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Bitfighter.ini help.

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Opti

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Joined: Tue Sep 20, 2011 7:09 pm

Location: Footie's pantry

Post Tue Feb 12, 2013 7:54 pm

Bitfighter.ini help.

I tried to add stuff to my server. It didn't work. Like getting rid of the stars and getting classic sounds. HALP.
i got a rattlesnake gun.
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Fordcars

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Post Sat Feb 16, 2013 11:28 am

Re: Bitfighter.ini help.

Euh, can you like write what error message showed up?

If you remove stars in Bitfighter, only you won<t see them anymore, but the other players will see stars and classic sounds etc

If you wan<t to change stuff in your server, I recommend you get the source code of Bitfighter, modify it, and host a server with your modified Bitfighter
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
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amgine

Posts: 1398

Joined: Thu Apr 19, 2012 2:57 pm

Post Fri Feb 22, 2013 6:45 pm

Re: Bitfighter.ini help.

you dont have to chage the ource code jsut chage the ini also if you made even a small typo it can break it so be carefull and its client ided not server sided........
Bitfighter Forever.
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Fordcars

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Location: Some city, somewhere

Post Sat Feb 23, 2013 4:26 pm

Re: Bitfighter.ini help.

The thing is if you change the source code most of your modifications will be server side so everyone will be affected by them.,
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
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amgine

Posts: 1398

Joined: Thu Apr 19, 2012 2:57 pm

Post Sat Feb 23, 2013 8:32 pm

Re: Bitfighter.ini help.

yes but if you do somthing the others dont have there is compatibikty issues and lots of crashes.......

so think client sided is better.
Bitfighter Forever.
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Fordcars

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Location: Some city, somewhere

Post Sun Feb 24, 2013 6:25 pm

Re: Bitfighter.ini help.

Some modifications work very well server side :P

Like, for example, the Infinite Energy "hack" that was made with Xcheat on Zap!
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
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kaen

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Posts: 209

Joined: Thu Jun 14, 2012 11:54 am

Post Sun Feb 24, 2013 6:38 pm

Re: Bitfighter.ini help.

To get different sounds just copy over the old sound/music files and rename them to the current ones.

To get rid of the stars you will have to build your own client after deleting this line in UIGame.cpp: (around line 1900)

  Code:
drawStars(1.0, position, visExt * 2);


You can not disable stars for other people. They would have to use a modded client as well.

There are handy guides to building from source.
bobdaduck wrote:Next, the moon!

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Santiago ZAP

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Posts: 317

Joined: Sat May 14, 2011 8:05 am

Post Sat Mar 02, 2013 9:13 pm

Re: Bitfighter.ini help.

Fordcars wrote:Some modifications work very well server side :P

Like, for example, the Infinite Energy "hack" that was made with Xcheat on Zap!

IT HAD HACKS? OMFGZ
:zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance:
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amgine

Posts: 1398

Joined: Thu Apr 19, 2012 2:57 pm

Post Sat Mar 02, 2013 9:54 pm

Re: Bitfighter.ini help.

yes i played a game that sam made where not only was the energy hacked he could move all the walls around.
Bitfighter Forever.

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