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| 07:16:01 | YoshiSmb | hi kaen |
| 07:16:03 | | watusimoto has joined |
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| 07:16:22 | YoshiSmb | hi watusimoto |
| 07:16:28 | watusimoto | hey there! |
| 07:16:35 | YoshiSmb | long time no see. |
| 07:16:48 | watusimoto | indeed |
| 07:18:10 | YoshiSmb | also, when i dint play bitfighter for some months (maybe 7 or 10) i thinked that my data was erased. |
| 07:18:27 | YoshiSmb | but when i reinstaled it, it was intact. |
| 07:18:54 | YoshiSmb | all levels, bots, configuration, everything was intact. |
| 07:22:13 | watusimoto | good to hear! |
| 07:22:20 | watusimoto | and welcome back |
| 07:22:38 | watusimoto | the user data is not removed when the game is uninstalled |
| 07:22:41 | YoshiSmb | thanks! |
| 07:23:01 | watusimoto | and your player stats (and user name) are stored centrally |
| 07:23:25 | YoshiSmb | ahh. that explain it. |
| 07:24:47 | YoshiSmb | also im taking care of my netbook, im cleaning it, erasing trash program, etc. |
| 07:24:58 | YoshiSmb | so it can run better. |
| 07:25:18 | watusimoto | best to soak the whole thing in vinegar for an hour or so |
| 07:25:24 | watusimoto | that will get it quite clean |
| 07:25:34 | watusimoto | :-) |
| 07:26:06 | YoshiSmb | yep. |
| 07:27:30 | kaen | hi YoshiSmb :) |
| 07:27:32 | kaen | morning all |
| 07:28:21 | YoshiSmb | hi kaen, and good morning. |
| 07:30:43 | YoshiSmb | i wonder, where is sam? |
| 07:33:09 | watusimoto | hi |
| 07:33:34 | watusimoto | sam has been away for a while. he pops in from time to time |
| 07:34:03 | YoshiSmb | ahh. |
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| 07:42:37 | watusimoto | hey kaen: quick question |
| 07:42:51 | watusimoto | I saw you did a checkin that made modules turn red when they were in use |
| 07:43:03 | watusimoto | my question is... didn't they always do that? |
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| 08:05:28 | YoshiSmb_ | Watusimoto |
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| 08:08:24 | YoshiSmb_ | err.... watusimoto? |
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| 08:21:32 | | kaen has joined |
| 08:22:01 | YoshiSmb_ | hi kaen |
| 08:22:10 | kaen | hello again |
| 08:22:32 | kaen | watusimoto, they were supposed to, but beta testers noticed they were not |
| 08:22:47 | watusimoto | maybe we broke it somewhere along the way |
| 08:22:58 | watusimoto | so that was a regression fix, not a new feature |
| 08:23:03 | kaen | correct |
| 08:23:30 | watusimoto | that |
| 08:23:44 | watusimoto | that's unfortunately the kind of thing that would be great to test for... but is very difficult |
| 08:24:18 | kaen | unit testing kind of hits a brick wall at the rendering layer :/ |
| 08:24:28 | kaen | the only solution I've heard of is to use "golden images" |
| 08:24:46 | watusimoto | my friends keep telling me it's possible to do... then they describe how they do it and it just sounds horrible |
| 08:24:51 | kaen | yes |
| 08:25:03 | kaen | it sounds horrible to me, too |
| 08:25:38 | watusimoto | it's unfortunate, as what really matters in many cases is what gets to the screen |
| 08:26:03 | kaen | imo, with a reasonably sized beta testing team UI regressions will be obvious, so it's ok to manually test for those |
| 08:26:35 | watusimoto | somethings, like a missing ship, yes. other things may be more subtle |
| 08:26:40 | kaen | true |
| 08:26:51 | kaen | but a changed activation indicator is pretty subtle |
| 08:26:58 | watusimoto | but in any case, I don't think either of us is interested in figuring out how to automate this sort of testing |
| 08:27:00 | kaen | for instance, I never knew we had it :) |
| 08:27:06 | kaen | definitely. |
| 08:27:07 | watusimoto | !! |
| 08:27:27 | watusimoto | well, at least we have some test coverage |
| 08:30:45 | watusimoto | and while we have a small beta team, they are dedicated |
| 08:36:07 | YoshiSmb_ | watusimoto |
| 08:36:27 | watusimoto | yes |
| 08:36:56 | YoshiSmb_ | there is a way to add music to bitfighter? (like menu and in-game) but custom ones. |
| 08:39:05 | watusimoto | yes |
| 08:39:15 | watusimoto | put your music files in the music folder |
| 08:39:29 | watusimoto | and restart |
| 08:39:59 | YoshiSmb_ | ahh, but bitfighter musics in-game work's with xm and ogg? |
| 08:40:10 | watusimoto | try mp3 |
| 08:40:15 | YoshiSmb_ | ok |
| 08:40:16 | watusimoto | not sure if we included that |
| 08:40:24 | watusimoto | not sure if it will work |
| 08:40:41 | watusimoto | you can convert to ogg pretty easily |
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| 08:49:59 | YoshiSmb_ | worked, thanks |
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| 09:05:12 | watusimoto | did mp3 work? |
| 09:06:09 | YoshiSmb_ | yes, it worked. |
| 09:06:21 | YoshiSmb_ | thanks. |
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| 09:13:03 | YoshiSmb_ | hi raptor. |
| 09:13:13 | raptor | guten |
