FAQ  •  Register  •  Login

Disappearing Walls

<<

FoOtloOse

User avatar

Posts: 74

Joined: Wed May 11, 2011 5:53 pm

Location: P. Sherman 42 Wallaby Way, Sydney

Post Sat Jan 24, 2015 10:53 am

Disappearing Walls

I was working on a level and took a polywall and put all the points on top of each other which makes them all invisible...and all other normal walls in the map! Which is questionably horrible/awesome. I can see all the walls in editing and feel them in-game, and they reappear as soon as I delete the polywalls. Tested it on different levels and it still happened. So uh. Bug I guess? Running 019d on Windows 7
"If people's faith in you is what gives you your power, then I believe in you with every fiber of my being!"
"Go beyond the impossible and kick reason to the curb!"
- Tengen Toppa Gurren Lagann
<<

kaen

User avatar

Posts: 209

Joined: Thu Jun 14, 2012 11:54 am

Post Sat Jan 24, 2015 3:06 pm

Re: Disappearing Walls

Confirmed on Linux 019d
bobdaduck wrote:Next, the moon!

└────────┘
⎈⎈⎈⎈
┌────────┐
<<

sky_lark

User avatar

Posts: 1890

Joined: Wed Mar 10, 2010 6:00 pm

Location: North Carolina

Post Sat Jan 24, 2015 7:20 pm

Re: Disappearing Walls

This doesn't occur on Mac 64-bit, at least to the extent Footy described.

So, when you figure out the bug, please port it over to Mac editions so we can enjoy the craziness too? ;)
Follow Bitfighter! FacebookTwitterDiscordSteam
<<

amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Tue Jan 27, 2015 9:53 pm

Re: Disappearing Walls

confirmed on windows i reproted this but couldnt seem to dupe it.
Bitfighter Forever.
<<

watusimoto

Site Admin

Posts: 1557

Joined: Tue Feb 23, 2010 7:07 pm

Location: Quartz's mom's house

Post Mon Feb 02, 2015 7:34 pm

Re: Disappearing Walls

I cannot reproduce, so I can't fix this. Some of you may see this as a good thing. :-)
<<

sam686

User avatar

Posts: 468

Joined: Fri Oct 15, 2010 8:53 pm

Location: United States, South Dakota

Post Sat Feb 07, 2015 1:45 pm

Re: Disappearing Walls

  Code:
LevelFormat 2
GameType 10 8
Team Blue 0 0 1
PolyWall 127.5 280.5 127.5 357 357 357 357 280.5
PolyWall -408 -178.5 -408 -102 -178.5 -102 -178.5 -178.5
BarrierMaker 50 204 -357 510 -127.5 510 535.5 -510 331.5 -535.5 -331.5 204 -357
BarrierMaker 50 306 127.5 255 -76.5 153 25.5
PolyWall 0 0 0 0 0 0 0 0
Spawn 0 127.5 -178.5

The walls becomes invisible if loaded without editor. Loading into editor will not make the rest of the walls invisible, but the editor can make a new polywall with all points at the same place, then test/save level will make every walls invisible.

Also it appears that all Barrier/PolyWall above "PolyWall 0 0 0 0 0 0 0 0" only goes invisible, the rest stays visible.
<<

raptor

Posts: 1021

Joined: Mon Oct 11, 2010 9:03 pm

Post Tue Feb 17, 2015 11:10 pm

Re: Disappearing Walls

I found the source of the problem. Before I devote anymore time to it, why are you people creating PolyWalls like this?
<<

sky_lark

User avatar

Posts: 1890

Joined: Wed Mar 10, 2010 6:00 pm

Location: North Carolina

Post Fri Feb 20, 2015 12:42 am

Re: Disappearing Walls

Wow that's crazy, looks like it does happen on Macs too, I just didn't understand the original issue. The all or nothing thing doesn't allow for much level editing flexibility haha, but I can come up with a few applications, especially when adding in line and text objects to guide players.
Follow Bitfighter! FacebookTwitterDiscordSteam
<<

amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Sat Feb 21, 2015 7:48 pm

Re: Disappearing Walls

Any word of fixing this bug ?
Bitfighter Forever.
<<

raptor

Posts: 1021

Joined: Mon Oct 11, 2010 9:03 pm

Post Sat Feb 21, 2015 8:44 pm

Re: Disappearing Walls

Fixed in hg.

Return to Technical Support

Who is online

Users browsing this forum: No registered users and 1 guest

cron