#bitfighter IRC Log

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IRC Log for 2014-01-11

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00:01:33Flynnn has joined
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00:36:15raptorWatusimoto: do you have a twitter account?
00:36:26Watusimotoare you kidding?
00:36:36Watusimotoof course not
00:37:00raptorheh - just had to ask...
00:39:57raptori wonder if we could use this against it?: https://support.twitter.com/articles/18367-trademark-policy
00:40:23raptorwhich leads here: https://support.twitter.com/forms/trademark
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01:22:16raptorheading home, night!
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05:09:24-cameron.freenode.net- *** Looking up your hostname...
05:09:24-cameron.freenode.net- *** Checking Ident
05:09:25-cameron.freenode.net- *** No Ident response
05:09:25-cameron.freenode.net- *** Couldn't look up your hostname
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05:09:30-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
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08:40:48vs37nx has joined
08:41:04vs37nxhello everyone
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08:56:14vs37nxive made a compilation of bitfighter wallpapers
08:56:16vs37nxhttp://bitfighter.org/forums/viewtopic.php?f=6&t=2211&p=22196#p22196
09:09:09vs37nxNOTE: they are a WIP
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13:25:11BFLogBot Commit: 6d21dd273e1d | Author: watusimoto | Message: Add sanitize for SQL functino to stringUtils
13:25:12BFLogBot Commit: 673d5ed975d9 | Author: watusimoto | Message: Comment
13:25:14BFLogBot Commit: 18258b911a03 | Author: watusimoto | Message: Clean up class a little, add new getError method to report most recent send error
13:25:15BFLogBot Commit: bea4578fb773 | Author: watusimoto | Message: First pass at GameJolt integration... should update GameJolt when player joins or quits Bitfighter. No trophies yet.
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14:52:00BFLogBot Commit: 599a8428d127 | Author: watusimoto | Message: Fix build problem -- these namespaces are driving me craaazy!
14:58:37BFLogBot Commit: cee3841d8a9c | Author: watusimoto | Message: Add some logging to see what is going on
15:01:05BFLogBot Commit: 01f366fc81a9 | Author: watusimoto | Message: More logging
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15:04:53BFLogBot Commit: eb8da4f12ddf | Author: watusimoto | Message: Remove temp logging, add some real logging
15:19:18BFLogBot Commit: c8a5d4715cbf | Author: watusimoto | Message: Whitespace
15:34:11BFLogBot Commit: 9fc455abf3a1 | Author: watusimoto | Message: Update key names
15:37:22BFLogBot Commit: a6f12bc6e30e | Author: watusimoto | Message: Add logging
15:39:41BFLogBot Commit: 1b88b1e48a71 | Author: watusimoto | Message: Fix logging error
15:45:20BFLogBot Commit: 9dc3804eed9e | Author: watusimoto | Message: Is INI being read?
15:45:22BFLogBot Commit: 00ff41693e8d | Author: watusimoto | Message: Whitespace
15:46:37BFLogBot Commit: f693657dbb1d | Author: watusimoto | Message: Fix logic
15:47:54BFLogBot Commit: 49a5a96b8cfe | Author: watusimoto | Message: Starting to get frustrated!
15:53:00BFLogBot Commit: 4af13bb6c779 | Author: watusimoto | Message: Will this fix it?
16:02:25BFLogBot Commit: b74a2ecded53 | Author: watusimoto | Message: Fix query
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16:08:59BFLogBot Commit: 96d44ef81d22 | Author: watusimoto | Message: More logging... is the query working?
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16:13:52raptormorning
16:14:21Watusimotohi
16:16:43raptorI did some work on trying to figure out the twitter API
16:17:08raptornot too difficult, actually
16:19:23WatusimotoI shouldn't think so... there's really nothing to do
16:19:30Watusimotoonly need one command:
16:19:41Watusimototwitter->sendIdiotRemark(blah)
16:19:54raptorthe trick is how to get the web-php to spawn a singleinstance process
16:20:44raptorwhich I'll work on right after I finish my stars! turn..
16:20:57raptoroh wow, you made a lot of commits again...
16:21:55Watusimotoall crap
16:22:06BFLogBot Commit: 0d78261e3965 | Author: watusimoto | Message: Once more into the breach...
