#bitfighter IRC Log

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IRC Log for 2018-03-31

Timestamps are in GMT/BST.

00:11:23BFLogBot Repo: bitfighter | Commit: d5225a8f8c | Author: raptor | Message: Default to in-tree LuaJIT
00:11:25BFLogBot Repo: bitfighter | Commit: ca9069008e | Author: raptor | Message: CMake: remove some errors with sqlite
00:11:26BFLogBot Repo: bitfighter | Commit: 51547e3e9e | Author: raptor | Message: Fix stackoverflow in Linux if logfile could not be opened for writing
00:13:45BFLogBot Comment on issue #603 | User: raptor | Comment: Hi, The stackoverflow occured because it could not open a logfile for writing. It is fixed in 51547e3. There have b ... | https://github.com/bitfighter/bitfighter/issues/603#issuecomment-377664450
00:14:32BFLogBot Comment on issue #603 | User: raptor | Comment: Hi, The stackoverflow occured because it could not open a logfile for writing. It is fixed in 51547e3. The reason f ... | https://github.com/bitfighter/bitfighter/issues/603#issuecomment-377664450
00:15:23BFDiscordBridge<raptor> @Skybax is there a way to make Discord not parse the URL and post a pretty picture in just this channel?
00:17:47BFDiscordBridge<raptor> @Lamp If I were to get you a high-dpi build, what system would it be?
00:19:48BFDiscordBridge<Lamp> mac os
00:19:53BFDiscordBridge<raptor> kk
00:20:06BFDiscordBridge<Skybax> @raptor I’m not sure what you’re asking
00:20:35BFDiscordBridge<raptor> you know how when a website URL is posted here, the discord client shows a large box with more info on the site?
00:20:42BFDiscordBridge<Lamp> yes he can
00:20:44BFDiscordBridge<raptor> can you get rid of that box for this channel?
00:21:07BFDiscordBridge<Lamp> revoke "embed links" permisson on bot but it would be better if bot escapes them
00:21:23BFDiscordBridge<Skybax> Oh I see
00:21:26BFDiscordBridge<raptor> mee6 does that?
00:21:38BFDiscordBridge<Lamp> this isn't mee6...
00:22:06BFDiscordBridge<Skybax> Try doing something on it now lol
00:22:28BFDiscordBridge<raptor> http://bitfighter.org
00:22:58BFDiscordBridge<raptor> https://github.com/bitfighter/bitfighter/
00:22:58BFDiscordBridge<Lamp> except that doesnt embed
00:23:05BFDiscordBridge<raptor> that one did
00:23:09BFDiscordBridge<Skybax> I made it so only the bot can’t do it
00:23:24BFDiscordBridge<raptor> ahh... haha, cool
00:23:27BFDiscordBridge<raptor> ok, let's try it
00:23:33BFDiscordBridge<Lamp> shouldn't we just filter out the git messages or something
00:23:48BFDiscordBridge<Skybax> I mean, if we’re going to keep the Github channel, then ideally yes
00:23:58BFDiscordBridge<Skybax> We should only have one of them
00:24:25BFDiscordBridge<Lamp> or maybe just use this instead of github channel
00:24:25BFDiscordBridge<Skybax> If we move the bridge to bitfighter.org and it’s permanently on, then we could just get rid of #github
00:24:29BFDiscordBridge<Skybax> Yeah
00:24:42BFDiscordBridge<Skybax> Although I kind of like separating the chat from the git
00:26:42BFDiscordBridge<Lamp> !rank
00:26:42BFDiscordBridge<ChumpChange> Lamp Rank 10/24 Lvl. 7 Exp. 232/695 (tot. 2437)
00:26:47BFDiscordBridge<Lamp> hmm
00:27:03BFDiscordBridge<Lamp> think it's using fallback cause it cant embed now
00:27:09BFDiscordBridge<Lamp> !help
00:27:19BFDiscordBridge<Skybax> Oh does Chump usually embed that?
00:27:21BFDiscordBridge<Skybax> Huh
00:27:37BFDiscordBridge<Skybax> Not embedding makes more sense for an IRC channel tho lol
00:27:53BFDiscordBridge<Lamp> good thing it has fallback
00:28:06BFDiscordBridge<Skybax> Yeah
00:32:29BFDiscordBridge<raptor> !rank
00:32:29BFDiscordBridge<ChumpChange> raptor Rank 5/24 Lvl. 10 Exp. 969/1100 (tot. 5644)
00:34:59Flynnn Quit (Quit: Auf Wiedersehen!)
