#bitfighter IRC Log

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IRC Log for 2013-11-09

Timestamps are in GMT/BST.

00:00:38Flynnn has joined
00:01:31Watusimotowhat do you mean?
00:02:00sam686when you go into in-game console (ctrl /) you could scroll up or down pressing page up page down
00:02:18fordcars has joined
00:02:21Watusimotoyes
00:02:22sam686problem is, you could endlessly scroll forever
00:02:24fordcarsHi
00:02:40fordcarsCan you have two items or more that have the same ID in 018a?
00:03:13WatusimotoI can't actually reproduce that sam686
00:03:19Watusimotopg up and pg down do nothing for me
00:03:28Watusimotofordcars: you shouldn't!
00:03:55fordcarsI need to for my *secret* project :)
00:04:13sam686I was on 019
00:04:22sam686just wasn't on the latest chenges..
00:04:24fordcarsOther wise I'll need like allot of ORs
00:05:09sam686as for same ID? maybe you can, not sure, but might have a disadvangage of unable to tell which one is which
00:05:16fordcarsI don't care
00:05:25fordcarsI just want to delete a bunch of items
00:05:32sam686or. can do if ID > 100 and ID < 199 then ...
00:05:37Watusimotosam686: so was I
00:05:43fordcarsoh yeah
00:05:47fordcarsMe too actually haha
00:05:59fordcarsids are like 101,102,103...
00:06:09Watusimotosam686: but what you are describing sounds like a bug... you shouldn't be able to hit pg up at the top of the buffer and go to the bottom
00:06:27fordcarsok, I'll find a way, probably that
00:06:33sam686my page down / page up still scrolls up and down in bitfighter 019 (latest) in console
00:06:51WatusimotoI wish mine did :-)
00:07:19sam686what part of code is doing that i wonder?
00:07:43Watusimotoweird
00:07:58Watusimotoonly my dedicated pgup/dw keys work
00:08:06Watusimotonot my numeric keypad variants
00:08:08amgine123there is a bug with join polywalls with J in my 19 build
00:08:11Watusimotothat's a bug
00:08:20Watusimotoand the scrolling behavior looks like a bug too
00:08:38amgine123i tried joining 4 walls that had 2 ides tuching it gltiched out
00:08:43amgine123sies
00:08:47amgine123sides
00:10:10amgine123and somtimes it doesnt join
00:10:51sam686oglconsole.cpp line 1128 is the scrolling key input
00:10:54Watusimotohttps://code.google.com/p/bitfighter/issues/detail?id=290&thanks=290&ts=1383955846
00:12:01Watusimotoamgine123: can you either do a screen shot or put a level on pastie.org that demonstrates the crash? Include only the items needed to make it crash, please
00:12:16Watusimotoif we can reproduce it, we'll fix it for 019
00:12:22amgine123it doesnt crash it gltiches
00:12:36amgine123it put poly walls ll over the plae
00:12:43amgine123place in weird manors
00:13:29Watusimotowhat does glitch mean in this case?
00:14:23amgine123it over laps walls in werid ways hold on a sec
00:15:35sam686when I was testing in editor join (J button) on 019 it won't do nothing at all when 2 barriers selected, though it works fine when 2 polywall selected
00:16:29amgine123i was joining 4 polywalls
00:16:42sam686guess it works on barriers only when one end is exactly on the other barrier's end
00:17:25amgine123i wasmerging 2 polywalls at 2 endss
00:17:34amgine123together
00:18:50sam686mine still merge (on 019) on both polywalls from edge to edge, though it won't merge from corner to corner
00:19:10amgine123hmm
00:19:16amgine123i thinkmy 19 build is outdated
00:20:20Watusimotooh lua, why ~=????? is != just too hard?????
00:21:10sam686new problem in editor, holding space bar suppose to disable snapping, but doesn't when dragging a point on a polywall
00:21:35raptoreditor has changed, too - hold shift+space
00:21:48raptoruse the squiggly~~~
00:22:43sam686its odd it only happens on polywall and only while deagging a point, goal/loadout zones works to turn off snapping from just holding down space alone
00:23:25sam686parhaps, polywall trying to snap to itself?
