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IRC Log for 2013-08-27

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00:40:49BFLogBot Commit: 2b51d2e84dad | Author: kaen | Message: Make F9 toggle plugins pane and add it to the instructions
01:01:22koda has joined
02:08:07BFLogBot Commit: 323f9a903373 | Author: kaen | Message: update level list after running /dlmap
02:08:08BFLogBot Commit: f8bbf22e89da | Author: kaen | Message: use db_ prefix for maps downloaded with /dlmap
05:54:30YoshiSmb-Android has joined
05:56:30LordDVG has joined
06:02:47kaenmorning \o/
06:03:37YoshiSmb-Androidgood morning.
06:04:03YoshiSmb-Android wake up from the bed.
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06:38:40LordDVG has joined
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08:48:51bobdaduck has joined
08:49:07thread_ has joined
08:49:31thread_hey
08:51:53bobdaduckyo
09:09:37kaenheyo!
09:09:53kaenthread_, I erm.... broke your level on the db
09:10:15kaenI wrote a bug where admin edits changed ownership of the level and I haven't fixed it yet ...
09:10:21thread_I don't really care much, since that wan't the latest version really anyway
09:10:47thread_and I keep my own copies of my own levels
09:12:49kaenthat's probably a good idea
09:12:55kaenthe DB is getting wiped before release anyway
09:16:42thread_btw, does anyone know how fast ships loose speed due to friction? I would like to make a slippery area, but am having trouble with getting it right
09:17:02thread_either they slow down, or speed up :)
09:24:43kaenhow is it different than a slipzone?
09:24:55thread_I don't know. what's a slipzone?
09:24:59kaenah
09:25:08kaenit's like a hidden item type. I'm not that familiar with it
09:25:11kaenbobdaduck knows though
09:25:18kaenit's a builtin slip zone
09:25:45thread_bobdaduck:
09:25:49bobdaduckEvery tick
09:25:55bobdaduckset the ships velocity to the ships velocity
09:26:16thread_I want them to slow themselves down possible. just not friction
09:26:44bobdaduckYeah doable
09:26:49bobdaduckslipzones are easiest way
09:26:52kaenyeah
09:27:05thread_what is this slipzone thinggy?!? whats its name in the level document so I can make one?
09:27:07kaenlike make a zone, then change Zone to SlipZone in the level code
09:27:12thread_ah
09:27:20kaenright, bob?
09:27:25bobdaduckyeah pretty much
09:27:29kaenand there's a way to set the slip coefficient
09:27:39kaenI think it's the first argument
09:27:42bobdaduckit is
09:27:46kaenbetween 0.0 and 1.0
09:28:11bobdaduckno it can be any number
09:28:19bobdaduckpast 1.0 it starts giving your ship *extra* friction
09:28:28bobdaduckand below 0 it... Well... Yeah.
09:28:46kaenyeah ...
09:28:55kaenjust keep it above 0.0 and nobody gets hurt
09:29:24bobdaduckUntil 019!
09:29:25bobdaduckSHH
09:33:39thread_negative friction... name the level "Don't move or else"
09:33:51thread_it can be a soccer level
09:34:53bobdaduckit will crash in 018
09:35:26thread_how bout this: level gen spawns a burst whenever you move
09:36:07bobdaducklol
09:36:38bobdaduckYou make me want to make these levels and dedicate a server to them.
09:37:33thread_"Thread's idiot server": play at your own risk
09:37:47thread_:P
09:38:27kaenI'll put up a wacky levelgen server for 019
09:38:37kaen"Life" needs a home
09:40:02bobdaduckYeah!
09:46:26thread_question: what happens when I overlap two slipzones?
09:47:04bobdaduckwhat happens when you butter your toast on both sides of the bread?
09:47:34thread_you drop the toast cus you can't hold it.
09:47:44bobdaduckThat's exactly what will happen.
09:48:11kaenumm
09:48:21kaenmy guess is that they both influence the ship
09:48:37kaenyou should let me know :)
09:50:02thread_will do... SCIENCE!