| 09:14:28 | raptor | mp3 should not work... |
| 09:14:33 | raptor | so... magic! |
| 09:14:55 | raptor | unless ALURE somehow dynamically loaded a decoder DLL from system path... |
| 09:15:12 | raptor | actually no - mp3 support isn't even compiled in.. |
| 09:32:34 | watusimoto | well... magic! |
| 09:36:33 | watusimoto | however, that said, I do think we should include mp3 support if possible. I know we've discussed it and have forgotten why we didn't include it. |
| 09:37:08 | watusimoto | (and maybe it was compiled into 018a, and removed since that release?) |
| 09:40:06 | raptor | mp3 is patent encumbered |
| 09:40:13 | watusimoto | still? |
| 09:40:24 | raptor | good question - it was last year |
| 09:40:42 | watusimoto | I know it's set to become unencumbered sometime soon |
| 09:41:15 | raptor | hmmm... there was one site i ran across that kept track of the A/V patents.. |
| 09:46:34 | watusimoto | according to wikipedia |
| 09:46:35 | watusimoto | As a result, patents required to implement MP3 expired in most countries by December 2012, 21 years after the publication of ISO CD 11172. |
| 09:46:42 | raptor | !! |
| 09:46:53 | watusimoto | http://en.wikipedia.org/wiki/MP3 |
| 09:46:54 | raptor | wait wait - but does the US fall under 'most countries' |
| 09:47:10 | watusimoto | An exception are the United States, where patents filed prior to 8 June 1995 expire 17 years after the publication date of the patent, and a loophole known as submarine patents made it possible to extend the effective lifetime of a patent through application extensions. The various MP3-related patents expire on dates ranging from 2007 to 2017 in the U.S.[55] Patents filed for anything disclosed in ISO CD 11172 a year or more after its publicat |
| 09:47:44 | raptor | oh lovely |
| 09:47:51 | watusimoto | so... it sounds like the authors are unsure |
| 09:48:22 | raptor | here is the site (finally): http://en.swpat.org/wiki/Mp3 |
| 09:49:26 | watusimoto | well... |
| 09:49:36 | raptor | to opus! |
| 09:50:08 | raptor | both fedora and openSUSE still refuse to include mp3 decoders |
| 09:50:22 | watusimoto | if I were doing this myself, I would just go ahead, as there seems to be near zero chance of getting sued |
| 09:50:38 | watusimoto | given that there is no profits at stake |
| 09:50:46 | watusimoto | but near zero != zero |
| 09:50:56 | watusimoto | so the calculus of others may vary |
| 09:51:45 | raptor | well, either the risk, or culture, of most open source games is to just skip mp3 |
| 09:51:55 | raptor | probably both |
| 09:52:30 | watusimoto | we didn't :-) |
| 09:52:48 | raptor | we didn't what? |
| 09:53:33 | watusimoto | didn't skip it |
| 09:54:08 | raptor | sure we did - at no time was the alure codec_mpg123.cpp compiled in a release |
| 09:55:11 | raptor | because that would require we build *another* lib for all three platforms - and I remember pretty well all the libs i've compiled (because of the pain) |
| 09:55:45 | watusimoto | well, somehow yoshi claims to be able to play mp3s |
| 09:56:40 | raptor | yes... and I claim magic |
| 09:56:47 | watusimoto | maybe I'll test it this evening and see if I can reproduce |
| 09:57:33 | raptor | you can see which codecs are compiled in, in the CMakeLists.txt under alure/ |
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| 09:59:07 | YoshiSmb_ | forgot to tell |
| 09:59:34 | YoshiSmb_ | after 1 minute it crashed using mp3. |
| 09:59:48 | raptor | excellent |
| 09:59:54 | YoshiSmb_ | i dont know why. |
| 09:59:56 | raptor | it still should have never started |
| 10:00:03 | raptor | we do not support mp3 |
| 10:00:06 | YoshiSmb_ | i was seting some options. |
| 10:00:10 | YoshiSmb_ | then host: |
| 10:00:22 | YoshiSmb_ | and before starting. |
| 10:00:32 | YoshiSmb_ | a quick sounds, then. |
| 10:00:49 | YoshiSmb_ | crash. |
| 10:00:51 | raptor | oh good |
| 10:00:59 | YoshiSmb_ | (a quick sound from the music. but so quick.) |
| 10:01:05 | raptor | that means it probably tried to feed it into libmodplug |
| 10:01:13 | YoshiSmb_ | (that i dint hear) |
| 10:01:21 | YoshiSmb_ | (or maybe?) |
| 10:01:28 | raptor | yeah, we don't support mp3 |
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| 10:07:59 | raptor | watusimoto: mp3 crashes, doesn't even play a little bit |
| 10:08:51 | YoshiSmb_ | hi Little_Apple |
| 10:09:04 | Little_Apple | hello |
| 10:09:49 | Little_Apple | i think my captcha is a trekkie. http://i.imgur.com/zVSUWhE.png |
| 10:12:49 | raptor | hhahahaha |
| 10:31:16 | kaen | so everything on debian stable works... except for ACPI |
| 10:31:25 | raptor | heh |
| 10:31:27 | kaen | I have to boot with acpi=off or it hangs |
| 10:31:39 | raptor | so no suspend to ram? |
| 10:31:49 | kaen | so like... the fan is always on and the cpu runs super hot |
| 10:31:56 | kaen | almost too hot to touch |
| 10:32:06 | raptor | oh ykes - no cpu scaling?? |
| 10:32:10 | kaen | yeah |
| 10:32:25 | kaen | something to do with toshiba shipping busted acpi info in the bios |
