Timestamps are in GMT/BST.
| 00:00:38 | | Flynnn has joined |
| 00:01:31 | Watusimoto | what do you mean? |
| 00:02:00 | sam686 | when you go into in-game console (ctrl /) you could scroll up or down pressing page up page down |
| 00:02:18 | | fordcars has joined |
| 00:02:21 | Watusimoto | yes |
| 00:02:22 | sam686 | problem is, you could endlessly scroll forever |
| 00:02:24 | fordcars | Hi |
| 00:02:40 | fordcars | Can you have two items or more that have the same ID in 018a? |
| 00:03:13 | Watusimoto | I can't actually reproduce that sam686 |
| 00:03:19 | Watusimoto | pg up and pg down do nothing for me |
| 00:03:28 | Watusimoto | fordcars: you shouldn't! |
| 00:03:55 | fordcars | I need to for my *secret* project :) |
| 00:04:13 | sam686 | I was on 019 |
| 00:04:22 | sam686 | just wasn't on the latest chenges.. |
| 00:04:24 | fordcars | Other wise I'll need like allot of ORs |
| 00:05:09 | sam686 | as for same ID? maybe you can, not sure, but might have a disadvangage of unable to tell which one is which |
| 00:05:16 | fordcars | I don't care |
| 00:05:25 | fordcars | I just want to delete a bunch of items |
| 00:05:32 | sam686 | or. can do if ID > 100 and ID < 199 then ... |
| 00:05:37 | Watusimoto | sam686: so was I |
| 00:05:43 | fordcars | oh yeah |
| 00:05:47 | fordcars | Me too actually haha |
| 00:05:59 | fordcars | ids are like 101,102,103... |
| 00:06:09 | Watusimoto | sam686: but what you are describing sounds like a bug... you shouldn't be able to hit pg up at the top of the buffer and go to the bottom |
| 00:06:27 | fordcars | ok, I'll find a way, probably that |
| 00:06:33 | sam686 | my page down / page up still scrolls up and down in bitfighter 019 (latest) in console |
| 00:06:51 | Watusimoto | I wish mine did :-) |
| 00:07:19 | sam686 | what part of code is doing that i wonder? |
| 00:07:43 | Watusimoto | weird |
| 00:07:58 | Watusimoto | only my dedicated pgup/dw keys work |
| 00:08:06 | Watusimoto | not my numeric keypad variants |
| 00:08:08 | amgine123 | there is a bug with join polywalls with J in my 19 build |
| 00:08:11 | Watusimoto | that's a bug |
| 00:08:20 | Watusimoto | and the scrolling behavior looks like a bug too |
| 00:08:38 | amgine123 | i tried joining 4 walls that had 2 ides tuching it gltiched out |
| 00:08:43 | amgine123 | sies |
| 00:08:47 | amgine123 | sides |
| 00:10:10 | amgine123 | and somtimes it doesnt join |
| 00:10:51 | sam686 | oglconsole.cpp line 1128 is the scrolling key input |
| 00:10:54 | Watusimoto | https://code.google.com/p/bitfighter/issues/detail?id=290&thanks=290&ts=1383955846 |
| 00:12:01 | Watusimoto | amgine123: can you either do a screen shot or put a level on pastie.org that demonstrates the crash? Include only the items needed to make it crash, please |
| 00:12:16 | Watusimoto | if we can reproduce it, we'll fix it for 019 |
| 00:12:22 | amgine123 | it doesnt crash it gltiches |
| 00:12:36 | amgine123 | it put poly walls ll over the plae |
| 00:12:43 | amgine123 | place in weird manors |
| 00:13:29 | Watusimoto | what does glitch mean in this case? |
| 00:14:23 | amgine123 | it over laps walls in werid ways hold on a sec |
| 00:15:35 | sam686 | when I was testing in editor join (J button) on 019 it won't do nothing at all when 2 barriers selected, though it works fine when 2 polywall selected |
| 00:16:29 | amgine123 | i was joining 4 polywalls |
| 00:16:42 | sam686 | guess it works on barriers only when one end is exactly on the other barrier's end |
| 00:17:25 | amgine123 | i wasmerging 2 polywalls at 2 endss |
| 00:17:34 | amgine123 | together |