09:59:14thread_verdict: in overlapped area: the ship obeys the slipperier zone
10:00:18thread_although it lets the ship "try" to move but sets your posistion back to where it should be as if you were only in the slipperier zone
10:01:03kaenvery interesting
10:02:01kaenjust reading that gave me a flashback to when I was fixing the slipzone crash
10:02:08bobdaducklol
10:02:15thread_so there you go. You can't break the rules as well as we would have liked
10:02:17kaenslipzones are implemented really, really, strangely in the engine
10:02:36kaenyou only get one coefficient applied at a time (the max, as you pointed out)
10:03:02kaenand apparently the client-side prediction is inconsistent with the server's calculations
10:03:16kaenthis is presumably why it's a hidden object
10:03:37thread_kaen: I've been thinking. would there be much point in making a switch object? like it toggles between on and off when shot.
10:03:51thread_then level gens have getters and setters for its on/off state
10:04:13bobdaduckYou can already makeshift that
10:04:23kaenI really, really want that
10:04:38kaenactually I want some system of triggers/mechanisms for scripting
10:05:03kaenlike a bunch of components that just have interesting in-game interactions and fire events
10:05:17kaengeneric switches
10:05:26kaengeneric destructable polygon objects
10:05:46kaenmaybe some sort of like wiring system?
10:05:57thread_The other thing I would really like to see is like teleporters, but instead of ships, you can only shoot bullets through
10:06:00kaenlike in Starseige Tribes all of your defenses are connected to generators
10:06:08kaenwhoa
10:06:11kaenthat'd be cool too
10:06:32thread_that would be harder to make use of though
10:06:49bobdaduckYou could use cores
10:06:55bobdaduckand call getHealth() on things
10:07:20thread_I guess that would work for now
10:07:22kaenthere's got to be a better hack then that
10:07:26kaenthan*
10:07:32thread_theaean
10:08:54kaenI think like some sort of orchestrated resource item
10:09:11thread_so kaen: you were thinking of a wiring system? that would be so cool
10:09:16kaencheck the vel, when it's none-zero animate it to the opposite position, then set it to zero
10:09:23kaenit's just something I've been dreaming of
10:09:35bobdaduckSuns
10:09:37thread_so like, make a type of wall that can be disabled and wire it to a switch
10:09:48kaenyep
10:09:58bobdaduckLike force fields?
10:10:18thread_we could change engineers to wire things instead of making, then they would have a very different dynamic
10:10:21kaenbasically, a set of a inputs, some sort of wiring mechanism, then a set of actions objects perform when the "current" is applied
10:12:20thread_That would be awesome
10:12:25kaenit would be a powerful system even for non-scripters, and if we added an api to add custom inputs, components, and actions, the results could be very interesting indeed.
10:12:31bobdaduckNo way.
10:12:32bobdaduckIt works.
10:12:34bobdaduckIT WORKS
10:12:36bobdaduckBWAHAHAHA
10:13:53thread_what works?
10:14:13kaenI essentially implemented a crappy component library for that dough levelgen
10:14:36kaenit has things like trigger zones and switches, you just can't see them :P
10:15:16bobdaduckWhat works? WHAT WORKS?
10:15:47bobdaduckOnly the ships-being-gravitized to each other levelgen!
10:19:35bobdaduckwait
10:19:46bobdaduckcrap still needa fix this
10:20:49bobdaduckStill technically works just polish
10:22:50bobdaduckI might need help. Anyone got time?
10:27:03bobdaduckI'm not sure how to do this, algorithmically
10:30:15bobdaduckI'm trying to get a line item to go to each player in the game, so that everyone is connected
10:30:40bobdaduckbut I don't know how to make it so its unique. Currently it loops through and all the players end up being only connected to whoever joined most recently
10:31:22bobdaduckSo I need to figure out some way to make it so it only connects to its person?
10:46:08koda Quit (Ping timeout: 268 seconds)
11:06:08raptor has joined
11:06:08ChanServ sets mode +o
11:08:18bobdaduckHELP I BROKE EVERYTHING
11:08:50thread_I honestly find that only 14% surprising
11:08:57bobdaduckattempt to index field '?' (a nil value) on this line: lineItemsArray[name][otherName] = line
11:09:02bobdaduckWhat is the cause?
11:09:15bobdaduckalso lol.
11:09:37thread_either name, otherName, or line is nil. probably not line
11:10:17thread_or the lineItemsArray, but I suspect its not that one
11:12:21bobdaduckokay then.
11:12:35bobdaduckTime to start randomly adding nil checks after every variable and hope it fixes something!
