they did fripple cookies..
13:47:20fordcars_mHaha
13:48:05fordcars_mWow
13:48:52Little_Applewoo. fripple cookies.
13:49:02fordcars_mlol
13:49:48fordcars_mheh
13:50:05Little_Appleok. im not here. looking.
13:50:56fordcars_mok
13:55:12fordcars_m Quit (Ping timeout: 250 seconds)
14:00:31fordcars_pi has joined
14:00:39fordcars_pithere, that's better
14:03:04Little_Applejackpot!
14:03:24fordcars_piwassup
14:03:38Little_Applefound some awesome stuff.
14:03:44fordcars_picool
14:04:15Little_Applenascar racing 2003 season...
14:04:24Little_Applespace academy GX-1...
14:04:30Little_Applebioscopia...
14:04:37Little_Applerailroad tycoon 3..
14:04:40fordcars_pihehe#
14:04:44Little_Applefly! II...
14:04:46fordcars_piYAY RAILROAD TYCOON 3
14:04:50Little_Appleand ford racing 2!
14:04:54fordcars_piYAY
14:04:56fordcars_piMY NAME
14:05:10Little_Apple:D
14:06:15Little_Applei remember playing a lot of railroad tycoon..
14:06:28fordcars_piHehe me too
14:06:37Little_Applei remember the music being pretty good
14:06:41fordcars_piYEAH
14:06:52Little_Appleand.. crashing trains.
14:06:52fordcars_piI actually ahve them on my iTunes!
14:07:16fordcars_piHehe I could never get them to crash in campain :(
14:07:27fordcars_piI mean sandbox
14:07:52kaen has joined
14:07:57fordcars_piHI kaaen
14:08:17fordcars_pi*Hi kaen
14:08:31Little_Appleoh wait..
14:08:36Little_Applethats right. they wouldnt crash..
14:08:44kaengreetings
14:08:45fordcars_piReally?
14:08:46Little_Applethey would catch on fire though if they ran too long..
14:08:47fordcars_pihi
14:08:52fordcars_piYeah
14:08:52Little_Applesomething like that
14:08:55Little_Appleits been a long time.
14:09:00fordcars_pi:P
14:09:02kaenI liked crashing roller coasters in roller coaster tycoon
14:09:07fordcars_piYay!
14:09:11fordcars_piMe too
14:09:13Little_Applehaha
14:09:16kaenjust setting up high-powered launch ramps and pointing them into lakes
14:09:33kaencackling maniacally
14:09:36fordcars_piWhen you name a guy "boom" or something, the explosions were huge!
14:09:42Little_Applelol
14:09:48kaenlol didn't know that
14:09:52fordcars_piMe and my bro had lods of fun with that cheat#
14:10:15fordcars_piYeah, there was also one that made an off-road car thing appear
14:10:17Little_Applenever played roller coaster tycoon.. wanted it though.
14:10:30Little_Applealthough little_little_apple never had any money.
14:10:48Little_Apple...much like today..
14:10:59fordcars_piMe too :(
14:11:18Little_Applefly 2!
14:11:20fordcars_piI got Roller Coaster Tycoon 2 out of a cerieal box tholugh
14:11:25Little_Applethe really boring flight sim!
14:11:34fordcars_piI used to play Xplane
14:11:36Little_Applelol
14:11:43fordcars_piIt was reallyu awesome
14:11:47fordcars_piman typos
14:12:03Little_Appleplayed fly 2 with a joystick and everything...
14:12:07Little_Applestill was really boring.
14:12:10fordcars_piHaha
14:12:25fordcars_piI used to play F/A-18 Hornet flight sim on mac os 9
14:14:02fordcars_piI can't evgen find fly 2 on google
14:14:10Little_Applelol
14:14:30fordcars_pioh found it
14:14:49Little_Appleheres a screenie.. http://image.gamespotcdn.net/gamespot/images/screenshots/gs/simulation/fly2/fly2_790screen004.jpg
14:15:11fordcars_piThe graphics weren't too bad
14:15:13Watusimotook, gotta close chat for a while... back in a bit
14:15:23Watusimoto Quit (Remote host closed the connection)
14:15:31Little_Appleyea it looked pretty good
14:15:42Little_Appleit had cities... and landing on aircraft carriers
14:15:51fordcars_pibut as it says on Wikipedia, the scenery was quite ugly
14:15:52Little_Appleit was just... boring.
