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| 01:43:23 | raptor | taxes! |
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| 02:41:49 | fordcars_deb | Oh WTaxes! |
| 02:41:57 | raptor | done! |
| 02:42:14 | raptor | I hope I filed before the identity thieves... |
| 02:44:20 | fordcars_deb | Haha |
| 02:44:50 | raptor | usually i get done in January |
| 02:54:16 | fordcars_deb | Taxes are always fun |
| 02:54:35 | Nothing_Much | I wish I could do some taxes |
| 02:54:38 | Nothing_Much | But I'm still jobless |
| 02:54:47 | fordcars_deb | Me too ^^ |
| 02:57:04 | fordcars_deb | I just played with cloakdood for a few minutes on bitfighter |
| 02:57:14 | raptor | did he beat your pants off? |
| 02:57:23 | raptor | (happens to me everytime I play him..) |
| 02:57:27 | fordcars_deb | He says "hi and add my phaser sniper phaser" |
| 02:57:29 | fordcars_deb | Hah |
| 02:57:37 | fordcars_deb | He didn't really play |
| 02:58:08 | Nothing_Much | omg |
| 02:58:23 | fordcars_deb | Omg |
| 02:58:39 | raptor | onemoregame? |
| 02:58:55 | fordcars_deb | Oh my guakamole |
| 02:59:10 | Nothing_Much | I just realized |
| 02:59:15 | Nothing_Much | I got a new router |
| 02:59:25 | Nothing_Much | And maybe now I can actually livestream BF without loss of connections! |
| 03:02:02 | Nothing_Much | Woo! |
| 03:02:17 | raptor | wool - my wife spins that |
| 03:02:19 | Nothing_Much | Okay, one question, what's "Super Secret" stand for? |
| 03:04:36 | raptor | Instructions |
| 03:05:01 | Nothing_Much | Ah.. weird. lol |
| 03:06:17 | fordcars_deb | Sweet! |
| 03:06:43 | fordcars_deb | Nothing_Much, livestream for BBB! (if you can) |
| 03:07:09 | raptor | it's our gag for 019 - we had, at one time, a lot of people post questions in the forums that were answered easily in the in-game instructions |
| 03:07:45 | fordcars_deb | Reverse psycology |
| 03:07:54 | fordcars_deb | I guess :3 |
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| 03:21:44 | fordcars_deb | Wow |
| 03:21:59 | fordcars_deb | Irssi is more advanced than I thought |
| 03:37:21 | fordcars_deb | I have a Radeon too |
| 03:37:27 | fordcars_deb | Whoop |
| 03:37:27 | fordcars_deb | s |
| 03:45:04 | fordcars_deb | raptor: How can I "commit" to my own clonr? |
| 03:45:17 | fordcars_deb | *Clone |
| 03:45:21 | raptor | do you have a clone? |
| 03:45:40 | fordcars_deb | Yes |
| 03:45:47 | raptor | which one is it? |
| 03:45:47 | fordcars_deb | Client and Server |
| 03:45:53 | fordcars_deb | corteocarl-mystery |
| 03:46:12 | raptor | ok, and did you check out of that clone or the main bitfighter repo? |
| 03:46:18 | fordcars_deb | Yep |
| 03:46:25 | raptor | which? |
| 03:46:32 | fordcars_deb | Oh sorry |
| 03:46:38 | fordcars_deb | I got that clone |
| 03:46:54 | raptor | oh great |
| 03:47:12 | raptor | ok, did you make code changes, compile, and commit? |
| 03:47:16 | fordcars_deb | Yes |
| 03:47:22 | fordcars_deb | Without the commit part |
| 03:47:27 | raptor | ah ok |
| 03:47:42 | raptor | to commit, do: hg commit -u author_name |
| 03:47:43 | fordcars_deb | I did hg -u username, but nothing changed :/ |
| 03:47:51 | fordcars_deb | Yeah I did that |
| 03:48:02 | raptor | ok, and if you do: hg log |
| 03:48:06 | raptor | you see your commit? |
| 03:48:07 | fordcars_deb | It did ask me the message, but the commit was instant |
| 03:48:12 | raptor | ok good |
| 03:48:22 | fordcars_deb | Ooooh |
| 03:48:29 | raptor | all commits are locally done |
| 03:48:42 | raptor | so then you need to push the changes to your clone |
| 03:48:44 | raptor | hg push |
| 03:48:44 | fordcars_deb | Ok |
| 03:48:47 | fordcars_deb | Ahh ok |
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| 03:51:26 | fordcars_deb | I keep getting a 403 forbidden |
| 03:51:36 | fordcars_deb | My username-password works fine on google.com |
| 03:51:42 | raptor | ha |
| 03:51:43 | raptor | ok |
| 03:51:44 | fordcars_deb | code.google.com |
| 03:51:45 | raptor | so |
| 03:51:56 | raptor | google code has a different password, and it is auto-generated for you |
