Timestamps are in GMT/BST.
| 00:08:03 | BFDiscordBridge | <Quartz> uhm, elaborate? |
| 00:08:20 | BFDiscordBridge | <Quartz> here let me just drop a name of some random thing with a question mark look at me this is helpful |
| 01:03:48 | BFDiscordBridge | <Jojo> uhm, ranch?? |
| 01:19:41 | BFDiscordBridge | <Da_King1085> cheese water? |
| 10:22:05 | BFDiscordBridge | <raptor> i've kinda wanted to revisit bobdaduck's team asteroid thing, too |
| 10:22:54 | BFDiscordBridge | <raptor> not sure i quite like the idea of them being asteroids - maybe some other sentinel type object.. or maybe they just need redecorating |
| 10:23:50 | BFDiscordBridge | <raptor> they're kind of like mobile mines |
| 10:24:06 | BFDiscordBridge | <Skybax> Yeah basically |
| 11:07:54 | BFDiscordBridge | <raptor> inkscape is a vector graphics design app, like adobe illustrator for people who don't want to pay anything (open source) |
| 11:28:20 | BFDiscordBridge | <Skybax> Maybe revisit the highest voted item in #idea-lab too 👀 |
| 11:28:30 | BFDiscordBridge | <Skybax> Laterer |
| 11:35:29 | BFDiscordBridge | <raptor> oh wow, i didn't know support for that was so strong |
| 11:52:49 | BFDiscordBridge | <Skybax> People like colors lol |
| 11:56:10 | BFDiscordBridge | <raptor> my main reservation is that every level will look like Rave Party (a bobdaduck level, I think) and Bitfighter will quickly lose it's aesthetic appeal. I've seen several software projects that die off quickly after unlimited customization of some sort like this is given. |
| 11:56:51 | BFDiscordBridge | <raptor> ^^ given that thought process, what is the argument to combat it |
| 12:14:58 | BFDiscordBridge | <Quartz> Hey man Rave Party was a collab with bobdaduck and yours’ truly, credit for hot garbage where it’s due 😉 |
| 12:18:01 | BFDiscordBridge | <numbers> some people don't really care about visuals (like myself) and with one of my levels it was pretty easy to just change the colors of the teams to a different complimentary color set that worked with my theme |
| 12:37:36 | BFDiscordBridge | <Quartz> Yea that’s what I’ve been doing for ages now. I voted in favor of the feature but I’m admittedly a touch skeptical. That said ... I hate it when the reason for not adding something is “but morons could abuse it in the editor.” Yeah no crap, you ever see hamster’s Chess in the original Zap? Absolute cancer. |
| 12:39:06 | BFDiscordBridge | <numbers> yeah, you can just skip the levels |
| 12:39:10 | BFDiscordBridge | <Skybax> Yeah because you can already make it whatever color you want, you just have to handicap the level by creating unnecessary teams to do it |
| 12:39:27 | BFDiscordBridge | <Skybax> And I guess you’re limited to nine plus hostile |
| 12:39:35 | BFDiscordBridge | <numbers> i'd support it, but i probably won't use it that much |
| 12:39:53 | BFDiscordBridge | <Skybax> I would def use it |
| 12:40:59 | BFDiscordBridge | <numbers> maybe to make Cool Patterns but that'd probs generate lag if i made them too big/detailed |
| 12:41:10 | BFDiscordBridge | <numbers> tilings, maybe though |
| 13:43:44 | BFDiscordBridge | <Skybax> I mean there’s a vertice limit |
| 13:43:48 | BFDiscordBridge | <Skybax> But other than that 🤷🏻♂️ |
| 13:44:54 | BFDiscordBridge | <Skybax> I don’t think that zones really take that many resources |
| 13:51:31 | BFDiscordBridge | <raptor> what about a compromise: able to add, say, up to 8 colors beyond teams |
| 13:51:31 | BFDiscordBridge | <raptor> what about a compromise: able to add, say, up to 8 colors beyond teams |
| 14:03:04 | BFDiscordBridge | <Footie> that would be 8 + however many teams? so you could have between 9-17 total colors depending on teams? |
| 14:03:36 | BFDiscordBridge | <raptor> yep, but maybe that's too complicated |
| 14:04:02 | BFDiscordBridge | <Footie> i just like being able to make things pretty 🙃 |