00:37:36BFDiscordBridge<raptor> ok, I'm going to if the deembedding worked
00:37:47BFLogBot Repo: bitfighter | Commit: c597bd3660 | Author: raptor | Message: Lua: add set/getAngle to MoveObject. This allows setting seeker direction properly within a script
00:37:48BFLogBot Repo: bitfighter | Commit: 5101677777 | Author: bobdaduck | Message: Turns timer red when there are ten seconds left https://github.com/bitfighter/bitfighter/issues/485
00:37:50BFLogBot Repo: bitfighter | Commit: bd840479b6 | Author: bobdaduck | Message: Clean up formatting I think
00:37:51BFLogBot Repo: bitfighter | Commit: 66d2790165 | Author: bobdaduck | Message: Bitfighter code uses spaces instead of tabs dumb
00:37:53BFLogBot Repo: bitfighter | Commit: 8e53ca4ade | Author: bobdaduck | Message: I just want the merge request to look pretty
00:37:54BFLogBot Repo: bitfighter | Commit: 8eb6d98b38 | Author: raptor | Message: Merge pull request #604 from bobdaduck/bitfighter-019x Turns timer red when there are ten seconds left
00:37:56BFLogBot Repo: bitfighter | Commit: bc23660881 | Author: raptor | Message: Minor alterations
00:37:57BFLogBot Repo: bitfighter | Commit: d5225a8f8c | Author: raptor | Message: Default to in-tree LuaJIT
00:37:59BFLogBot Repo: bitfighter | Commit: ca9069008e | Author: raptor | Message: CMake: remove some errors with sqlite
00:38:00BFLogBot Repo: bitfighter | Commit: 51547e3e9e | Author: raptor | Message: Fix stackoverflow in Linux if logfile could not be opened for writing
00:38:02BFLogBot Repo: bitfighter | Commit: 88f9c41297 | Author: raptor | Message: Merge remote-tracking branch 'origin/bitfighter-019x' # Conflicts: # CMakeLists.txt # tnl/log.cpp # zap/TimeLeftRenderer.cpp
00:38:47BFDiscordBridge<raptor> cool
00:39:11BFDiscordBridge<raptor> wait, it still did one
00:48:55BFDiscordBridge<Skybax> It doesn’t even post links on the other ones lol
00:48:55BFDiscordBridge<ChumpChange> Nice shooting @Skybax! You just ranked up to level 18 !
00:50:01BFDiscordBridge<Skybax> Huh
00:51:21BFDiscordBridge<raptor> most of the messages didn't have links
00:52:14BFDiscordBridge<raptor> and this is the first time code changes hit the webhook, instead of bugs/issues like before
00:53:07BFDiscordBridge<raptor> @Lamp what is your DPI resolution?
00:53:16BFDiscordBridge<raptor> and screen resolution
00:59:25BFDiscordBridge<Lamp> resolution is 2880x1880... like 1440x900 but twice the density in same size (15" mbp) idk the exact dpi... but that wouldn't exactly be relevant? i believe all high-dpi displays are just twice the resolution of conventional displays... 🤔
01:14:27BFDiscordBridge<Skybax> I think I fixed it
01:15:17BFDiscordBridge<raptor> oh man, i cant compile in OSX because I am using snow leopard and it doesn't support TLS 1.2 from github
01:19:09BFDiscordBridge<Lamp> snow leopard??
01:19:33BFDiscordBridge<Lamp> what model machine you using?
01:20:08BFDiscordBridge<Lamp> @raptor
01:57:36Lamp Quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
03:26:30Flynnn has joined
03:42:43Flynnn Quit (Read error: Connection reset by peer)
03:43:17Flynnn has joined
03:54:40Flynnn Quit (Ping timeout: 268 seconds)
04:13:41BFDiscordBridge<Skybax> So the Discord <- GitHub webhook seems much cleaner than the way BFLogBot does it
04:14:15BFDiscordBridge<Skybax> So I think we should filter out all the GitHub messages from the dev_irc channel
07:05:45Flynnn has joined
08:47:31Flynnn Quit (Quit: Auf Wiedersehen!)
09:22:35Sadale Quit (Ping timeout: 240 seconds)
10:06:20BFDiscordBridge<raptor> Does anyone run 32-bit OSX?
