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Moving levels

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Skybax

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Post Fri Feb 18, 2011 5:17 pm

Moving levels

Hey so, I downloaded the new Bitfighter, but I can't seem to get it to load the levels that I already had. And I can't find where it saves levels that I make in it. If I put it in the same folder as my level file then it won't open. I don't want to lose my levels xD
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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watusimoto

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Post Fri Feb 18, 2011 5:42 pm

Re: Moving levels

What platform are you on?
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Skybax

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Post Fri Feb 18, 2011 5:45 pm

Re: Moving levels

Mac OS 10.6.4. I've tried it on both Intel and PPC.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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watusimoto

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Post Fri Feb 18, 2011 5:50 pm

Re: Moving levels

I'm not sure where they are on the Mac, but if you can look at the command that launches the game, it should have some cmd line params that specify the -rootdatadir, which is where the folders live. Note you can also change where the folders are by changing the cmd line params if you don't want to move your files.
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Skybax

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Post Fri Feb 18, 2011 5:52 pm

Re: Moving levels

Uhhhhhhhhhh where is the command line?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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watusimoto

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Location: Quartz's mom's house

Post Fri Feb 18, 2011 5:58 pm

Re: Moving levels

We're going down the wrong track... I'd better let a mac user respond to this!
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Fri Feb 18, 2011 7:03 pm

Re: Moving levels

Not a Mac user per se... but I helped create the package. :]

Every user on a Mac will have his/her own copy of levels in their home directory. What you are looking for is under the directory:

  Code:
<HOME>/Library/Application Support/Bitfighter


That is the bitfighter user preference directory, which includes a copy of the standard maps. Just add what you want to the levels sub-folder, and you're done!
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Skybax

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Post Fri Feb 18, 2011 7:33 pm

Re: Moving levels

Sweet, I found it, thanks! :D
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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sky_lark

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Post Wed Feb 23, 2011 6:28 pm

Re: Moving levels

Looks like this has already been solved, but Bitfighter levels can also be found in the Documents folder.

/Documents -> /bitfighter_settings -> /Bitfighter -> /levels
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raptor

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Joined: Mon Oct 11, 2010 9:03 pm

Post Wed Feb 23, 2011 6:58 pm

Re: Moving levels

/Documents -> /bitfighter_settings -> /Bitfighter -> /levels


Yes. That is a soft link folder that points to the one in Application Support. I forgot I put that there..
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Skybax

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Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Thu Feb 24, 2011 12:27 pm

Re: Moving levels

Okay, here's a weird problem.
Even though when I press F7, and Bitfighter tells me where it's getting it's levels from, it says exactly where the levels are, when I try to host a dedicated server, it can't find them.
This is what happens.
Terminal wrote:dan-myalls-computer:~ Calvin$ /Users/Calvin/Desktop/Bitfighter.app/Contents/MacOS/Bitfighter -dedicated -hostname "Skybax Levels"
CA: alc_ca_init
Welcome to Bitfighter!
Could not read any levels from the levels folder "".
No levels found in folder . Cannot host a game.
CA: alc_ca_deinit

How come the Application itself can find the levels, but Terminal can't?
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Feb 24, 2011 1:14 pm

Re: Moving levels

/Users/Calvin/Desktop/Bitfighter.app/Contents/MacOS/Bitfighter -dedicated -hostname "Skybax Levels"


That's your problem :]

you are using the 'Bitfighter' binary. You have to use the wrapper script bitfighter.sh with the same commandline parameters.

The wrapper script is the magic that does the user-specific preferences for the game.
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Skybax

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Post Thu Feb 24, 2011 2:12 pm

Re: Moving levels

Ohhhhh... It changed...
Before the binary was what you used. Thanks! :D
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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ZoombeR

Posts: 1036

Joined: Fri Jun 04, 2010 11:56 pm

Post Thu Feb 24, 2011 5:32 pm

Re: Moving levels

no, you still do it with the binary, but the binary always points right outside bitfighter.app, which was the old location of the levels folder. If you want to host from terminal, youl have to do what raptor said, OR, specify the -leveldir. I think you can point to the soft link for that, or the real location if not.
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Skybax

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Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Thu Feb 24, 2011 5:42 pm

Re: Moving levels

Yeah I pointed Terminal at the .sh instead of the binary and it's been running for a few hours now. It even runs bots! :D
Also, the noise that it makes when people join and leave changed. It's cooler now. I'm guessing that's probably sposed to be like that.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?

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