16:22:25Watusimotoa lot of them stem from the fact that the master hardcodes the INI keys it will read
16:22:38raptoroh levely
16:22:40raptorlovely
16:22:43Watusimotoand I didn't realize that and I couln't figure out why the INI settings weren't being read
16:22:59Watusimotoand I was unsure which INI we were using, and all sorts of fun frustration
16:23:13WatusimotoI will fix that when I get the current stuff working
16:23:24raptorI had rudimentally converted it to an INI from that old cfg file
16:23:30raptormaster.ini in the master/ directory
16:23:55raptorbut that was before you neat Setting refactor
16:24:40BFLogBot Commit: 347aeb153fe0 | Author: watusimoto | Message: I feel like an idiot!
16:24:50Watusimotothe INI works fine, except for the hardcoded keys
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16:25:09raptormaster is so messy...
16:25:30raptorevery time I change something on it, 3/4 of the changes I make are for cleaning/refactoring purposes
16:27:05Watusimotofinally, an error I didn't cause!
16:27:30Watusimotogetting a Socket not writable error on port 80
16:27:38raptorhaha
16:27:48raptorbecause httpd is already listening...
16:29:57Watusimotobut curl can send on that port
16:30:30raptorcurl doesn't usually open a port 80 to do its work
16:31:06raptorsent *to* that port, you mean? that would be different than sending from that port
16:34:30Watusimotosorry
16:34:47Watusimotowe are sending to that port on a remote machine
16:35:04Watusimotousing http
16:35:05raptorahh, i get it now
16:35:41Watusimotousing HttpRequest::send()
16:36:09WatusimotoLuckily, I did a quick refactor to provide error messages with that so we can find out why it fails when it does
16:36:28Watusimotonever thought i would need it :-)
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17:04:35BFLogBot Commit: f332272a573d | Author: watusimoto | Message: Pass by reference, not value
17:04:36BFLogBot Commit: 1f92ac18a788 | Author: watusimoto | Message: Remove logging
17:04:38BFLogBot Commit: 2bfc71b34dff | Author: watusimoto | Message: Formatting
17:04:39BFLogBot Commit: b2e60c6d0843 | Author: watusimoto | Message: Make flow slightly easier to follow
17:15:07sam686Running the following as root will hang/crash linux: http://sam6.25u.com/upload/text1401/140111_17-13-53.txt
17:32:20BFLogBot Commit: 39ea37f0cbd2 | Author: watusimoto | Message: Simplify logging
17:32:21BFLogBot Commit: d130ddc81fda | Author: watusimoto | Message: Ok, time for some brute force
17:33:00Watusimotowhat does that do?
17:33:41Watusimotoit works! finally!
17:33:57Watusimotonow my gamejolt page tracks whether I am playing or not
17:34:24Watusimotonot as elegant as I had hoped, but not too bad
17:35:03Watusimotonext the acheivements.
17:35:11Watusimotoshould be pretty straightforward
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17:46:23sam686project "test" have linker errors with some master stuff..
17:54:30Watusimotothe master is a messy tangle of namespaces
17:54:37WatusimotoI suspect that is the problem with the test
17:54:40WatusimotoI'll take a look later
17:55:01Watusimotoyou can skip specific tests if you like, using cmd line param
17:55:16sam686team scoreboard bug happens on 9 teams, when 3 players are in one team (or bots)
18:07:33BFLogBot Commit: 7c473a0c4568 | Author: watusimoto | Message: Add an exit in case execl fails, so we don't end up with multiple masters
18:07:34BFLogBot Commit: cc6fa50a7954 | Author: watusimoto | Message: Send trophies to Game Jolt when they are awarded
18:07:36BFLogBot Commit: 994b820a878e | Author: watusimoto | Message: Remove this before committing, please!
18:08:35WatusimotoI still need to test the tophies (which I'll do after dinner), but I think game jolt integration is complete
18:10:11Watusimotook, back later
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18:50:00raptorlots of defunct curl processes on master
18:50:03Ace__Greetings, fellow BITtleground Warriors! Long time, no chat
18:50:39Watusimotohi!
18:50:51Watusimotoraptor: what happenes do defunct processes?
18:51:19raptorthe handle just sits there until the parent process is ended
18:51:33raptorso there's like a dozen of them right now
18:51:43Ace__I noticed that there's a new release, is the AI a lot better now?
