#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2015-09-07

Timestamps are in GMT/BST.

00:18:31Nothing_Much has joined
03:14:21BFLogBot Repo: bitfighter | Commit: 6ae790b896 | Author: eykamp | Message: Tidy up code example in docs
03:14:22BFLogBot Repo: bitfighter | Commit: b0a4f6297d | Author: eykamp | Message: Fix (some) crashes when running lua scripts
03:14:24BFLogBot Repo: bitfighter | Commit: b89d2ad47b | Author: eykamp | Message: Reduce use of exceptions in lua related code Also verified most remaining exceptions do not cause crashes when triggered.
03:14:25BFLogBot Repo: bitfighter | Commit: 1cad775864 | Author: eykamp | Message: Fix poorly executed exception handler
03:14:27BFLogBot Repo: bitfighter | Commit: b483faf694 | Author: eykamp | Message: Style
03:14:40BFLogBot Repo: bitfighter | Issue #535 closed by eykamp | Title: Level Subway crashes 020 | https://github.com/bitfighter/bitfighter/issues/535
03:14:40BFLogBot Repo: bitfighter | Comment on issue #535 | User: eykamp | Comment: Script no longer crashes game hard, but does need to be fixed on Pleiades ... | https://github.com/bitfighter/bitfighter/issues/535#issuecomment-138212899
03:16:04BFLogBot Repo: bitfighter | Comment on issue #534 | User: eykamp | Comment: Fixed. Also eliminated a few other try/catches that weren't really necessary, tested most others to verify they didn't ... | https://github.com/bitfighter/bitfighter/issues/534#issuecomment-138213112
03:16:05BFLogBot Repo: bitfighter | Issue #534 closed by eykamp | Title: Make sure levelgen errors thrown by LuaScriptRunner::runFunction() are caught | https://github.com/bitfighter/bitfighter/issues/534
03:17:53BFLogBot Repo: bitfighter | Issue #536 opened by eykamp | Title: Review all levelgens in Pleiades and fix ones that pass tables to bf:findAllObjects | https://github.com/bitfighter/bitfighter/issues/536
04:00:36Nothing_Much Quit (Quit: Leaving)
05:15:29sheepluva Quit (Ping timeout: 240 seconds)
05:17:41sheepluva has joined
05:42:13koda has joined
06:05:50koda Quit (Quit: koda)
06:29:56koda has joined
09:54:03Darrel Quit (Ping timeout: 252 seconds)
09:55:12Darrel has joined
10:43:29raptor has joined
10:43:29ChanServ sets mode +o
11:43:45amgine123 has joined
12:43:53amgine123hi raptor are you here
12:43:59amgine123 slaps raptor around a bit with a large fishbot
12:44:10raptorhi
12:50:59amgine123can we talk :(
12:53:59raptori'm doing studies, but can probably chat for a bit
12:56:42amgine123!bugs
12:56:42BFLogBotTo enter a bug: https://github.com/bitfighter/bitfighter/issues
13:24:41Nothing_Much has joined
13:26:45raptorback to studies!
13:27:01raptor Quit ()
13:46:31Nothing_Much Quit (Remote host closed the connection)
13:49:01BFLogBot Repo: bitfighter | Issue #537 opened by Xelor41023 | Title: Global Moderation System | https://github.com/bitfighter/bitfighter/issues/537
13:54:27BFLogBot Repo: bitfighter | Comment on issue #537 | User: raptor | Comment: Bitfighter is server-based with owners owning their own servers. We do not take control from server owners. We have se ... | https://github.com/bitfighter/bitfighter/issues/537#issuecomment-138348876
13:54:27BFLogBot Repo: bitfighter | Issue #537 closed by Xelor41023 | Title: Global Moderation System | https://github.com/bitfighter/bitfighter/issues/537
13:58:27fordcars has joined
15:10:26BFLogBot Repo: bitfighter | Comment on issue #537 | User: Xelor41023 | Comment: However with a higher player count there will be a high abuse curb from members who will needlessly kick players just to ... | https://github.com/bitfighter/bitfighter/issues/537#issuecomment-138361526