| 03:52:08 | fordcars_deb | Oh k |
| 03:52:22 | raptor | click on your 'profile' on your project page on google code |
| 03:52:29 | raptor | it will show it to you |
| 03:52:59 | fordcars_deb | Ah ok |
| 03:53:27 | fordcars_deb | Yay it worked! |
| 03:53:37 | fordcars_deb | It's ugly code, but it's fancy |
| 03:53:45 | raptor | so |
| 03:54:07 | raptor | you can add the following section to your ~/.hgrc file so you don't have to enter that credential every time |
| 03:54:29 | raptor | http://pastie.org/8966178 |
| 03:54:46 | raptor | if you don't have a .hgrc file in your home directory, then just create it |
| 03:55:11 | fordcars_deb | Since I use hg as root, do I create it there? |
| 03:55:21 | raptor | YOU ARE ROOT ARE YOU CRAZY |
| 03:55:26 | fordcars_deb | Ok then |
| 03:55:30 | raptor | yes |
| 03:55:35 | raptor | you would create it in /root |
| 03:55:41 | raptor | so /root/.hgrc |
| 03:55:46 | fordcars_deb | Buuut |
| 03:55:57 | fordcars_deb | I thought hg hated non-su users |
| 03:56:08 | raptor | hg runs from anywhere! |
| 03:56:19 | fordcars_deb | :D |
| 03:56:22 | raptor | i've never had a problem with normal users |
| 03:56:31 | raptor | we do it on the master server and I do it here at home |
| 03:56:43 | fordcars_deb | Ahh okokk |
| 03:56:57 | fordcars_deb | I was mixing up hg with apt-get |
| 03:57:18 | raptor | yes, apt-get hates you if you are not root |
| 03:57:57 | fordcars_deb | Yeah |
| 04:04:42 | | Nothing_Much has joined |
| 05:05:22 | raptor | I justed browsed the web without adblock |
| 05:05:36 | raptor | it cannot be unseen... |
| 05:06:40 | Nothing_Much | raptor: what were you looking at?! |
| 05:06:48 | raptor | it was so noisy |
| 05:09:42 | raptor | just flashy garbage on all the web pages |
| 05:09:50 | raptor | how can anyone concentrate!? |
| 05:10:31 | Nothing_Much | people look for the close buttons |
| 05:10:32 | Nothing_Much | and stuff |
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| 05:13:08 | raptor | night! |
| 05:13:43 | no_mu | g'night raptor |
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| 15:20:37 | bobdaduck | DANG IT RAPTOR |
| 15:20:47 | raptor | good morning! |
| 15:20:52 | bobdaduck | You deleted the spambot |
| 15:20:57 | bobdaduck | JUST AS I HIT THE DELETE BUTTON |
| 15:21:14 | raptor | oh oops... |
| 15:21:28 | raptor | yeah... lots of messages this morning! |
| 15:32:35 | bobdaduck | lots of massages! |
| 15:42:01 | bobdaduck | How much cpu/memory is bitfighter supposed to take up? |
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| 15:42:42 | bobdaduck | I believe I may be experiencing a memory leak. |
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| 15:46:35 | bobdaduck | raptor: Every time I make a change to this level in the editor, the memory usage goes up |
| 15:46:47 | bobdaduck | its at 100k now |
| 15:47:36 | bobdaduck | as in like, moving a wall somewhere and then moving it back increases memory usage by like 2k permanently |
| 15:50:57 | bobdaduck | after restarting, I am still experiencing this |
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| 15:59:05 | raptor | 2k? |
| 15:59:08 | raptor | that's nothing |
| 15:59:15 | raptor | and perfectly understandable |
| 15:59:21 | raptor | it's because it is saving your 'undo state' |
| 16:00:35 | bobdaduck | its permanent |
| 16:00:55 | bobdaduck | and it takes a full five seconds after pressing the T key for a turret to appear |
| 16:01:17 | raptor | so... 'K' ? |
| 16:01:20 | raptor | or 'M' ? |
| 16:01:25 | bobdaduck | I guess I can see the undo state part |
| 16:01:28 | raptor | also 5 seconds for a turret? that's crazy |
| 16:01:32 | bobdaduck | but this is going very very slow |
| 16:01:53 | raptor | have you been using the editor for a long time? |
| 16:02:05 | bobdaduck | No, I just barely loaded this up |
| 16:03:39 | raptor | in a big level? |
| 16:03:53 | bobdaduck | DnD |
| 16:04:05 | bobdaduck | Certainly haven't experienced this before though |
| 16:04:45 | bobdaduck | ...also it won't let me shift select anything |