11:14:07bobdaduckWelp. That didn't work.
11:15:43bobdaduckSOMEONE HELP ME
11:16:19raptorhello
11:16:23raptorand good day!
11:16:23bobdaduckhttp://pastie.org/8274622#25
11:16:34bobdaduckline 25 is == nil somehow
11:16:54raptorlineItemsArray[name] is nil
11:17:05raptorare you make sure to make that into an array?
11:17:27raptorso: lineItemsArray[name] = {} <-- only on the first time 'name' is used
11:17:46bobdaduckThat's probably it
11:18:45bobdaduckWell it didn't crash so that's something
11:20:02bobdaduckIts creating new line items every tick though
11:20:39raptorI'm afraid I have to focus at work now..
11:21:04bobdaduck:(
11:21:09bobdaduckOkay thanks
11:21:14bobdaduckmaybe I can figure it out from here...
11:27:22bobdaduckYep got it
11:38:18bobdaduckI feel like I'm mummifying my code whenever I put a nil check in...
11:38:55bobdaduckOnce my code has 12 layers of toilet paper it starts to just feel excessive
11:39:14raptorheh
11:39:19thread_if (thing == nil) logprint("I want my Mumy!");
11:39:34thread_ has left #bitfighter
11:40:44bobdaduckI think this would make a great global script.
11:41:32raptorI wonder...
11:41:54raptorcan you do error catching with Lua?
11:42:23bobdaduckCan I?
11:42:25bobdaduckprobably not.
11:42:39raptorI think you can... by being tricksy...
11:42:49bobdaduckMaybe you can
11:42:53raptorhttp://www.lua.org/pil/8.4.html.
11:42:55bobdaduckbut I don't know what you're even talking about
11:43:05raptorso you call a function
11:43:26raptorand if it errors, like with a nil check, you just run it again...
11:58:11bobdaduck Quit (Remote host closed the connection)
12:06:15kaenI use pcall in my plugins as a poor man's try/catch
12:06:22kaenoh
12:06:24kaennice link :)
12:06:40raptorhi kaen
12:06:49raptorcan we still use pcall in 019 with our sandbox?
12:07:14kaenyep
12:07:21raptorhooray!
12:07:22kaenI think I actually added it to the sandbox
12:07:27raptorah ha!
12:08:09raptorthen maybe we need to make a stupid try/catch method for bobdaduck to use...
12:08:22raptorlike wrap all of onTick in one...
12:09:34kaenI like the way pcall looks in a script
12:09:42kaenok, err = pcall(fn)
12:09:49kaenif ok then ... end
12:10:03raptornice and simpel
12:10:08raptor*simple
12:10:10kaenheh
12:11:30kaenfunction objects are one of more difficult concepts for a beginner to wrap his mind around anyway
12:34:02bobdaduck has joined
13:01:00raptortrue - i guess was not in a teaching mood... despite saying we should teach that
13:09:52kaenthat's fair :)
13:11:49kaenraptor, what's a good shorthand variable to use for a lua library?
13:11:58kaenkind of like jQuery's $
13:12:07kaenI was thinking maybe _
13:12:28kaenbut I use _ to discard return values or indexes when iterating
13:12:38kaenso then I was think S (or some other capital letter)
13:12:44raptorI've always liked omicron Ø
13:12:46kaen_.fn() sounds weird
13:12:48kaenhehe
13:13:03kaentoo bad lua is so restrictive on variable names :/
13:13:16kaenin go you can totally use � as a variable name
13:13:21raptorZ
13:13:31raptorzee function!
13:13:39kaenI've seen go programs with define psy variables ...
13:13:45kaendefined*
13:13:50raptorheh
13:14:01kaenI think the same goes for ruby, but I'm not sure there
13:14:21kaenI now it specifies that all ruby source files are UTF-8
13:14:36kaenanyway, Z makes sense
13:14:39kaeneasy to type
13:14:47kaenright now I'm using 'sd'
13:14:52raptorI keep thinking that every language should just move to UTF-8 and be done with it
13:15:01kaenI agree with that sentiment
13:15:30raptoruntil we meet lots of alien life that requires an extension...
13:16:00raptoroh wait, UTF8 can go up to 4 byte characters, right?
