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Awful Level Editor Glitch

PostPosted: Thu Mar 09, 2017 12:53 pm
by Quartz
So there's a glitch in 19e that bobdaduck told me about, so it's probably pretty well known. In case it isn't, I'm posting this thread.

Right now, when you open a level and edit it, that's all good. But if you leave the editor and open up another map, all your edits will be saved to the filename of the first map you edited. It's really bad.

While I am aware of this bug, I have forgotten about it on a couple of occasions, and last night I had to remake an entire map from scratch because it was new and I hadn't put it on Pleiades yet. Thankfully I remembered pretty much every little bit of it, but really. This is a pretty bad bug, and I imagine it could severely dishearten some newbies.

Please fix this. Thank you. :)

Re: Awful Level Editor Glitch

PostPosted: Thu Mar 09, 2017 10:30 pm
by raptor
Yes, this is awful. The bug report is here:

https://github.com/bitfighter/bitfighter/issues/560

Can you let me know what system you are using (including if 32 or 64 bit)?

Thanks!

Re: Awful Level Editor Glitch

PostPosted: Fri Mar 10, 2017 1:37 pm
by Quartz
No problem.

It's 64-bit.
Build: MacBook Pro OS X 10.11.6
Processor: 2.3 GHz Intel Core i7
Memory: 4 GB 1600 MHz

A real powerhouse of a gaming PC, clearly.

Re: Awful Level Editor Glitch

PostPosted: Sun Mar 19, 2017 7:13 pm
by raptor
Thanks! I finally tracked it down and got it fixed for the 019f release.

Re: Awful Level Editor Glitch

PostPosted: Mon Mar 20, 2017 5:44 pm
by Quartz
raptor wrote:Thanks! I finally tracked it down and got it fixed for the 019f release.

'Eyyyyy! Congrats man, great job!