Timestamps are in GMT/BST.
| 00:27:01 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 00:30:38 | | Flynnn has joined |
| 00:38:41 | | fordcars has joined |
| 00:53:07 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 00:57:12 | | Skybax_ has joined |
| 00:59:11 | | Skybax Quit (Ping timeout: 240 seconds) |
| 01:07:38 | | Skybax_ is now known as Skybax |
| 01:16:33 | | Flynnn has joined |
| 01:17:09 | | HylianSavior has joined |
| 01:28:04 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 01:32:31 | | Flynnn has joined |
| 01:34:21 | | amgine123 has joined |
| 01:34:25 | amgine123 | hi |
| 01:35:05 | amgine123 | anything new |
| 01:35:41 | | Skybax Quit (Ping timeout: 264 seconds) |
| 01:45:07 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 02:08:05 | | Flynnn has joined |
| 02:26:03 | amgine123 | if there ae nayt builds to test pm me ok |
| 02:52:57 | kaen | kaen vs. debian packaging |
| 02:52:58 | kaen | round 3 |
| 02:53:01 | kaen | *ding ding* |
| 03:13:49 | amgine123 | *debian punches* OHKO |
| 03:22:02 | amgine123 | I didnt finish my levgen in time for contest sumbitions :( |
| 03:22:15 | amgine123 | i finished it like the day after submitions were do as it was a complex lev gen |
| 03:32:59 | amgine123 | *debian uses takedown* Its super effective! |
| 03:56:24 | | kaen uses flail |
| 03:56:28 | kaen | it's not very effective... |
| 03:58:17 | Nothing_Much | not pokemon :( |
| 03:59:41 | amgine123 | I made a 10 hour youtube video with music for zap dance XD |
| 04:00:00 | amgine123 | but it got removed for some reason by youtube moderaters |
| 04:00:45 | Nothing_Much | oh darn |
| 04:21:43 | fordcars | Hai |
| 04:22:53 | amgine123 | bye |
| 04:27:46 | fordcars | Night! |
| 04:27:48 | | fordcars Quit (Quit: Page closed) |
| 04:28:57 | kaen | I'm not sure why I tried to offload this on to you, Nothing_Much |
| 04:29:00 | kaen | it's like really hard |
| 04:29:22 | kaen | I haven't been able to do it after attempts over the course of the last year |
| 04:29:31 | kaen | after several* |
| 04:37:12 | amgine123 | kaen can we implement the virus game mode by version 21 can you promise me that ? |
| 04:37:25 | kaen | nope |
| 04:37:28 | kaen | sorry bud |
| 04:37:38 | amgine123 | ppl have been wanting it for a while now several version in fact |
| 04:37:42 | amgine123 | but ok |
| 04:37:48 | kaen | I believe you |
| 04:37:52 | kaen | but I don't have time to do it |
| 04:37:54 | kaen | so I can't promise it |
| 04:38:15 | amgine123 | by at least version 25 then ? XD |
| 04:44:16 | amgine123 | no ? |
| 04:59:22 | amgine123 | gtg bye all1 |
| 05:03:48 | | amgine123 Quit (Ping timeout: 240 seconds) |
| 05:28:19 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 05:32:18 | | Flynnn has joined |
| 06:51:06 | | Watusimoto_ has joined |
| 07:11:41 | | Watusimoto_ Quit (Ping timeout: 264 seconds) |
| 07:46:35 | | oskopek Quit (Ping timeout: 265 seconds) |
| 07:53:59 | | oskopek has joined |
| 08:45:52 | | watusimoto1 has joined |
| 08:45:53 | | watusimoto Quit (Read error: Connection reset by peer) |
| 09:10:52 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 10:26:07 | | Watusimoto has joined |
| 11:41:50 | | Watusimoto Quit (Ping timeout: 255 seconds) |
| 11:50:22 | | destroyerimo_clo has joined |
| 11:53:32 | | damndisconnect Quit (Ping timeout: 255 seconds) |
| 14:10:16 | | Invisible has joined |
| 14:13:11 | | Watusimoto has joined |
| 14:21:35 | | LordDVG has joined |
| 15:15:22 | | Invisible Quit (Ping timeout: 245 seconds) |
| 15:49:55 | | Watusimoto Quit (Ping timeout: 265 seconds) |
| 16:05:38 | | raptor has joined |
| 16:05:39 | | ChanServ sets mode +o |
| 16:06:04 | raptor | good morning! |
| 16:06:13 | watusimoto1 | howdy |
| 16:06:25 | raptor | how y'all doin' ? |
| 16:06:40 | watusimoto1 | I all is doin' great! |
