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| 05:58:13 | Nothing_Much has joined | |
| 13:13:14 | BFLogBot Repo: bitfighter | Commit: 922094f451 | Author: raptor | Message: Fix robots not triggering events leaving/entering zones | |
| 13:14:09 | BFLogBot Comment on issue #564 | User: raptor | Comment: Fixed in 922094f ... | https://github.com/bitfighter/bitfighter/issues/564#issuecomment-287560307 | |
| 13:14:09 | BFLogBot Issue #564 closed by raptor | Title: Add onShipEnteredZone event for robots | https://github.com/bitfighter/bitfighter/issues/564 | |
| 13:29:22 | BFLogBot Comment on issue #578 | User: raptor | Comment: The menus were done, there are a few things left: diagnostics, editor teams, global chat, others? ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287561229 | |
| 13:55:48 | BFLogBot Repo: bitfighter | Commit: f61f6ab916 | Author: raptor | Message: Update clients when a levelgen script changes the game time | |
| 13:56:27 | BFLogBot Comment on issue #587 | User: raptor | Comment: Fixed in f61f6ab9169d414deea8d7f5976bec823da2cc1e ... | https://github.com/bitfighter/bitfighter/issues/587#issuecomment-287562999 | |
| 13:56:27 | BFLogBot Issue #587 closed by raptor | Title: levelgen:setGameTime() does not update client timer | https://github.com/bitfighter/bitfighter/issues/587 | |
| 14:11:16 | BFLogBot Repo: bitfighter | Commit: 9cd58083be | Author: raptor | Message: Show playback controls when switching players | |
| 15:26:44 | BFLogBot Issue #589 opened by raptor | Title: Hard crash moving teleporters with editor plugin | https://github.com/bitfighter/bitfighter/issues/589 | |
| 15:49:06 | BFLogBot Comment on issue #578 | User: eykamp | Comment: Yes -- I need to make a sweep through. Diagnostics might be a pain, but that one can probably wait. The Join menu will ... | https://github.com/bitfighter/bitfighter/issues/578#issuecomment-287570149 | |
| 16:06:28 | BFLogBot Comment on issue #563 | User: raptor | Comment: The levelgen script has a bug. I think it crashes because of issue #588. Are you running Bitfighter 32-bit on Window ... | https://github.com/bitfighter/bitfighter/issues/563#issuecomment-287571227 | |
| 16:08:20 | BFLogBot Comment on issue #575 | User: raptor | Comment: OK, we need to clarify that changing the name is a 'save as'... Or, maybe disable changing the name altogether? ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287571342 | |
| 16:10:36 | BFLogBot Comment on issue #575 | User: eykamp | Comment: It was always intended as "Save As". I made the mess, I'll clean it up. ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287571477 | |
| 16:11:34 | BFLogBot Comment on issue #234 | User: raptor | Comment: Closing issue as we've completely moved to the GameController API. Please reopen if something similar happens in 019f o ... | https://github.com/bitfighter/bitfighter/issues/234#issuecomment-287571531 | |
| 16:11:35 | BFLogBot Issue #234 closed by raptor | Title: Windows Joystick Crash | https://github.com/bitfighter/bitfighter/issues/234 | |
| 16:16:58 | BFLogBot Comment on issue #588 | User: raptor | Comment: Here is some technical information about how Windows does exception handling across architectures: https://msdn.micro ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287571846 | |
| 16:22:41 | BFLogBot Comment on issue #588 | User: raptor | Comment: Another vague clue, a few people across the web seem to say that mixing debug/release libraries and or improper library ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287572194 | |
| 16:22:51 | BFLogBot Comment on issue #588 | User: raptor | Comment: Another vague clue, a few people across the web seem to say that mixing debug/release libraries and or improper library ... | https://github.com/bitfighter/bitfighter/issues/588#issuecomment-287572194 | |
| 16:33:48 | BFLogBot Repo: bitfighter | Commit: 9dc6f5d2bb | Author: eykamp | Message: Remove qualifier | |
| 16:33:49 | BFLogBot Repo: bitfighter | Commit: 796846273f | Author: eykamp | Message: Move to the left | |
| 16:33:51 | BFLogBot Repo: bitfighter | Commit: 01e2362a66 | Author: eykamp | Message: Make sure my assumption is right | |
| 16:33:52 | BFLogBot Repo: bitfighter | Commit: f6af53a944 | Author: eykamp | Message: Make function const | |
| 16:33:54 | BFLogBot Repo: bitfighter | Commit: ac0d93edba | Author: eykamp | Message: Traffic in absolute paths The motiviation for this change was to make paths shown to the user be absolute rather than relative to reduce confusion about where the folders actually are. This is mostly to help me when I am running several versions of the game during development and testing, but I think it will help causal players as well. | |
| 16:48:28 | BFLogBot Repo: bitfighter | Commit: b4e186934a | Author: eykamp | Message: Fix compilation of tests Test framework is not runnable at the moment, for some reason. TBD. | |
| 17:13:49 | BFLogBot Repo: bitfighter | Commit: eb242e9025 | Author: eykamp | Message: Clarify what changing level name does Short-term fix to #575 | |
| 17:14:04 | BFLogBot Repo: bitfighter | Commit: 2ae096a74a | Author: eykamp | Message: Clarify what changing level name does; port from 020 | |
| 17:29:01 | BFLogBot Comment on issue #575 | User: eykamp | Comment: I clarified the behavior; I would like to do a better fix long term, but that will probably have to wait until we get a ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287576186 | |
| 17:29:02 | BFLogBot Issue #575 closed by eykamp | Title: Changing level file name creates new file | https://github.com/bitfighter/bitfighter/issues/575 | |
| 17:29:15 | BFLogBot Comment on issue #575 | User: eykamp | Comment: Fixed in both 019f and 020. ... | https://github.com/bitfighter/bitfighter/issues/575#issuecomment-287576197 | |
| 21:31:10 | Flynnn has joined | |
| 21:57:15 | Flynnn Quit (Quit: Auf Wiedersehen!) | |
| 22:07:11 | Nothing_Much Quit (Quit: Leaving) | |
| 22:08:29 | Flynnn has joined |
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