13:16:27kaenno idea
13:16:30kaensounds right, though
13:16:59kaen32bits is such a preposterous amount of characters
13:17:12kaenI'd guess enough for every language in the galaxy :)
13:18:19raptorlooks like it was 'constrained' to U+10FFFF in 2003
13:18:31raptorit used to go to 6 bytes
13:19:13raptorso just over a million i guess
13:23:46fordcars_pi has joined
13:24:14fordcars_piI demand to see bitfighter running on my Pi
13:24:51raptoryou can at least run the 019 server - I made it ARM compatible
13:24:58raptorbut the client libs.... good luck! :)
13:25:04fordcars_pi:PPPP
13:25:11fordcars_piI could try I guess
13:25:18fordcars_piI really need a compiler
13:26:10fordcars_piIf I get the source code and a compiler, could I at least try to get it running?
13:26:26fordcars_piThe client
13:26:33raptoryep
13:26:55fordcars_piGCC is the right compiler right?
13:26:59raptorsure
13:27:10raptoris it debian-based on your PI?
13:27:18fordcars_piYeah
13:27:21fordcars_piwheezy
13:27:55fordcars_piThe 'official' Raspberry Pi os
13:28:11raptorthen follow the Linux instructions here:
13:28:13raptorhttp://bitfighter.org/wiki/index.php/Building_Bitfighter#Linux
13:28:25raptorthey tell you waht libraries you'll need
13:28:50raptorso if it says 'SDL' you'll need to install SDL-dev or whatever the development package name is on wheezy
13:29:37fordcars_piOk
13:30:51fordcars_piDo I only need gcc?
13:31:02raptorno
13:31:09raptorread that Linux section
13:31:15fordcars_piOr do I need the Maker script thing
13:31:17raptorit says: cmake, make, gcc, g++
13:32:01fordcars_piHaha sorry, I should of read ahead alittle
13:32:21raptor:)
13:35:39fordcars_piOk so SDL-dev is the developpment header?
13:35:45raptornot sure
13:36:01raptoryou'll have to figure out the package name - it's different for each distro, it seems
13:36:23fordcars_piyeah I have found it
13:36:45raptorsometimes it's like: libSDL12-devel or some other weirdness
13:36:48fordcars_pilibsdl1.2-dev
13:36:53raptorha
13:36:55raptorgood
13:37:22fordcars_piWill that install sdl and the developpment headers?
13:37:28raptoryes
13:37:37fordcars_piGoooooood
13:37:42raptorSDL and it's development headers
13:37:52raptoryou'll have to do the same for the other dependencies
13:37:55raptor*its
13:38:03fordcars_piSure ok
13:39:55fordcars_piOh man
13:40:16fordcars_piapt-get still needs to be updated
13:40:29fordcars_pibut it can' find the method driver
13:41:27kaenmethod driver?
13:41:48kaennever heard of such an error message
13:42:28fordcars_piWhen I use apt-get update
13:43:05fordcars_piThe method driver usr/lib/apt/methods/http// could not be found.
13:43:07kaencan you pastie the exact error message?
13:43:09kaenok
13:43:13kaensudo apt-get install apt-transport-https
13:43:25raptorhahaha
13:43:30fordcars_piWhat will that do?
13:43:42raptorbare-bones
13:43:47kaeninstall the http transport method for apt-get
13:44:01fordcars_picrap
13:44:10fordcars_piI have had this problem since I got my pi
13:44:19kaenor just pick apt-transport-https from your package manager
13:44:43kaen(never had this problem, but this is the package that provides that file)
13:46:58fordcars_pihey why does it always try to get the pakages from raspbian.org?
13:47:34fordcars_pihttp://mirrordirector.raspbian.org/raspbian/pool/main/c/curl/libcurl3-gnutls_7.26.0-1_armhf.deb
13:47:34kaenbecause that's the pi-specific repo
13:47:40fordcars_pioh ok
13:47:52fordcars_piwell it still can't find the file
13:47:59kaen:<
13:48:26fordcars_piWhat package manager?
13:49:16fordcars_piI am nuch a n00b on Linux :/
13:50:46kaenok
13:50:55kaenso is that the *exact* output of the error message, fordcars_pi
13:50:56kaen?
13:51:09raptorlooking here: http://www.raspbian.org/RaspbianQuake3
13:51:10kaenincluding the two consecutive slashes?
