#bitfighter IRC Log

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IRC Log for 2014-04-05

Timestamps are in GMT/BST.

00:02:45bobdaducksorry couldn't help with map order and such xD
00:04:01YoshiSmbraptor
00:04:06YoshiSmbyou're not in the server?
00:08:09raptoryou admins will need to set level times/scores appropriately if you think it's needed
00:08:54YoshiSmbraptor, you did say something about a badge powers?
00:09:01YoshiSmba few days ago?
00:22:14Watusimoto has joined
00:22:27YoshiSmbraptor?
00:23:15WatusimotoI think it is now
00:24:42Watusimotoit is now
00:25:26YoshiSmbWatusimoto, did raptor say something about badge powers?
00:29:10raptorYoshiSmb: I have the power to give badges
00:29:15raptori will do so after the BBB
00:29:18YoshiSmbah
00:30:35Flynnn Quit (Quit: This computer has gone to sleep)
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00:51:38Platskies Quit (Quit: Platskies)
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01:16:00sam686raptor, getting some lag on current BBB server, everyone kindof complains..
01:16:15sam686just random lag spikes every few minutes though
01:16:25bobdaduck_ has joined
01:16:38sam686just had another lag spike
01:19:34bobdaduck Quit (Ping timeout: 268 seconds)
01:21:42vs73nx Quit (Quit: Quitting for now… See you all later)
01:22:36YoshiSmblater
01:26:53YoshiSmb Quit (Ping timeout: 245 seconds)
01:28:05Nothing_Much Quit (Quit: Konversation terminated!)
01:35:09Flynnn has joined
01:43:56raptorsam686: think your server will be better?
01:49:35sam686possibly, not sure about other players ping, but will probably fix annoying lag spikes..
01:51:05sam686but try ctrl+f6 and tell us packet drops
01:51:28sam686mine says 140 send drops 3 recv drops, maybe my internet but not sure
01:51:55raptori'm still playing fine
01:51:56sam686thats out of 654000 packet sent
01:51:58raptorno real lag
01:54:35sam686http://sam6.25u.com/upload/text1404/140404_20-53-55.txt there is 7 "Ping timed out" for me, pinging closest server (second one from traceroute)
01:55:11sam686I have just saw everyone's ping shot up to more then 300 for one second..
01:58:09sam6864 times I saw everyone's ping all go over 300
01:58:40sam686although my internet might have like 0.1% random dropped packet its not as bad..
02:08:12Nothing_Much has joined
02:12:25YoshiSmb has joined
02:13:13kaenI think it's missing
02:13:20kaenlocal sd = require("stardust")
02:13:23raptorsubway.levelgen:216: attempt to index global 'sd' (a nil value)
02:13:29raptorok, i'll add that
02:14:13YoshiSmbHi everyone
02:20:18Flynnn Quit (Quit: This computer has gone to sleep)
02:59:29amgine123 has joined
02:59:36amgine123i lost connecrtion fo BBB
02:59:41raptorsam686: you around?
03:00:03raptornever mind server came back
03:01:01amgine123BBB died
03:01:12amgine123i cant fplay to much lag
03:01:40sam686maybe my internet deside to have major problems now
03:01:45sam686way too much packet liss
03:01:47sam686loss
03:01:56Watusimoto Quit (Ping timeout: 268 seconds)
03:02:08raptorok back to other server?
03:06:04sam686My internet had massive ping time out periods .http://sam6.25u.com/upload/text1404/140404_22-05-34.txt
03:11:08Nothing_Much Quit (Ping timeout: 240 seconds)
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03:27:25YoshiSmba
03:27:50Darrel Quit (Ping timeout: 268 seconds)
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04:07:16sam686raptor, we should get game recording from both servers BBB was on.
04:07:33sam686its the end if BBB
04:07:38sam686of *not if
04:08:25raptoryes
04:08:31raptori will compress them from your server...
04:08:37raptorand thank you for being a backup sam686
04:10:47raptortransferring from your server now...