00:24:33raptoryes, snapping to wall edges is separate
00:24:55sam686it still can snap to corners with space bar alone, shift_space turns off all snapping
00:25:23sam686problem is, polywall still tried to snap to itself while dragging a point, GoalZone/LoadoutZone doesn't
00:25:38sam686(from holding down just space bar)
00:27:21sam686even dragging the entire polywall I can see it snap to itself (only in the old position though) while GoalZone doesn't snap to itself at all.
00:33:09sam686watusimoto, when I try to use != and I get robots/s_bot.bot:69: ')' expected near '!' (only ~= works as a "not equal to")
00:33:47Watusimotoyes, only ~= works. yuck
00:33:58amgine123weird
00:33:59koda#define ! ~
00:34:04kodano? :p
00:34:05amgine123sam cani have you try osmthing
00:34:19sam686does #define work in LUA?
00:34:52amgine123same try to have 2 poly walls to join 2 poly walls in a square by there edges
00:35:23amgine123it cant handle multiple multiple joining
00:35:46YoshiSmb has joined
00:36:36amgine123also try to have a u shaped polywalls clip attach to 1 polywall
00:40:50amgine123on different sizes
00:40:54amgine123sides
00:42:28raptorhave to go... bye!
00:42:31raptor Quit ()
00:43:55kaenthe J key can't handle groups of polygons that make holes
00:44:03kaenI wrote a plugin to do that
00:44:30kaenselect them, use the cliip polygons plugin, and choose union
00:44:36sam686my 019 won't join polygons that would have holes in it
00:44:53kaenright, because the J key just gives up when you make a hole
00:44:55kaenrefuses to run
00:45:10kaenmy plugin will triangulate the result into smaller polywalls
00:45:16amgine123so if there is space inthe polywalls it wont join?
00:45:24kaenwith the J key, correct
00:45:34BFLogBot Commit: b64417d12144 | Author: watusimoto | Message: Add coordsToPoints() function to Geom library
00:45:55amgine123ell fix it its breakingmy level
00:46:20kaencan't be fixed
00:46:26kaencompletely different algorithm
00:46:30kaenjust use the plugin
00:46:36sam686also can't join if that will create too many points
00:46:49kaenthat limitation has been lifted afaik
00:46:50amgine123which plugin
00:47:01amgine123hmm
00:47:05kaenclip polygons
00:47:48kaenchoose union
00:57:10fordcarskaen, I never really did anything with strings that only use a certain part of a string ex: poop hi What if I only wanted the hi? Can I iterate through the array? (in lua, btw)
01:00:54kaenfordcars: you want http://pgl.yoyo.org/luai/i/string.find and http://pgl.yoyo.org/luai/i/string.sub
01:01:34fordcarsAhhh ha! Exactly what I was looking for!
01:01:53Flynnn Quit (Quit: Leaving)
01:11:44fordcarsuh, it says it returns a pair of values, how do I use that??
01:11:57fordcarskaen, sorry to bother you :P
01:12:10fordcarsstring.find
01:14:28kaena, b = string.find(blahblah)
01:16:27fordcarsohh okok
01:16:29fordcarsThanks!
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01:25:22BFLogBot Commit: 904dfa9655c3 | Author: watusimoto | Message: Several fixes and enhancements to documentation
01:25:23BFLogBot Commit: 82a3551949ca | Author: watusimoto | Message: Small doc fix
01:35:35BFLogBot Commit: fb977415a9bb | Author: watusimoto | Message: Fix sorting
01:43:53Santiago has joined
01:43:59Santiagohere i am
01:53:01Watusimotoand here I go. good night!
01:54:58amgine123night
01:56:25YoshiSmbg'Night
02:05:31fordcarsnight!
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03:07:14fordcarskaen, string:match is failing: calling 'match' on bad self (string expected, got table -- did you use '.' instead of ':'?)
03:07:24fordcarsI have no idea why. It is a string!
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03:35:22YoshiSmbg'night everybody
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03:53:16Iamt has joined
03:58:50Iamthey, anyone here?