13:51:22raptorthere is a weird command: sudo rpi-update 192
13:51:44raptorit looks like SDL does run..
13:53:16fordcars_pihttp://pastie.org/8275012
13:53:27fordcars_piWhen I try to get apt-transport-https
13:54:20kaenheh
13:54:28kaenyou need to run apt-get update
13:54:35kaenin order to run those commands
13:54:45kaenwhich you need to run to be able to run apt-get update
13:54:48kaenexcellent.
13:55:01kaencan you try
13:55:04kaensudo rpi update
13:55:08fordcars_pirpi-update
13:55:12kaenyeah
13:55:14fordcars_piyeah I just saw that
13:55:21fordcars_piok,
13:55:39fordcars_piwoa
13:55:58fordcars_picommand not found
13:58:16raptorhttps://github.com/Hexxeh/rpi-update/
13:59:21raptorah ha!: http://www.raspbian.org/RaspbianQuake3
13:59:24fordcars_piOh it doesn't come with the os
13:59:26raptoroops
13:59:30raptorhttp://www.raspberrypi.org/phpBB3/viewtopic.php?f=33&t=13789
13:59:53fordcars_piThanks
14:00:07fordcars_piI totally agree
14:00:29fordcars_pi:P
14:00:56raptordisclaimer
14:01:14raptorthere's always a risk to break the system badly with updates like this...
14:01:30raptorso uh... you're life is in your own hands!
14:03:38fordcars_piHeh
14:03:59fordcars_piIt says that rpi-update is included in Raspbien, I don't have it :(
14:04:02raptor*your
14:04:17raptorthat's twice i've committed apostraphe abuse!
14:05:06fordcars_pi:o
14:05:17kaenfordcars_pi, and rpi update doesn't work?
14:05:20kaen(no dash)
14:05:42fordcars_pino
14:06:08kaenok
14:07:08fordcars_pishould I apt-get upgrade?
14:07:18raptoruhhh
14:12:55Nothing_Much Quit (Ping timeout: 264 seconds)
14:13:13fordcars_piph, I think my Raspbian is to old to have rpi-update pre-installed
14:13:44fordcars_piHow do you check the version of the os?
14:13:57Nothing_Much has joined
14:13:57Nothing_Much Quit (Changing host)
14:13:57Nothing_Much has joined
14:14:01raptorthe first step of that 'idiot's guide...' tells you how to get it
14:14:17fordcars_piReall?
14:14:23raptorhere: http://www.raspberrypi.org/phpBB3/viewtopic.php?f=33&t=13789
14:14:33raptorit says 'Get rip-update' and gives you the exact command
14:14:35fordcars_piSorry, my web browser doesn't completely fit in my old crt TV
14:14:58fordcars_piCan't have irc and another page at the same time
14:15:13raptorno tabs?
14:16:03fordcars_piYes, but they push the bottom of the page downwards
14:16:19fordcars_piOff the screen, with the text field for qwebirc
14:16:41fordcars_piI need to get an HDMI screen one day
14:19:06fordcars_pichmod: changing permissions of `/usr/bin/rpi-update': Operation not permitted
14:19:10kaensudo
14:19:12fordcars_piDo I have to do this?
14:19:19fordcars_piI did
14:19:29kaennow that's nuts
14:19:34fordcars_piwait
14:19:42kaentype /usr/bin/rpi-update and tell me what happens
14:20:30fordcars_pisudo wget http://goo.gl/1BOfJ -O /usr/bin/rpi-update && chmod +x /usr/bin/rpi-update
14:20:33fordcars_piI did that
14:20:39fordcars_pioh
14:21:01fordcars_piI guess it should of been sudo chmod
14:21:05kaenyeah
14:21:08fordcars_piok
14:22:04fordcars_piIt didn't give me an error
14:22:42fordcars_piYay I guess it worked
14:24:18fordcars_piBut should I run apt-get upgrade?
14:27:53bobdaduckum
14:27:58fordcars_pihii
14:28:09bobdaduckis there some kind of bug on detecting if velocities are 0 or not?
14:28:36fordcars_piWhat's the error?