| 16:07:11 | raptor | my work rollout went OK... now I just have to wait for the complaints... |
| 16:07:20 | watusimoto1 | :-) |
| 16:07:32 | kaen | morning! |
| 16:07:39 | raptor | I'm just really glad I didn't do the UI stuff... |
| 16:07:48 | kaen | I'm hacking away at a debian package (again) |
| 16:07:49 | raptor | with everyone griping about icon placement |
| 16:07:49 | watusimoto1 | hi kaen |
| 16:08:00 | kaen | lol |
| 16:08:02 | watusimoto1 | ui is a thankless task |
| 16:08:07 | kaen | no doubt |
| 16:08:24 | raptor | debian... to the fight! |
| 16:08:50 | watusimoto1 | btw, I'll be out of touch from Saturday until Wed. |
| 16:09:00 | raptor | OK |
| 16:09:10 | raptor | I haven't done much in 2 weeks... |
| 16:09:17 | raptor | just kept the fires burning |
| 16:09:17 | watusimoto1 | no worries |
| 16:09:20 | raptor | barely |
| 16:09:44 | watusimoto1 | I have a work trip to Munich, with a couple of days tacked on at the beginning! |
| 16:09:52 | watusimoto1 | Will be fun fun! |
| 16:09:56 | watusimoto1 | at least until the work part starts |
| 16:11:51 | watusimoto1 | also... I quit my job this morning |
| 16:13:04 | raptor | WHAT |
| 16:13:10 | raptor | wait what!? |
| 16:13:19 | kaen | hah! |
| 16:13:21 | watusimoto1 | it's on a rather delayed fuse |
| 16:13:26 | kaen | I quit mine on monday |
| 16:13:30 | raptor | WHAT |
| 16:13:30 | watusimoto1 | I'll be here probably through August |
| 16:13:34 | watusimoto1 | hooray! |
| 16:13:43 | watusimoto1 | quitters all around! |
| 16:13:55 | watusimoto1 | raptor, have anything to tell us? |
| 16:13:59 | kaen | lol crazy timing |
| 16:14:07 | kaen | we're waiting.... :) |
| 16:14:13 | watusimoto1 | c'mon! |
| 16:14:33 | raptor | I waaay too conservative with respect to jobs... so much that my own boss encourages me to interview elsewhere at least once a year |
| 16:14:37 | raptor | *i'm |
| 16:14:46 | kaen | lol that's great |
| 16:15:37 | watusimoto1 | my last few job searches have gone really well... I have a little less confidence this time |
| 16:16:04 | watusimoto1 | last time I returned to Portland, an acquaintence showed up at my door one night while I was unpacking and offered me a job |
| 16:16:19 | raptor | oh wow |
| 16:16:31 | watusimoto1 | I thought he was joking, but a few days later I met him and accepted |
| 16:16:33 | raptor | so you're coming back stateside |
| 16:16:37 | watusimoto1 | yes |
| 16:16:44 | watusimoto1 | back to Portland |
| 16:17:56 | watusimoto1 | Portland is full of unemployed devs who move there because they figure it's better to be unemployed somewhere pleasant |
| 16:18:19 | raptor | ha! |
| 16:18:24 | watusimoto1 | so the job market can be a bit screwy |
| 16:18:50 | raptor | the job market here in Utah, and especially here in Utah valley, UT is super good for any tech job |
| 16:19:21 | watusimoto1 | Yes; I'm not sure I could live there, but I could definitely find work |
| 16:19:39 | raptor | mostly because california and its culture/laws have become oppressive enough that business have moved away from there to here |
| 16:20:18 | watusimoto1 | SLC has very wide streets |
| 16:20:26 | watusimoto1 | I feel like I'm going to get lost just trying to cross one |
| 16:20:36 | raptor | yup - that was planning from the 1850s |
| 16:21:00 | watusimoto1 | they could put a whole row of buildings down the middle and still have two smaller streets on either side |
| 16:21:01 | raptor | the winters here, though, are definitely not like they are in Oregon :) |
| 16:21:19 | watusimoto1 | we don't have an inversion :-) |
| 16:21:38 | watusimoto1 | but the UT skiing is much better than in OR |
| 16:21:48 | watusimoto1 | much, much much better |
| 16:21:49 | raptor | ugh, the inversion |
| 16:22:06 | raptor | clear skies all year until the end of december |
| 16:22:07 | watusimoto1 | so Portland and SLC are about equally gray |