| 00:18:50 | sam686 | mine still merge (on 019) on both polywalls from edge to edge, though it won't merge from corner to corner |
| 00:19:10 | amgine123 | hmm |
| 00:19:16 | amgine123 | i thinkmy 19 build is outdated |
| 00:20:20 | Watusimoto | oh lua, why ~=????? is != just too hard????? |
| 00:21:10 | sam686 | new problem in editor, holding space bar suppose to disable snapping, but doesn't when dragging a point on a polywall |
| 00:21:35 | raptor | editor has changed, too - hold shift+space |
| 00:21:48 | raptor | use the squiggly~~~ |
| 00:22:43 | sam686 | its odd it only happens on polywall and only while deagging a point, goal/loadout zones works to turn off snapping from just holding down space alone |
| 00:23:25 | sam686 | parhaps, polywall trying to snap to itself? |
| 00:24:33 | raptor | yes, snapping to wall edges is separate |
| 00:24:55 | sam686 | it still can snap to corners with space bar alone, shift_space turns off all snapping |
| 00:25:23 | sam686 | problem is, polywall still tried to snap to itself while dragging a point, GoalZone/LoadoutZone doesn't |
| 00:25:38 | sam686 | (from holding down just space bar) |
| 00:27:21 | sam686 | even dragging the entire polywall I can see it snap to itself (only in the old position though) while GoalZone doesn't snap to itself at all. |
| 00:33:09 | sam686 | watusimoto, when I try to use != and I get robots/s_bot.bot:69: ')' expected near '!' (only ~= works as a "not equal to") |
| 00:33:47 | Watusimoto | yes, only ~= works. yuck |
| 00:33:58 | amgine123 | weird |
| 00:33:59 | koda | #define ! ~ |
| 00:34:04 | koda | no? :p |
| 00:34:05 | amgine123 | sam cani have you try osmthing |
| 00:34:19 | sam686 | does #define work in LUA? |
| 00:34:52 | amgine123 | same try to have 2 poly walls to join 2 poly walls in a square by there edges |
| 00:35:23 | amgine123 | it cant handle multiple multiple joining |
| 00:35:46 | | YoshiSmb has joined |
| 00:36:36 | amgine123 | also try to have a u shaped polywalls clip attach to 1 polywall |
| 00:40:50 | amgine123 | on different sizes |
| 00:40:54 | amgine123 | sides |
| 00:42:28 | raptor | have to go... bye! |
| 00:42:31 | | raptor Quit () |
| 00:43:55 | kaen | the J key can't handle groups of polygons that make holes |
| 00:44:03 | kaen | I wrote a plugin to do that |
| 00:44:30 | kaen | select them, use the cliip polygons plugin, and choose union |
| 00:44:36 | sam686 | my 019 won't join polygons that would have holes in it |
| 00:44:53 | kaen | right, because the J key just gives up when you make a hole |
| 00:44:55 | kaen | refuses to run |
| 00:45:10 | kaen | my plugin will triangulate the result into smaller polywalls |
| 00:45:16 | amgine123 | so if there is space inthe polywalls it wont join? |
| 00:45:24 | kaen | with the J key, correct |
| 00:45:34 | | BFLogBot Commit: b64417d12144 | Author: watusimoto | Message: Add coordsToPoints() function to Geom library |
| 00:45:55 | amgine123 | ell fix it its breakingmy level |
| 00:46:20 | kaen | can't be fixed |
| 00:46:26 | kaen | completely different algorithm |
| 00:46:30 | kaen | just use the plugin |
| 00:46:36 | sam686 | also can't join if that will create too many points |
| 00:46:49 | kaen | that limitation has been lifted afaik |
| 00:46:50 | amgine123 | which plugin |
| 00:47:01 | amgine123 | hmm |
| 00:47:05 | kaen | clip polygons |
| 00:47:48 | kaen | choose union |
| 00:57:10 | fordcars | kaen, I never really did anything with strings that only use a certain part of a string ex: poop hi What if I only wanted the hi? Can I iterate through the array? (in lua, btw) |
| 01:00:54 | kaen | fordcars: you want http://pgl.yoyo.org/luai/i/string.find and http://pgl.yoyo.org/luai/i/string.sub |