04:15:38amgine123backi
04:15:42amgine123hod it go
04:15:59bobdaduck_ Quit (Remote host closed the connection)
04:17:56sam686found a problem on DnD, adding bot then kicking bot breaks levelgen of DnD (it doesn't crash but causes invisible weapons)
04:24:18Darrel Quit (Ping timeout: 240 seconds)
04:30:47Darrel has joined
04:57:53amgine123gtg aridaverchi
05:01:59raptorgood BBB everyone!
05:02:18amgine123 Quit (Ping timeout: 245 seconds)
05:02:56sam686game recorder happens to record voice chat..
05:04:14vs73nxi liked the BBB aswell
05:04:24vs73nxsam686: great fun it was...
05:04:39raptorsam686: it does!
05:13:26raptorsam686: was there a way to make the playback bar disappear?
05:14:21Nothing_Much Quit (Quit: Konversation terminated!)
05:14:47sam686move mouse to top edge to hide bottom bar during playback
05:15:11sam686a little dumb, but at least it can be hidden for ctrl+q screenshot
05:15:46sam686that is if raptor reads this eventually..
05:17:13Tazinator has joined
05:17:50Tazinatorhi, how long are map recorded game downloads supposed to take?
05:20:52sam686downloading through in-server download recorded game? I find it takes like 5 minutes, too long...
05:21:24Tazinatorthat about fits how long I'm waiting..
05:21:29Flynnn has joined
05:21:38sam686Much better off downloading http://sam6.25u.com/bitfighter/bbb.master.record.7z and http://sam6.25u.com/bitfighter/bbb.master.record.7z contains all recorded games during BBB
05:22:49sam686on windows, you may need 7-zip (or a non-free winRAR)
05:32:13raptorwait wait
05:32:19raptori'm ordering them properly
05:32:26raptorand removing the bad ones
05:32:33raptorand I'll do a post about them
05:33:27raptordoes in game map recording downloads not respect the NoDataConnections INI option?
05:34:21sam686When I added the "Download recorded games" I had it only show up when server have game recording on.
05:34:21Tazinatorhow do I watch a recorded game?
05:34:39Tazinatoroh nvm
05:34:56sam686somethere in "host" menu
05:34:58Tazinator... getting Error
05:34:59raptorah ok
05:35:05Tazinatorrecorded gameplay not valid or not compatible
05:35:07Tazinator:(
05:35:49sam686I might need to look at what causing problem with "Download recorded game" not returning correct data..
05:35:54Tazinatoroh man i had 1300 recorded games in my record folder
05:36:35Tazinatorcan you add like, some kind of failsafe against having so many recorded games buildup?
05:38:02sam686opened in hex editor, what it downloaded is... JUNK/mostly zero data...
05:38:19sam686I need to fix "Download recorded game"
05:38:20Nothing_Much has joined
05:38:32Tazinatori downloaded from the server, not from you, sam
05:38:40Tazinatorwould have, but 200 mb is a lot
05:39:00sam686it downloads the correct size, but not the correct data..
05:39:44raptori shutdown the server
05:43:25Tazinatorwow the recorded game is 6.9 MB?
05:43:32Tazinatorthis seems excessive
05:45:42sam686The client's saving game recording is broken (probably since its ever been added)
05:46:09sam686GameConnection::ReceivedRecordedGameplay has: fwrite(f, 1, filedatasize, f);
05:46:20Tazinatorayway.. raptor, I tried SFXSet=Classic, it does nothing
05:46:45Platskies Quit (Quit: Platskies)
05:46:48raptorrecorded deterministic data for 16 players for 8 minutes?
05:46:53raptorthat's really good!
05:47:11sam686What am I doing with fwrite(f, 1, filedatasize, f); saving a 4 byte pointer and junk memory after a pointer data?
05:47:41raptornot sure?