14:16:26fordcars_pihttp://4.bp.blogspot.com/-Ut_NqkvrG20/UJS-YAG4QEI/AAAAAAAATec/6noRN14Clhw/s320/X-Plane+9+HD+Graphics+Game.jpg
14:16:30fordcars_pithat's xplane 7
14:16:37fordcars_pithe gsim I played before
14:16:38Little_Appleits even on ign!
14:16:46fordcars_piHaha
14:16:55Little_Appleno actual review though.
14:17:02raptori think you guys scared away watusimoto
14:17:11Little_Appleoops.
14:17:24fordcars_pioops
14:17:29Little_Appleooooooops.
14:17:41fordcars_pioooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooops.
14:17:54fordcars_pistop spamming little_apple
14:18:04fordcars_pixD
14:18:06Little_Apple:C
14:19:30fordcars_piheh
14:20:11Little_Applewoah, nascar 2003 is pretty expensive used on amazon..
14:20:34fordcars_piHeh
14:20:52Little_Applemerhreherhrhe
14:21:57Watusimoto has joined
14:22:18Little_Applehello!
14:23:09fordcars_pihey raptor, is it normal my apt-get is all messed up?
14:26:16raptoruhh... sure?
14:26:28fordcars_piI can't update it
14:26:37fordcars_piit says it's missing some drivers
14:26:42fordcars_pior something
14:26:58raptorstack overflow in my IDE!
14:27:31fordcars_piwow
14:28:16fordcars_piraptor, the method driver could not be found
14:28:31fordcars_piapt/method
14:29:07raptori'm sorry fordcars_pi but i'm not on an apt system
14:30:10fordcars_pioh ok
14:30:28fordcars_pibut how do I get Bitfighter on my Pi :,(
14:30:58WatusimotoI'm going to propose removing the player rating from the scoreboard
14:30:58Little_Applemagic!
14:31:13fordcars_piMagic?
14:31:14Watusimotowell, I'm not going to propose it... I am proposing it
14:31:29raptorok
14:31:32fordcars_piKD?
14:31:40WatusimotoI think it's unnecessary clutter, and provides more confusion than erudition
14:31:42raptorthe kill/death ratio, you mean?
14:31:50Watusimotoyes, if that's what it is now
14:31:56fordcars_piYeah ok
14:32:01raptorok, but we'll still use it for team sorting?
14:32:05Watusimotosure
14:32:14raptor(which is fixed for 019)
14:32:17raptorok
14:32:31Watusimotothough... if it is kill/death, we could represent it as k/d rather than0.123
14:32:39Watusimotorather 4/15
14:32:39fordcars_piCan I get a standalone bitfighter for debian, or do I need to compile
14:33:08YoshiSmbwow, we got 7 or 10 clients.
14:33:11YoshiSmbon bitfighter.
14:34:30fordcars_piNice
14:35:40raptorfordcars_pi: http://bitfighter.org/files/linux/debian/
14:38:58fordcars_piuh raptor, is there a build for arm?
14:39:16raptorno - I don't have an ARM emulation build system
14:39:45fordcars_piSo it probably won't work huh
14:39:46raptorI have compiled it for arm6 once in a qemu vm
14:39:57raptoronly the server though
14:40:05fordcars_piok
14:40:11raptorI have no idea if the client would work - you'd have to build all the libraries, too
14:40:25raptorwell, they should exist already for debian
14:41:40fordcars_piI guess I won't be able to play Bitfighter on my pi then :(
14:41:46Little_Apple:C
14:41:58fordcars_piIt's my only computer right now
14:42:09Little_Applefix find!
