TNL crash
Running 013b on openSUSE 11.2 x86_64. A segmentation fault occurs when trying to host a game, every time. Running the binary through gdb it says this:
I am not too good with C++, so I don't know how to diagnose this. Any pointers?
I've updated SVN for 013b and 013c with this fix. If you update your code, you should not encounter this again.
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