| 16:04:59 | bobdaduck | whoops there it goes |
| 16:05:33 | bobdaduck | I dunno maybe my thumb drive is just getting old |
| 16:06:18 | raptor | oh... it is possible that it is reading/writing a bad sector on the drive |
| 16:06:26 | raptor | that's would add significant delay |
| 16:07:30 | bobdaduck | fix? |
| 16:08:38 | raptor | i'd try the same level from a folder on your hard drive |
| 16:08:52 | raptor | and I'd back up all data on the USB drive as quickly as possible |
| 16:12:25 | bobdaduck | indeed that seemed to fix it |
| 16:12:30 | bobdaduck | back up the usb drive? |
| 16:12:40 | | bobdaduck drags levels folder onto desktop |
| 16:12:43 | bobdaduck | okay check |
| 16:12:46 | bobdaduck | but why? |
| 16:13:09 | raptor | so |
| 16:13:26 | raptor | many people don't run into this because they usually lose the flash drive first, but |
| 16:13:58 | raptor | a flash drive has millions/billions of little data 'areas' that are written to, that store each byte |
| 16:14:17 | raptor | well, because of the technology, those little areas 'wear out' |
| 16:14:53 | raptor | usually heat degradation changes the structure just slightly enough to make it unusable |
| 16:15:16 | bobdaduck | hm, I have noticed my flash drive gets hot |
| 16:15:26 | raptor | the flash drive itself usually has software built in that can detect the bad areas and move the data to a good area |
| 16:15:47 | raptor | but, it can only do this a number (usually in the millions) of times |
| 16:15:55 | raptor | and space can slowly disappear over time |
| 16:16:21 | raptor | degradation usually occurs when writing, not reading from the drive |
| 16:16:22 | bobdaduck | I've only had the drive for like a year or two? |
| 16:16:39 | raptor | so when you use it for running programs that write many, many times to it, it'll speed up degradation |
| 16:16:46 | raptor | I've had it happen to me once |
| 16:17:23 | raptor | i used a flash drive as way to boot up a different operating system at the library so I could get around the security restrictions :) |
| 16:17:34 | bobdaduck | lol |
| 16:17:39 | raptor | needless to say, when used as an OS, it is written to many, many times |
| 16:17:43 | raptor | and it actually wore out |
| 16:17:49 | bobdaduck | how long did that take? |
| 16:17:56 | raptor | i think about a year |
| 16:18:36 | raptor | so writing a lot of data once will not wear it out as fast as writing a little data lots of times |
| 16:18:52 | raptor | that's why I have some flash drives that are like 4 years old and have no problems still |
| 16:20:18 | bobdaduck | hm |
| 16:20:36 | bobdaduck | My drive is too young to wear out! |
| 16:20:42 | bobdaduck | it still has 30 GB of free space! |
| 16:20:50 | raptor | when they start doing that behavior... it's usually best to not use them for things you really want to keep |
| 16:21:01 | raptor | well.. |
| 16:21:34 | raptor | if you save everything on it, then do a full reformat on it, then copy things back - it will probably save the data back to good spots |
| 16:21:56 | raptor | the full reformat should catch the bad spots and 'mark' them as 'don't write to me!' |
| 16:23:13 | bobdaduck | heh, okay |
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| 17:25:12 | raptor | more map suggestions! |
| 17:25:14 | raptor | need them |
| 17:32:07 | bobdaduck | *groans* I've got like three weeks though! |
| 17:32:25 | raptor | they don't need to be new maps |
| 17:32:31 | raptor | BBB suggestions |
| 17:32:45 | bobdaduck | Three whole weeks to procrastinate! |
| 17:32:56 | raptor | BBB is a week from this friday.. |
| 17:33:00 | bobdaduck | Fun that I'm going to be leaving after a BBB. Go out with a bang and such |
| 17:33:09 | bobdaduck | Two whole weeks to procrastinate! |
| 17:33:14 | raptor | haha |
| 18:19:46 | | Nothing_Much Quit (Quit: Konversation terminated!) |
| 18:20:55 | raptor | I'm reading the WORST-CASE SCENARIO survival handbook |
| 18:21:01 | raptor | section "How to land a plane" |