14:42:10fordcars_piwell, micro-controller
14:46:27fordcars_piHeh, better get DOom running on my Pi then
14:47:09Little_Appledoom!
14:47:21fordcars_piheh
14:47:26Little_Applei need to get that for my ps1..
14:47:38fordcars_piI have it on my hacked wii
14:48:32Little_Appleweird.
14:50:36fordcars_piwhat
15:00:16fordcars_pi?
15:01:29Little_Applepie!
15:01:55YoshiSmbPIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
15:02:46fordcars_pilol
15:03:13YoshiSmbPIE PIE PIE. xD
15:03:44fordcars_piHeh it has been a long time I have seen you YoshiSMB
15:04:07YoshiSmbyep
15:04:17YoshiSmbA long, long, long , kong , long time.
15:04:23fordcars_pi:P
15:05:10YoshiSmbPIE
15:05:16fordcars_piPie
15:05:40YoshiSmbpie
15:05:46fordcars_piyes?
15:06:03raptorWatusimoto: are you working on our evil 'polish' list?
15:06:18Watusimotoyes, scoreboard stuff
15:06:25raptorokey doke
15:06:40fordcars_piBitfighter rocks
15:07:26raptorgood for your teeth!
15:07:33fordcars_pi:)
15:08:02Little_Appleits like flossing!
15:08:06Little_Applebut more fun!
15:08:39fordcars_piBut seriously, it would be really nice to see Bitfighter on the Raspberry Pi, and it would be very popular
15:08:52fordcars_piPitfighter
15:08:56fordcars_pioooohhhh
15:08:59Little_Appleum.
15:09:04raptorheh
15:09:05Little_Applethat actually already exists.
15:09:11fordcars_pi?
15:09:16fordcars_piReally, Pitfighter
15:09:20Little_Applewait for it...
15:09:34Little_Applehttp://www.youtube.com/watch?v=5rFvOe5iTxo
15:09:59fordcars_piHAHAHA 1990 arcade
15:10:44Little_Applebut it exists!
15:10:48fordcars_piYeah
15:10:58fordcars_piok then Bitfighpi
15:11:04fordcars_pior Piefighter
15:11:07Little_Applebit-pie-ter
15:11:09fordcars_piPifighter
15:11:13fordcars_piYEah!
15:11:20fordcars_piBitpiter
15:11:54Little_Applec:
15:13:18YoshiSmb_ has joined
15:14:56YoshiSmb Quit (Ping timeout: 250 seconds)
15:20:59Little_Applesome nice internet you got there.
15:22:08YoshiSmb has joined
15:23:36YoshiSmb_ Quit (Ping timeout: 250 seconds)
15:25:19fordcars_piheh
15:25:30fordcars_piheh
15:25:37fordcars_piheheh
15:25:48fordcars_piehehe
15:27:31bobdaduck Quit (Remote host closed the connection)
15:36:05fordcars_piBfBuildBot
15:36:20fordcars_pi!Bugs
15:36:20BFLogBotTo enter a bug: http://tinyurl.com/bfnewbug -- To view all bugs: http://tinyurl.com/bfbugs
15:49:53Watusimotoraptor: if the rating is really k/d ratio, how can it be negative?
15:50:07raptorit's magically normalized to between -1 and 1
15:50:27raptorlet me find the algo again...
15:50:34WatusimotoI can find it
15:50:39raptornegative = more deaths than kills
15:50:43Watusimotoah, I see
15:50:55Watusimotoso I can't really call it a k/d ratio in the scoreboard
15:51:03Watusimoto(I was thinking about keeping it after all)
15:51:05raptorso it's more like a difference ratio, i think
15:51:20Watusimotobut I need to call it something simple in the scoreboard
15:51:25Watusimotok/d rating
15:51:26Watusimoto?
15:51:49raptorthreat level?
15:51:52Watusimotok/d score?
15:52:01raptorhmmm
15:52:14WatusimotoI think it would be nice to imply it is k/d
15:52:16raptorreincarnation balance?
15:52:26Watusimotowhat if we just printed the actual ks and ds?