15:13:46BFLogBot Repo: bitfighter | Comment on issue #537 | User: fordcars | Comment: I guess that maybe at some point the Master Server could ban IPs, but for now maybe it isn't necessary? ... | https://github.com/bitfighter/bitfighter/issues/537#issuecomment-138362154
15:17:20BFLogBot Repo: bitfighter | Comment on issue #537 | User: Xelor41023 | Comment: Maybe Mac address banns + IP + username bans It would make the game more balance players would be stacking teams or ... | https://github.com/bitfighter/bitfighter/issues/537#issuecomment-138362393
15:18:59BFLogBot Repo: bitfighter | Comment on issue #537 | User: raptor | Comment: If a server owner is abusive, there is nothing that we can do - they own the server. As for banning IPs on the mas ... | https://github.com/bitfighter/bitfighter/issues/537#issuecomment-138362516
15:27:55BFLogBot Repo: bitfighter | Issue #538 opened by | Title: Balance Armor | https://github.com/bitfighter/bitfighter/issues/538
15:31:17BFLogBot Repo: bitfighter | Comment on issue #538 | User: raptor | Comment: Armor was balanced to be better than before. The bouncer weakness was removed on purpose because it added complexity th ... | https://github.com/bitfighter/bitfighter/issues/538#issuecomment-138364156
15:37:29BFLogBot Repo: bitfighter | Comment on issue #538 | User: Xelor41023 | Comment: Not sure I think a double tap repair for full heal but at the cost of 100% energy would be fine it would leave them open ... | https://github.com/bitfighter/bitfighter/issues/538#issuecomment-138366470
15:42:00amgine123 Quit (Ping timeout: 246 seconds)
17:12:55koda Quit (Quit: koda)
17:17:18koda has joined
17:55:23BFLogBot Repo: bitfighter | Issue #538 closed by | Title: Balance Armor | https://github.com/bitfighter/bitfighter/issues/538
17:55:23BFLogBot Repo: bitfighter | Comment on issue #538 | User: eykamp | Comment: I think this discussion belongs on the forums. ... | https://github.com/bitfighter/bitfighter/issues/538#issuecomment-138383425
18:25:56fordcars Quit (Quit: Page closed)
18:37:26DiannaAgron has joined
19:10:00fordcars has joined
19:21:41koda Quit (Quit: koda)
19:31:15fordcars Quit (Ping timeout: 246 seconds)
19:33:59fordcars has joined
21:34:29raptor has joined
21:34:29ChanServ sets mode +o
21:38:33raptorgood evening!
21:38:47raptorBFLogBot, you have been noisy
21:38:47BFLogBotMiss Wormwood: What state do you live in? Calvin: Denial. Miss Wormwood: I don't suppose I can argue with that...
22:03:45fordcarsraptor: I've have written a small implementation of colored walls
22:03:57raptorhi fordcars
22:04:08fordcarsHi
22:04:18fordcarsJust to see what it would look like
22:04:23raptorlike - modified the bitfighter code to support it over network?
22:04:38raptorthink 'rave party' but for every level
22:04:49fordcarshttp://s11.postimg.org/scfwfpu03/screenshot_0.png
22:04:51fordcarsYes
22:05:08raptoroh my...
22:05:32fordcarsI like this one: http://s15.postimg.org/uwm0cn49n/screenshot_4.png
22:05:32raptordo you think it is a good idea? I think you're convincing me it is not...
22:05:37fordcarsI don't know
22:05:55fordcarsIt looks childish if we don't use neon colors in my opinion
22:06:03raptorhaha
22:06:08fordcarsSo maybe we should have preset colors?
22:06:25fordcarsHaha
22:06:30raptori'm pretty confident watusimoto would argue for no change...
22:06:51fordcarsProbably
22:07:12raptorhow did you change the level format to accomodate it?
22:07:15fordcarsMaybe we should at least allow changing the global color of walls?
22:07:15fordcarsUh
22:07:21fordcarsBarrierMaker 30 1.000000 1.000000 1.000000 1785 0 0 0 0 1020 2805 1020 2805 0 1836 0
22:07:26fordcarsLots of zeros though
22:07:29raptorhaha
22:07:35fordcars:P
22:16:45fordcarsAnyway, later!
22:16:48fordcars Quit (Quit: Page closed)
23:50:21fordcars has joined

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.