| 18:21:48 | raptor | step 1: if the plane has only one set of controls, push, pull, carry, or drag the pilot out of the pilot's seat |
| 18:22:01 | raptor | step 2: take your place at the controls |
| 18:31:10 | bobdaduck | lol |
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| 21:18:06 | Nothing_Much | What's the BBB about? |
| 21:18:40 | Nothing_Much | Because I might not be able to record it |
| 21:18:54 | Nothing_Much | Maps, uh.. some from my server would be nice |
| 21:19:16 | raptor | !bbb |
| 21:19:16 | BFLogBot | Big Bitfighter Battle! |
| 21:19:33 | raptor | have you been in a BBB before Nothing_Much? |
| 21:19:43 | raptor | it's been a while since we've had one.. |
| 21:19:43 | Nothing_Much | I don't think so :( |
| 21:20:02 | raptor | it's basically just a planned event where we expect more people to show up and play bitfighter |
| 21:20:25 | raptor | they usually go for about 4 hours and we play lots of maps |
| 21:20:29 | Watusimoto | hi |
| 21:20:49 | raptor | but the main idea is to have something planned so people know ahead of time to show up |
| 21:20:51 | raptor | hi Watusimoto |
| 21:20:52 | Nothing_Much | I SWEAR if ONLY I could record the game.. |
| 21:21:02 | Nothing_Much | Or Play it, let alone record it |
| 21:21:03 | raptor | Nothing_Much: I will turn on the server-side recorder |
| 21:21:30 | Nothing_Much | I mean |
| 21:21:35 | Nothing_Much | A live stream |
| 21:21:45 | raptor | ah |
| 21:21:46 | Nothing_Much | Where I can attempt to get newer players |
| 21:21:48 | Nothing_Much | Yeah |
| 21:21:54 | raptor | actually - sam686 has done once before... not sure how |
| 21:21:59 | Nothing_Much | I figured it out, then my 2nd router died |
| 21:22:01 | Nothing_Much | Oh really? |
| 21:22:04 | Nothing_Much | Twitch or Youtube? |
| 21:22:13 | Nothing_Much | And did he have commentary?\ |
| 21:22:15 | raptor | not sure - but some sort of flash stream |
| 21:22:35 | raptor | no, it was just a live recording of what was going on on his desktop |
| 21:22:37 | Nothing_Much | sadly yes, f*cking flash player is required to live stream :x |
| 21:24:56 | | BFLogBot Commit: f301d715609b | Author: watusimoto | Message: Add some more tests to demonstrate isolation of settings sets. Kind of obvious, I suppose. |
| 21:24:58 | | BFLogBot Commit: 515c107bf620 | Author: watusimoto | Message: Try to reduce repetitive code |
| 21:24:59 | | BFLogBot Commit: 4d4e9c34cdfd | Author: watusimoto | Message: Whitespace and such |
| 21:25:01 | | BFLogBot Commit: 8036c89659f5 | Author: watusimoto | Message: Merge |
| 21:25:02 | | BFLogBot Commit: fe129fb1d95d | Author: watusimoto | Message: Replace ColorEntryMode conversion functions with new parser design; this is a good example of the tradeoffs/complexity |
| 21:25:04 | | BFLogBot Commit: 2050c1263829 | Author: watusimoto | Message: Rearrange the order of things in Settings.cpp |
| 21:25:05 | | BFLogBot Commit: 53f990648a62 | Author: watusimoto | Message: Convert three more enums to new style |
| 21:25:07 | | BFLogBot Commit: ac08ff6f3339 | Author: watusimoto | Message: Add test |
| 21:25:08 | | BFLogBot Commit: c7f3ef6e8f6f | Author: watusimoto | Message: Unnecessary assert is annoying me. |
| 21:25:10 | | BFLogBot Commit: bf318a9f8ac2 | Author: watusimoto | Message: Tests |
| 21:25:11 | | BFLogBot Commit: 2b998930a0c8 | Author: watusimoto | Message: Merge |
| 21:25:21 | raptor | oh boy! |
| 21:25:23 | raptor | new code! |
| 21:27:00 | Watusimoto | it looks like I hadn't pushed for a while |
| 21:27:08 | Watusimoto | the turret stuff is pretty old |
| 21:27:11 | Watusimoto | I was sure that was in |
| 21:27:33 | raptor | ok, do you have more coming? there's at least one compile error I can fix... |
| 21:27:42 | Watusimoto | no |
| 21:27:56 | Watusimoto | I have a parallel branch to check in, but that's it for my current branch |
| 21:28:08 | Watusimoto | well, the parallel branch is a long way from being ready |
| 21:28:20 | Watusimoto | I've pretty much forgotten what is on it... |
| 21:28:29 | Watusimoto | wait... compile error? |
| 21:28:51 | raptor | yep |