15:52:31Watusimotolike 5/12
15:52:55Watusimotothough that could get longer
15:53:01Watusimotobut we have some room
15:53:07raptori remember having a discussion about this - I think we thought it would take longer to slurp in the info
15:53:08Watusimotounless we want more room for badges
15:53:32Watusimotok/d comes from the server, so we would have to send two ints rather than 1 float
15:53:46Watusimotomy goal is clear presentation
15:54:04raptorI already increased the efficiency of sending the scoreboard data in general
15:54:14Watusimotounfortunately, negatves look rather ugly... :-(
15:54:24Watusimoto(when trying to align stuff under a header)
15:54:35raptormaybe it could be: K: 10 D: 76
15:55:36Watusimototrying threat level now
15:56:12Watusimotohmmm... it almost kind of works
15:56:29raptoror 'risk'
15:56:48raptoror 'how badly you will perish by the hand of this player'
15:57:28Watusimotodang... can't take screenshots of the scoreboard... should fix that!
15:57:35raptoryes you can
15:57:40Watusimotohow?
15:57:51raptorhold TAB, then press CTRL + Q
15:57:57Watusimotodoesn't work for me
15:58:29raptorhmm... must be a windows thing...
15:58:38raptormaybe we should change screenshot key to something else?
16:01:18YoshiSmb Quit (Ping timeout: 250 seconds)
16:05:21Watusimotoweird... works with the right-control
16:07:03Watusimotohttp://img577.imageshack.us/img577/292/8mcv.png
16:07:12Watusimotohere's what it looks like with "threat level"
16:07:16Watusimotonever mind the biggish gap
16:10:50Little_Apple Quit (Ping timeout: 250 seconds)
16:11:12raptorseems like the 'name' column should have a header, too
16:11:27raptorwatusimotox
16:17:29Little_Apple has joined
16:49:25Little_Appleill just... uh.. leave this here.
16:49:26Little_Applehttp://clione.halfmoon.jp/hatoful-boyfriend/english.html
16:49:28Little_Apple Quit (Quit: Page closed)
16:49:49Watusimotogetting better:
16:49:49Watusimotohttp://img62.imageshack.us/img62/8963/iw98.png
16:50:25Watusimotowrong url
16:50:27Watusimotohold on
16:50:45Watusimotohttp://img707.imageshack.us/img707/9279/1jxv.png
16:51:06raptorlooks good!
16:51:31raptorLittle_Apple come back and give your opinion
16:51:52WatusimotoShould we change "Player on Kill Streak" to "Player on Rampage"?
16:52:03Watusimotoand maybe change kill streak to rampage in general?
16:52:53raptorheh
16:52:55raptorsure
16:53:52Watusimotoplayer on kill streak sounds kind of akward
16:53:55Watusimotoawkward
16:53:59Watusimotoawkard
16:54:01Watusimotowhatever
16:55:16raptorawkweird
16:56:43Watusimotoyeah, that
16:59:04raptorso, if you didn't notice: kaen multiplied the texture creation size by 2, for TTF
16:59:13raptorthen downscales it afterwards
16:59:27raptorit produces much crisper results, even in fullscreen-stretched mode
16:59:45raptorside effect is that memory will increase 4-fold
16:59:57raptormemory usage, for the textures, at least
17:00:32raptorour current font-stash texture size is set to 512, should we think about increasing it to 1024?
17:10:32raptorheading home!