| 10:32:30 | raptor | well that's... sid-ish |
| 10:32:38 | raptor | ah |
| 10:32:41 | kaen | actually |
| 10:32:46 | raptor | update BIOS? |
| 10:32:49 | kaen | 3.10+ kernels work fine |
| 10:32:57 | kaen | (i.e. sid and jessie) |
| 10:33:44 | kaen | my bios are updated to the latest from toshiba |
| 10:35:43 | kaen | oh, raptor, turns out mazeracer uses list.lua |
| 10:35:53 | kaen | so I backed out the revision that removed it |
| 10:36:18 | raptor | i just saw that :/ |
| 10:36:25 | raptor | maybe we should fix mazeracer... |
| 10:36:45 | Little_Apple | stock novelty map! |
| 10:38:47 | kaen | > "- Rendering seemed a frame behind - like the flag i was carrying was taken from me, then I exploded" |
| 10:39:08 | kaen | I noticed this too, in fact this exact same scenario |
| 10:40:00 | raptor | yeah... it's weird |
| 10:40:15 | kaen | I don't feel like the entire game is behind, but maybe just something to do with dropping the flag? |
| 10:40:29 | kaen | maybe the original delay was a hack for this |
| 10:40:33 | raptor | it felt 'entire-game' to me |
| 10:41:06 | raptor | I have a vague suspicion that it was a change I made trying to remove the /suspend logic |
| 10:41:18 | raptor | but i haven't found the time to track it down yet.. |
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| 11:13:29 | raptor | kaen: is this what mazegen looks like to you now?: http://imgur.com/4x4H2BI |
| 11:17:16 | bobdaduck | hah |
| 11:17:18 | bobdaduck | gridsize |
| 11:17:31 | raptor | oh wait |
| 11:17:33 | kaen | nope, looks normal to me |
| 11:17:36 | raptor | yeah.. oops |
| 11:17:59 | raptor | i didn't have my levels soft-linked to the resource dir.. |
| 11:18:09 | raptor | so i was using an old version of mazeracer |
| 11:19:41 | raptor | there |
| 11:19:42 | raptor | better |
| 11:19:50 | | BFLogBot Commit: d08f7717ec76 | Author: buckyballreaction | Message: Remove list.lua again and convert mazeracer to just use a normal table like everyone else.. |
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| 12:42:21 | Little_Apple | herro duck |
| 12:51:31 | | Watusimoto has joined |
| 12:52:18 | raptor | a hero duck? |
| 12:52:28 | Little_Apple | coming this summer! |
| 12:52:32 | bobdaduck | lol |
| 12:53:16 | bobdaduck | https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash4/1044328_571447352906553_954524902_n.jpg |
| 12:53:23 | bobdaduck | friend drew that for me |
| 12:56:05 | Little_Apple | hero duck! |
| 12:57:10 | Little_Apple | actually.. a bat/duck hybrid would be terrifying. |
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| 13:08:11 | fordcars_m | hi |
| 13:09:00 | Little_Apple | yo |
| 13:09:08 | YoshiSmb | hi |
| 13:09:18 | raptor | yo |
| 13:09:54 | fordcars_m | Yo |
| 13:10:18 | Little_Apple | fordcars_m: what computer do you use? |
| 13:10:34 | fordcars_m | Right now, none :3 |
| 13:10:44 | Little_Apple | to play bitfighter i mean |
| 13:11:14 | fordcars_m | Either an old Windows or an old Mac, why? |
| 13:11:31 | Little_Apple | powerpc mac? |
| 13:11:46 | fordcars_m | yup |
| 13:11:54 | Little_Apple | k. |
| 13:12:39 | Little_Apple | RAAAAAPTOOOOOR |
| 13:12:49 | fordcars_m | You too, right? |
| 13:12:55 | Little_Apple | not anymore.. |
| 13:12:57 | Little_Apple | thankfully |
| 13:13:21 | fordcars_m | You got a new computer? |
| 13:13:56 | Little_Apple | er.. |
| 13:14:07 | Little_Apple | a hand me down laptop |
| 13:14:23 | fordcars_m | Heh |
| 13:14:25 | raptor | hi |
| 13:14:29 | Little_Apple | a merkberk |
| 13:14:30 | raptor | fordcars_m: 10.5 ppc ? |
| 13:14:40 | fordcars_m | Yes |
| 13:14:45 | raptor | ok |
| 13:14:49 | raptor | danke |
| 13:14:54 | fordcars_m | or 10.4 |
| 13:15:16 | fordcars_m | or 9 |
| 13:15:26 | fordcars_m | or 7.01 |
| 13:15:52 | fordcars_m | Ahhh antiques |
| 13:15:58 | Little_Apple | yea! mac OS 9! |
| 13:16:06 | Little_Apple | woo! |
| 13:16:09 | fordcars_m | Hehe |
| 13:16:24 | Little_Apple | bugdom 1! |
| 13:16:33 | fordcars_m | YESSSSS |
| 13:16:40 | fordcars_m | YEEEAAAHHHHHH |
| 13:16:40 | Little_Apple | weekend warrior! |
| 13:16:48 | fordcars_m | WOOOOHHHOOOO |
| 13:16:55 | Little_Apple | nanosaur! |
| 13:16:59 | fordcars_m | Nanosaur! |
| 13:17:00 | Little_Apple | with exploding dinosaurs! |
| 13:17:10 | fordcars_m | YYYEESAAAHHHJHHNGHHH |
| 13:17:20 | raptor | nettrek? |
| 13:17:33 | Little_Apple | erm? |
| 13:17:36 | fordcars_m | ? |
| 13:17:48 | raptor | that was OS 7.4.x.something |
| 13:17:52 | raptor | or 7.6 |
| 13:18:05 | fordcars_m | Heh raptor |
| 13:18:38 | fordcars_m | It's actually on my motorolla 6030 or something |
| 13:18:49 | fordcars_m | system 7 |
| 13:19:30 | fordcars_m | motorolla 68030 |
| 13:19:55 | fordcars_m | Was nettrek os 7s name? |
| 13:19:56 | Little_Apple | i wonder how hard it is to get a game on the playstation network.. |
| 13:20:15 | Little_Apple | or xbla |
| 13:20:30 | fordcars_m | $$$$ probably |
| 13:21:40 | fordcars_m | La, you know PangeaSoftware? |
| 13:22:49 | Little_Apple | heck yea |
| 13:22:52 | Little_Apple | cro mag rally |
