#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2014-12-24

Timestamps are in GMT/BST.

01:13:59JeffMB Quit (Quit: Page closed)
01:32:27fordcars Quit (Quit: Page closed)
04:35:33sam686 Quit (Ping timeout: 244 seconds)
04:39:57sam686 has joined
04:40:13ChanServ sets mode +v
05:25:43Nothing_Much Quit (Remote host closed the connection)
05:30:41Nothing_Much has joined
05:54:48LordDVG has joined
06:13:35Flynnn Quit (Quit: This computer has gone to sleep)
06:14:37Flynnn has joined
06:46:54LordDVG Quit (Remote host closed the connection)
07:00:17Flynnn Quit (Quit: This computer has gone to sleep)
07:01:14Flynnn has joined
07:03:57Flynnn Quit (Client Quit)
07:08:48Flynnn has joined
08:31:15Flynnn Quit (Quit: This computer has gone to sleep)
11:14:04fordcars has joined
11:44:25raptor has joined
11:44:25ChanServ sets mode +o
11:44:35raptorgood day!
12:59:17fordcarsHey!
12:59:55fordcarsraptor: In lua, I have a ship. Then the ship dies and respawn, and getPos() on the shp object I had always returns nil?
13:00:09raptorhuh?
13:00:12raptorand hello
13:00:15fordcarsDo respawning ships create new ship objects?
13:00:19fordcarsAnd hello :)
13:00:19raptoryes
13:00:23fordcarsOh ok
13:00:27fordcarsCrap
13:00:40raptorthe Ship object itself is like any other object, gets created/destroyed
13:00:57fordcarsAnd does playerInfo do that too?
13:01:14raptorgood question
13:01:22raptorI know we did some work to make PlayerInfo always the same
13:01:30raptorbut you'd have to test
13:01:38fordcarsOh, ok, I'll try it out
13:01:41fordcarsthanks!
13:01:46raptorbecause a player doesn't disappear... but a ship does
13:01:48raptorsure
13:03:27fordcarsWhoa sweet it works
13:03:35fordcarsYeah, playerInfo stays the same
13:03:36raptorgreat
13:23:57fordcarsraptor: does getActiveModule still exist? There is only getActiveWeapon in docs
13:26:08raptoruhh
13:26:10raptorlooking
13:26:38raptorisModActive
13:27:26fordcarsOh crap sorry!
13:27:29fordcarsThanks
13:27:35raptoryeah.. that's weird
13:43:42fordcarsraptor: I have a weird bug, using bf:findObjectById() with a variable holding a number (1) fails, because it is not an integer
13:43:57fordcarsIt works without a variable
13:44:15fordcarsturretZone = 1
13:44:16fordcarsbf:findObjectById(turretZone)
13:44:26fordcarsCould not validate params for function LuaScriptRunner::findObjectById() Expected: Integer
14:03:36raptorhuh
14:03:40raptorthat's odd...
14:04:25raptordo: logprint(type(turretZone))
14:04:41raptorthe type() tells what type it is - maybe Lua does something weird internally
14:04:54raptorlike make it a 'Number' (float) instead
14:06:30raptoroh i bet that's it - Lua makes everything a float
14:23:57fordcarsOh yeah
14:24:04fordcarsA double GOogle said
14:37:03LordDVG has joined
15:17:00fordcarsMaybe forums should show the latest unread messages while viewing a topic
15:46:27raptorsee this link: http://bitfighter.org/forums/search.php?search_id=newposts
15:49:01fordcarsOOoo fancy
15:53:16fordcarsraptor: quick note: sometimes, dunno why, os.time() returns nil, while os.clock() always returns a valid value
16:16:04raptorodd
16:32:38raptormaybe we sandboxxed one of those..
16:33:33raptoroh nope, looks like we sandboxxed all the rest except for os.clock() os.difftime() os.time()
16:35:44raptorlooks like os.time() requires an argument?
16:35:48raptorsee: http://lua-users.org/wiki/OsLibraryTutorial
16:37:22fordcarsI believe that if you don't give it an argument, it just gives you the amount of seconds since 1970, but it's not a big deal, I'll use os.clock() :)
17:27:01Flynnn has joined
17:44:49Flynnn Quit (Quit: This computer has gone to sleep)
17:49:40Flynnn has joined
17:56:25LordDVG Quit (Read error: Connection reset by peer)
18:21:09fordcarsHappy holidays! Food time!
18:21:13fordcars Quit (Quit: Page closed)
18:22:41kumul has joined
19:03:04-tomaw- [Global Notice] Merry Christmas freenode! Don't drink to much, at least not if you're at the keyboard! ;)
19:08:49raptorheh
20:27:05RaM-X has joined
20:28:12RaM-XHappy Christmas guys!
20:28:17RaM-X is now known as YoshiSmb
20:28:36YoshiSmbI'm a bit to late thought
20:36:38YoshiSmbDid i miss something this morning?
21:01:09raptorMerry Christmas!
21:01:22raptornope, nothing
21:03:44Flynnn Quit (Quit: This computer has gone to sleep)
21:04:46Flynnn has joined
21:11:35YoshiSmbThanks Santa!
21:12:24YoshiSmbAnd by the way, You can also call me "Ram" (it's the half of my full name)
21:12:42YoshiSmbJust in case you don't wanna call me yoshi :)
21:12:48YoshiSmb:)
21:13:10YoshiSmb sighs, Smileys won't work on this client...
21:32:53Nothing_Muchsmilies suck anyways
21:33:04Nothing_Muchstandard text works just fine
21:46:49raptorlater!
21:46:52raptor Quit ()
23:52:56Flynnn Quit (Quit: This computer has gone to sleep)

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.