| 21:28:59 | raptor | let me see... it may be a missing semicolon |
| 21:30:07 | Watusimoto | why did I think this included turret related work? |
| 21:30:35 | raptor | not sure... i thought that was all in |
| 21:31:16 | Watusimoto | it apparently was |
| 21:32:11 | Watusimoto | (and btw, I know the new color tests are not yet included in cmake |
| 21:32:13 | Watusimoto | ) |
| 21:33:46 | raptor | ok, you used 'typename' |
| 21:34:25 | Watusimoto | that should be interchangable with class, but I should have used class |
| 21:34:32 | Watusimoto | for consistency |
| 21:35:02 | Watusimoto | I'll change it |
| 21:35:11 | raptor | wait wait |
| 21:35:20 | raptor | i'm trying to work through another weird error |
| 21:36:58 | Watusimoto | ok, I am pretty sure it was compiling at that last checkin |
| 21:37:03 | Watusimoto | at least for me |
| 21:37:07 | raptor | yes... in visual studio |
| 21:38:57 | raptor | also your indentation seems to randomly change between 2 - 4 spaces |
| 21:39:01 | raptor | i'll fix that too |
| 21:39:41 | raptor | so far it's compiling! |
| 21:42:19 | Watusimoto | so it was an indention problem? |
| 21:42:26 | raptor | just pushed |
| 21:42:29 | Watusimoto | that probably came from copy/paste shenanigans |
| 21:42:31 | | BFLogBot Commit: bf3b4cd08253 | Author: buckyballreaction | Message: Fix compiling in Linux. Also fix indentation |
| 21:42:33 | raptor | it was a missing 'typename' specifier |
| 21:42:43 | Watusimoto | I just compiled it again here. |
| 21:42:49 | Watusimoto | so I don't know what's going on |
| 21:42:58 | raptor | one word: visual studio |
| 21:43:48 | raptor | . |
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| 21:47:36 | raptor | I only hope osx can compile... |
| 21:56:10 | raptor | it uses an older gcc, so i hope so |
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| 22:18:31 | | BFLogBot Commit: f2218004ada1 | Author: watusimoto | Message: Line endings |
| 22:18:33 | | BFLogBot Commit: 4cb73d342a5d | Author: watusimoto | Message: Color tests working and integrated |
| 22:18:34 | | BFLogBot Commit: dc8081bca501 | Author: watusimoto | Message: Merge |
| 22:18:36 | | BFLogBot Commit: f91acb091815 | Author: watusimoto | Message: Line endings |
| 22:18:53 | | BFLogBot Commit: 29eb797fedd5 | Author: watusimoto | Message: Line endings |
| 22:20:44 | raptor | Settings.cpp is looking small! |
| 22:21:29 | Watusimoto | yes |
| 22:21:36 | Watusimoto | it's all header code now, alas |
| 22:22:06 | Watusimoto | I am trying to get rid of the 5 lines beginning with EnumParser<DisplayMode> displayModeEnumParser; |
| 22:22:35 | Watusimoto | I feel that there should be a way to generate those with a template. That would allow us to get rid of over half of our specializations |
| 22:23:23 | raptor | cast to int? |
| 22:24:55 | Watusimoto | not sure if it would work, but it would feel dirty |
| 22:25:04 | raptor | We have a bad Lua crashing problem in 019b |
| 22:25:21 | raptor | it doesn't crash in Linux, but in Windows (it probably shoudl crash in Linux) |
| 22:25:32 | Watusimoto | what's the problem? |
| 22:26:04 | raptor | basically any API call you make that fails the checkArgsList, it will crash |
| 22:26:13 | raptor | it's this one - https://code.google.com/p/bitfighter/issues/detail?id=411 |
| 22:26:29 | raptor | it's some weird exception in an exception unwinding problem |
| 22:27:01 | raptor | I think I may have introduced it in 019b, but I'm not sure how... |
| 22:28:41 | raptor | I've been trying to solve it for 3 nights in a row (only about for an hour each) |
| 22:28:48 | raptor | i'm not any closer |
| 22:29:59 | Watusimoto | I'm getting sleepy, but will take a look |
| 22:35:00 | raptor | well, i'm not sure i'd take a look while sleepy... it's been a tricky one for me so far (but maybe not for you) |
| 22:37:17 | Watusimoto | here's what I see |
| 22:37:17 | Watusimoto | http://i.imgur.com/06YwrtP.png |
| 22:37:30 | Watusimoto | running this script |
| 22:37:31 | Watusimoto | http://hastebin.com/rucevegima.levelgen |