14:28:38bobdaduckthis is the second time I've encountered it
14:28:52bobdaduckif(item:getVel() ~= point.zero) then
14:28:59bobdaduckis not triggering if the item is moving straight up
14:29:02kaenfordcars_pi, run apt-get update first
14:29:10fordcars_piIt won't
14:29:12kaenbobdaduck
14:29:15kaenif it is moving
14:29:23kaenoh wait
14:29:32kaen"not triggering" confused me
14:29:38bobdaduckoh sorry
14:29:41bobdaduckI just made the tron map
14:29:53bobdaduckso that if the asteroids are moving (have any vel at all) the get removed
14:30:04kaenAre you sure it's point.zero ?
14:30:06bobdaduckbut like, they don't get removed if they're moving straight up
14:30:09kaennot point.origin
14:30:10kaen?
14:30:22kaenpoint.new() works for sure
14:30:50bobdaduckyeah they're all the same
14:31:05bobdaduckactually I dunno point.origin but we can assume.
14:31:40kaenok, need to see it in context
14:32:36fordcars_pihttp://pastie.org/8275106
14:32:45fordcars_piWhen I try to get git-core
14:33:06bobdaduckI dunno
14:33:09bobdaduckcan you join?
14:33:31fordcars_piThis is nuts
14:33:38thread_ has joined
14:34:01Nothing_Much Quit (Read error: Connection reset by peer)
14:34:02fordcars_piTh 'Pi for idiots' article asks me to apt-get update raptor
14:34:11kaenfordcars_pi, did you do apt-get update?
14:34:19kaenthat should fix the exact error you posted.
14:34:24kaenbobdaduck, I can
14:34:42bobdaduckthat wasn't an "are you available" it was an "will my work firewall let you through"
14:34:53kaenthen no
14:34:59fordcars_pikaen, I can't get apt-get update to work, because it's missing the method driver
14:35:07kaenstill?
14:35:10kaengah
14:35:16fordcars_piI didn't get the transport
14:35:23kaen@_@
14:35:32kaenso, rpi update worked fine
14:35:33fordcars_piis there another way than apt-get install to get the transport
14:35:39kaen?
14:35:48fordcars_piI didn';t do rpi-update yet
14:35:51kaenheh
14:35:54kaendo rpi-update
14:35:55fordcars_pishould I
14:36:01kaenthen apt-get update
14:36:02bobdaduckokay, here's the levelgen. Just make a level with a zone ID'd 8 and run over it to make the asteroid. Bumping the asteroid will make it disappear, unless you bump it straight vertically: http://pastie.org/8275115
14:36:04kaenthe apt-get upgrade
14:36:05fordcars_piokokok It should be installed
14:37:19fordcars_piNOOOOOOOOOO
14:37:24fordcars_piIT NEEDS GIT CORE
14:37:30kaen:|
14:37:37kaenwtf is up with these packages
14:38:07fordcars_piHow do I get git-core WITHOUT apt-get??
14:38:27kaenreally not sure...
14:38:55fordcars_pican I apt-get with another mirror?
14:39:24kaenthe problem is actually the package versions
14:39:34kaenyou're asking for old versions which have been wiped off the mirrors
14:39:40fordcars_piyeah
14:39:45kaenyou need to apt-get update to get the right versions to ask for :/
14:39:57koda has joined
14:40:00fordcars_pistupid method driver
14:40:09kaenyeah, this is a really stupid bug to ship with
14:40:41fordcars_piso can I get apt-get method driver without apt-get
14:40:54kaenI don't think so...
14:41:05kaenunless you got like a .deb for it
14:41:07kaenhmm...
14:41:51raptorThe Great Google says that the method driver issue is because of a typo in your apt-get sources
14:42:06raptorlike http// or hhtp:// instead of http://
14:42:22fordcars_piI have http//
14:42:28fordcars_pioh crap
14:42:35raptorwait for it...
14:42:44kaenwait wait wait
14:42:50raptortypo, yes? :)
14:42:51fordcars_piE: The method driver /usr/lib/apt/methods/http// could not be found.
14:42:52kaenit makes you type in your own sources ?!?
14:43:01kaenchange
14:43:03kaenhttp//
14:43:04kaento
14:43:05fordcars_piI never typed there?
14:43:06kaenhttp://
14:43:16raptoris that in the sources.list?
14:43:26fordcars_piHow do I change that?
14:43:41fordcars_pisources.list?