| 16:22:11 | watusimoto1 | just for different reasons |
| 16:27:52 | kaen | man, it's more of a chore than I thought to build against system libs |
| 16:28:53 | raptor | YES |
| 16:29:22 | kaen | I think I'll break up our cmake stuff some more. rather than all of these embedded conditionals, we could set vars in separate platform/foo.cmake files |
| 16:29:24 | raptor | cmake is great for it, but sometimes you have to write your own module to do the finding |
| 16:29:35 | kaen | I've already had to churn out a couple |
| 16:29:47 | kaen | I think I wrote the first FindLuaJit.cmake on the internet :) |
| 16:29:54 | raptor | hahaha |
| 16:30:16 | raptor | actually - i thought I saw a FindLua once that looks for luajit, too |
| 16:30:28 | kaen | hmm... maybe you're right |
| 16:30:43 | kaen | that tickles some part of my brain, like I've seen it too |
| 16:31:01 | kaen | luajit was a win on the debian end, btw |
| 16:31:21 | kaen | because we can just use the system lib instead of fighting with them about lua-vec |
| 16:32:20 | raptor | yay! |
| 16:32:25 | raptor | I was hoping that'd be the case |
| 16:32:29 | kaen | btw, I'm doing all of this via scripts |
| 16:32:35 | raptor | scripts? |
| 16:32:48 | kaen | I'm scripting the process to makes .debs |
| 16:32:54 | watusimoto1 | great!! |
| 16:33:16 | kaen | so when we're done, making a new version will involve only make_debian_package.sh |
| 16:34:05 | raptor | oh good - I was *almost* there with my unofficial debs using the OBS |
| 16:34:39 | raptor | but it was like 4 commands... and a lot of waiting (OBS doesn't build debs very fast) |
| 16:34:49 | kaen | oh, I was going to ask: where I can see the inputs for that? |
| 16:34:59 | kaen | did you make a debian/rules file or anything? |
| 16:35:03 | raptor | https://build.opensuse.org/package/show?package=bitfighter&project=games |
| 16:35:18 | raptor | the OBS requires the .rules .dsc etc. |
| 16:35:24 | raptor | but it does a lot of automatic stuff |
| 16:35:41 | raptor | oh... |
| 16:35:45 | raptor | oops, wrong one |
| 16:36:22 | raptor | her eis my personal project that does the building for debian 6/7 now: https://build.opensuse.org/package/show/home:dbuck/bitfighter |
| 16:46:22 | kaen | that compares well with my notes |
| 16:46:42 | kaen | bitfighter actually builds happily with the default debian/rules |
| 16:46:59 | kaen | but I need to trim some of the fat (for instance it builds the test exe) |
| 16:47:15 | raptor | to be perfectly honest - i didn't really know what I was doing, I just followed an example for how to build debs with the OBS |
| 16:47:24 | kaen | I see |
| 16:48:11 | raptor | my experience is in RPMs... actually, maybe I should work to get bitfighter in fedora |
| 16:54:01 | | Flynnn has joined |
| 16:57:56 | watusimoto1 | ok, out of here |
| 16:57:59 | watusimoto1 | laterz! |
| 16:58:08 | raptor | bye |
| 17:04:18 | | Invisible has joined |
| 17:04:23 | | watusimoto1 Quit (Ping timeout: 240 seconds) |
| 17:09:15 | Nothing_Much | kaen: what? |
| 17:09:53 | kaen | debian package |
| 17:11:05 | Nothing_Much | oh dude that's no big deal, I've been wanting to do it but I hit a cerrtain.. blockade that kept me from doing that |
| 17:11:47 | kaen | no, it's way harder than I made it out to be |
| 17:12:05 | kaen | our build system needs more work |
| 17:12:18 | Nothing_Much | is it because of the lack of a makefile or something? |
| 17:13:13 | kaen | no, it's the way we pull in libraries |
| 17:14:09 | kaen | some of the time we use system libs, other times we use static linking of libraries from source that we distribute |
| 17:14:22 | kaen | that second part is a big no-no in debian, if the library is already in debian |
| 17:15:05 | Nothing_Much | right yeah, that would've been another package to maintain if it isn't in debian right? |