| 22:37:57 | Watusimoto | that seems reasonable to me |
| 22:38:42 | raptor | whoa |
| 22:38:45 | raptor | that's weird |
| 22:39:02 | Nothing_Much | what's wrong with the OSX buidl? |
| 22:39:04 | raptor | run that script with a release copy of bitfighter |
| 22:39:04 | Nothing_Much | *build |
| 22:39:33 | raptor | this is the same issue: https://code.google.com/p/bitfighter/issues/detail?id=413 |
| 22:40:07 | Watusimoto | should I rebuild in release mode? |
| 22:40:09 | raptor | at least, i think it is |
| 22:40:46 | raptor | i'd just run it in the portable download or the installed version of Bitfighter (if you have that) |
| 22:43:33 | Watusimoto | if it works on the current code base, I'd be inclined to close the bug |
| 22:43:54 | Watusimoto | I'm rebuilding in release mode now |
| 22:44:14 | raptor | well... i still get the bug |
| 22:44:34 | raptor | i don't crash, but the string output is empty for me because the string was lost on the stack |
| 22:45:27 | Watusimoto | you get it in debug mode? |
| 22:45:42 | raptor | yes |
| 22:45:46 | Watusimoto | weird |
| 22:46:00 | Watusimoto | could it be related to the level file itself somehow? |
| 22:46:18 | Watusimoto | ok, forget release mode |
| 22:46:24 | Watusimoto | 3671 errors |
| 22:46:33 | Watusimoto | just seems like a bit much for the moment |
| 22:46:35 | raptor | whoa |
| 22:46:44 | raptor | yeah, just plop it into the portable build |
| 22:46:55 | raptor | i've duplicated the error on many different levels |
| 22:47:21 | raptor | and with various triggers of checkArgsList() by inputting bad arguments in several different API calls |
| 22:48:54 | | Tazinator has joined |
| 22:48:57 | | ThomasNicholas has joined |
| 22:49:02 | Tazinator | Giuys iu bneed heko wutg a levelgen |
| 22:49:38 | raptor | Tazinator: what OS are your running with regards to this bug?: https://code.google.com/p/bitfighter/issues/detail?id=413 |
| 22:50:29 | Tazinator | 10.5.8 Powerpc |
| 22:50:48 | raptor | blech |
| 22:50:51 | raptor | ok, thanks |
| 22:51:57 | Tazinator | to be clear I was talking about bot:fireWeapon(Weapon.Triple) |
| 22:52:10 | Tazinator | well the bot fire weapon way |
| 22:52:33 | Tazinator | uhh nvm i am hardly understandable atm. anyway |
| 22:52:45 | Watusimoto | on stock bitfighter, I get this |
| 22:52:46 | Watusimoto | http://i.imgur.com/mfHUduY.png |
| 22:52:50 | Watusimoto | same script, different level |
| 22:53:41 | | amgine123 has joined |
| 22:53:43 | amgine123 | zupe |
| 22:53:46 | Tazinator | hi amgine |
| 22:54:03 | Tazinator | http://pastebin.com/38amSMuZ my levelgen, i just dont know how to define what a local burst is |
| 22:55:35 | | Nothing_Much Quit (Read error: Connection reset by peer) |
| 22:55:37 | raptor | Watusimoto: try doing an API call besides events - events didn't have checkArgsList in 019b, i fixed that shortly afterwards |
| 22:55:56 | raptor | I like to do this: |
| 22:55:57 | raptor | local t = TestItem.new("hello") |
| 22:55:59 | amgine123 | cool taz does that mean players shoot asteroids ? |
| 22:55:59 | raptor | bf:addItem(t) |
| 22:56:15 | amgine123 | hmm |
| 22:56:18 | Watusimoto | t should... be nil? |
| 22:56:25 | amgine123 | thats a idea make a level where all weps are asteroids |
| 22:56:57 | Tazinator | amgine: hilarious... but, how would you keep score? |
| 22:57:24 | raptor | no, script shoudl crash because TextItem.new() takes geom not string |
| 22:57:28 | amgine123 | whoever has teh highest score at the end would win obvoiusly |
| 22:57:41 | Tazinator | asteroids i dont think count towards score |
| 22:57:41 | Watusimoto | so really only need the first line |
| 22:57:43 | amgine123 | shot ing would lower your oppenets score |
| 22:57:51 | | Nothing_Much has joined |
| 22:57:53 | fordcars_deb | Hi |
| 22:57:56 | amgine123 | if you hit a asteroid you get -1 points |
| 22:57:57 | raptor | yes |
| 22:58:13 | | Nothing_Much Quit (Client Quit) |
| 22:58:26 | | Nothing_Much has joined |
| 22:58:37 | Tazinator | that would mean the game has to reach the time limit |
