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CTF-Trust-Cracatoa

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Cracatoa

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Posts: 292

Joined: Sun Apr 18, 2010 2:39 pm

Location: In your attic

Post Mon Dec 06, 2010 5:33 pm

CTF-Trust-Cracatoa

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Last edited by Cracatoa on Mon Dec 06, 2010 10:09 pm, edited 1 time in total.
The bottom statement is false.
The top statement is true.
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Mon Dec 06, 2010 7:32 pm

Re: CTF-Trust-Cracatoa

Did you notice it's possible to burst down the crossed enemy force field projectors? Interesting idea, even though the whole teleporter logic of the level is a bit confusing for anyone who isn't the level designer.
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Cracatoa

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Posts: 292

Joined: Sun Apr 18, 2010 2:39 pm

Location: In your attic

Post Mon Dec 06, 2010 9:51 pm

Re: CTF-Trust-Cracatoa

karamazovapy wrote:Did you notice it's possible to burst down the crossed enemy force field projectors?
Yes. I just fixed it. I also added some helpful portal arrows, and fixed a symmetry problem with team2-defend
The bottom statement is false.
The top statement is true.

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