04:03:13amgine123nope
04:04:28destroyerimo has joined
04:05:57destroyerimo!modt
04:06:06destroyerimo!commands
04:06:24destroyerimo:/
04:06:32destroyerimoguys
04:06:35destroyerimosup
04:06:43sam686HI
04:07:20destroyerimodid i miss the event?
04:07:44IamtLike
04:07:56Iamtwas there a party tonight or something?
04:08:51destroyerimoon friday and on wednesday
04:08:56Iamti ya
04:09:00destroyerimoi think i missed it
04:09:04Iamti don't think they're doing that
04:09:05Iamtme too
04:09:28Iamttheres a locked server
04:09:32Iamtnever seen that before
04:09:34Iamtis that you?
04:09:50sam686http://www.bitfighter.org/stats/gamereports.php will say what games have been there
04:09:52destroyerimoi am mee?
04:11:24Iamtdestroyer come to sam test
04:11:40sam686there was only about maybe 4 games on about 4 players on Novemner 6
04:11:53destroyerimook
04:11:55destroyerimo1 sec
04:11:58sam686NovemBer (my spelling)
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05:24:47destroyerimo has joined
05:25:42destroyerimoi cant connect to sky's server
05:30:37sam686it could be, umm, destroyerimo's internet went out for a few minutes? (i see a Ping timeout)
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06:25:40BFLogBot Commit: 53a477f0c454 | Author: buckyballreaction | Message: Fix several warnings and clean-up some of MasterServerConnection. Also fix namespace problems with LevelDatabase::
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07:07:02BFLogBot Commit: 95c4c688242b | Author: buckyballreaction | Message: Warnings, warnings. Everywhere...
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07:44:12fordcarsNight!
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12:21:51destroyerimodat log ^
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16:07:58BFLogBot Commit: be309746a53b | Author: buckyballreaction | Message: Fix assert. Why is this needed again? It's been around forever and I've never understood it
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17:39:54YoshiSmbHi Watusimoto & Skybax
17:40:05SkybaxHalla
17:42:12Watusimotohi
18:00:36kaenmorning
18:24:29thread_ has joined
18:25:06thread_kaen: can I get a new build? (I'm not at the computer with the source code)
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19:17:07raptorhowdy folks
19:17:20raptorwhat do you think kaen, should we get another build out to the testers?
19:17:35kaendefinitely :)
19:17:47raptorok, i will do that now
19:18:06raptorwhat do you think of the new auto-hinted Play font?
19:23:27kaenhaven't updated yet... let's have a look
19:34:28amgine123 has joined
19:36:39raptorhaha, I just came across a funny site: http://yscihor.tumblr.com/
19:43:51kaenok, Play looks a ton better with hinting
19:43:57kaenbut I still think it looks out of place
19:44:15kaenon the scoreboard, at least
19:44:54raptorhow about in the instructions?
19:45:04raptorPlay isn't the scoreboard title
19:49:29raptorI think...
19:58:30amgine123sup
19:59:53YoshiSmbhi amgine
20:00:57kaenoops you're right
20:01:02kaenlooks ok in the instructions
20:11:55Watusimoto has joined
20:23:36raptorok folks, all your beta dreams come true (for windows): ftp://ftp.novell.com/outgoing/bitfighter-019-beta-Windows-8544-be309746a53b.zip
20:44:17kaenget 'em while they're hot!
20:51:49amgine123is this a beta build for testing
20:57:24Invisible1 has joined
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20:59:47amgine123hmm add auto cycle to ban ip with a name tag for /banip
21:00:13amgine123why cant i hear my own vice on BF
21:00:17amgine123voice chat
21:00:29amgine123i tought i fixed that
21:02:08amgine123hmm ban message for bots seems rather rude
21:02:22raptorback later
21:02:25raptor Quit ()
21:02:31amgine123CRASH!
21:03:09amgine123i was on a level with 11 bots scorebordcmae up while i was tesintg / commands and it crashed
21:05:11amgine123bad request error after using = to rate a level in game?
21:06:44amgine123uh no error message when trying to gmue a bot
21:06:48amgine123??
21:09:07amgine123possible i bug i used /lag and it aid loadout updated good job in tutirial but i never saw myself hit a loaodout.