14:43:56kaensudo $EDITOR /etc/apt/sources.list
14:44:30kaenshould bring up a rudimentary editor
14:44:45kaennano, most likely
14:44:45fordcars_piI have a desktop by the way
14:45:02kaenyeah, but you shouldn't launch GUI stuff with sudo
14:45:16fordcars_pioh ok
14:45:57kaensilly question, fordcars_pi
14:46:00kaenhave you tried rebooting?
14:46:06fordcars_pi?
14:46:16kaenafter rpi-update
14:46:24fordcars_piWhy, it needs git
14:46:28kaenoh that's right
14:46:31kaenI forgot that it failed
14:46:35fordcars_pi:P
14:46:48kaendid you get sources.list up?
14:47:33fordcars_pinope
14:47:52fordcars_piit says that the path is not a command
14:47:59fordcars_pioh
14:49:04fordcars_pisudo: /etc/apt/sources.list: command not found
14:49:15kaensudo nano /etc/apt/source.list
14:49:28kaensources.list
14:49:48fordcars_piahh
14:49:50fordcars_pisorry
14:49:58fordcars_piOhhh pretty
14:50:00kaenthat's ok
14:50:11fordcars_piOk, so
14:50:35kaencan you copy/paste the contents of that file?
14:50:37kaen(to pastie)
14:50:50fordcars_pideb http://mirrordirector.raspbian.org/raspbian/ wheezy main contrib non-free $
14:50:57fordcars_piha wait
14:51:24fordcars_pi(how do you read the file)
14:52:12fordcars_piIt looks empty
14:52:15fordcars_piwait
14:53:01fordcars_pideb http://mirrordirector.raspbian.org/raspbian/ wheezy main contrib non-free $
14:53:04fordcars_pithat's it
14:53:58Nothing_Much has joined
14:53:58Nothing_Much Quit (Changing host)
14:53:58Nothing_Much has joined
14:54:47kaenyep
14:54:50kaenthat looks right
14:55:43kaenfordcars_pi, my friend, I think you need to seek help from an expert
14:56:09fordcars_piaww
14:56:15fordcars_pi#linux
14:56:18fordcars_pi#debian
14:56:26fordcars_pior something
14:56:39kaennah
14:56:49kaen#raspberrypi
14:56:55fordcars_piheh ok
14:56:58kaen450 idlers right now...
14:57:30kaenonce you get to the point that apt-get install works, I can help you from there
14:57:59fordcars_piit won't let me connect
14:58:05kaenahh
14:58:06fordcars_piI need to be registered?
14:58:09kaenyou need to register...
14:58:10kaenman
14:58:13kaenthat's a pain
14:58:18fordcars_piOK, I'll use my registered account
14:58:21kaenbut it will be worth it for you
14:58:24kaenoh
14:58:25kaenok :)
14:58:30fordcars_pi:P
14:58:43fordcars_pi Quit (Quit: Page closed)
14:59:14fordcars has joined
15:08:06little_Apple has joined
15:09:08bobdaduckI think DnD.levelgen is probably my best documented code...
15:09:57bobdaduckAnd I still have no idea what I was thinking for half of it
15:10:16thread_ Quit (Ping timeout: 250 seconds)
15:12:25little_Appleyou should add a super nuke weapon.
15:12:35little_Appleit breaks the entire bitfighter master server.
15:12:38little_Applebeyond repair.
15:13:01kaenbobdaduck, reminds of this beaut I wrote: https://github.com/kaen/wasabi/blob/master/src/bitstream.js#L67
15:13:12kaencomments every other line
15:13:16bobdaduckDone that LA
15:13:18kaenhave absolutely no idea how it works
15:13:34bobdaduckxD
15:14:27kaenbut apparently it is far and away the most performant bit packer written in js
15:14:46kaenbeats the most popular lib by an order of magnitude
15:15:13bobdaduckI dunno I sometimes run out of ideas and then I just go through my code adding ADD comments in random places
15:16:08fordcarsReally kaen? Nice job!
15:16:25kaenheh thanks ^^;
15:22:09bobdaduckrofl
15:22:14bobdaduckelseif("WhipperSnapper" == className) then --Give kaen a big hand for making this work!