05:49:27Platskies has joined
05:50:11BFLogBot Commit: ea21b2159f4e | Author: sam8641 | Message: Fix broken client side saving downloaded recorded game
05:51:02sam686so I will say, downloading recorded game through in-game menus is basically broken on 019a/b/c
05:51:09raptorrats
05:51:31sam686needs a client with a fix I just did to get it working right
06:17:17raptor_ has joined
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06:17:19raptor_ is now known as raptor
06:17:21raptor Quit (Changing host)
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06:17:21ChanServ sets mode +o
06:17:35raptorok good night! I have all the replays filtered now and i'll compress them and post them to the forums tomorrow
06:19:32BFLogBot Commit: c0f434ce6f4d | Author: sam8641 | Message: Prevent broken clients from seeing "Download Recorded Games", Add GameRecordingDownload config option.
06:19:34BFLogBot Commit: 8977d86737f4 | Author: sam8641 | Message: Fix version going backwards. We are still at 019 when we keep the same CS_PROTOCOL_VERSION.
06:19:51raptor Quit (Client Quit)
06:24:53Tazinatorquestion: can you make a player name the same as a team name?
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07:04:13-barjavel.freenode.net- *** Looking up your hostname...
07:04:13-barjavel.freenode.net- *** Checking Ident
07:04:13-barjavel.freenode.net- *** No Ident response
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07:04:20-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
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07:08:41BFLogBot Commit: 99eaeaa595d2 | Author: sam8641 | Message: Fix a problem triggering Assert when saving settings
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07:43:07BFLogBot Commit: bf93e625fa07 | Author: sam8641 | Message: Fix game recorder, easily allow changing version text display at main menu.
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10:51:34-holmes.freenode.net- *** Looking up your hostname...
10:51:35-holmes.freenode.net- *** Checking Ident
10:51:35-holmes.freenode.net- *** No Ident response
10:51:35-holmes.freenode.net- *** Couldn't look up your hostname
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10:51:40-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
11:42:18Watusimotoback up
11:42:41WatusimotoTazinator: when did you send that msg about bf being down?
11:46:03Flynnn Quit (Quit: This computer has gone to sleep)
11:54:38Darrel Quit (Ping timeout: 240 seconds)
11:58:59Tazinatorwatusimoto > about 1 hour ago
11:59:06Watusimotook, thanks
11:59:19Tazinatori dont have exact date..
11:59:23Tazinatorbut right before 1 hour ago
12:00:20Tazinatornow 2:58.. I acesse and poste at 1:58
12:00:28Tazinator:)
12:01:10Watusimotowhat time did I post my question?
12:01:26TazinatorI mean I posted on the forum
12:01:48Tazinatorthis irc client has no date..
12:02:04Watusimotoso it worked at 1:58, stopped working sometime after that, and was working again before 2:58
12:02:10Watusimotothat's really all we know at this point
12:02:19Tazinatornono it wasnt working before 1:58
12:02:32Tazinatorbut at 1:58 it started working, and I posted
12:03:06Tazinatorunless it was down AGAIN (while i did dish)
12:14:47Tazinator Quit (Quit: Leaving)
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12:18:15Tazinatortest
12:18:19Tazinatordang it
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13:34:01ChanServ sets mode +o
13:36:28raptorgood morning!
13:44:31kaenmorning!
13:48:45raptorthe morning after...
13:49:06raptorthe recording for lamp's flag dungeon is over 70MB
13:50:56kaenahaha
13:51:24kaenthe vps I just provisioned has a 1.48ms ping to google.com
13:51:31raptorwhoa!
13:51:56kaenyeah, I did not expect that.
13:54:59kaenmakes it to bitfighter.org in 74ms
13:55:23kaennot as great... maybe it's in or near a google data center.
13:55:34kaenthe vps is in buffalo ny
13:55:51raptorok
13:56:04raptoris it a xen or openvz machine?
13:57:14kaenumm, kvm
13:57:37kaenI have no idea what the difference is between the three
13:58:25kaen"standard" tier here: http://www.chicagovps.net/kvm.html
13:59:38raptorthey're all para-virtualization options
14:00:08raptorkvm is good, probably better than openvz at network utilization, but much, much harder to set up
14:01:25kaenI drr
14:01:29kaenI see*
14:09:36raptorshould i provide all the playbacks in one zip file or separately?