| 01:01:34 | fordcars | Ahhh ha! Exactly what I was looking for! |
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| 01:11:44 | fordcars | uh, it says it returns a pair of values, how do I use that?? |
| 01:11:57 | fordcars | kaen, sorry to bother you :P |
| 01:12:10 | fordcars | string.find |
| 01:14:28 | kaen | a, b = string.find(blahblah) |
| 01:16:27 | fordcars | ohh okok |
| 01:16:29 | fordcars | Thanks! |
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| 01:25:22 | | BFLogBot Commit: 904dfa9655c3 | Author: watusimoto | Message: Several fixes and enhancements to documentation |
| 01:25:23 | | BFLogBot Commit: 82a3551949ca | Author: watusimoto | Message: Small doc fix |
| 01:35:35 | | BFLogBot Commit: fb977415a9bb | Author: watusimoto | Message: Fix sorting |
| 01:43:53 | | Santiago has joined |
| 01:43:59 | Santiago | here i am |
| 01:53:01 | Watusimoto | and here I go. good night! |
| 01:54:58 | amgine123 | night |
| 01:56:25 | YoshiSmb | g'Night |
| 02:05:31 | fordcars | night! |
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| 03:07:14 | fordcars | kaen, string:match is failing: calling 'match' on bad self (string expected, got table -- did you use '.' instead of ':'?) |
| 03:07:24 | fordcars | I have no idea why. It is a string! |
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| 03:35:22 | YoshiSmb | g'night everybody |
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| 03:53:16 | | Iamt has joined |
| 03:58:50 | Iamt | hey, anyone here? |
| 04:03:13 | amgine123 | nope |
| 04:04:28 | | destroyerimo has joined |
| 04:05:57 | destroyerimo | !modt |
| 04:06:06 | destroyerimo | !commands |
| 04:06:24 | destroyerimo | :/ |
| 04:06:32 | destroyerimo | guys |
| 04:06:35 | destroyerimo | sup |
| 04:06:43 | sam686 | HI |
| 04:07:20 | destroyerimo | did i miss the event? |
| 04:07:44 | Iamt | Like |
| 04:07:56 | Iamt | was there a party tonight or something? |
| 04:08:51 | destroyerimo | on friday and on wednesday |
| 04:08:56 | Iamt | i ya |
| 04:09:00 | destroyerimo | i think i missed it |
| 04:09:04 | Iamt | i don't think they're doing that |
| 04:09:05 | Iamt | me too |
| 04:09:28 | Iamt | theres a locked server |
| 04:09:32 | Iamt | never seen that before |
| 04:09:34 | Iamt | is that you? |
| 04:09:50 | sam686 | http://www.bitfighter.org/stats/gamereports.php will say what games have been there |
| 04:09:52 | destroyerimo | i am mee? |
| 04:11:24 | Iamt | destroyer come to sam test |
| 04:11:40 | sam686 | there was only about maybe 4 games on about 4 players on Novemner 6 |
| 04:11:53 | destroyerimo | ok |
| 04:11:55 | destroyerimo | 1 sec |
| 04:11:58 | sam686 | NovemBer (my spelling) |
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| 05:24:47 | | destroyerimo has joined |
| 05:25:42 | destroyerimo | i cant connect to sky's server |
| 05:30:37 | sam686 | it could be, umm, destroyerimo's internet went out for a few minutes? (i see a Ping timeout) |
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| 06:25:40 | | BFLogBot Commit: 53a477f0c454 | Author: buckyballreaction | Message: Fix several warnings and clean-up some of MasterServerConnection. Also fix namespace problems with LevelDatabase:: |
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| 07:07:02 | | BFLogBot Commit: 95c4c688242b | Author: buckyballreaction | Message: Warnings, warnings. Everywhere... |
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| 07:44:12 | fordcars | Night! |
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| 12:21:51 | destroyerimo | dat log ^ |