10:16:06BFDiscordBridge Quit (Remote host closed the connection)
10:16:10BFDiscordBridge2 has joined
10:17:03BFDiscordBridge2 is now known as BFDiscordBridge
10:45:06Sadale has joined
11:17:33BFDiscordBridge<raptor> @Lamp Please try this build for High DPI: http://bitfighter.org/~raptor/Bitfighter-HighDPITest.zip
11:17:33BFDiscordBridge<ChumpChange> Nice shooting @raptor! You just ranked up to level 11 !
11:17:47BFDiscordBridge<raptor> That is compiled on OSX 10.11
13:31:37fordcars has joined
13:36:50BFDiscordBridge<raptor> hi fordcars
13:37:02fordcarsOh perfect
13:37:05fordcarshttps://bitfighter.org/forums/viewtopic.php?f=4&t=3021&p=27938#p27938
13:37:10fordcarshttps://stackoverflow.com/questions/18544881/sdl-2-0-retina-mac
13:37:16fordcarsFor Lamp's problem
13:37:28fordcarsHey, what's the discord again? I keep forgetting...
13:37:55BFDiscordBridge<raptor> I have no idea.... uhh, let me try and share it
13:38:10BFDiscordBridge<raptor> ok try this link: https://discord.gg/gGm4C4
13:38:40fordcarsOh cool
13:40:02BFDiscordBridge<raptor> looks like you had a 'fordcars' id, but now you are 'fordy'
13:42:21BFDiscordBridge<raptor> @fordy welcome
13:44:01BFDiscordBridge<raptor> fordcars, I just attempted a build with that: http://bitfighter.org/~raptor/Bitfighter-HighDPITest.zip
13:44:26BFDiscordBridge<raptor> If you have OSX, you can test it. I'm not sure it works with resizing or not (I don't have a high-DPI device)
13:45:05BFDiscordBridge<fordy> Oh hi
13:45:09BFDiscordBridge<raptor> hi
13:45:27BFDiscordBridge<fordy> Yeah I don't have a high DPI Mac though :/
13:45:34fordcars Quit (Quit: Page closed)
13:45:44BFDiscordBridge<raptor> ok, i'll just have to wait for Lamp to test
13:46:12BFDiscordBridge<fordy> How are shaders goin? 😉
13:46:22BFDiscordBridge<raptor> uhhh
13:46:29BFDiscordBridge<fordy> Is it still a thing?
13:47:18BFDiscordBridge<raptor> it is definitely where we want to go. watusimoto had some work on it (incorporating yours and kaen's code) but then his computer crashed nonrecoverably
13:47:23BFDiscordBridge<raptor> that was last year sometime
13:47:43BFDiscordBridge<fordy> Oh wow ok
13:49:03BFDiscordBridge<raptor> the 'master' (020) branch has some changes where we migrated do nanovg drawing API which has a GLES 2 backend
13:49:31BFDiscordBridge<fordy> Ohhhh right
13:49:35BFDiscordBridge<fordy> Yeah that sounded cool
13:49:47BFDiscordBridge<raptor> it was like 95% migrated - only particles and (I think) teleporters or something couldn't be migrated
13:50:01BFDiscordBridge<raptor> and we'd have to do our own shaders for those
13:50:06BFDiscordBridge<fordy> Ouhhshs
13:50:14BFDiscordBridge<fordy> I see
13:50:51BFDiscordBridge<fordy> It has been so long since I've seen any Bitfighter code...
13:50:52BFDiscordBridge<ChumpChange> Nice shooting @fordy! You just ranked up to level 1 !