| 22:58:45 | amgine123 | im about to give up on my plugin and jsut have somone else finish it |
| 22:58:51 | amgine123 | im stuck on this part completly |
| 22:59:12 | Tazinator | i still dont know how to do my plugin. |
| 22:59:15 | amgine123 | everything up to that block od code works |
| 22:59:18 | fordcars_deb | Watusimoto: I kindof did the "Mystery", but I couldn't find a good picture (I lost yours) |
| 22:59:30 | Watusimoto | this script works in current debug build |
| 22:59:30 | Watusimoto | http://hastebin.com/xulobasota.levelgen |
| 22:59:53 | Watusimoto | http://i.imgur.com/kLzpdWe.png |
| 23:00:17 | raptor | weird |
| 23:00:51 | Tazinator | uhh can someone help my levelgen? |
| 23:00:57 | Watusimoto | oh hey fordcars_deb |
| 23:01:08 | Tazinator | I just need to define local bursts from the bursts in findallobjectsinarea |
| 23:01:13 | raptor | this is what i see with that exact same script: http://pastie.org/pastes/8968713/text |
| 23:01:18 | Watusimoto | I looked around earlier, and I'll send you a link on private channel |
| 23:01:51 | fordcars_deb | Okok, but I need to find a better way to goet points, doing it in gimp takes ages |
| 23:03:42 | amgine123 | this is hopless I cant figure out how to do this |
| 23:03:44 | amgine123 | http://pastie.org/8968720 |
| 23:04:47 | amgine123 | more legibal version http://pastie.org/8968722 |
| 23:08:25 | Tazinator | im really new to lua coding |
| 23:08:50 | Tazinator | what about the function main ends |
| 23:08:59 | Tazinator | and then the elseif after the end |
| 23:09:12 | Tazinator | doesnt the ends go to the two ifs before elseif? |
| 23:09:22 | Tazinator | (im trying to learn) |
| 23:10:05 | amgine123 | same here |
| 23:10:43 | amgine123 | login tax ;) |
| 23:10:46 | amgine123 | tez |
| 23:10:50 | amgine123 | taz |
| 23:16:14 | | Invisible2 Quit (Ping timeout: 252 seconds) |
| 23:18:37 | Watusimoto | raptor: what could be different? |
| 23:18:43 | Watusimoto | you are running windows, no? |
| 23:18:50 | Watusimoto | built with vc++, from a recent code base |
| 23:18:54 | raptor | I am running Linux |
| 23:19:12 | Watusimoto | ah, ok, but you got the same error on vc++, no? |
| 23:19:17 | Watusimoto | I thought you said that earlier |
| 23:19:36 | raptor | in the debugger, the e.what() in the exception catch is garbage characters which first led me to believe it was a string issue |
| 23:19:45 | raptor | no |
| 23:20:01 | Watusimoto | ok, so maybe this is a linux-only error |
| 23:20:07 | raptor | i only know that fordcars_deb crashes on win8 and Tazinator crashes on osx and I get weird string errors on Linux |
| 23:20:14 | Watusimoto | hmmmm |
| 23:21:02 | raptor | well, if you can't on win7? then i'll just have to continue trying to figure it out |
| 23:21:24 | Watusimoto | let me try a full rebuild in release mode |
| 23:21:47 | Watusimoto | maybe it's a string pointer issue that doesn't show up in debug mode for some reason |
| 23:22:22 | raptor | i thought it was a string issue - i changed a lot of code to use const string &str instead of const char* |
| 23:22:31 | raptor | and I made string copies everywhere |
| 23:23:04 | raptor | and still had the problem... so my new theory is its and exception-in-exception issue and the stack unwinding is causing some error |
| 23:23:10 | raptor | *it's an |
| 23:30:56 | | Skybax has joined |
| 23:31:03 | Skybax | Hello |
| 23:31:35 | Skybax | Why isn't there a "View All" option on Pleiades? |
| 23:31:49 | raptor | hi |
| 23:31:55 | raptor | because it hasn't been coded? |
| 23:32:51 | Skybax | Hrm |
| 23:33:21 | Skybax | Welllllllll it should be >.> |
| 23:33:50 | Skybax | I'm trying to look through the maps to find ones I want to suggest for BBBXI |
| 23:34:03 | raptor | there is a search feature |
| 23:34:04 | Skybax | And it's difficult when it only goes to the B's |
| 23:34:20 | Skybax | Well yeah but I don't have specific levels in mind |
| 23:34:22 | Skybax | I want to browse |
| 23:34:27 | raptor | ah |
| 23:34:35 | raptor | hmm... i thought you could.. let me see |