| 13:22:57 | Little_Apple | c: |
| 13:23:50 | Little_Apple | i think bugdom 2 was the first game i actually finished.. without cheats. |
| 13:24:35 | raptor | nettrek was a game |
| 13:24:39 | raptor | that i loved to play |
| 13:24:41 | | fordcars_m_ has joined |
| 13:24:47 | raptor | in like 6th grade |
| 13:25:00 | fordcars_m_ | qwebirc crashed |
| 13:25:15 | fordcars_m_ | what'd you do in 6th grade? |
| 13:25:30 | Little_Apple | two Ts? |
| 13:25:56 | fordcars_m_ | . |
| 13:26:10 | | fordcars_m Quit (Ping timeout: 250 seconds) |
| 13:26:23 | fordcars_m_ | yay |
| 13:26:42 | fordcars_m_ | Opti played bugdom before |
| 13:26:48 | Little_Apple | http://www.youtube.com/watch?v=Z40VMsXtl0Y |
| 13:27:17 | Little_Apple | love that transporter sound. |
| 13:27:38 | fordcars_m_ | ahhhh |
| 13:28:25 | fordcars_m_ | My last few comments are really random |
| 13:29:00 | raptor | Little_Apple: that's the one!! |
| 13:29:07 | Little_Apple | :D |
| 13:29:15 | | fordcars_m_ Quit (Client Quit) |
| 13:29:53 | Little_Apple | hopefully you arent chaning 019 controls to those. |
| 13:30:21 | raptor | let's just say I got an edge up on the other players when i found you could use command keys... |
| 13:30:32 | Little_Apple | lol |
| 13:31:26 | raptor | what you have to do is place a starbase in each system - but no one knew that and just used it as a deathmatch in one system |
| 13:31:58 | Little_Apple | lol |
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| 13:32:17 | Little_Apple | lan multiplayer? |
| 13:32:34 | fordcars_m | ok bothered to check out irc logs |
| 13:32:59 | raptor | yep |
| 13:33:22 | fordcars_m | I never really played games on os 7, I am not old enough :p |
| 13:33:38 | Little_Apple | bugdom looks like an n64 game.. |
| 13:34:12 | fordcars_m | I used to look on the internet for ages for some os 9 games though |
| 13:34:25 | Little_Apple | dude. |
| 13:34:28 | Little_Apple | otto matic. |
| 13:34:40 | fordcars_m | Bugdom was actually known for it's graphics :p |
| 13:34:45 | Little_Apple | yop |
| 13:35:10 | fordcars_m | I finished ottomatic in one day a few years bavk :) |
| 13:35:25 | Little_Apple | :D |
| 13:35:33 | fordcars_m | BRI |
| 13:35:53 | fordcars_m | That was the cheat right? |
| 13:36:00 | Little_Apple | yep |
| 13:36:20 | fordcars_m | Haga memories |
| 13:36:24 | Little_Apple | level 2 was really hard... |
| 13:36:28 | Little_Apple | the slime level.. |
| 13:36:29 | fordcars_m | *h |
| 13:36:52 | fordcars_m | The jungle was harder! It was soooo long |
| 13:37:00 | Little_Apple | :P |
| 13:37:16 | Little_Apple | i dont think i beat level 2 without cheats.. |
| 13:37:21 | Little_Apple | but i did beat the jungle.. |
| 13:37:28 | fordcars_m | me neither |
| 13:37:36 | fordcars_m | really? |
| 13:37:41 | Little_Apple | yup C: |
| 13:38:13 | Little_Apple | and then the pitcher plant boss.. |
| 13:38:15 | fordcars_m | In the slime level boss, I used to do the cheat constantly and jump on the pink slime |
| 13:38:28 | fordcars_m | hehe |
| 13:38:30 | Little_Apple | lol |
| 13:38:51 | Little_Apple | the slime boss was easier than the actual slime level... |
| 13:39:01 | fordcars_m | My favorite level was cloud 9 |
| 13:39:01 | Little_Apple | with those weird noses |
| 13:39:06 | Little_Apple | hehe |
| 13:39:09 | fordcars_m | yeah lol |
| 13:39:23 | Little_Apple | bumper cars that you could barely control :D |
| 13:39:35 | fordcars_m | Yeah :ppp |
| 13:39:58 | fordcars_m | And clowns |
| 13:40:13 | Little_Apple | and you could play in THREEEEE DIMENSIONSSSS |
| 13:40:28 | fordcars_m | Yeaahh! |
| 13:40:38 | Little_Apple | which i did like... 2 times. |
| 13:40:53 | fordcars_m | :p |
| 13:41:25 | Little_Apple | ever hear of bioscopia? |
| 13:41:49 | fordcars_m | nope |
| 13:42:21 | Little_Apple | its an old point and click game |
| 13:42:33 | fordcars_m | Ah ok |
| 13:42:37 | Little_Apple | i think we still have it.. |
| 13:42:46 | fordcars_m | :p |
| 13:43:04 | Little_Apple | but its themed around biology or something and is supposed to be EDUCATIONAL |
| 13:43:17 | fordcars_m | :p |
| 13:43:19 | Little_Apple | which is probably why my parents bought it in the first place.. |
| 13:43:30 | Little_Apple | anyways. |
| 13:43:37 | Little_Apple | the game is hard. |
| 13:43:48 | Little_Apple | never beat it without a walkthrough.. |
| 13:43:52 | Little_Apple | the game. |
| 13:43:55 | Little_Apple | is. creepy. |
| 13:43:58 | fordcars_m | :p |
| 13:44:22 | Little_Apple | i should try finding it. |
| 13:44:34 | Little_Apple | and stop spamming the irc. |
| 13:44:36 | Little_Apple | oops. |
| 13:44:54 | fordcars_m | I have tons of boring educational mac os9 games |
| 13:45:00 | fordcars_m | Lol |
| 13:46:09 | fordcars_m | But nothing beats bugdom and cro-mag rally they were awedome :D |
| 13:46:10 | Little_Apple | edmark! |
| 13:46:24 | fordcars_m | ? |
| 13:46:32 | Little_Apple | educational games! |
| 13:46:44 | fordcars_m | ? |
| 13:46:48 | Little_Apple | http://i1.ytimg.com/vi/s6HlPCaNMuY/hqdefault.jpg |