13:51:01BFDiscordBridge<fordy> Yay thanks ChumpChange
13:51:17BFDiscordBridge<raptor> haha
13:53:02BFDiscordBridge<raptor> yeah: sparks, teleporter, screenshots, and funny graphical glitches are what's left
13:54:00BFDiscordBridge<raptor> so because that branch has been so tumultuous, i've just been maintaining the 019x branch
13:54:37BFDiscordBridge<raptor> may do another release soon (019g) to keep it up-to-date, especially for things like the OSX issues
13:54:54BFDiscordBridge<fordy> Ohhh okok
13:55:29BFDiscordBridge<fordy> Man I'm happy you're still keeping it up to date
13:56:35BFDiscordBridge<fordy> I would like to give a try at writing a teleporter shader though
13:56:45BFDiscordBridge<fordy> Still trying to figure out this whole shader thing
14:01:09BFDiscordBridge<raptor> teleporter would be really tough, even the original opengl code is unmaintainable
14:01:25BFDiscordBridge<raptor> in fact, this may be a good opportunity to redesign the teleporter
14:15:07BFDiscordBridge<fordy> Ouhs that would be interesting
14:15:13BFDiscordBridge<fordy> Maybe a poll on forums
14:36:56BFDiscordBridge<raptor> nah, not everything needs to be vetted by the community. We can just say "if you want mobile someday, you have to accept a teleporter change" 😃
14:39:05BFDiscordBridge<fordy> Ahahahahah
14:39:30BFDiscordBridge<fordy> Yes for sure, but maybe we should get like some artsy guy to figure out a nice fancy design 😃
14:44:53BFDiscordBridge<raptor> I was thinking of looking at images from online of various wormholes, etc. and start drawing funny lines in opengl until it looks OK
14:46:16BFDiscordBridge<fordcars> Ahaha love it
14:46:37BFDiscordBridge<fordcars> Yeah I guess you could probably build something quite fancy
14:47:00BFDiscordBridge<Skybax> That sounds fine to meee
14:47:11BFDiscordBridge<Skybax> _k would probably object tho lol
14:48:16BFDiscordBridge<raptor> also nanovg will probably help with drawing it easier, since you're daring the 020 branch
15:22:18BFLogBot Repo: bitfighter | Commit: 4b11d18825 | Author: raptor | Message: First try at making High DPI displays work
15:37:09BFDiscordBridge<Lamp> still not high-dpi https://i.imgur.com/Z7PEuNG.jpg the only difference is the title bar behaving strangely
15:37:36BFDiscordBridge<Lamp> https://cdn.discordapp.com/attachments/325743140059480065/429725973403926538/Screen_Shot_2018-03-31_at_12.36.10_PM.png
15:40:29BFDiscordBridge<Lamp> the title bar is darker, like it's translucency feature is being used with a dark background, though the game doesn't render behind it... but it randomly didn't do that a few times
15:40:54BFDiscordBridge<Lamp> also it appears to have some sort of smoothing effect on it now, it's
15:40:55BFDiscordBridge<Lamp> hmm
15:41:34BFDiscordBridge<Lamp> it's randomly flashing between what it looked like before, with sharp pixels, to the darker bar with smoothed (but stil low-res) pixels
15:41:46BFDiscordBridge<Lamp> https://i.imgur.com/bxt6tif.png
15:42:18BFDiscordBridge<Lamp> https://cdn.discordapp.com/attachments/325743140059480065/429727155811909652/Screen_Shot_2018-03-31_at_12.41.52_PM.png
15:43:14BFDiscordBridge<Lamp> actualy i cant capture what it usually looks like cause when i drag the thing over to screenshot it like... paints it what it was before
15:43:33BFDiscordBridge<Lamp> idk just behaving strangely
15:43:39BFDiscordBridge<Lamp> other than that no difference
15:45:12BFDiscordBridge<Lamp> @raptor how were you using github webhook before without /github at end?
15:47:05BFDiscordBridge<raptor> nnnnnnnnvvvvvvvvvvvvvvvvvvvvvvvvvvvv nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nbv
15:47:21BFDiscordBridge<Lamp> ok.............
15:52:17BFDiscordBridge<raptor> That was bork5
15:52:43BFDiscordBridge<raptor> before I was having bitfighter.org handle the webhook with a php script
15:53:04BFDiscordBridge<raptor> thanks for testing the high dpi thing... i'll have to do more research
15:53:52BFDiscordBridge<Quartz> When was the last time _k even existed. Why does it matter if he would object? xD A little bit of a bummer to hear about the teleporters–I always LOVED the design, legit my favorite graphic in Zap/Bitfighter. But if it's as troublesome as you say, you gotta redesign!
16:02:07BFDiscordBridge<raptor> so the redesign wouldn't have to be too drastic - right now each teleporter particle is something like an 11-sided polygon. If we just replaced them with curved vectors instead that may be easy enough and might not be that drastic
16:26:04BFDiscordBridge<raptor> @Lamp: try #2: http://bitfighter.org/~raptor/Bitfighter-HighDPITest2.zip
16:53:47BFLogBot Repo: bitfighter | Commit: 02d6ae1e02 | Author: raptor | Message: High DPI support attempt 2
16:53:49BFLogBot Repo: bitfighter | Commit: 6399b6e911 | Author: raptor | Message: Fix OSX building on 10.7 or greater. Also remove support for earlier OSX
17:15:59BFDiscordBridge<Lamp> almost there! it's high-dpi now but only 1/4 of the screen shows
17:15:59BFDiscordBridge<Lamp> https://cdn.discordapp.com/attachments/325743140059480065/429750732552667136/Screen_Shot_2018-03-31_at_2.15.31_PM.png
17:16:23BFDiscordBridge<Lamp> but that 1/4 looks great
17:16:58BFDiscordBridge<Lamp> lol why'd you use php script for webhook; i did say discord supports github's format directly
17:17:16BFDiscordBridge<raptor> because i didn't pay attention
17:17:44BFDiscordBridge<raptor> try full screen
17:17:54BFDiscordBridge<Lamp> after resizing it became this https://i.imgur.com/K1iUszJ.png
17:18:03BFDiscordBridge<raptor> that is fullscreen?
