Timestamps are in GMT/BST.
| 00:00:06 | Watusimoto_ | I think we should push out the fixed win version asap |
| 00:00:19 | Watusimoto_ | then we can contemplate a smallish 019c for everyone |
| 00:00:28 | raptor | what if i can fix these 3 bugs tonight? |
| 00:00:48 | Watusimoto_ | do you really want to do a osx/linux release too? |
| 00:00:57 | Watusimoto_ | if so... then we can go for it |
| 00:01:04 | Watusimoto_ | I don't object per se |
| 00:01:12 | Watusimoto_ | just... is it worth it? |
| 00:01:29 | Watusimoto_ | but if you want to do the work, then hooray! |
| 00:01:50 | raptor | i don't mind the OSX work, it's easy enough |
| 00:02:01 | raptor | but the linux may linger for a bit, and i don't mind that |
| 00:07:14 | Watusimoto_ | ok... then do it!!!! |
| 00:07:33 | Watusimoto_ | I'm preparing the patch for don ho, and that will probably be it for me tonight |
| 00:08:00 | Watusimoto_ | the most important thing is, I think, getting a fixed win release up on the website to stanch any further damage |
| 00:08:02 | raptor | ok |
| 00:08:13 | Watusimoto_ | even if it gets replaced later on |
| 00:08:24 | raptor | see you on the other side! |
| 00:08:26 | Watusimoto_ | so if you;ve got it built, please upload it |
| 00:08:39 | Watusimoto_ | even if we do none of the other associated work |
| 00:08:54 | raptor | ok |
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| 00:11:30 | Watusimoto_ | night! |
| 00:14:13 | raptor | night! |
| 00:38:04 | raptor | ok, binary switched |
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| 01:22:26 | raptor | Skybax: any bugs in 019a that you noticed (besides the updater)? |
| 01:27:04 | raptor | I command the bobdaduck to return! |
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| 01:37:52 | raptor | sam686: if you're around, i'm attempting to fix the crash in that BCL level with adding a bot |
| 01:38:08 | raptor | can you explain a little better why it happens (if you remember)? |
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| 01:49:39 | | BFLogBot Commit: 2827b0158bf7 | Author: buckyballreaction | Message: Fix findObjectById() in editor plugins |
| 01:49:41 | | BFLogBot Commit: 523d8f52e596 | Author: buckyballreaction | Message: Fix possible crash when resetting Timer |
| 01:50:03 | sam686 | That BCL level and levelgen was uploaded to my server from.. somebody |
| 01:50:10 | kaen | I am appalled by the thought of people learning from my plugins |
| 01:50:41 | kaen | it's like trying to learn the material in a textbook by slamming it against your head. |
| 01:51:01 | raptor | oh hello |
| 01:51:08 | kaen | hi |
| 01:51:44 | raptor | yeah - but they work so good! |
| 01:52:55 | raptor | sam686: i checked what you said in the logs, back a few days, and I didn't understand your reason for the crash |
| 01:52:58 | raptor | could you clarify? |
| 01:54:24 | sam686 | it looks like the onShipSpawned deleting robots being added is causing a problem |
| 01:55:27 | raptor | oh.... |
| 01:55:31 | raptor | ohhh! |
| 01:55:35 | raptor | ok, thanks |
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| 01:59:00 | sam686 | http://sam6.25u.com/upload/text1402/140225_19-58-25.txt Thats where bot get deleted in a middle of adding bot |
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| 02:01:38 | raptor | huh |
| 02:01:56 | raptor | that's odd - shouldn't the addBot stuff finishe before the Lua script event is run? |
| 02:02:44 | sam686 | it looks like events is run immediately |
| 02:03:17 | sam686 | maybe the events could be delayed a bit.. |
| 02:03:38 | sam686 | or make it delay the events that is.. |
| 02:05:36 | sam686 | And after that delete robot event, Robot(Deleted)::onAddedToGame will be crashy, and so is some others listed in a stack trace |
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| 02:12:47 | | BFLogBot Commit: 0b213047e90f | Author: buckyballreaction | Message: Fix my Timer fix |