| 13:47:03 | fordcars_m | crap a link |
| 13:47:09 | Little_Apple | i think they did fripple cookies.. |
| 13:47:20 | fordcars_m | Haha |
| 13:48:05 | fordcars_m | Wow |
| 13:48:52 | Little_Apple | woo. fripple cookies. |
| 13:49:02 | fordcars_m | lol |
| 13:49:48 | fordcars_m | heh |
| 13:50:05 | Little_Apple | ok. im not here. looking. |
| 13:50:56 | fordcars_m | ok |
| 13:55:12 | | fordcars_m Quit (Ping timeout: 250 seconds) |
| 14:00:31 | | fordcars_pi has joined |
| 14:00:39 | fordcars_pi | there, that's better |
| 14:03:04 | Little_Apple | jackpot! |
| 14:03:24 | fordcars_pi | wassup |
| 14:03:38 | Little_Apple | found some awesome stuff. |
| 14:03:44 | fordcars_pi | cool |
| 14:04:15 | Little_Apple | nascar racing 2003 season... |
| 14:04:24 | Little_Apple | space academy GX-1... |
| 14:04:30 | Little_Apple | bioscopia... |
| 14:04:37 | Little_Apple | railroad tycoon 3.. |
| 14:04:40 | fordcars_pi | hehe# |
| 14:04:44 | Little_Apple | fly! II... |
| 14:04:46 | fordcars_pi | YAY RAILROAD TYCOON 3 |
| 14:04:50 | Little_Apple | and ford racing 2! |
| 14:04:54 | fordcars_pi | YAY |
| 14:04:56 | fordcars_pi | MY NAME |
| 14:05:10 | Little_Apple | :D |
| 14:06:15 | Little_Apple | i remember playing a lot of railroad tycoon.. |
| 14:06:28 | fordcars_pi | Hehe me too |
| 14:06:37 | Little_Apple | i remember the music being pretty good |
| 14:06:41 | fordcars_pi | YEAH |
| 14:06:52 | Little_Apple | and.. crashing trains. |
| 14:06:52 | fordcars_pi | I actually ahve them on my iTunes! |
| 14:07:16 | fordcars_pi | Hehe I could never get them to crash in campain :( |
| 14:07:27 | fordcars_pi | I mean sandbox |
| 14:07:52 | | kaen has joined |
| 14:07:57 | fordcars_pi | HI kaaen |
| 14:08:17 | fordcars_pi | *Hi kaen |
| 14:08:31 | Little_Apple | oh wait.. |
| 14:08:36 | Little_Apple | thats right. they wouldnt crash.. |
| 14:08:44 | kaen | greetings |
| 14:08:45 | fordcars_pi | Really? |
| 14:08:46 | Little_Apple | they would catch on fire though if they ran too long.. |
| 14:08:47 | fordcars_pi | hi |
| 14:08:52 | fordcars_pi | Yeah |
| 14:08:52 | Little_Apple | something like that |
| 14:08:55 | Little_Apple | its been a long time. |
| 14:09:00 | fordcars_pi | :P |
| 14:09:02 | kaen | I liked crashing roller coasters in roller coaster tycoon |
| 14:09:07 | fordcars_pi | Yay! |
| 14:09:11 | fordcars_pi | Me too |
| 14:09:13 | Little_Apple | haha |
| 14:09:16 | kaen | just setting up high-powered launch ramps and pointing them into lakes |
| 14:09:33 | kaen | cackling maniacally |
| 14:09:36 | fordcars_pi | When you name a guy "boom" or something, the explosions were huge! |
| 14:09:42 | Little_Apple | lol |
| 14:09:48 | kaen | lol didn't know that |
| 14:09:52 | fordcars_pi | Me and my bro had lods of fun with that cheat# |
| 14:10:15 | fordcars_pi | Yeah, there was also one that made an off-road car thing appear |
| 14:10:17 | Little_Apple | never played roller coaster tycoon.. wanted it though. |
| 14:10:30 | Little_Apple | although little_little_apple never had any money. |
| 14:10:48 | Little_Apple | ...much like today.. |
| 14:10:59 | fordcars_pi | Me too :( |
| 14:11:18 | Little_Apple | fly 2! |
| 14:11:20 | fordcars_pi | I got Roller Coaster Tycoon 2 out of a cerieal box tholugh |
| 14:11:25 | Little_Apple | the really boring flight sim! |
| 14:11:34 | fordcars_pi | I used to play Xplane |
| 14:11:36 | Little_Apple | lol |
| 14:11:43 | fordcars_pi | It was reallyu awesome |
| 14:11:47 | fordcars_pi | man typos |
| 14:12:03 | Little_Apple | played fly 2 with a joystick and everything... |
| 14:12:07 | Little_Apple | still was really boring. |
| 14:12:10 | fordcars_pi | Haha |
| 14:12:25 | fordcars_pi | I used to play F/A-18 Hornet flight sim on mac os 9 |
| 14:14:02 | fordcars_pi | I can't evgen find fly 2 on google |
| 14:14:10 | Little_Apple | lol |
| 14:14:30 | fordcars_pi | oh found it |
| 14:14:49 | Little_Apple | heres a screenie.. http://image.gamespotcdn.net/gamespot/images/screenshots/gs/simulation/fly2/fly2_790screen004.jpg |
| 14:15:11 | fordcars_pi | The graphics weren't too bad |
| 14:15:13 | Watusimoto | ok, gotta close chat for a while... back in a bit |
| 14:15:23 | | Watusimoto Quit (Remote host closed the connection) |
| 14:15:31 | Little_Apple | yea it looked pretty good |
| 14:15:42 | Little_Apple | it had cities... and landing on aircraft carriers |
| 14:15:51 | fordcars_pi | but as it says on Wikipedia, the scenery was quite ugly |
| 14:15:52 | Little_Apple | it was just... boring. |
| 14:16:26 | fordcars_pi | http://4.bp.blogspot.com/-Ut_NqkvrG20/UJS-YAG4QEI/AAAAAAAATec/6noRN14Clhw/s320/X-Plane+9+HD+Graphics+Game.jpg |
| 14:16:30 | fordcars_pi | that's xplane 7 |
| 14:16:37 | fordcars_pi | the gsim I played before |
| 14:16:38 | Little_Apple | its even on ign! |
| 14:16:46 | fordcars_pi | Haha |
| 14:16:55 | Little_Apple | no actual review though. |
| 14:17:02 | raptor | i think you guys scared away watusimoto |
| 14:17:11 | Little_Apple | oops. |
| 14:17:24 | fordcars_pi | oops |