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| 16:07:58 | | BFLogBot Commit: be309746a53b | Author: buckyballreaction | Message: Fix assert. Why is this needed again? It's been around forever and I've never understood it |
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| 17:39:54 | YoshiSmb | Hi Watusimoto & Skybax |
| 17:40:05 | Skybax | Halla |
| 17:42:12 | Watusimoto | hi |
| 18:00:36 | kaen | morning |
| 18:24:29 | | thread_ has joined |
| 18:25:06 | thread_ | kaen: can I get a new build? (I'm not at the computer with the source code) |
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| 19:17:03 | | ChanServ sets mode +o |
| 19:17:07 | raptor | howdy folks |
| 19:17:20 | raptor | what do you think kaen, should we get another build out to the testers? |
| 19:17:35 | kaen | definitely :) |
| 19:17:47 | raptor | ok, i will do that now |
| 19:18:06 | raptor | what do you think of the new auto-hinted Play font? |
| 19:23:27 | kaen | haven't updated yet... let's have a look |
| 19:34:28 | | amgine123 has joined |
| 19:36:39 | raptor | haha, I just came across a funny site: http://yscihor.tumblr.com/ |
| 19:43:51 | kaen | ok, Play looks a ton better with hinting |
| 19:43:57 | kaen | but I still think it looks out of place |
| 19:44:15 | kaen | on the scoreboard, at least |
| 19:44:54 | raptor | how about in the instructions? |
| 19:45:04 | raptor | Play isn't the scoreboard title |
| 19:49:29 | raptor | I think... |
| 19:58:30 | amgine123 | sup |
| 19:59:53 | YoshiSmb | hi amgine |
| 20:00:57 | kaen | oops you're right |
| 20:01:02 | kaen | looks ok in the instructions |
| 20:11:55 | | Watusimoto has joined |
| 20:23:36 | raptor | ok folks, all your beta dreams come true (for windows): ftp://ftp.novell.com/outgoing/bitfighter-019-beta-Windows-8544-be309746a53b.zip |
| 20:44:17 | kaen | get 'em while they're hot! |
| 20:51:49 | amgine123 | is this a beta build for testing |
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| 20:59:47 | amgine123 | hmm add auto cycle to ban ip with a name tag for /banip |
| 21:00:13 | amgine123 | why cant i hear my own vice on BF |
| 21:00:17 | amgine123 | voice chat |
| 21:00:29 | amgine123 | i tought i fixed that |
| 21:02:08 | amgine123 | hmm ban message for bots seems rather rude |
| 21:02:22 | raptor | back later |
| 21:02:25 | | raptor Quit () |
| 21:02:31 | amgine123 | CRASH! |
| 21:03:09 | amgine123 | i was on a level with 11 bots scorebordcmae up while i was tesintg / commands and it crashed |
| 21:05:11 | amgine123 | bad request error after using = to rate a level in game? |
| 21:06:44 | amgine123 | uh no error message when trying to gmue a bot |
| 21:06:48 | amgine123 | ?? |
| 21:09:07 | amgine123 | possible i bug i used /lag and it aid loadout updated good job in tutirial but i never saw myself hit a loaodout. |
| 21:11:25 | amgine123 | hmm i need somone to help me test somthing |
| 21:12:30 | amgine123 | scoreboard issue till |
| 21:30:06 | amgine123 | hmm crash... |
| 21:30:20 | amgine123 | how did i do that |
| 21:30:56 | amgine123 | hmm inn game lag lag others menus |
| 21:35:55 | | koda has joined |
| 21:37:59 | amgine123 | hey koda |
| 21:38:07 | amgine123 | cnyou hlp me test teh build from ^6 |
| 21:38:10 | amgine123 | ^^ |
| 21:38:38 | amgine123 | i found a odd crash i was playing BF and teting / commands and it crashed |
| 21:38:46 | amgine123 | cant find a cause |
| 21:39:37 | amgine123 | 'fix bug message bad request with = rate |
| 21:40:37 | amgine123 | hmm it crashed on scoreboard |
| 21:42:04 | amgine123 | LOL |
| 21:42:33 | amgine123 | "fix possible seizure when /linewidth 99i used |
| 21:42:38 | amgine123 | 999 |
