#bitfighter IRC Log

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IRC Log for 2014-12-07

Timestamps are in GMT/BST.

00:00:04raptorblach
00:00:25amgine123raptor should here be a issue about the line width thing ?
00:01:12amgine123if you go into the editor open a level test it and do like /100 linewidth then quit out everything will still be impossible to navigate unless you can find your way back into a test
00:01:27raptorlet me test that..
00:01:28Watusimoto_odd; debugger can't tell me where the problem is
00:01:29amgine123i have a screenie of the main menu like this let me find it
00:02:08raptorWatusimoto_: that suggests memory error - something I think sam686 knows how to diagnose on Windows, but I have no clue how (I only know valgrind+Linux)
00:02:57raptoramgine123: does that setting stay the same when you exit the game and come back in?
00:03:03amgine123do you have a stack ?
00:03:12amgine123no only till you exit it but stil
00:03:22raptorok, then not really a bug
00:03:34raptorthere could be a case made to not even have that option
00:03:42amgine123uh raptor look http://i57.tinypic.com/1497f3t.jpg
00:03:55amgine123not a issue you say ?
00:03:59amgine123^_^
00:05:02raptornope
00:05:06raptoryou did htat intentionally
00:05:10raptorand it resets when you restart
00:05:28raptorit's a client-wide setting
00:05:32raptorso no harm
00:05:34amgine123wow jsut did that with a tone of bots and it alsmot froze my computer
00:05:50amgine123problem is new uers might not know what it is and try it
00:06:24raptorsure
00:06:32raptorthen they'll exit the game and no harm will be done
00:07:39amgine123or some poor chld will do it and have a seziure XD
00:07:54amgine123i vorte we get rid of it it has no use that i know of anyways
00:07:58raptorI need to head to bed
00:08:14raptorWatusimoto_: if you find anything, post it and i'll review the logs tomorrow
00:08:18raptornight!
00:08:20amgine123wait
00:08:28raptorok
00:08:30Watusimoto__ has joined
00:08:37amgine123think about this do you want poeple to die from sezuyres if they do it
00:08:43amgine123ok now you can go
00:08:45amgine123cya
00:08:52raptorok, night!
00:08:59raptor Quit ()
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00:49:18amgine123gtg night!
00:49:21amgine123 Quit (Quit: Page closed)
00:52:17kumul Quit (Quit: Leaving)
00:55:37BFLogBot Commit: 99c13fffc8 | Author: sam8641 | Message: Fixed compile errors, duplicated function caused by merge errors?
01:05:21fordcarsNight!
01:05:25fordcars Quit (Quit: Page closed)
01:09:43sam686i don't get no joystick crash problems, it might be something specific to what joystick it is, or which SDL version is it.
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16:50:41ChanServ sets mode +o
16:50:48raptorgood day!
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18:25:40BFLogBot Commit: 59415d6606 | Author: buckyballreaction | Message: Properly initialize ButtonInfo struct. Fixes some errors caught by valgrind
18:26:08raptorWatusimoto: I just fixed some minor memory issues with the Joystick class detected by valgrind
18:26:16raptor.. the ones I put in my e-mail
18:26:38raptorbut, just to verify... did you say you do not have the joystick problem in 020, but do have it in 019d?
19:01:43raptorhmmm... SDL.dll is identical between the two..
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23:49:04Watusimotohi
23:49:42Watusimotoraptor: yes, I said the problem did not exist in 020; I will test again later tonight. Did you check your changes in?
23:50:16WatusimotoI do not suspect sdl.dll is the culprit..

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