#bitfighter IRC Log

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IRC Log for 2020-11-29

Timestamps are in GMT/BST.

08:44:22Sadale Quit (Read error: Connection reset by peer)
08:51:44Sadale has joined
12:09:27-e- [global notice] Hi folks. In order to address the emergent feature that took services down last night we need to take them down again at 20:30Z for (very) brief maintenance. Expected downtime is less than five minutes, but feel free to op yourself ahead of time if that's a concern. Further updates will be provided via wallops (/mode yournick +w). Sorry for any inconvenience!
12:30:20ChanServ Quit (shutting down)
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12:31:44tolkien.freenode.net sets mode +o
19:28:36Sadale Quit (Read error: Connection reset by peer)
19:29:16Sadale has joined
20:33:45BFDiscordBridge<nalegsos> any tips on debugging a levelgen?
20:33:45BFDiscordBridge<MEE6> Nice shooting @nalegsos! You just ranked up to level 4 !
20:40:56BFDiscordBridge<raptor> pay very close attention to the first couple lines of output in the console
20:41:19BFDiscordBridge<raptor> in-game conole: ctrl+/
20:46:10BFDiscordBridge<nalegsos> Sweet. That is what I have been trying. i think i am figuring it out...
21:02:06BFDiscordBridge<raptor> we still use 'BarrierMaker' in the level file what
21:03:09BFDiscordBridge<raptor> open question: when was the last time anyone edited a level file directly? Even once since 021 released?
21:07:53BFDiscordBridge<nalegsos> Uh, I did it today.
21:13:16BFDiscordBridge<raptor> what was the edit you had to do?
21:17:42BFDiscordBridge<nalegsos> well, I was trying to import a path that I generated as a list of points from a vector image. It imported and looked nice, but was also like 800 verticies.
21:34:10BFDiscordBridge<Jojo> did you know you can make speedzones SPIN?
21:35:38BFDiscordBridge<Footie> quick, RAPTOR LOOK A BUG :spybug:
21:47:06BFDiscordBridge<Lamp> :Screm:
21:47:07BFDiscordBridge<Lamp> https://cdn.discordapp.com/attachments/325743140059480065/782845143588798514/Screm.png
21:49:29BFLogBot_ Repo: bitfighter | Commit: 92436714d2 | Author: raptor | Message: Only one warning about BotNavMeshZone
21:50:00BFLogBot_ Comment on issue #573 | User: raptor | Comment: Fixed in 92436714d2a9b32cf68a1b0e055a79126a5bd18d ... | https://github.com/bitfighter/bitfighter/issues/573#issuecomment-735563118
21:50:00BFLogBot_ Issue #573 closed by raptor | Title: Only emit one error for BotNavMeshZone when loading a level | https://github.com/bitfighter/bitfighter/issues/573
21:51:43BFDiscordBridge<raptor> do i get two for flinching?
21:53:55BFDiscordBridge<Footie> you get whatever you want raptor
21:54:00BFDiscordBridge<Footie> 🐛
21:56:15BFDiscordBridge<raptor> I want no bugs left on the issues list
22:13:26BFDiscordBridge<Da_King1085> 🐛

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