14:12:15Platskies Quit (Ping timeout: 268 seconds)
14:12:53kaenseparately I think
14:16:26raptoroh interesting... we played a few less levels because the maxplayers options was set, and we were too high
14:20:49raptoraww rats, my 'IA' level didn't get played
14:21:39raptor.. for the same reason
14:32:07raptorrats... we skipped 4 levels in total, 3 were Quartz' levels
14:38:52kaenwhoa
14:38:56kaenhappy problem though
14:39:06kaenI was impressed by the turnout
14:39:12raptoryeah, me too
14:39:19raptori'm calculating the stats now...
14:44:40raptorwhat on earth
14:44:51raptorkaen: were you on the map 'silverstream' ?
14:44:58raptorit says it has 66 players
14:47:40kaenthere was an incident involving bobdaduck and /addbots
14:47:51raptorwhat
14:48:05raptorok, that explains it... i'll have to select the second-most level then
14:50:45LordDVG Quit (Remote host closed the connection)
14:56:45raptorsoemthing is wrong with the winning stats...
14:56:57raptordid we play quite a few less team games??
14:57:13raptorall the stats are a lot lower than i'd imagine
16:04:28koda has joined
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17:00:26raptorBBB results are up
17:03:39koda Quit (Quit: koda)
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17:14:47koda Quit (Quit: koda)
17:29:55raptorBBB is almost over...
17:59:33Nothing_Much Quit (Read error: Connection reset by peer)
18:00:05Nothing_Much has joined
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18:33:34Nothing_Much has joined
19:01:30raptorBBB is over!
19:11:23amgine123 has joined
19:13:37amgine123yo
19:37:23sam686Although a few maps got skipped from, maybe MaxPlayers in level, it might have went way past 4 hour if the level didn't skip..
19:37:44raptoryes
19:38:21amgine123i think yoou never playred my map
19:38:37raptorwe played swarmed
19:38:49amgine123ah musta been when i was gone
19:39:00raptorit was actually a really good game
19:40:28amgine123did it play ok?
19:40:39sam686There it goes my internet being poor today http://sam6.25u.com/upload/text1404/140405_14-38-24.txt (Huge number of "timed out" pings)
19:41:36sam686all pings stayed less then 12 ms, meaning it isn't the bandwidth being maxed out at all..
19:42:19LordDVG has joined
19:52:35raptoroh yeah, the it played very well - black has a slight advantage because of the color, but it was 7 on 6 with the 6 being on black
20:06:47sam686My internert Expected Speeds: 30 Mbps downloads and 5 Mbps uploads, the test gaves me random numbers between 10-48 Mbps download and 0.4 to 6 Mbps upload but packet drops always test out as 1-18%
20:10:46sam686http://sam6.25u.com/upload/speed_problem.png my speed problem caused by heavy packet drops...
20:12:02Flynnn Quit (Quit: This computer has gone to sleep)
20:22:34amgine123uhoh theres the ini corruption bug again
20:22:44amgine123i cant dedicate or host a server
20:22:52amgine123and this ini is unchanged
20:23:38amgine123Exception Code: 40000015 Exception Offset: 0029eaa7
20:24:37amgine123http://pastie.org/8997016
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20:43:11fordcarsamgine, I might of had that problem too, just dlete the ini and let Bitfighter recreate it (You'll have to re-enter your settings and login info
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21:18:13kaenraptor: is there a way to stop the server from shuffling the teams between games?
21:18:26raptorkaen: hmmm
21:18:33raptorlet me check the ini options..
21:18:55kaenI'm looking... not very hopeful
21:19:22raptorAllowTeamChanging
21:19:33raptornope
21:19:43raptormaybe we need a 'lock teams' option?