17:18:10BFDiscordBridge<Lamp> no window, this is https://i.imgur.com/1t36VKP.png
17:18:20BFDiscordBridge<raptor> heh
17:18:24BFDiscordBridge<raptor> ok... getting closer
17:18:39BFDiscordBridge<Lamp> although mouse controls where it is suppoed to be
17:21:08BFDiscordBridge<raptor> is there any way to emulate high DPI on my OSX?
17:21:50BFDiscordBridge<Lamp> other than connecting a high-dpi display, not that i'm aware of...
17:23:24BFDiscordBridge<raptor> i will keep taking shots in the dark 😃
17:23:29BFDiscordBridge<raptor> i have a few more ideas..
17:23:46BFDiscordBridge<Lamp> i could give you vnc access to this mpb...
17:25:30BFDiscordBridge<raptor> nah, not yet
17:25:58BFDiscordBridge<raptor> i think bitfighter's graphics layer is broke for this case, and it'll require some thought
17:26:48BFDiscordBridge<Lamp> i wonder if apple screen sharing lets you log in as guest user 🤔
17:33:21BFDiscordBridge<Lamp> uest
17:33:56BFDiscordBridge<Lamp> nope doesn't seem like it
17:49:40BFDiscordBridge<raptor> @Lamp try 3: http://bitfighter.org/~raptor/Bitfighter-HighDPITest3.zip
18:18:46BFDiscordBridge<raptor> maybe I'm going about this wrong - I could just disable DPI completely and allow you to make the window larger
18:44:59BFDiscordBridge<Lamp> no...
18:45:26BFDiscordBridge<Lamp> also same issue
18:48:32BFDiscordBridge<Lamp> well if you can have it run at real resolution, instead of letting the os run it in a low-res mode, then it would be small but the window could be enlarged and that would do the trick...
18:48:57BFDiscordBridge<Lamp> pew pew pew lol
18:53:07BFDiscordBridge<raptor> same exact issue? That should have done something
18:53:21BFDiscordBridge<raptor> I basically doubled the opengl viewport
18:54:37BFDiscordBridge<Lamp> yes
18:55:03BFDiscordBridge<Lamp> hey i found a software that let me change resolution to the native 2880x1800 https://i.imgur.com/WPZgEoa.jpg
18:57:37BFDiscordBridge<Lamp> it works as a work-around for high dpi in bitfighter
18:57:37BFDiscordBridge<Lamp> https://cdn.discordapp.com/attachments/325743140059480065/429776309422522388/Screen_Shot_2018-03-31_at_3.56.09_PM.png
18:58:04BFDiscordBridge<Lamp> everything so tiny lol
18:58:32BFDiscordBridge<Lamp> this is what it's like when using another operating system like ubuntu or windows, without configuring for high-dpi
19:00:45BFDiscordBridge<Lamp> https://i.imgur.com/wwohCnF.png
19:39:50BFDiscordBridge<Lamp> 🤔 https://i.imgur.com/h79XPoT.png
19:41:22BFDiscordBridge<Lamp> huh but "open in low resolution" doesnt do anything
19:43:43BFDiscordBridge<Lamp> @raptor what if you remove the SDL_WINDOW_ALLOW_HIGHDPI flag and just leave the NSHighResolutionCapable key
19:43:43BFDiscordBridge<ChumpChange> Nice shooting @Lamp! You just ranked up to level 8 !
21:32:40BFDiscordBridge<Skybax> @Lamp would it be possible for you to ignore BFLogBot in this channel so we don’t have duplicate github pushes?