| 14:14:25 | BFDiscordBridge | <Skybax> You could just do a generic color selection instead of a color wheel or RGB values. Like “pick from these eight primary colors” type of thing |
| 14:14:45 | BFDiscordBridge | <Skybax> Tbh I’d rather just have an RGB value box when I hit enter |
| 14:17:25 | BFDiscordBridge | <Footie> the color wheel is amazing DON’T REMOVE IT |
| 14:27:59 | BFDiscordBridge | <Quartz> I just found that out yesterday and I’m salty. In Zap! you could make as many teams as you wanted, you just had to be clever in the text editor to designate teams past nine ... @raptor y u remove feature 😦 |
| 14:28:26 | BFDiscordBridge | <Quartz> Hahaha wth no... what are you on the color wheel is fantastic |
| 14:28:43 | BFDiscordBridge | <Skybax> I meant regarding raptors compromise |
| 14:29:10 | BFDiscordBridge | <Quartz> The proposed problem is visual diarrhea. Visual diarrhea is not solved by limiting to a few colors lol |
| 14:29:24 | BFDiscordBridge | <Skybax> 🤷🏻♂️ |
| 14:30:13 | BFDiscordBridge | <raptor> I don't ever remember removing an unlimited-teams hack |
| 14:30:26 | BFDiscordBridge | <raptor> I'm not sure I've even seen a level with that |
| 14:30:41 | BFDiscordBridge | <Skybax> Wat probably removed it back when Bitfighter was conceptualized lol |
| 14:31:16 | BFDiscordBridge | <Skybax> One of those things that died with ZAP |
| 14:31:19 | BFDiscordBridge | <Quartz> Probably. |
| 14:31:19 | BFDiscordBridge | <MEE6> Nice shooting @Quartz! You just ranked up to level 18 ! |
| 14:31:28 | BFDiscordBridge | <Quartz> I definitely did it in Zap |
| 14:31:47 | BFDiscordBridge | <Skybax> I’m not actually sure I made any levels in ZAP era |
| 14:31:53 | BFDiscordBridge | <Skybax> Editor was hard |
| 14:32:09 | BFDiscordBridge | <Quartz> Yea lol you had to memorize buttons and copy+paste shit |
| 14:32:14 | BFDiscordBridge | <Skybax> Scary |
| 14:34:32 | BFDiscordBridge | <Lamp> is there an archive of zap |
| 14:36:39 | BFDiscordBridge | <raptor> there is this: https://sourceforge.net/projects/opentnl/files/ |
| 14:37:06 | BFDiscordBridge | <raptor> but that was before it morphed into instantaction |
| 15:06:36 | BFDiscordBridge | <Skybax> Instant action isn’t real zap anyways |
| 15:14:42 | BFDiscordBridge | <Lamp> :thoonc: |
| 15:14:43 | BFDiscordBridge | <Lamp> https://cdn.discordapp.com/attachments/325743140059480065/785645495900831744/thoonc.png |
| 17:58:10 | BFDiscordBridge | <raptor> I found some problematic old code related to sound effects - there are TWO sfx 'profiles': classic and modern |
| 17:58:46 | BFDiscordBridge | <raptor> and as far as I know, unless you have 'classic' set in the INI from about version 013, you'll always get 'modern' |
| 17:59:02 | BFDiscordBridge | <raptor> and I would like to remove the classic one - anyone opposed? |
| 18:03:08 | BFDiscordBridge | <Jojo> does it sound different? |
| 18:05:35 | BFDiscordBridge | <raptor> the numbers here are different... |
| 18:05:49 | BFDiscordBridge | <raptor> and some effects are mixed up for other things |
| 18:06:18 | BFDiscordBridge | <Jojo> hmm |
| 18:08:54 | BFDiscordBridge | <raptor> i don't really want to test it.. then i can remove the code an no one's the wiser! |
| 18:09:01 | BFDiscordBridge | <raptor> the burst is the gofast |
| 18:10:36 | BFDiscordBridge | <Jojo> the long lost circle sound is probably somewhere in there |
| 18:11:38 | BFDiscordBridge | <raptor> feigns ignorance |
| 18:23:46 | BFDiscordBridge | <Da_King1085> sus |
| 18:26:18 | BFDiscordBridge | <Skybax> no classic |
| 18:26:20 | BFDiscordBridge | <Skybax> only modern |
| 18:49:21 | BFDiscordBridge | <Jojo> no u |
| 23:29:41 | BFDiscordBridge | <bobdaduck> @Lamp I have original zap! install file |
| 23:30:19 | BFDiscordBridge | <bobdaduck> for windows, anyway |
| 23:30:39 | BFDiscordBridge | <bobdaduck> can email it to anyone who wants it lol |