17:10:34raptor Quit ()
17:15:29Nothing_Much Quit (Read error: Connection reset by peer)
17:20:59WatusimotoI'm ok with the memory use if the results are nicer... we don't use that much
17:21:23Watusimotono idea about 512 v 1024. We can discuss tomorrow if you think it's worth it
17:21:33Watusimotoheading to bed
17:21:51BFLogBot Commit: 198a931b3715 | Author: watusimoto | Message: Line endings, most likely
17:21:52BFLogBot Commit: 2109e2605d09 | Author: watusimoto | Message: Resolve TODO, make scoreboard rendering more efficient by using static objects rather than rebuilding everything every frame
17:21:54BFLogBot Commit: f8d23e9f35e4 | Author: watusimoto | Message: Slightly more efficient
17:21:55BFLogBot Commit: 77c5707b5a05 | Author: watusimoto | Message: Comment
17:21:57BFLogBot Commit: b525d54c229d | Author: watusimoto | Message: Comment, constant
17:21:58BFLogBot Commit: 87826b8a43be | Author: watusimoto | Message: Column headers rendered in team scoreboards
17:22:00BFLogBot Commit: b53ad57f3c94 | Author: watusimoto | Message: Get headers for non-team games vertically positioned correctly, still need to fix horizontal spacing and text
17:22:06Watusimoto Quit (Remote host closed the connection)
17:25:00BFBuildBotbuild containing revision(s) [198a931, 2109e26, f8d23e9, 77c5707, b525d54, 87826b8, b53ad57] on bitfighter-linux-x86_64 is complete: Failure [failed build] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-linux-x86_64/builds/198 blamelist: watusimoto <watusimoto@bitfighter.org>
17:26:18BFBuildBotbuild containing revision(s) [198a931, 2109e26, f8d23e9, 77c5707, b525d54, 87826b8, b53ad57] on bitfighter-osx-i386-cross is complete: Failure [failed shell_1] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-osx-i386-cross/builds/213 blamelist: watusimoto <watusimoto@bitfighter.org>
17:26:44BFBuildBotbuild containing revision(s) [2109e26, f8d23e9, 77c5707, b525d54, 87826b8, b53ad57] on bitfighter-w32-cross is complete: Failure [failed shell_1] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-w32-cross/builds/291 blamelist: watusimoto <watusimoto@bitfighter.org>
17:28:22fordcars_pi Quit (Quit: Page closed)
17:35:19raptor has joined
17:35:19ChanServ sets mode +o
17:36:12raptorBFBuildBot: status
17:36:12BFBuildBotbitfighter-linux-x86_64: idle, last build 11m12s ago: failed build
17:36:13BFBuildBotbitfighter-osx-i386-cross: idle, last build 9m54s ago: failed shell_1
17:36:13BFBuildBotbitfighter-w32-cross: idle, last build 9m28s ago: failed shell_1
17:36:17raptorbwahahaha
17:36:26raptor to the rescue!
17:42:37Little_Apple has joined
17:44:27Little_Applehello
17:45:38Little_Appleraptor: give my opinion on the threat level text?
17:46:26raptoruh yes... let me compile and get you a new screenshot..
17:46:58Little_Applei saw the previous ones..
17:47:08raptoroh ok
17:47:53Little_Appleis it only there for team games?
17:48:02Little_Appleor all?
17:48:11raptornot sure..
17:49:39raptornon-team games: http://imagebin.org/index.php?mode=image&id=268235
17:49:56raptorlooks like that needs work..
17:50:32Little_Appleimage wont load..
17:50:39raptorhttp://imagebin.org/268235
17:50:41raptorargh
17:50:43Little_Appleoh there we go
17:50:50raptori'm trying to avoid imgur because... cespool
17:51:04Little_Applehehe
17:51:24BFLogBot Commit: 3cfd1cf6a0b4 | Author: buckyballreaction | Message: Fix compiling
17:52:00BFBuildBotbuild containing revision(s) [3cfd1cf] on bitfighter-w32-cross is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-w32-cross/builds/292
17:52:30BFBuildBotbuild containing revision(s) [3cfd1cf] on bitfighter-linux-x86_64 is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-linux-x86_64/builds/199
17:52:54BFBuildBotbuild containing revision(s) [3cfd1cf] on bitfighter-osx-i386-cross is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-osx-i386-cross/builds/214
18:35:13kaen Quit (Ping timeout: 264 seconds)
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19:19:45raptor Quit ()
20:23:40Little_Apple Quit (Quit: Page closed)
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22:21:03Wuzzy Quit (Quit: Wuzzy)
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