| 14:17:29 | Little_Apple | ooooooops. |
| 14:17:41 | fordcars_pi | oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooops. |
| 14:17:54 | fordcars_pi | stop spamming little_apple |
| 14:18:04 | fordcars_pi | xD |
| 14:18:06 | Little_Apple | :C |
| 14:19:30 | fordcars_pi | heh |
| 14:20:11 | Little_Apple | woah, nascar 2003 is pretty expensive used on amazon.. |
| 14:20:34 | fordcars_pi | Heh |
| 14:20:52 | Little_Apple | merhreherhrhe |
| 14:21:57 | | Watusimoto has joined |
| 14:22:18 | Little_Apple | hello! |
| 14:23:09 | fordcars_pi | hey raptor, is it normal my apt-get is all messed up? |
| 14:26:16 | raptor | uhh... sure? |
| 14:26:28 | fordcars_pi | I can't update it |
| 14:26:37 | fordcars_pi | it says it's missing some drivers |
| 14:26:42 | fordcars_pi | or something |
| 14:26:58 | raptor | stack overflow in my IDE! |
| 14:27:31 | fordcars_pi | wow |
| 14:28:16 | fordcars_pi | raptor, the method driver could not be found |
| 14:28:31 | fordcars_pi | apt/method |
| 14:29:07 | raptor | i'm sorry fordcars_pi but i'm not on an apt system |
| 14:30:10 | fordcars_pi | oh ok |
| 14:30:28 | fordcars_pi | but how do I get Bitfighter on my Pi :,( |
| 14:30:58 | Watusimoto | I'm going to propose removing the player rating from the scoreboard |
| 14:30:58 | Little_Apple | magic! |
| 14:31:13 | fordcars_pi | Magic? |
| 14:31:14 | Watusimoto | well, I'm not going to propose it... I am proposing it |
| 14:31:29 | raptor | ok |
| 14:31:32 | fordcars_pi | KD? |
| 14:31:40 | Watusimoto | I think it's unnecessary clutter, and provides more confusion than erudition |
| 14:31:42 | raptor | the kill/death ratio, you mean? |
| 14:31:50 | Watusimoto | yes, if that's what it is now |
| 14:31:56 | fordcars_pi | Yeah ok |
| 14:32:01 | raptor | ok, but we'll still use it for team sorting? |
| 14:32:05 | Watusimoto | sure |
| 14:32:14 | raptor | (which is fixed for 019) |
| 14:32:17 | raptor | ok |
| 14:32:31 | Watusimoto | though... if it is kill/death, we could represent it as k/d rather than0.123 |
| 14:32:39 | Watusimoto | rather 4/15 |
| 14:32:39 | fordcars_pi | Can I get a standalone bitfighter for debian, or do I need to compile |
| 14:33:08 | YoshiSmb | wow, we got 7 or 10 clients. |
| 14:33:11 | YoshiSmb | on bitfighter. |
| 14:34:30 | fordcars_pi | Nice |
| 14:35:40 | raptor | fordcars_pi: http://bitfighter.org/files/linux/debian/ |
| 14:38:58 | fordcars_pi | uh raptor, is there a build for arm? |
| 14:39:16 | raptor | no - I don't have an ARM emulation build system |
| 14:39:45 | fordcars_pi | So it probably won't work huh |
| 14:39:46 | raptor | I have compiled it for arm6 once in a qemu vm |
| 14:39:57 | raptor | only the server though |
| 14:40:05 | fordcars_pi | ok |
| 14:40:11 | raptor | I have no idea if the client would work - you'd have to build all the libraries, too |
| 14:40:25 | raptor | well, they should exist already for debian |
| 14:41:40 | fordcars_pi | I guess I won't be able to play Bitfighter on my pi then :( |
| 14:41:46 | Little_Apple | :C |
| 14:41:58 | fordcars_pi | It's my only computer right now |
| 14:42:09 | Little_Apple | fix find! |
| 14:42:10 | fordcars_pi | well, micro-controller |
| 14:46:27 | fordcars_pi | Heh, better get DOom running on my Pi then |
| 14:47:09 | Little_Apple | doom! |
| 14:47:21 | fordcars_pi | heh |
| 14:47:26 | Little_Apple | i need to get that for my ps1.. |
| 14:47:38 | fordcars_pi | I have it on my hacked wii |
| 14:48:32 | Little_Apple | weird. |
| 14:50:36 | fordcars_pi | what |
| 15:00:16 | fordcars_pi | ? |
| 15:01:29 | Little_Apple | pie! |
| 15:01:55 | YoshiSmb | PIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE |
| 15:02:46 | fordcars_pi | lol |
| 15:03:13 | YoshiSmb | PIE PIE PIE. xD |
| 15:03:44 | fordcars_pi | Heh it has been a long time I have seen you YoshiSMB |
| 15:04:07 | YoshiSmb | yep |
| 15:04:17 | YoshiSmb | A long, long, long , kong , long time. |
| 15:04:23 | fordcars_pi | :P |
| 15:05:10 | YoshiSmb | PIE |
| 15:05:16 | fordcars_pi | Pie |
| 15:05:40 | YoshiSmb | pie |
| 15:05:46 | fordcars_pi | yes? |
| 15:06:03 | raptor | Watusimoto: are you working on our evil 'polish' list? |
| 15:06:18 | Watusimoto | yes, scoreboard stuff |
| 15:06:25 | raptor | okey doke |
| 15:06:40 | fordcars_pi | Bitfighter rocks |
| 15:07:26 | raptor | good for your teeth! |
| 15:07:33 | fordcars_pi | :) |
| 15:08:02 | Little_Apple | its like flossing! |
| 15:08:06 | Little_Apple | but more fun! |
| 15:08:39 | fordcars_pi | But seriously, it would be really nice to see Bitfighter on the Raspberry Pi, and it would be very popular |
| 15:08:52 | fordcars_pi | Pitfighter |
| 15:08:56 | fordcars_pi | oooohhhh |
| 15:08:59 | Little_Apple | um. |
| 15:09:04 | raptor | heh |
| 15:09:05 | Little_Apple | that actually already exists. |
| 15:09:11 | fordcars_pi | ? |
| 15:09:16 | fordcars_pi | Really, Pitfighter |
| 15:09:20 | Little_Apple | wait for it... |
| 15:09:34 | Little_Apple | http://www.youtube.com/watch?v=5rFvOe5iTxo |
| 15:09:59 | fordcars_pi | HAHAHA 1990 arcade |