| 17:15:53 | kaen | potentially, yes |
| 17:16:39 | kaen | I think after raptor's work on luajit and clipper we can get by with only pacakging a single new library (poly2tri) |
| 17:16:58 | raptor | hooray! |
| 17:18:03 | kaen | I've got some general consensus that TNL is ok |
| 17:18:12 | raptor | haha |
| 17:18:18 | raptor | it's highly customized |
| 17:18:39 | raptor | and only we use our version |
| 17:19:11 | kaen | that's what I told them |
| 17:19:39 | kaen | 08:44 <kaen> hi guys, I've been putting a lot of work into our project to make it build against system libs, and we've even swapped out a non-free library (libtriangle) for one with a compatible license. but we have this one ancient networking library (TNL) which is terrible. as far as I can tell we are the only project that still uses it, and have the only fork that builds against recent gcc. additionally, the library was modified by the previous author |
| 17:19:39 | kaen | 08:44 <kaen> to actually be coupled with our own code. it feels like packaging this beast would be a lot of trouble for no benefit to the community. what are the chances I could get a pass on packaging it? |
| 17:20:12 | kaen | 09:34 <smcv> kaen: if nothing else in debian uses it, an embedded code copy is not so bad - still only one thing to update if it has a security flaw |
| 17:20:13 | kaen | 09:34 <smcv> kaen: although if it's as bad as you say, and does networking, it might be worth auditing fairly carefully :-) |
| 17:20:24 | | Flynnn Quit (Quit: Leaving) |
| 17:20:39 | kaen | he actually expounded on that last point a bit |
| 17:20:53 | kaen | it's a liability for the sponsor if our package ends up with a critical vuln or something |
| 17:22:08 | Nothing_Much | who's that? |
| 17:22:36 | kaen | just a guy from a debian channel |
| 17:22:41 | kaen | sounds like a DD, but I didn't ask |
| 17:22:42 | Nothing_Much | oh okay |
| 17:28:27 | Nothing_Much | well darn, was hoping to contribute a little more to Bitfighter |
| 17:31:17 | raptor | well of course we have critical vulnerabilities! |
| 17:31:23 | raptor | we're an open source game! |
| 17:31:40 | raptor | it's not like we're an SSL implementation... :) |
| 17:33:35 | raptor | i'm sure anyone who cared could hook into a dedicated server with a custom UDP packet and crash it |
| 17:33:35 | Nothing_Much | lol |
| 17:37:24 | raptor | I think I dreamed last night of bitfighter with rotational physics... |
| 17:37:27 | | Invisible Quit (Ping timeout: 245 seconds) |
| 17:40:56 | | LordDVG Quit (Remote host closed the connection) |
| 17:43:26 | kaen | you're probably right |
| 17:43:38 | kaen | but it's standing strong against cat /dev/urandom | netcat -u 209.148.88.166 28001 |
| 17:43:47 | raptor | hahaha, no way |
| 17:43:51 | kaen | yep |
| 17:43:52 | raptor | you actually started that? |
| 17:43:54 | raptor | haha |
| 17:44:22 | kaen | all I managed to do was DoS myself :P |
| 17:46:10 | raptor | so maybe it's not so bad... as far as security is concerned |
| 17:46:41 | kaen | probably less risk than any other network game |
| 17:46:59 | raptor | yes, we have obscurity on our side |
| 17:47:03 | kaen | very little attack surface if someone finds TNL vuln |
| 17:47:06 | kaen | pretty much just us :P |
| 17:53:30 | | Invisible has joined |
| 18:12:12 | | Watusimoto has joined |
| 18:30:47 | raptor | Watusimoto: I'm curious about your job termination (if you're open to answer questions) |
| 18:46:22 | Watusimoto | ugh, all kinds of weird corner cases with overtime/sudden death |
| 18:46:31 | Watusimoto | what if all the other players quit except one? |
| 18:47:16 | raptor | then let things proceed normally |
| 18:47:20 | raptor | he's the winner! |
| 18:49:04 | Watusimoto | I'd say he wins, yes, but now we need an extra check in the player quits code |
| 18:49:25 | raptor | how so? |