| 02:13:00 | raptor | hmm... maybe we can hijack :removeFromGame for Robot, and have it wait for a bit... |
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| 02:26:28 | raptor | sam686: this was my idea - but it still crashes: http://pastie.org/8784522 |
| 02:26:40 | raptor | an override for removeFromGame() for RObot |
| 02:27:57 | raptor | oh... i see... i'm setting the game to NULL first... maybe i'll switch those lines |
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| 02:32:26 | Skybax | raptor: Not that I can think of atm |
| 02:36:21 | raptor | ok, thanks! |
| 02:42:59 | raptor | ok, I think i'm fixed... let me run valgrind |
| 03:04:14 | Skybax | Wow.. watusimoto it seems that if the ranks were eternal then we would have to go a lot higher than Rank 10 |
| 03:04:46 | Skybax | ArduinoBoy has 388,390,219,428 points.. |
| 03:05:09 | Skybax | Figuring out that math is gonna be funnnn |
| 03:07:44 | | BFLogBot Commit: cf62aff68ead | Author: buckyballreaction | Message: Fix crash when removing robot in a Lua ShipSpawned event |
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| 03:53:30 | | BFLogBot Commit: 7107e069a6c8 | Author: buckyballreaction | Message: Fix valgrind error with unitialized array |
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| 04:45:47 | ozbf | Can someone update the twitter to include the date (next week's wednesday is kind of ambiguous). |
| 04:46:05 | raptor | you'd have to ask bobdaduck, he's hosting it |
| 04:46:31 | raptor | He has last-minute family stuff tomorrow |
| 04:46:54 | ozbf | but he isn't the only one with access to twitter? the date is confirmed - it's just on the forums only - http://bitfighter.org/forums/viewtopic.php?f=20&t=2258&p=22806#p22806 |
| 04:47:31 | raptor | I have access, too |
| 04:48:45 | ozbf | Oh twitter hasn't been updated. Only the forum banner/in game message has been. |
| 04:49:15 | ozbf | oops it has been desura is slow on the twitter update that's all. |
| 04:52:26 | ozbf | so is the in forum message linked with twitter? |
| 04:52:43 | raptor | yes, it is now |
| 04:52:56 | ozbf | delete and update since it is shown on forum just not elsewhere..... confusion will lead to less people :( |
| 04:55:56 | raptor | I see it on the twitter account |
| 04:56:06 | raptor | it matches the forum banner |
| 04:56:13 | raptor | are you saying that's not good? |
| 04:58:37 | ozbf | It doesn't have the date listed |
| 04:58:50 | raptor | ah yes, that was bobdaduck's choice |
| 04:58:59 | raptor | he actually posted that after his forum update |
| 04:59:08 | raptor | so i think it's best to wait for him |
| 04:59:12 | ozbf | it says "next wednesday" which could be confusing if it's left up after this wednesday. Next wednesday could mean the wednesday in a fortnight depending on time. |
| 04:59:29 | raptor | ah, good point |
| 04:59:33 | raptor | didn't think about that |
| 04:59:33 | ozbf | so if you put a date on it then it's less ambiguous. |
| 04:59:51 | raptor | oh no, it makes sense: "postponed until next week's Wednesday" |
| 05:00:47 | ozbf | yes so if the message is left up on the 2nd, 3rd of march then it will lead people astray. |
| 05:00:57 | ozbf | forum banner msg has no history. |
| 05:01:08 | ozbf | in game message has no history. |
| 05:01:12 | raptor | yeah, I suppose he'll have to change it by the end of this week |
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| 06:23:33 | ozbf | hey watusimoto was code signing by certum too much trouble? |
| 06:24:37 | ozbf | http://www.reddit.com/r/freedesign/comments/1nvnmb/request_mockup_image_needed_for_open_source_2d/ is that still needed? I posted a comment. |
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| 07:50:31 | fordcars | !gci |
| 07:50:31 | BFLogBot | GCI Students Welcome! Please see: http://bitfighter.org/wiki/index.php/GCI_Student_Bootstrap for getting started. |
| 07:53:37 | fordcars | Night! |