18:51:47raptor20
18:51:48Watusimotooh, well, then there'll be more
18:51:49raptorof them
18:51:51raptornow
18:52:08raptorall zombies
18:52:08Watusimotohi Ace__ -- the bots have been gradually improving
18:52:18Watusimotoraptor: yes, that would be what I would expect
18:52:29WatusimotoI'll find a way to resolve the issue
18:52:40Watusimoto(probably by getting rid of curl)
18:52:49raptorok
18:53:08WatusimotoAce__: we have a bot that uses more weapons, and is really quite deadly
18:53:36Watusimotounforntulatenly, the attack improvemens came with a mysterios degredation in the bot's ability to do anything else, so we haven't published it
18:53:55Ace__Ah, I see
18:54:08Ace__Unfortunately, I know nothing of AI programming :(
18:55:44Watusimotowe have more A than I
18:56:06raptorhaha
18:56:24Ace__:P
18:56:30BFLogBot Commit: 4327039f1362 | Author: watusimoto | Message: Only call curl if we have something for it to do
18:56:46raptor22 zombies
18:56:58Watusimotohow about now?
18:57:06raptor1!
18:57:21Watusimotosee? i told you I'd fix it!
18:57:28raptorgreat
18:57:40raptorshould i expect it to grow, but slower now?
18:57:53raptor2
18:59:26Watusimotoyeah don't worry about it
18:59:29WatusimotoDefunct processes are not using any resources and it isn't really unusual to have one or two hanging around. You should only be concerned if you see dozens as it is usually a sign something is going terribly wrong.
18:59:40Watusimotosee... so only 2, no problem
19:00:14raptorsounds like you copy/pasted that...
19:00:36WatusimotoI did
19:01:01Watusimotoonly 6 now... that's hardly any at all
19:01:51Watusimotoonly 6 now... that's hardly any at all
19:02:21raptorsounds like the forking isn't working..
19:02:30raptoror isn't cleaning itself properly
19:03:01Watusimotoonly 8. not too bad1
19:03:31raptorhttps://stackoverflow.com/a/7061406
19:03:49Watusimotofork is clearly working, because otherwise we'd hae dozens of master servers
19:04:23Watusimotowait()?
19:05:07raptoryeah, call wait() after fork()...
19:05:13raptorbut i'm not sure if it is blocking...
19:07:31WatusimotoI think wait() kills synchronicity
19:08:17BFLogBot Commit: 8f0d6153a2b1 | Author: watusimoto | Message: Make ping do a ping, not an open
19:08:33sam686the only real problem with fork() is in vps, it counts as taking up lots of memory. On real non-vps, fork may share read-only memory until it copies on write.
19:09:13raptorsynchronicity? that sounds like it comes from here: http://cbsg.sourceforge.net/cgi-bin/live
19:09:51Watusimotofrom here:
19:09:51Watusimotohttps://www.youtube.com/watch?v=CMBufJmTTSA
19:10:46Watusimotowe have 29 downloads from gamejolt
19:11:15raptoroh man - that takes me back to accidentally entering my older sisters room and thinking the music she listened to was really weird
19:11:23Watusimotook, I have to go
19:12:31raptorok
19:13:00WatusimotoI will replace curl with something else, and see if that works
19:13:14raptori think the issue isn't curl
19:13:21raptorrather how you're using fork()
19:13:43WatusimotoI think it might be execl
19:13:55WatusimotoI can probably replace that, but fork would be more difficult
19:14:11WatusimotoBut I do acknowledge there is a problem to be resolved.
19:14:16Watusimotook, back in a couple of hours
19:16:54raptorok bye
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19:41:52sam686there is a difference between threads and fork(). Fork is kindof like running the same program again, but with most data copied. As with separate process, it can make it hard to sync data between 2 copies of same program.
19:43:31Ace__ Quit (Quit: Page closed)
19:44:56sam686a second thread can easily share nearly all data as other threads, but be careful as some functions (opengl and networking part of TNL) can only run on a specific thread.
19:45:23sam686http/curl is fine as it is not part of TNL though..