| 23:35:32 | Skybax | If you go to the Seach function and search for nothing, it SEEMS like it's gonna show you all of them, but then it only goes down alphabetically to boatse.cx |
| 23:36:35 | raptor | try selecting one gametype |
| 23:36:46 | raptor | if kaen were around he'd know something else - he wrote it |
| 23:37:30 | amgine123 | raptor do oyu know where i could get teh upgraed S_bots ive seen them before |
| 23:37:55 | raptor | yes, somewhere in the source code... let me find a specific revision |
| 23:39:19 | raptor | amgine123: here it is: https://bitfighter.googlecode.com/hg-history/c8559dd8418e0b4b33e82d213aaccdf2308cdb4f/resource/robots/s_bot.bot |
| 23:39:30 | Skybax | raptor, it still only shows a set amount of levels |
| 23:39:36 | raptor | hmm... rats |
| 23:39:49 | raptor | there's probably some sneaky way to show everything... |
| 23:40:04 | Skybax | Where's Kapitan Kaen when you need him?? |
| 23:40:05 | Tazinator | please do tell how to show all levels |
| 23:40:19 | raptor | i will as soon as i find out! (if it's possible) |
| 23:40:24 | amgine123 | so why isnt S_bot updated in all version then ? |
| 23:40:33 | Tazinator | is that the seeker using s bot? |
| 23:40:39 | amgine123 | yes |
| 23:40:41 | amgine123 | it is |
| 23:40:42 | Tazinator | i hate the seeker using s bot |
| 23:40:48 | Tazinator | :P |
| 23:40:55 | Skybax | 'Cause it kills you a bunch? |
| 23:40:57 | Tazinator | no |
| 23:40:59 | amgine123 | your just not pro enough XD |
| 23:41:05 | Tazinator | i just dont like the sound effect seekers make en masse |
| 23:41:10 | amgine123 | yeah |
| 23:41:16 | Skybax | Then lower your volume |
| 23:41:18 | amgine123 | seekers sound effects needs a revision |
| 23:41:25 | Tazinator | but i like phaser sound effects |
| 23:41:29 | Tazinator | and burst |
| 23:41:41 | Tazinator | i cant pick and choose my sound effects |
| 23:42:40 | Tazinator | oh. did anyone look at |
| 23:42:43 | Tazinator | my levelgen? |
| 23:43:06 | Tazinator | http://pastebin.com/38amSMuZ |
| 23:43:22 | Tazinator | I need to define local bursts as obktype.burst from findallobjectsinarea above |
| 23:43:41 | Tazinator | also i dont know if levelgen:burst:removefromgame is the right way to do it |
| 23:43:56 | Tazinator | two problems killing it |
| 23:44:55 | Tazinator | amgine did your pastie ever get fixed? |
| 23:45:00 | amgine123 | is it possible to code S_bot to use certin wep sets and modules based on gametype and what your oppenets state is ? |
| 23:45:07 | amgine123 | nope im stuck i dont know what to do for this part |
| 23:45:21 | amgine123 | why doest s_bot use modules ? |
| 23:46:14 | Tazinator | amgine: yes, but it'd be easier imo to make your own bot |
| 23:46:48 | Tazinator | because shield is the most mechanical module |
| 23:47:03 | Tazinator | repair, cloak and turbo take human smarts |
| 23:47:10 | Tazinator | idk actually |
| 23:47:15 | Tazinator | just talking out my ass |
| 23:47:57 | raptor | beware the repair.. bot |
| 23:48:03 | raptor | dinner! |
| 23:48:21 | Tazinator | amgine, did you try forcebots and drones ? |
| 23:48:24 | Tazinator | two bots I made |
| 23:48:56 | amgine123 | taz you busy atm ? |
| 23:49:29 | Tazinator | no |
| 23:49:37 | Tazinator | lunch in hour and half |
| 23:49:44 | Tazinator | im looking at your code |
| 23:50:03 | Tazinator | ive never used the for phrase so i dont know exactly whats going on |
| 23:52:56 | amgine123 | im horrible .... |
| 23:53:42 | Skybax | Skybot is teh best |
| 23:55:07 | | ThomasNicholas Quit (Ping timeout: 264 seconds) |
| 23:55:22 | | Tazinator Quit (Ping timeout: 268 seconds) |
| 23:57:18 | | amgine123 Quit (Ping timeout: 245 seconds) |
| 23:57:33 | | amgine123 has joined |
| 23:57:39 | amgine123 | can i suggest a irc change |
| 23:57:48 | amgine123 | i know a better irc client and server thats more stable |
| 23:57:54 | amgine123 | so oyu wont keep DCing |
| 23:59:30 | | Tazinator has joined |
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| 23:59:47 | fordcars_deb | Skybot is indeed the best |