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| 16:55:59 | sam686 | Multiple 'Default' branch when I pulled... |
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| 16:56:42 | raptor | good day! |
| 16:57:48 | sam686 | I haven't pulled since about 11 days ago. Now I just pulled now, there 2 'default' branches showing up for me.. |
| 16:58:01 | raptor | sam686: there are two heads right now - one for 020 and one for 019b |
| 16:58:21 | raptor | looks like a bookmark was not set on the 019b one... i'll do that |
| 17:00:21 | raptor | ok sam686, try pulling like this: hg pull -B fixes-019 |
| 17:00:49 | sam686 | I don't see anything on neither branches that break compatibilty to 019a |
| 17:01:04 | raptor | true - but the LuaJIT stuff is brand new |
| 17:01:17 | raptor | compatibility was kept, but I broke OSX building |
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| 17:03:55 | sam686 | will the LuaJit work on some other archs like PPC ARM and others? |
| 17:04:24 | raptor | yes |
| 17:04:58 | raptor | it also has a built in fallback option if needed - we can compile out the JIT part and have it be a standard Lua interpreter |
| 17:05:19 | sam686 | what breaks mac building? |
| 17:06:00 | raptor | the fact that I needed to use LuaJIT's internal build system (custom Makefile) and Xcode 3 doesn't support that very much |
| 17:06:19 | raptor | so I scrapped the old Xcode project in favor of CMake - and I'm currently in the middle of making CMake work for it |
| 17:06:38 | raptor | so far I do have OSX 64bit working with CMake, but not 32bit x86 or ppc yet |
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| 17:09:26 | raptor | i don't want to merge the stuff quite yet |
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| 17:43:53 | bobdaduck | Also um |
| 17:44:01 | bobdaduck | I'm not sure |
| 17:44:21 | bobdaduck | but I think when you setPos() a ship on top of a teleporter the teleporter doesn't actually go off |
| 17:46:29 | bobdaduck | Yeah |
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| 19:34:24 | raptor | where'd watusimoto go to.. |
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| 20:20:46 | Watusimoto | http://www.anthropology-news.org/index.php/2014/02/25/you-ruined-my-game/ |
| 20:20:58 | Watusimoto | you might find this interesting for some reason :-) |
| 20:39:15 | raptor | i alrady like this statement: public universities “partner” with private capital in order to undermine the autonomy of faculty |
| 20:40:35 | raptor | WHOA |
| 20:40:38 | raptor | bitfighter is in there! |
| 20:42:20 | raptor | how did bitfighter get into an article entitled 'You ruined my game' |
| 20:42:20 | raptor | ?? |
| 20:42:58 | raptor | it's not even mentioned in the article.. |
| 20:54:09 | Watusimoto | nope... weird, huh? maybe could be used for wikipedia notability? |
| 21:13:00 | raptor | we'll never be notable enough |
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| 21:29:01 | bobdaduck | lol what why is bitfighter on there |
| 21:32:16 | bobdaduck | Has nothing to even do with the article |
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| 21:57:18 | kaen | dude. |
| 21:57:19 | kaen | what? |
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| 22:24:02 | raptor | so weird |
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| 22:54:24 | Watusimoto_ | kaen http://www.anthropology-news.org/index.php/2014/02/25/you-ruined-my-game/ |
| 22:54:58 | raptor | fame! |
| 22:55:05 | raptor | but maybe the wrong sort... |
| 22:55:25 | raptor | Watusimoto_: so I fixed all the bugs I knew of, last night... then got lazy and went to bed |
| 22:55:39 | raptor | but I did put out the updated 019a build with the fixed updater |
| 22:56:11 | raptor | the 019b one, I mean... and I put a soft-link on the server from 019a -> 019b for the windows build |
| 22:56:43 | Watusimoto_ | ok |
| 22:57:01 | Watusimoto_ | so do we now have a full 019b release |