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19:52:13amgineacough
20:21:16sam686raptor complains colors don't work in vote... heres why: http://sam6.25u.com/upload/vote_color_problem.png
20:21:41raptorhi
20:21:45Invisible2 Quit (Ping timeout: 252 seconds)
20:22:16raptorcolor override in dt.span
20:22:18sam686a style 'span' overrides the green colors
20:22:20raptorhuh
20:22:21Watusimoto Quit (Ping timeout: 272 seconds)
20:22:40sam686'dt span' goes for both 'dt' and 'span'
20:26:21sam686now, what to edit? style.php line 3829, or more like its coming from another file or something...
20:26:56raptormaybe it only happens when bold is on the inside?
20:28:28raptoryep, look here: http://bitfighter.org/forums/viewtopic.php?f=11&t=2214
20:29:00raptorso just make sure the [color] is the innermost
20:29:13sam686chrome, tools, debug tool, looking at it
20:29:17amgineahello
20:29:23raptorback soon
20:29:28raptorhello bye
20:35:39amgineahmm is there a way i can veiw a certin section of the bf source code i want to look at somthing for a secret project
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20:56:02sam686its called browsing in a source code http://code.google.com/p/bitfighter/source/browse/
20:57:20sam686a small piece of a file, maybe the only way is copy and paste...
20:57:40sam686or using line numbers
21:00:38bobdaduck_m Quit (Read error: Connection reset by peer)
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21:03:37sam686http://sam6.25u.com/forum/viewtopic.php?t=44 umm on my forum it doesn't matter if [color=#00ff00] is inside or outside [b], and also found out [b] have no effect, i guess everything was bold from style.
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21:12:16YoshiSmbfinnaly someone show up here in irc.
21:27:18raptorbobdaduck_m: I'm about to test a tweeter thingy
21:30:18raptorbobdaduck_m: did it work?
21:30:28raptori think it worked!
21:30:57bobdaduck_mdidn't check
21:31:01bobdaduck_mI'm from phone.
21:31:27amgineahmm
21:31:43amgineawhere would i find the part of the code for deathmatch
21:32:00sam686gametype.cpp ?
21:33:23sam686however most of gametype is shared by other gametypes, like CTFGame HTFGame ZoneControlGame NexusGame RabbitGame
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21:35:52amgineauh
21:35:55amgineaoh dear
21:36:03amgineato maqny directorys
21:36:21sam686zap folder has most of the gameplay stuff
21:36:43YoshiSmb *sigh*
21:36:54raptorwake up!
21:38:22amginearaptor can you direct me to the source code page for teh bitfighter deathmatch coding
21:38:45raptoramginea: it's in gameType.cpp
21:38:50raptorin the zap folder
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21:40:59amgineauhh
21:43:59bobdaduck_m has joined
21:44:22YoshiSmbquestion: why those Gamejolt token & username in profile?
21:44:43raptorit's something watusimoto is working on - gamejolt integration
21:45:14amgineauh i dont see gametype.cpp
21:45:23amgineaunder the Zap directory
21:45:28BFLogBot Commit: f2701a9cb61a | Author: sam8641 | Message: Fix weapon changing display during playback
21:45:30BFLogBot Commit: b1feb1511f5e | Author: sam8641 | Message: Fix energy desync when engineering
21:45:30amgineathis are so hard to navigate
21:45:32raptorit's there
21:45:52raptorif you're looking in google code, then you may have to click the 'next' link to see the next page of files
21:46:36amgineauh game settings .cpp
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21:52:26raptor1 min. until the message updates tweeter
22:02:14raptorok bobdaduck_m, any time you change the MOTD, it will post to tweeter
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22:14:51Watusimotohi
22:15:52Watusimotosam686: what I am trying to do with curl is basically this, in the commented code
22:15:52Watusimoto//request.setUrl(url);
22:15:53Watusimoto//if(!request.send())
22:15:53Watusimoto// logprintf(LogConsumer::LogError, "Error sending GameJolt request! (msg=%s, url=%s)",
22:15:53Watusimoto// request.getError().c_str(), url.c_str());
22:16:09Watusimotowhere request is this: HttpRequest request;
22:16:42WatusimotoThe probem is that httpRequest won't send.
22:17:00WatusimotoI wonder if I should try to repackage this into a thread instead of a different process
22:18:23raptora thread would be good - even if it was to call another process
22:18:35raptorthat way you could call wait() after fork() in the thread and not worry
22:18:57Watusimotoyes, maybe that would work
22:19:36sam686master already have a second thread, for master database lookup that some lookups can be slow, like high scores..