21:20:20kaenthat would be very helpful
21:20:29LordDVG Quit (Remote host closed the connection)
21:20:46raptori'll open an issie
21:20:48raptor*issue
21:20:53kaenthanks :)
21:22:25raptordone: https://code.google.com/p/bitfighter/issues/detail?id=421
21:22:45fordcarsMaybe recordings should say what player you are currently looking at?
21:23:02raptortada!: https://code.google.com/p/bitfighter/issues/detail?id=420
21:23:32sam686maybe I should add that for recording playback..
21:23:49sam686well soon maybe..
21:30:38fordcarsAh cool
21:32:43Watusimoto has joined
21:33:44Watusimotohow was the bbb?
21:33:52raptorITS OVER
21:35:48raptorWatusimoto: http://bitfighter.org/forums/viewtopic.php?f=20&t=2352
21:37:20Watusimoto21 players in one game?!?
21:37:31Watusimotothat has to be a record!
21:38:03raptorit was probably higher, that was just 21 at the end of a game
21:38:16raptorand we had lots of people for much of the time
21:38:37Watusimotosam686 won again?!?
21:38:53raptoryeah... i'm starting to think he should yield or disqualify himself :)
21:42:01raptoroh boy... I forgot how much work the BBB is
21:42:32raptori'm glad people got me most of the maps suggestions though, but the wrap-up is crazy... especially now with game recordings
21:42:36sam686at least 3 of my wins are from non-team games (each non-team game only have 1 winner)
21:43:04raptoryeah, we had too high of a non-team to team game ratio
21:43:13raptorso all the winning numbers were low
21:52:13fordcarsLater!
21:52:15fordcars Quit (Quit: Page closed)
21:52:51amgine123I had 0 wins
21:54:46amgine123on ffa maps
21:57:40WatusimotoI was just playing back some of the recordings (trying to figure out how late my kids were really up :-)
21:57:50WatusimotoI have some ideas for making playback better
21:58:08Watusimotoperhaps allow the camera to be fixed to a point rather than a ship
21:58:19Watusimotoor moved around independent of ships, with the arrow keys, for example
21:58:31raptoradd them to here: https://code.google.com/p/bitfighter/issues/detail?id=420
21:58:33Watusimotoor perhaps attached to an object like the flag
22:01:04Watusimotook, added three more ideas to that topic
22:01:49Watusimotothough that case violates the rule of one case per issue
22:01:57Watusimotoor one issue per case
22:02:18raptoryes... and your ideas are a bit more radical
22:02:36Watusimotoonly the one of attaching to a flag
22:02:44Watusimotothe rest are pretty obvious and incremental
22:02:57raptor#7 is already done
22:02:57Watusimotoand the flag one might not even be interesting
22:03:04raptorjust move the mouse to the top
22:03:12WatusimotoI'll try it
22:03:26Watusimotoalso, I think we should move playback from host to options
22:03:27raptorthe idea of the screen not attached to a control object (ship) seems radical...
22:03:41raptorthat would also pave the way for observer mode
22:04:11sam686One of the problem I noticed, in Nexus the gray arrow pointing at where over 10 flags are dropped are pointing at often completely wrong location..
22:04:35Watusimotowell... that would be a bug!
22:04:48Watusimotoalso, I noteiced that sometimes objects were not rendered in playback
22:05:07WatusimotoI saw a red ship pick up a blue flag that was compeletely invisible before the pickup
22:06:17sam686maybe the ship was sitting at the flag spawn? which game recording is it? at what time remaining?
22:06:20raptorcould be because the outbound packet was dropped
22:07:07Watusimotothe recording was bbb11_21_Tower_of_Sherrizah, I'm playing back again to find the place... it happened a couple of times
22:07:17Watusimotomaybe also depends on which player is centered on?
22:07:21sam686there is no such packet drops for server side game recording..