| 18:50:36 | Watusimoto | when player quits --> is game in overtime? --> is there only one player left? |
| 18:50:55 | Watusimoto | normally, we don't care if there is only one player left |
| 18:51:12 | Watusimoto | and it's not just one player left, but if all the red players quit and only blue are left, blue wins! |
| 18:51:22 | Watusimoto | even if there are 3 blue players |
| 18:51:58 | raptor | if the overtime timer kicked in then you just let it run out like normel, right? |
| 18:52:44 | Watusimoto | yes |
| 18:52:57 | Watusimoto | but there's no point if there's only one player/team left |
| 18:53:03 | raptor | true |
| 18:53:03 | Watusimoto | the game can be decided at that point |
| 18:53:08 | raptor | true |
| 18:53:08 | Watusimoto | so it shoudl end |
| 18:53:12 | raptor | true |
| 18:53:19 | raptor | or we could just not care and let it run out |
| 18:53:19 | Watusimoto | so we need to check for that condition |
| 18:53:25 | raptor | to reduce complexity! |
| 18:53:29 | Watusimoto | perhaps |
| 18:53:45 | Watusimoto | or what if all red players change to the blue team? |
| 18:53:51 | Watusimoto | game can be decided! |
| 18:54:19 | raptor | if they decide to do weird things during overtime, i'm not sure we should care enough to handle i |
| 18:54:21 | raptor | it |
| 18:55:08 | Watusimoto | I'm thinking our goal should be to close the game as soon as we can |
| 18:56:48 | raptor | so have an OvertimeManager class with an idle() loop? |
| 19:06:36 | Watusimoto | interesting idea |
| 19:06:55 | Watusimoto | that might be overkill for what is currently one or two functions in GameType |
| 19:07:07 | Watusimoto | but maybe I'll change my mind when I get into the core stuff |
| 19:07:17 | raptor | I'm thinking of the work you did with RobotManager |
| 19:07:23 | raptor | because I think that was a good idea |
| 19:11:12 | | Invisible Quit (Ping timeout: 245 seconds) |
| 19:12:26 | kaen | woo! onto the linker errors |
| 19:14:28 | raptor | hooray!!! |
| 19:14:37 | raptor | kaen: are you working on poly2tri? |
| 19:15:07 | kaen | my sponsorship request was pruned :< |
| 19:15:17 | raptor | automatically? |
| 19:15:21 | kaen | no one reviewed it for several months |
| 19:15:23 | kaen | yeah |
| 19:15:33 | kaen | so I'm going to try and slide it past them |
| 19:15:43 | | raptor looks the other way |
| 19:16:02 | kaen | then, when they wag their finger, I'll be able to say it's blocking another package and maybe someone will review it at least :P |
| 19:45:44 | | BFLogBot Commit: 054d3685b0ca | Author: watusimoto | Message: Nexus overtime implemented... also fixed some weirdness with soring of 0 point events |
| 19:45:46 | | BFLogBot Commit: 25f1b74b9398 | Author: watusimoto | Message: Line endings, probably |
| 19:50:53 | | Watusimoto Quit (Ping timeout: 276 seconds) |
| 19:53:18 | | Nothing_Much Quit (Quit: Konversation terminated!) |
| 19:58:10 | | Nothing_Much has joined |
| 20:16:02 | kaen | woo! it built |
| 20:16:33 | kaen | so right now, I'm statically linking against recast, poly2tri, and fontstash |
| 20:16:46 | kaen | everything else is a system lib |
| 20:19:59 | | Watusimoto has joined |
| 20:21:47 | raptor | OOooo |
| 20:21:49 | raptor | that's great |
| 20:54:52 | Watusimoto | so if there is a 3 player game, for example, 2 on red, one on blue, and blue has 5 pts and red 1pt and the game is about to end, and the blue player quits |
| 20:55:06 | Watusimoto | so now there are 2 red players with 1 point and no blue players with 5... |
| 20:55:10 | Watusimoto | who should win? |
| 20:55:11 | raptor | blue wins! |
| 20:55:19 | raptor | i mean, that's how it is now, right? |
| 20:55:22 | Watusimoto | yes |
| 20:55:33 | Watusimoto | and that does make some sense |
| 20:55:38 | Watusimoto | and I am not proposing changing it |
| 20:55:48 | raptor | I think it's ok to just leave the default |