22:19:37raptormaybe even create a general ProcessLauncherThread for it
22:20:10sam686that way, even if the second thread pauses for a few seconds, it won't interrupt the primary thread
22:20:34sam686same for server saving game reports ... remember the '2 second freeze' everytime game ends?
22:20:39raptoronly 5 people have voted for the best map!
22:20:51sam686fixed by having it save in a second thread though
22:21:31WatusimotoI thought all the database stuff went in a different thread alreay
22:21:38Watusimotoah, yes, fixed
22:21:40sam686it is, yes
22:21:40Watusimotook
22:21:57WatusimotoI agree that this can't run in the main thread
22:26:43sam686missing req.setMethod(HttpRequest::GetMethod); ?
22:27:02raptorWatusimoto: tweeter is working now
22:27:18Watusimotohow does it work, and what does it do
22:27:22raptorsee this: https://twitter.com/playbitfighter
22:27:49Watusimotothat comes from the motd?
22:27:49raptorthe motd submit form will call a single-instace process that can update any sites we want
22:27:51raptoryes
22:27:56raptorso:
22:28:32raptorsubmit motd -> fork process that guarantees single-instance -> wait 60 seconds -> read motd file -> update external web sites
22:28:44raptorthe 60 second wait is in case you want to make a quick change
22:28:45Watusimotonice
22:29:12Watusimotoso if you update during your 60sec window, does the clock restart?
22:29:18raptornot at the moment
22:29:31raptorI'm trying to consider ways how to do it, though...
22:29:35Watusimotomaybe this:
22:30:06sam686... i hope it doesn't submit on master restart
22:30:12Watusimotosubmit motd -> fork process that guarantees single-instance ->read motd-> wait 60 seconds -> read motd again->if change go back, otherwise ->update
22:30:16raptorsam686: it doesn't
22:30:43sam686and as with fork() it might be possible for one process to die and the other to stay alive?
22:30:47raptorWatusimoto: that's a good idea, and i don't need to mess with multiple processes
22:31:10Watusimotoit's not the perfect behavior, but it is close enough, and should be easy to code
22:31:49Watusimotomaybe we need another feed alerting when players join
22:32:12raptoroh man that would be noisy
22:32:19Watusimotoyes, but that
22:32:24Watusimoto't twitter for you
22:32:32WatusimotoI wouldn't subscribe
22:32:40raptornow would i...
22:32:43raptor*nor
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22:38:05amginearaptor sensor is hooribly broken doesnt do anyhting against cloak
22:38:16YoshiSmbwe know
22:38:26YoshiSmbi tested it with sam before new year
22:39:12Watusimotodo you guys have any objection to fork besides the zombie children?
22:44:25raptorno objection besides zombie
22:44:33raptoramginea, bug is fixed
22:44:46Watusimotook, I can fix zombies easily, I think
22:50:40BFLogBot Commit: 54f178fb27c4 | Author: watusimoto | Message: Add protection against forgetfulness
22:50:41BFLogBot Commit: c426f45d0693 | Author: watusimoto | Message: Remove spurious wait()
22:50:43BFLogBot Commit: 7d8a6bde1a11 | Author: watusimoto | Message: Experimental fix to see if this kills fork zombies
22:50:44BFLogBot Commit: 67bb9ac4d0db | Author: watusimoto | Message: Merge
22:51:15Watusimoto
22:51:34raptor
22:51:49WatusimotoIt looks like it's working!
22:52:51raptoroh interesting.. you added a signal for zombies
22:53:39Watusimotoyes!
22:53:53raptorvery interesting indeed...
22:54:08Watusimotofrom here:
22:54:09Watusimotohttp://stackoverflow.com/questions/6718272/c-exec-fork-defunct-processes
22:55:09raptorthis sounds so bad: have the kernel automatically reap your children
22:56:31Watusimotoactually.... it sounds rather ok to me at the moment
22:56:40raptorhahaha
22:56:47raptor looks at the mess in the living room...
22:57:20Watusimotosee/
22:57:28Watusimotonot so bad
22:58:49YoshiSmb_ has joined
22:59:31YoshiSmb Quit (Ping timeout: 272 seconds)
23:02:45BFLogBot Commit: 9458397f2291 | Author: watusimoto | Message: Add comment, cleanup
23:02:46BFLogBot Commit: ee7f01aa0905 | Author: watusimoto | Message: Fix Game Jolt ping issue
23:03:00Flynnn has joined
23:03:27raptorservers online zero?