21:11:25amgine123hmm i need somone to help me test somthing
21:12:30amgine123scoreboard issue till
21:30:06amgine123hmm crash...
21:30:20amgine123how did i do that
21:30:56amgine123hmm inn game lag lag others menus
21:35:55koda has joined
21:37:59amgine123hey koda
21:38:07amgine123cnyou hlp me test teh build from ^6
21:38:10amgine123^^
21:38:38amgine123i found a odd crash i was playing BF and teting / commands and it crashed
21:38:46amgine123cant find a cause
21:39:37amgine123'fix bug message bad request with = rate
21:40:37amgine123hmm it crashed on scoreboard
21:42:04amgine123LOL
21:42:33amgine123"fix possible seizure when /linewidth 99i used
21:42:38amgine123999
21:49:09amgine123"change server returnd a error message :400" to ma is not existent message when /dlmap fails
21:52:05amgine123"fix when using /max bots = '2 then using /addbots 1o resutls inn more then 2 bots"
21:54:54amgine123"fix usingg /mnext then /mprev does not result in the samesong bug"
21:55:46amgine123weird
21:57:00amgine123"fix bug alow mute of self'
21:57:04amgine123bugs bugs everywhere
22:00:55amgine123"fix bug usig /next and/prev oesnt always result in the same level"
22:03:57amgine123uh fix error with /password i inputed 1 2 or 3 which were valid but got incorrect password error?'
22:05:03amgine123fix bug can pm self/
22:05:07amgine123?
22:06:13amgine123"fix bug error messge player not found when pming a bot"
22:08:32amgine123fix error message with /rate up down nuetrel badd command" 'crashed after when i tried again"
22:10:36Skybax_ Quit (Ping timeout: 245 seconds)
22:13:49Watusimotoamgine123: can you reproduce the crash, or did it just happen once randomly?
22:14:14amgine123twice
22:14:19amgine123for no good reason
22:14:30amgine123er
22:14:35Watusimotothere's always a good reason... just need to figure out what it is :-)
22:14:45amgine123radnom crash onscoreaord couldnt solve rating crash has happened once
22:15:00amgine123can i see somthing
22:15:10amgine123give me a link to pleadies
22:16:32amgine123rate down crash XD
22:16:37amgine123duped twice now
22:17:04amgine123Assert: Argh! in c:\hg\bitfighter\zap\leveldatabaseratethread.cpp line 50
22:17:11amgine123:)
22:17:21Watusimotohttp://bitfighter.org/pleiades/
22:17:58amgine123thats teh crash
22:20:04amgine123werid other bug says i cant rate a level that IS in teh database
22:22:11amgine123yep onfirmed crash /rate down
22:23:12kaentry redownloading it from the db
22:24:43amgine123ok?
22:24:50kaenthen rating it
22:24:55kaenwell, that's a nutty assert to hit
22:25:05kaenalmost certainly has to be uninitialized data
22:25:27amgine123bug lord amgine strikes again ^-^
22:25:57kaenhmm, doesn't look uninitialized
22:26:11amgine123hmm suggestion have level downlods automaticly go to a users Bf level file?
22:27:04amgine123redowanlod rate down crash
22:27:32amgine123why do i always find assert crashes ^_^
22:29:59amgine123btw on rate yo uget error bad command evn if it worsk or not
22:31:57amgine123OH NO1
22:32:12amgine123crsh on /setsrvdesripton
22:32:16amgine123crash
22:32:40amgine123has no descriction
22:32:45amgine123had
22:33:17amgine123confirmed rash >..
22:33:24amgine123crash >..
22:33:27amgine123>.>
22:33:33amgine123gosh this keynaord is crap
22:34:53Watusimotobtw, kaen, I really like the shrunken license header!
22:35:42amgine123test my set server description error
22:39:19thread_ has joined
22:40:02kaensame here :)
22:40:18kaenamgine123, /dlmap automatically puts it in your level folder
22:40:23kaenyou can't do that from a website.
22:40:56amgine123ah
22:41:38amgine123I need guinnia pig for testing who will be it
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22:59:54amgine123nevr mind
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