#bitfighter IRC Log

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IRC Log for 2017-03-18

Timestamps are in GMT/BST.

05:58:13Nothing_Much has joined
13:13:14BFLogBot Repo: bitfighter | Commit: 922094f451 | Author: raptor | Message: Fix robots not triggering events leaving/entering zones
13:14:09BFLogBot Comment on issue #564 | User: raptor | Comment: Fixed in 922094f ... | https://github.com/bitfighter/bitfighter/issues/564#issuecomment-287560307
13:14:09BFLogBot Issue #564 closed by raptor | Title: Add onShipEnteredZone event for robots | https://github.com/bitfighter/bitfighter/issues/564
13:29:22BFLogBot Comment on issue #578 | User: raptor | Comment: The menus were done, there are a few things left: diagnostics, editor teams, global chat, others? ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287561229
13:55:48BFLogBot Repo: bitfighter | Commit: f61f6ab916 | Author: raptor | Message: Update clients when a levelgen script changes the game time
13:56:27BFLogBot Comment on issue #587 | User: raptor | Comment: Fixed in f61f6ab9169d414deea8d7f5976bec823da2cc1e ... | https://github.com/bitfighter/bitfighter/issues/587#issuecomment-287562999
13:56:27BFLogBot Issue #587 closed by raptor | Title: levelgen:setGameTime() does not update client timer | https://github.com/bitfighter/bitfighter/issues/587
14:11:16BFLogBot Repo: bitfighter | Commit: 9cd58083be | Author: raptor | Message: Show playback controls when switching players
15:26:44BFLogBot Issue #589 opened by raptor | Title: Hard crash moving teleporters with editor plugin | https://github.com/bitfighter/bitfighter/issues/589
15:49:06BFLogBot Comment on issue #578 | User: eykamp | Comment: Yes -- I need to make a sweep through. Diagnostics might be a pain, but that one can probably wait. The Join menu will ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287570149
16:06:28BFLogBot Comment on issue #563 | User: raptor | Comment: The levelgen script has a bug. I think it crashes because of issue #588. Are you running Bitfighter 32-bit on Window ... | https://github.com/bitfighter/bitfighter/issues/563#issuecomment-287571227
16:08:20BFLogBot Comment on issue #575 | User: raptor | Comment: OK, we need to clarify that changing the name is a 'save as'... Or, maybe disable changing the name altogether? ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287571342
16:10:36BFLogBot Comment on issue #575 | User: eykamp | Comment: It was always intended as "Save As". I made the mess, I'll clean it up. ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287571477
16:11:34BFLogBot Comment on issue #234 | User: raptor | Comment: Closing issue as we've completely moved to the GameController API. Please reopen if something similar happens in 019f o ... | https://github.com/bitfighter/bitfighter/issues/234#issuecomment-287571531
16:11:35BFLogBot Issue #234 closed by raptor | Title: Windows Joystick Crash | https://github.com/bitfighter/bitfighter/issues/234
16:16:58BFLogBot Comment on issue #588 | User: raptor | Comment: Here is some technical information about how Windows does exception handling across architectures: https://msdn.micro ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287571846
16:22:41BFLogBot Comment on issue #588 | User: raptor | Comment: Another vague clue, a few people across the web seem to say that mixing debug/release libraries and or improper library ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287572194
16:22:51BFLogBot Comment on issue #588 | User: raptor | Comment: Another vague clue, a few people across the web seem to say that mixing debug/release libraries and or improper library ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287572194
16:33:48BFLogBot Repo: bitfighter | Commit: 9dc6f5d2bb | Author: eykamp | Message: Remove qualifier
16:33:49BFLogBot Repo: bitfighter | Commit: 796846273f | Author: eykamp | Message: Move to the left
16:33:51BFLogBot Repo: bitfighter | Commit: 01e2362a66 | Author: eykamp | Message: Make sure my assumption is right
16:33:52BFLogBot Repo: bitfighter | Commit: f6af53a944 | Author: eykamp | Message: Make function const
16:33:54BFLogBot Repo: bitfighter | Commit: ac0d93edba | Author: eykamp | Message: Traffic in absolute paths The motiviation for this change was to make paths shown to the user be absolute rather than relative to reduce confusion about where the folders actually are. This is mostly to help me when I am running several versions of the game during development and testing, but I think it will help causal players as well.
16:48:28BFLogBot Repo: bitfighter | Commit: b4e186934a | Author: eykamp | Message: Fix compilation of tests Test framework is not runnable at the moment, for some reason. TBD.
17:13:49BFLogBot Repo: bitfighter | Commit: eb242e9025 | Author: eykamp | Message: Clarify what changing level name does Short-term fix to #575
17:14:04BFLogBot Repo: bitfighter | Commit: 2ae096a74a | Author: eykamp | Message: Clarify what changing level name does; port from 020
17:29:01BFLogBot Comment on issue #575 | User: eykamp | Comment: I clarified the behavior; I would like to do a better fix long term, but that will probably have to wait until we get a ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287576186
17:29:02BFLogBot Issue #575 closed by eykamp | Title: Changing level file name creates new file | https://github.com/bitfighter/bitfighter/issues/575
17:29:15BFLogBot Comment on issue #575 | User: eykamp | Comment: Fixed in both 019f and 020. ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287576197
21:31:10Flynnn has joined
21:57:15Flynnn Quit (Quit: Auf Wiedersehen!)
22:07:11Nothing_Much Quit (Quit: Leaving)
22:08:29Flynnn has joined

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