21:33:43BFDiscordBridge<Lamp> would have to modify discord-irc
21:43:20BFDiscordBridge<Skybax> Is that hard
21:47:16BFDiscordBridge<Lamp> probably not but i'm busy with something atm
21:48:44BFDiscordBridge<Skybax> Alright. Just whenever you can :bip:
23:21:28BFDiscordBridge<raptor> ok, i found a way to test highDPI in my OSX vm, but I'm getting totally different problems than yours. sigh
23:21:46BFDiscordBridge<raptor> instead my window is 1/4 the size it needs to be
23:24:24BFDiscordBridge<Lamp> what if you expand it
23:25:10BFDiscordBridge<raptor> when I move it, it fits in the window, then it'll jump back
23:30:23BFDiscordBridge<Lamp> oh thats just like when you try to expand window larger than screen
23:31:24BFDiscordBridge<raptor> no, i mean if it's in a tiny window in the middle, it'll show 1/4, then if i resize it smaller (or bigger) it's ok
23:31:46BFDiscordBridge<raptor> for a few seconds anyway, but not crisp like high DPI - i don't think i can test this in my VM
23:35:36BFDiscordBridge<Lamp> oh @Skybax i can just ignore bflogbot completely by adding to config
23:36:15BFDiscordBridge<raptor> BFLogBot: tell me your wisdom
23:36:41BFDiscordBridge<Lamp> that hasn't been fixed has it
23:36:57BFDiscordBridge<raptor> huh
23:37:01BFDiscordBridge<raptor> i didn't know it was broke
23:37:01Lamp has joined
23:37:06LampBFLogBot
23:37:06BFLogBotLife is full of surprises but never when you need one.
23:37:17BFDiscordBridge<raptor> ha, must be a parsing error
23:37:17BFDiscordBridge<Lamp> recall the < thing
23:37:22raptor has joined
23:37:23ChanServ sets mode +o
23:37:25raptor Quit (Client Quit)
23:37:41BFDiscordBridge<raptor> ah that's right
23:37:52BFDiscordBridge<Lamp> >>350737427138215937
23:38:39BFDiscordBridge<raptor> oh man, i don't even remeber finding that
23:39:43BFDiscordBridge<Lamp> also the discord-irc has a new feature...
23:40:26BFDiscordBridge<raptor> oh?
23:46:24BFDiscordBridge1 has joined
23:46:33Lamptest
23:46:34BFDiscordBridge<Lamp> test
23:46:34BFDiscordBridge<Lamp> <Lamp> test
23:46:35BFDiscordBridge<Lamp> <Lamp> <Lamp> test
23:46:35BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> test
23:46:35BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:37BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:37BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:38BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:38BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:39BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:39BFDiscordBridge1<Lamp> WTFF
23:46:39BFDiscordBridge<Lamp> WTFF
23:46:40BFDiscordBridge1<Lamp> ERTJEAUFGHRT
23:46:40BFDiscordBridge<Lamp> ERTJEAUFGHRT
23:46:41BFDiscordBridge1<Lamp> ARTJI
23:46:41BFDiscordBridge<Lamp> ARTJI
23:46:42BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:42BFDiscordBridge<Lamp> <Lamp> WTFF
23:46:42BFDiscordBridge<Lamp> <Lamp> ERTJEAUFGHRT
23:46:42BFDiscordBridge<Lamp> <Lamp> ARTJI
23:46:42BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:45BFDiscordBridge<Lamp> <Lamp> <Lamp> WTFF
23:46:45BFDiscordBridge<Lamp> <Lamp> <Lamp> ERTJEAUFGHRT
23:46:45BFDiscordBridge<Lamp> <Lamp> <Lamp> ARTJI
23:46:46BFDiscordBridge<Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> <Lamp> test
23:46:56BFDiscordBridge1 Quit (Remote host closed the connection)
23:46:59BFDiscordBridge Quit (Remote host closed the connection)
23:47:53BFDiscordBridge has joined
23:47:56Lamptest
23:48:00Lampok
23:48:50BFDiscordBridge<Lamp> @raptor go to irc
23:48:56BFDiscordBridge<raptor> k
23:49:12raptor has joined
23:49:13ChanServ sets mode +o
23:50:02raptorhi BFLogBot
23:50:02BFLogBotYAAH! DEATH TO OATMEAL!
23:50:25raptorMOAR wisdom plz
23:50:29raptorBFLogBot
23:50:29BFLogBotMy life needs a rewind/erase button.
23:52:16BFDiscordBridge<raptor> looks like filtering is working
23:53:45BFDiscordBridge<Lamp> ok, see the new feature
23:54:27BFDiscordBridge<Lamp> it lets you use a webhook to display irc messages more natively, using the avatar of the person in discord whose name matches the user
23:54:39Lampwonder if i should keep that enabled
23:54:42Lamp Quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

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These logs were automatically created by BFLogBot on irc.freenode.net.