15:22:22fordcarshttp://pastie.org/8275248
15:22:43fordcarsThis is supposably what the sources.list is supposed to be
15:23:25kaenrofl
15:23:27kaenbig hand
15:23:54kaendoes it work, fordcars ?
15:24:33fordcarsDidn't try it yet
15:24:44bobdaduckheading home yall
15:24:47bobdaduck Quit (Remote host closed the connection)
15:27:44fordcarsHey kaen, stupid question, in nano, how do I save
15:27:53kaenctrl + o
15:27:56kaenno
15:27:58kaenwait
15:28:01kaenctrl + w
15:28:14kaenhit escape to exit the ctrl + o dialog if you hit it :P
15:28:28fordcarscntrl-w is where is?
15:29:05fordcarsIt says ctrl + w Where is at the bottom
15:29:54fordcarsctrl+w is to search the text
15:31:03Nothing_Much Quit (Ping timeout: 256 seconds)
15:32:17fordcarsoh sorry kaen
15:32:35kaenweird
15:32:51fordcarsdos, mac or append
15:33:02kaenuhhhhh
15:33:07kaenmac
15:33:15kaenwait
15:33:21kaenthere's no unix option?
15:33:34fordcarsno
15:33:47fordcarsmac, dos, prepend, apend
15:35:51kaenappend is a good guess
15:35:52fordcarsso I guess I use mac
15:35:55kaenoh
15:35:56kaenok
15:36:02fordcarsappend?
15:36:06kaeni have no clue :P
15:36:13fordcarshaha
15:50:31Nothing_Much has joined
15:56:53raptornano... append means save file as is with changes
15:57:01raptori was a heavy nano user
15:57:08raptorbefore I humbled myself to vi
16:01:35fordcarsraptor, at that page, I just hit enter and it saved
16:02:25raptorgood
16:05:36fordcarswhen I go to /usr/lib/apt/methods
16:05:40fordcarsthere is not http
16:06:45fordcarsoh yes there is
16:06:46fordcarsnm
16:07:45fordcarsso yes, the only problem is that http has 2 //
16:07:50fordcarsit is a typo
16:16:57fordcarsMan I am stuck
16:17:55fordcarsusr/lib/apt/methods/http exists
16:18:05fordcarsusr/lib/apt/methods/http//
16:18:07fordcarsnot that
16:19:31fordcarshey can I be evil and rename http to http//
16:19:39fordcarsin methods?
16:54:30little_Apple Quit (Quit: Page closed)
17:02:04fordcars Quit (Ping timeout: 250 seconds)
17:20:23fordcars has joined
17:23:23fordcarsheh
17:32:01fordcarsITWORKEDITWORKEDITWORKEDITWORKED
17:32:07fordcarsAMAZING
17:32:10raptorhi
17:32:14fordcarshi
17:32:17raptorwhat worked? (and how?)
17:32:21fordcarsIT wAS BITFIGHTER's fault
17:32:26fordcarshahahahahah
17:32:37fordcarsIn etc/apt/sources.list.d
17:32:59fordcarsI had tried installing bitfighter once, and I had written somke crap with http//:
17:33:23raptoroh so you removed those repos?
17:33:46fordcarsI am going to
17:35:34YoshiSmb has joined
17:48:25fordcarsraptor, kaen
17:48:31fordcarsI did apt-get update
17:48:36fordcarssuccessful
17:49:11raptorhooray!
17:50:27YoshiSmbyay!
17:57:20raptorback alter
17:57:22raptor Quit ()
18:24:17Nothing_Much Quit (Ping timeout: 240 seconds)
18:28:13koda Quit (Quit: koda)
18:33:56YoshiSmb Quit (Ping timeout: 250 seconds)
18:52:58kaenim here fordcars
18:53:07kaenyou around?
19:02:01koda has joined
19:45:52fordcarsyup
19:47:37fordcarsapt-get update is looong
19:48:55fordcars*upgrade
20:04:31kaenyep
20:04:51kaengenerally speaking though, it's great
20:10:40bobdaduck has joined
20:18:18bobdaduckGATHER THE TROOPS
20:23:11bobdaduckkaen fordcars around?
20:26:49kaen-ish
20:30:11bobdaduckgame?
20:34:28koda Quit (Quit: koda)
21:30:31bobdaduck Quit (Remote host closed the connection)
23:21:33fordcars Quit (Quit: Page closed)

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