22:08:11WatusimotoLook at the red pickup at c. 7:51
22:08:30WatusimotoLittle apple does makes the grab
22:09:13sam686looks like blue flag returned a second ealiear
22:09:34Watusimotobefore
22:09:35Watusimotohttp://img541.imageshack.us/img541/2739/qwut.png
22:09:52sam686the problem is the blue flag returns SLOWLY
22:10:00raptorah yes
22:10:17raptorclient-side position merging
22:10:24Watusimotoan instant later
22:10:25Watusimotohttp://img594.imageshack.us/img594/4280/bwgm.png
22:10:27raptormake the flag move across the map slowly
22:10:44raptoryes, that's because the flag was in transit client-side
22:10:49sam686if you watch in commander map (full map) you see blue flag floating?
22:10:58Watusimotobut we're looking at server, no?
22:11:04raptoryes-ish
22:11:15raptoryou are looking at server data filtered through a client
22:11:27sam686mostly yes, but the client reads the game recording and does the prediction..
22:11:34sam686won't want jitter playback..
22:12:09raptorWatusimoto: you gotta see the 'Eye of Disaster'
22:12:20raptorone of the highlights of the whole BBB
22:12:25Watusimotojust before pickup
22:12:26Watusimotohttp://img69.imageshack.us/img69/8638/24kv.png
22:12:30WatusimotoI saw it last night
22:12:35Watusimotocraaazy level!
22:12:44sam686thats just before blue flag drops
22:14:15Watusimotohttp://img541.imageshack.us/img541/8195/huf2.png
22:14:24Watusimotothat is just an instant before the pickup
22:14:45Watusimotoit seems unlikely that l.a. would fly in the same instant the flag is dropped
22:14:48WatusimotoI don't see it in transit
22:15:35Watusimotobut it is cool to be able to make these precise screen shots
22:18:11Watusimotobtw, went to see the Harlem Globetrotters tongiht
22:21:53raptoroooo
22:22:32Watusimotovery weird to hear the program translated into luxembourgish
22:22:57Watusimotothe head guy tried to speak in french from time to time... my son said "funny... he sounds just like you!"
22:23:08sam686So there is a flag return floating back too slowly, when returning the flag... http://sam6.25u.com/upload/2909_Highway_2.bf019
22:26:13sam686So my internet seem to have gotten much better, now, Though my speed went higher then it should (30 Mbps downloads and 5 Mbps uploads but my speed test says 65.21 Mbps down 6.58 Mbps up )
22:26:37raptorreally, what i need to do is find an unprotected server at work to use for BBBs...
22:26:48raptorbut the firewall we have is pretty comprehensive
22:28:07sam686one thing I notices is, _k server had been for the most part, lag-free nearly all the time, thats where BBB1-8? was ran at..
22:28:17raptoryes
22:28:25raptorbut he also forked out more money, i think
22:28:26Watusimotosam686: yes, I see the flag, but not in the levels I was showing
22:28:55sam686it shows the same problem with missing flag (missing until it slowly floats back)
22:29:09sam686happens when returning flag
22:30:40Watusimotoit may be the problem, but I would expect in my cmdr map screenshot to be able to see the flag drifing back
22:30:40sam686capturing the flag instantly returns flag, but returning flag appears to not return instantly (even though its returned server side, the server incorrectly tells client to float the flag back slowly)
22:30:55Watusimotoyes, but it should be visible on cmdrs map
22:31:16Watusimotowell, it is the most likely explanation for the problem, I will agree
22:35:10sam686see this: http://sam6.25u.com/upload/screenshot_282.png red ship can get the flag even though it doesn't look like its there (its returned)
22:45:10raptori'm building SDL2 on a glibc 2.11 system for a new Linux standalone build
22:45:28raptorand i've chosen... openSUSE!
22:49:54Watusimotosam686: you are right!
22:50:05WatusimotoI even looked at that point and did not see the flag
22:50:08Watusimotobut it is there
22:50:25WatusimotoI thoroughly conceed the point
22:51:11Watusimotoand with that... I'm going to bed
22:51:14Watusimotogood night!
22:51:16raptornight!
22:53:05Watusimoto Quit (Remote host closed the connection)
23:12:16Nothing_Much Quit (Quit: Konversation terminated!)

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