23:06:30sam686mine went "Server established conneciton with master" 3 times..
23:11:33YoshiSmb_ Quit (Ping timeout: 272 seconds)
23:14:25koda has joined
23:14:32Watusimotook, great; game jolt "now playing" seems to work perfectly, and I've got the dead children cleaned up before my wife comes home...
23:14:50WatusimotoI just need to figure out a way to test the achievement integration
23:15:13Watusimoto(I think I'll hack my server to give me an award)
23:15:50Watusimotonow I want to find other platforms to expand this to!
23:16:32Watusimotoany of you guys play Bitfighter with "ObsidianSkin"?
23:16:45Watusimotohe remembers raptor and little apple
23:17:20Flynnn Quit (Quit: This computer has gone to sleep)
23:23:23Flynnn has joined
23:24:48Watusimotodo we have any concise description of the achievements currently?
23:25:39sam686I go with whatever the instruction (page 10/17) says
23:26:36sam686well, maybe ignore the developer one, can't get that from in-game
23:27:00sam686thinking of that, not sure if its possible to hack a server to give people a 'developer' badge...
23:28:07sam686all other badges can be get from in-game, just not developer/BBB metal.
23:31:03Watusimotoperfect, that is just what I was looking for
23:31:07Watusimotobut could not find
23:32:29Watusimotoso the raging rabbit -- you have the carrot and you kill others, right?
23:33:06Watusimotoyes, rabbit does the killing
23:33:29sam686don't know, probably yes, I havne't gotten raging rabit
23:33:49Watusimotoyes, checked the code
23:33:58sam686All I have is zone controller and 25 flags (and bbb + developer)
23:40:00sam686http://bitfighter.org/stats/stats.php?order=win_count&sort=DESC&page=1&authed=yes&alltime=yes
23:40:11sam686im not seeing anyone with raging rabbit and hat trick
23:40:18sam686maybe it could use a little update...
23:43:02Nothing_Much Quit (Remote host closed the connection)
23:43:14Watusimotoso here are the achievements I added on gamejolt
23:43:15Watusimotohttp://awesomescreenshot.com/05726zb6d2
23:43:31WatusimotoI had to organize them into bronze/silver/gold/platinum
23:44:00WatusimotoI want some feedback on whether I categorized them correctly based on difficulty
23:44:05Watusimotobecause, really, I don't know
23:44:57sam686developer trothy not exactly part of the game, and BBB requires waiting for that event..
23:45:33Watusimotoyes
23:48:59raptorwe don't have a first victory badge
23:49:52sam686I think I would not do developers trothy as its kindof not part of the game... Any open source programs could have it, but don't really make sense to have it as a trothy..
23:49:57raptori'd put ZC as gold and Last-second-win as platinum
23:51:21sam686'developer' is not unique to this game..
23:52:00raptordeveloper badge doesn't really fit, i think, too
23:53:00raptormaybe shift all the BBB badges up... even thought the names don't match the category
23:54:17sam686BBB bronze/silver/gold... I wonder how to get all 3 if getting gold does not get silver..
23:54:32Watusimotowe don't have first victory? it's in our enum
23:54:48sam686http://bitfighter.org/stats/player.php?player=sam686&alltime=yes It shows me as gold "B" and green "B"
23:54:49raptorno game logic for it, or drawn badge...
23:55:05Watusimotook, I see
23:55:06sam686oh and what does green 'B' mean? it doesn't say it on the instruction (page 10/17)
23:55:20Watusimotoso I have a new idea for display of badges
23:55:39Watusimotocategrorize each like game jolt does, into gold, silver bronze tiers
23:55:47Watusimotothen display just badge counts in game
23:56:00Watusimotoand have a web page that shows full badge info
23:56:09Watusimotoperhaps in forum profile or something
23:56:48WatusimotoI think getting gold replaces silver
23:57:01Watusimotoso once you get BBB gold, you no longer have silver
23:57:45Watusimotothough on gamejolt there is no revoiking medals, so there, you could get all if you went in order; bronze, silver, gold
23:59:05WatusimotoI'm renaming the BBB medals on game jolt to 3rd place, 2nd place, and 1st place so when I moave them up they don't seem so weird

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