| 15:10:44 | Little_Apple | but it exists! |
| 15:10:48 | fordcars_pi | Yeah |
| 15:10:58 | fordcars_pi | ok then Bitfighpi |
| 15:11:04 | fordcars_pi | or Piefighter |
| 15:11:07 | Little_Apple | bit-pie-ter |
| 15:11:09 | fordcars_pi | Pifighter |
| 15:11:13 | fordcars_pi | YEah! |
| 15:11:20 | fordcars_pi | Bitpiter |
| 15:11:54 | Little_Apple | c: |
| 15:13:18 | | YoshiSmb_ has joined |
| 15:14:56 | | YoshiSmb Quit (Ping timeout: 250 seconds) |
| 15:20:59 | Little_Apple | some nice internet you got there. |
| 15:22:08 | | YoshiSmb has joined |
| 15:23:36 | | YoshiSmb_ Quit (Ping timeout: 250 seconds) |
| 15:25:19 | fordcars_pi | heh |
| 15:25:30 | fordcars_pi | heh |
| 15:25:37 | fordcars_pi | heheh |
| 15:25:48 | fordcars_pi | ehehe |
| 15:27:31 | | bobdaduck Quit (Remote host closed the connection) |
| 15:36:05 | fordcars_pi | BfBuildBot |
| 15:36:20 | fordcars_pi | !Bugs |
| 15:36:20 | BFLogBot | To enter a bug: http://tinyurl.com/bfnewbug -- To view all bugs: http://tinyurl.com/bfbugs |
| 15:49:53 | Watusimoto | raptor: if the rating is really k/d ratio, how can it be negative? |
| 15:50:07 | raptor | it's magically normalized to between -1 and 1 |
| 15:50:27 | raptor | let me find the algo again... |
| 15:50:34 | Watusimoto | I can find it |
| 15:50:39 | raptor | negative = more deaths than kills |
| 15:50:43 | Watusimoto | ah, I see |
| 15:50:55 | Watusimoto | so I can't really call it a k/d ratio in the scoreboard |
| 15:51:03 | Watusimoto | (I was thinking about keeping it after all) |
| 15:51:05 | raptor | so it's more like a difference ratio, i think |
| 15:51:20 | Watusimoto | but I need to call it something simple in the scoreboard |
| 15:51:25 | Watusimoto | k/d rating |
| 15:51:26 | Watusimoto | ? |
| 15:51:49 | raptor | threat level? |
| 15:51:52 | Watusimoto | k/d score? |
| 15:52:01 | raptor | hmmm |
| 15:52:14 | Watusimoto | I think it would be nice to imply it is k/d |
| 15:52:16 | raptor | reincarnation balance? |
| 15:52:26 | Watusimoto | what if we just printed the actual ks and ds? |
| 15:52:31 | Watusimoto | like 5/12 |
| 15:52:55 | Watusimoto | though that could get longer |
| 15:53:01 | Watusimoto | but we have some room |
| 15:53:07 | raptor | i remember having a discussion about this - I think we thought it would take longer to slurp in the info |
| 15:53:08 | Watusimoto | unless we want more room for badges |
| 15:53:32 | Watusimoto | k/d comes from the server, so we would have to send two ints rather than 1 float |
| 15:53:46 | Watusimoto | my goal is clear presentation |
| 15:54:04 | raptor | I already increased the efficiency of sending the scoreboard data in general |
| 15:54:14 | Watusimoto | unfortunately, negatves look rather ugly... :-( |
| 15:54:24 | Watusimoto | (when trying to align stuff under a header) |
| 15:54:35 | raptor | maybe it could be: K: 10 D: 76 |
| 15:55:36 | Watusimoto | trying threat level now |
| 15:56:12 | Watusimoto | hmmm... it almost kind of works |
| 15:56:29 | raptor | or 'risk' |
| 15:56:48 | raptor | or 'how badly you will perish by the hand of this player' |
| 15:57:28 | Watusimoto | dang... can't take screenshots of the scoreboard... should fix that! |
| 15:57:35 | raptor | yes you can |
| 15:57:40 | Watusimoto | how? |
| 15:57:51 | raptor | hold TAB, then press CTRL + Q |
| 15:57:57 | Watusimoto | doesn't work for me |
| 15:58:29 | raptor | hmm... must be a windows thing... |
| 15:58:38 | raptor | maybe we should change screenshot key to something else? |
| 16:01:18 | | YoshiSmb Quit (Ping timeout: 250 seconds) |
| 16:05:21 | Watusimoto | weird... works with the right-control |
| 16:07:03 | Watusimoto | http://img577.imageshack.us/img577/292/8mcv.png |
| 16:07:12 | Watusimoto | here's what it looks like with "threat level" |
| 16:07:16 | Watusimoto | never mind the biggish gap |
| 16:10:50 | | Little_Apple Quit (Ping timeout: 250 seconds) |
| 16:11:12 | raptor | seems like the 'name' column should have a header, too |
| 16:11:27 | raptor | watusimotox |
| 16:17:29 | | Little_Apple has joined |
| 16:49:25 | Little_Apple | ill just... uh.. leave this here. |
| 16:49:26 | Little_Apple | http://clione.halfmoon.jp/hatoful-boyfriend/english.html |
| 16:49:28 | | Little_Apple Quit (Quit: Page closed) |
| 16:49:49 | Watusimoto | getting better: |
| 16:49:49 | Watusimoto | http://img62.imageshack.us/img62/8963/iw98.png |
| 16:50:25 | Watusimoto | wrong url |
| 16:50:27 | Watusimoto | hold on |
| 16:50:45 | Watusimoto | http://img707.imageshack.us/img707/9279/1jxv.png |
| 16:51:06 | raptor | looks good! |
| 16:51:31 | raptor | Little_Apple come back and give your opinion |
| 16:51:52 | Watusimoto | Should we change "Player on Kill Streak" to "Player on Rampage"? |
| 16:52:03 | Watusimoto | and maybe change kill streak to rampage in general? |
| 16:52:53 | raptor | heh |
| 16:52:55 | raptor | sure |
| 16:53:52 | Watusimoto | player on kill streak sounds kind of akward |
| 16:53:55 | Watusimoto | awkward |
| 16:53:59 | Watusimoto | awkard |
