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| 13:23:48 | raptor | watusimoto: all builds except Linux standalone are done. I lost my notes on how to do that one so I have to re-figure it out... |
| 15:46:55 | watusimoto | that sucks. |
| 15:47:20 | watusimoto | when you do figure it out, please put them in the wiki on the how to build page |
| 15:47:36 | watusimoto | I'll start the publicity machine tonight |
| 15:52:48 | raptor | Also |
| 15:52:56 | raptor | the source package was broken for 019e |
| 15:53:18 | raptor | the fonts folder was missing from it |
| 15:53:35 | raptor | so Linux distros building 019e for the past 2 years have had a broken game :( |
| 15:54:06 | raptor | I had no idea until I read some comments on the Arch build page |
| 15:54:23 | raptor | I was sure I tested it and it worked, but on a fresh system, it didn't |
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| 19:19:08 | | BFLogBot Comment on issue #597 | User: TheSkybax | Comment: `LevelFormat 2 CTFGameType 234 1000 LevelName "Flag Spawn Test" LevelDescription "Demonstrating how Flag Spawns work ... | https://github.com/bitfighter/bitfighter/issues/597#issuecomment-299335199 |
| 19:25:07 | | BFLogBot Comment on issue #597 | User: TheSkybax | Comment: `LevelFormat 2 CTFGameType 234 1000 LevelName "Flag Spawn Test" LevelDescription "Demonstrating how Flag Spawns work ... | https://github.com/bitfighter/bitfighter/issues/597#issuecomment-299335199 |
| 19:26:13 | | BFLogBot Comment on issue #597 | User: eykamp | Comment: Currently, there is an implied FlagSpawn where the flag is initially placed; I'm not opposed to only creating one there ... | https://github.com/bitfighter/bitfighter/issues/597#issuecomment-299336212 |
| 19:28:22 | | BFLogBot Comment on issue #597 | User: raptor | Comment: OK, thanks. I think flag spawn delays were originally conceived just for Nexus. Having them do stuff for CTF/HTF/Socce ... | https://github.com/bitfighter/bitfighter/issues/597#issuecomment-299336532 |
| 20:06:37 | | BFLogBot Comment on issue #597 | User: TheSkybax | Comment: > advancing the levelformat version number and only introducing the new behavior in new levels This is something that ... | https://github.com/bitfighter/bitfighter/issues/597#issuecomment-299342062 |
| 20:18:03 | | BFLogBot Comment on issue #597 | User: raptor | Comment: The LevelFormat was something we introduced only a couple releases ago (with 019 versions, I think), for exactly the rea ... | https://github.com/bitfighter/bitfighter/issues/597#issuecomment-299343527 |
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