| 22:57:02 | Watusimoto_ | ? |
| 22:57:13 | raptor | deefine 'full' |
| 22:57:25 | raptor | i did no other building except for that windows one |
| 22:57:29 | raptor | just fixed bugs in hg |
| 22:57:39 | raptor | in fact - bobdaduck, do you know of any bugs? |
| 22:57:44 | bobdaduck | Yes |
| 22:57:52 | raptor | please tell me everything |
| 22:58:05 | bobdaduck | which bugs are you asking about? |
| 22:58:25 | raptor | any and all bugs in 019a |
| 22:58:34 | raptor | i fixed the findObjectById one |
| 22:58:38 | raptor | last night |
| 22:58:54 | Watusimoto_ | oh, I see... so do those bugfixes justify a new release, do you think (I'm not sure what they were or their severity) |
| 22:58:56 | bobdaduck | uh, goalzones are limited to 32 points? |
| 22:59:14 | bobdaduck | Actually nothing comes to mind |
| 22:59:20 | bobdaduck | I don't think I've played a single game of 019a |
| 23:00:03 | bobdaduck | I pretty much just say things in irc and then forget about them forever |
| 23:00:24 | bobdaduck | *starts scrolling through irclogs* |
| 23:00:43 | bobdaduck | Okay here's one: take a ship that's not moving, and setPos() it on a teleporter or speed zone |
| 23:00:46 | raptor | two were hard crashes |
| 23:00:49 | bobdaduck | and it doesn't trigger |
| 23:00:54 | raptor | but in very strange cases |
| 23:01:03 | raptor | one did take down sam686's server, though |
| 23:01:13 | raptor | bobdaduck: ok |
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| 23:01:39 | bobdaduck | In other words, apprently teleporters and speedzones check based on velocity and not actual location? |
| 23:02:00 | raptor | i'm not sure what the trigger is honestly, i'll have to look |
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| 23:02:24 | bobdaduck | Anyway that's not a big bug |
| 23:02:38 | bobdaduck | Its just something that's sort of always been there making levels not work quite as well |
| 23:02:45 | raptor | Watusimoto_: fixed a memory error, too |
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| 23:09:19 | Watusimoto_ | well... I think we should do a 019b full release |
| 23:09:26 | raptor | ok |
| 23:09:37 | Watusimoto_ | because then we can at least send the red-box notification to the win machines to get them to update |
| 23:09:44 | Watusimoto_ | (because normal channels won't work) |
| 23:09:49 | raptor | yes |
| 23:09:54 | raptor | i agree |
| 23:09:59 | Watusimoto_ | and hard crashes are bad |
| 23:10:10 | raptor | but, how soon? do we want to slip in any minor features/changes? |
| 23:10:16 | Watusimoto_ | and we have the opportunity before we dig in much further |
| 23:10:23 | raptor | haha, true |
| 23:10:25 | Watusimoto_ | I have nothing |
| 23:10:43 | raptor | i did everything i could think of last night - maybe i can take a look at bobdaduck's issue |
| 23:10:53 | Watusimoto_ | I think we just bill it as a critical bugfix |
| 23:11:00 | raptor | ok |
| 23:11:08 | Watusimoto_ | maybe don't even advertise it? |
| 23:11:13 | raptor | (even thought 019a is quite stable compared to 019) |
| 23:11:17 | raptor | *though |
| 23:11:21 | Watusimoto_ | just get it up and get anyone with 019a to upgrade |
| 23:11:29 | raptor | maybe... yeah, ok |
| 23:11:31 | Watusimoto_ | (yes, it is much better) |
| 23:11:53 | raptor | oh |
| 23:11:57 | raptor | one more thing i found |
| 23:12:07 | raptor | F9 in the editor brings up the plugin menu |
| 23:12:19 | raptor | but on OSX, it brings up that annoying OS dashboard |
| 23:12:27 | Watusimoto_ | oh yes |
| 23:12:39 | Watusimoto_ | F9-F12 are verboten on macs |
| 23:12:52 | raptor | should I change it to meta+F9? |
| 23:13:00 | Watusimoto_ | sure, for now |
| 23:13:07 | Watusimoto_ | I think F4 might be better |
| 23:13:28 | Watusimoto_ | but that's just as arbitrary |
| 23:21:51 | raptor | ok |
| 23:22:00 | raptor | i doubt few people have use the plugins menu yet... |
| 23:22:07 | raptor | *many people |