| 16:54:01 | Watusimoto | whatever |
| 16:55:16 | raptor | awkweird |
| 16:56:43 | Watusimoto | yeah, that |
| 16:59:04 | raptor | so, if you didn't notice: kaen multiplied the texture creation size by 2, for TTF |
| 16:59:13 | raptor | then downscales it afterwards |
| 16:59:27 | raptor | it produces much crisper results, even in fullscreen-stretched mode |
| 16:59:45 | raptor | side effect is that memory will increase 4-fold |
| 16:59:57 | raptor | memory usage, for the textures, at least |
| 17:00:32 | raptor | our current font-stash texture size is set to 512, should we think about increasing it to 1024? |
| 17:10:32 | raptor | heading home! |
| 17:10:34 | | raptor Quit () |
| 17:15:29 | | Nothing_Much Quit (Read error: Connection reset by peer) |
| 17:20:59 | Watusimoto | I'm ok with the memory use if the results are nicer... we don't use that much |
| 17:21:23 | Watusimoto | no idea about 512 v 1024. We can discuss tomorrow if you think it's worth it |
| 17:21:33 | Watusimoto | heading to bed |
| 17:21:51 | | BFLogBot Commit: 198a931b3715 | Author: watusimoto | Message: Line endings, most likely |
| 17:21:52 | | BFLogBot Commit: 2109e2605d09 | Author: watusimoto | Message: Resolve TODO, make scoreboard rendering more efficient by using static objects rather than rebuilding everything every frame |
| 17:21:54 | | BFLogBot Commit: f8d23e9f35e4 | Author: watusimoto | Message: Slightly more efficient |
| 17:21:55 | | BFLogBot Commit: 77c5707b5a05 | Author: watusimoto | Message: Comment |
| 17:21:57 | | BFLogBot Commit: b525d54c229d | Author: watusimoto | Message: Comment, constant |
| 17:21:58 | | BFLogBot Commit: 87826b8a43be | Author: watusimoto | Message: Column headers rendered in team scoreboards |
| 17:22:00 | | BFLogBot Commit: b53ad57f3c94 | Author: watusimoto | Message: Get headers for non-team games vertically positioned correctly, still need to fix horizontal spacing and text |
| 17:22:06 | | Watusimoto Quit (Remote host closed the connection) |
| 17:25:00 | BFBuildBot | build containing revision(s) [198a931, 2109e26, f8d23e9, 77c5707, b525d54, 87826b8, b53ad57] on bitfighter-linux-x86_64 is complete: Failure [failed build] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-linux-x86_64/builds/198 blamelist: watusimoto <watusimoto@bitfighter.org> |
| 17:26:18 | BFBuildBot | build containing revision(s) [198a931, 2109e26, f8d23e9, 77c5707, b525d54, 87826b8, b53ad57] on bitfighter-osx-i386-cross is complete: Failure [failed shell_1] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-osx-i386-cross/builds/213 blamelist: watusimoto <watusimoto@bitfighter.org> |
| 17:26:44 | BFBuildBot | build containing revision(s) [2109e26, f8d23e9, 77c5707, b525d54, 87826b8, b53ad57] on bitfighter-w32-cross is complete: Failure [failed shell_1] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-w32-cross/builds/291 blamelist: watusimoto <watusimoto@bitfighter.org> |
| 17:28:22 | | fordcars_pi Quit (Quit: Page closed) |
| 17:35:19 | | raptor has joined |
| 17:35:19 | | ChanServ sets mode +o |
| 17:36:12 | raptor | BFBuildBot: status |
| 17:36:12 | BFBuildBot | bitfighter-linux-x86_64: idle, last build 11m12s ago: failed build |
| 17:36:13 | BFBuildBot | bitfighter-osx-i386-cross: idle, last build 9m54s ago: failed shell_1 |
| 17:36:13 | BFBuildBot | bitfighter-w32-cross: idle, last build 9m28s ago: failed shell_1 |
| 17:36:17 | raptor | bwahahaha |
| 17:36:26 | | raptor to the rescue! |
| 17:42:37 | | Little_Apple has joined |
| 17:44:27 | Little_Apple | hello |
| 17:45:38 | Little_Apple | raptor: give my opinion on the threat level text? |
| 17:46:26 | raptor | uh yes... let me compile and get you a new screenshot.. |
| 17:46:58 | Little_Apple | i saw the previous ones.. |
| 17:47:08 | raptor | oh ok |
| 17:47:53 | Little_Apple | is it only there for team games? |
| 17:48:02 | Little_Apple | or all? |
| 17:48:11 | raptor | not sure.. |
| 17:49:39 | raptor | non-team games: http://imagebin.org/index.php?mode=image&id=268235 |
| 17:49:56 | raptor | looks like that needs work.. |
| 17:50:32 | Little_Apple | image wont load.. |
| 17:50:39 | raptor | http://imagebin.org/268235 |
| 17:50:41 | raptor | argh |
| 17:50:43 | Little_Apple | oh there we go |
| 17:50:50 | raptor | i'm trying to avoid imgur because... cespool |
| 17:51:04 | Little_Apple | hehe |
| 17:51:24 | | BFLogBot Commit: 3cfd1cf6a0b4 | Author: buckyballreaction | Message: Fix compiling |
| 17:52:00 | BFBuildBot | build containing revision(s) [3cfd1cf] on bitfighter-w32-cross is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-w32-cross/builds/292 |
| 17:52:30 | BFBuildBot | build containing revision(s) [3cfd1cf] on bitfighter-linux-x86_64 is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-linux-x86_64/builds/199 |
| 17:52:54 | BFBuildBot | build containing revision(s) [3cfd1cf] on bitfighter-osx-i386-cross is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-osx-i386-cross/builds/214 |
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