| 21:49:09 | amgine123 | "change server returnd a error message :400" to ma is not existent message when /dlmap fails |
| 21:52:05 | amgine123 | "fix when using /max bots = '2 then using /addbots 1o resutls inn more then 2 bots" |
| 21:54:54 | amgine123 | "fix usingg /mnext then /mprev does not result in the samesong bug" |
| 21:55:46 | amgine123 | weird |
| 21:57:00 | amgine123 | "fix bug alow mute of self' |
| 21:57:04 | amgine123 | bugs bugs everywhere |
| 22:00:55 | amgine123 | "fix bug usig /next and/prev oesnt always result in the same level" |
| 22:03:57 | amgine123 | uh fix error with /password i inputed 1 2 or 3 which were valid but got incorrect password error?' |
| 22:05:03 | amgine123 | fix bug can pm self/ |
| 22:05:07 | amgine123 | ? |
| 22:06:13 | amgine123 | "fix bug error messge player not found when pming a bot" |
| 22:08:32 | amgine123 | fix error message with /rate up down nuetrel badd command" 'crashed after when i tried again" |
| 22:10:36 | | Skybax_ Quit (Ping timeout: 245 seconds) |
| 22:13:49 | Watusimoto | amgine123: can you reproduce the crash, or did it just happen once randomly? |
| 22:14:14 | amgine123 | twice |
| 22:14:19 | amgine123 | for no good reason |
| 22:14:30 | amgine123 | er |
| 22:14:35 | Watusimoto | there's always a good reason... just need to figure out what it is :-) |
| 22:14:45 | amgine123 | radnom crash onscoreaord couldnt solve rating crash has happened once |
| 22:15:00 | amgine123 | can i see somthing |
| 22:15:10 | amgine123 | give me a link to pleadies |
| 22:16:32 | amgine123 | rate down crash XD |
| 22:16:37 | amgine123 | duped twice now |
| 22:17:04 | amgine123 | Assert: Argh! in c:\hg\bitfighter\zap\leveldatabaseratethread.cpp line 50 |
| 22:17:11 | amgine123 | :) |
| 22:17:21 | Watusimoto | http://bitfighter.org/pleiades/ |
| 22:17:58 | amgine123 | thats teh crash |
| 22:20:04 | amgine123 | werid other bug says i cant rate a level that IS in teh database |
| 22:22:11 | amgine123 | yep onfirmed crash /rate down |
| 22:23:12 | kaen | try redownloading it from the db |
| 22:24:43 | amgine123 | ok? |
| 22:24:50 | kaen | then rating it |
| 22:24:55 | kaen | well, that's a nutty assert to hit |
| 22:25:05 | kaen | almost certainly has to be uninitialized data |
| 22:25:27 | amgine123 | bug lord amgine strikes again ^-^ |
| 22:25:57 | kaen | hmm, doesn't look uninitialized |
| 22:26:11 | amgine123 | hmm suggestion have level downlods automaticly go to a users Bf level file? |
| 22:27:04 | amgine123 | redowanlod rate down crash |
| 22:27:32 | amgine123 | why do i always find assert crashes ^_^ |
| 22:29:59 | amgine123 | btw on rate yo uget error bad command evn if it worsk or not |
| 22:31:57 | amgine123 | OH NO1 |
| 22:32:12 | amgine123 | crsh on /setsrvdesripton |
| 22:32:16 | amgine123 | crash |
| 22:32:40 | amgine123 | has no descriction |
| 22:32:45 | amgine123 | had |
| 22:33:17 | amgine123 | confirmed rash >.. |
| 22:33:24 | amgine123 | crash >.. |
| 22:33:27 | amgine123 | >.> |
| 22:33:33 | amgine123 | gosh this keynaord is crap |
| 22:34:53 | Watusimoto | btw, kaen, I really like the shrunken license header! |
| 22:35:42 | amgine123 | test my set server description error |
| 22:39:19 | | thread_ has joined |
| 22:40:02 | kaen | same here :) |
| 22:40:18 | kaen | amgine123, /dlmap automatically puts it in your level folder |
| 22:40:23 | kaen | you can't do that from a website. |
| 22:40:56 | amgine123 | ah |
| 22:41:38 | amgine123 | I need guinnia pig for testing who will be it |
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| 22:59:54 | amgine123 | nevr mind |
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