| 20:55:59 | raptor | that seems consistent with most other games I've played |
| 20:56:04 | raptor | in that weird case |
| 20:56:44 | Watusimoto | yes, I agree... so let's say that is the "correct" behavior for the moment |
| 20:57:10 | Watusimoto | if that same situation happened in overtime, what should happen? |
| 20:57:20 | Watusimoto | shold the game continue or end? |
| 20:57:25 | Watusimoto | and who should win? |
| 20:57:53 | Watusimoto | I guess the game should end and blue should win? |
| 20:58:38 | Watusimoto | I think the game has to end |
| 20:59:03 | Watusimoto | because in some game types you need another player to score |
| 20:59:10 | Watusimoto | rabbit, bitmatch, nexus |
| 20:59:47 | Watusimoto | although in all three of those cases, we're adding 20 seconds to the clock and will reassess then |
| 21:00:02 | Watusimoto | and if there is only one player/team left, overtime is not extended |
| 21:00:23 | raptor | game should end still, yes |
| 21:00:30 | raptor | yes |
| 21:01:47 | Watusimoto | yeah, ok. I was hoping to reuse some functions I wrote for determining the winner, but i guess the logic will differ a little |
| 21:45:01 | raptor | and now.. a day after rolling my big project to production, I find the proper solution to an issue that's been plaguing me for 2 months that we had to hack around... |
| 21:49:28 | raptor | Watusimoto: https://hedgewars.googlecode.com/hg/share/hedgewars/Data/Sounds/suddendeath.ogg |
| 21:49:33 | raptor | that's the sudden death sound for hedgewars |
| 22:10:19 | | LoneWolfy has joined |
| 22:13:28 | kaen | I'm trying to decide if that's lonewolf, or yoshismb |
| 22:14:19 | raptor | I think they are siblings |
| 22:14:42 | kaen | oh, whoa. I had no idea |
| 22:16:19 | LoneWolfy | Well you should have no idea because were not |
| 22:16:44 | LoneWolfy | LoneWolf was taken when I registered on freenode .-. |
| 22:17:45 | raptor | oh hi LoneWolfy |
| 22:18:01 | raptor | can you explain the nature of your relationship to YoshiSmb? |
| 22:18:09 | LoneWolfy | Uhh |
| 22:18:14 | raptor | friend next door? |
| 22:18:19 | LoneWolfy | Relationship...? |
| 22:18:20 | raptor | i can't remember |
| 22:18:34 | raptor | 'relationship' in the original neutral sense |
| 22:18:40 | LoneWolfy | I dont know him irl |
| 22:19:15 | kaen | I was just reading too much into your hostname then :P |
| 22:19:24 | raptor | oh... well your hostname says 'yoshi95' |
| 22:19:30 | raptor | so that made us wonder |
| 22:19:33 | kaen | 15:10 -!- LoneWolfy [~Yoshi95@c-68-42-41-107.hsd1.nm.comcast.net] has joined #bitfighter |
| 22:19:46 | raptor | and i thought you or yoshismb had a brother that played bitfighter, too |
| 22:20:03 | kaen | yoshi's cousin came into the channel the other day |
| 22:20:17 | kaen | they exchanged maledictions in spanish, and then he went on his way |
| 22:21:06 | raptor | haha |
| 22:21:08 | LoneWolfy | I have a sister named Kaia |
| 22:21:13 | kaen | I think I've done more full recompiles today than I have all year |
| 22:21:14 | raptor | i guess i'm just confused... |
| 22:21:31 | raptor | I thought Kaia was FoOtloOse' sister |
| 22:21:37 | LoneWolfy | And... Yoshi95 is my freenode password, what the fuck |
| 22:21:43 | LoneWolfy | Hh |
| 22:21:48 | LoneWolfy | Hah* |
| 22:22:00 | LoneWolfy | Footie has a sister but its not Kaia |
| 22:22:50 | LoneWolfy | "Shroomymushroomy" or sonmething like that |
| 22:30:54 | | LoneWolfy Quit (Remote host closed the connection) |
| 22:31:06 | | LoneWolfy has joined |
| 22:31:22 | | LoneWolfy Quit (Remote host closed the connection) |
| 22:31:36 | | LoneWolfy has joined |
| 22:45:59 | | Watusimoto Quit (Ping timeout: 250 seconds) |
| 22:57:51 | | raptor Quit () |
| 23:32:05 | | LoneWolfy Quit (Remote host closed the connection) |
| 23:32:19 | | LoneWolfy has joined |