Page 1 of 1

RET - Cubicals - IA -Ima ripping off myself

PostPosted: Tue Nov 23, 2010 7:01 pm
by invader alex
Oh, how long has it been? So i got bored and made a new map. Its basically like my map "Honeycomb breakout" except with squares and its retrieve. Its would seem to be fun with people even 1vs1.
  Code:
RetrieveGameType 8 12
LevelName Cubical
LevelDescription running on old ideas
LevelCredits IA
Script
GridSize 255
MinPlayers 0
MaxPlayers 0
Team Blue 0 0 1
Team Red 1 0 0
BarrierMaker 50 1.89804 4.06135  2.09804 4.06135
BarrierMaker 50 1.89804 3.06135  2.09804 3.06135
BarrierMaker 50 1.9 1  2.1 1
BarrierMaker 50 -0.1 5.1  0.1 5.1
BarrierMaker 50 0.898039 5.06135  1.09804 5.06135
BarrierMaker 50 0.898039 4.06135  1.09804 4.06135
BarrierMaker 50 -0.1 4  0.1 4
BarrierMaker 50 -3.1 -2  -2.9 -2
BarrierMaker 50 -3.1 -1  -2.9 -1
BarrierMaker 50 -3.1 0  -2.9 0
BarrierMaker 50 -2.1 -3  -1.9 -3
BarrierMaker 50 -1.1 -3  -0.9 -3
BarrierMaker 50 -1.1 -2  -0.9 -2
BarrierMaker 50 -2.1 -2  -1.9 -2
BarrierMaker 50 -2.1 0  -1.9 0
BarrierMaker 50 -1.1 0  -0.9 0
BarrierMaker 50 -1.1 -1  -0.9 -1
BarrierMaker 50 -2.1 -1  -1.9 -1
BarrierMaker 50 -3.10196 3.06135  -2.90196 3.06135
BarrierMaker 50 -3.1 1  -2.9 1
BarrierMaker 50 -0.1 -3  0.1 -3
BarrierMaker 50 -0.1 -1  0.1 -1
BarrierMaker 50 0.9 -1  1.1 -1
BarrierMaker 50 -2.1 1  -1.9 1
BarrierMaker 50 -1.1 1  -0.9 1
BarrierMaker 50 -1.1 3  -0.9 3
BarrierMaker 50 -2.10196 3.06135  -1.90196 3.06135
BarrierMaker 50 -0.1 1  0.1 1
BarrierMaker 50 0.9 1  1.1 1
BarrierMaker 50 0.9 3  1.1 3
BarrierMaker 50 -0.1 3  0.1 3
BarrierMaker 50 -2.10196 5.06135  -2.00196 5.06135  -1.90196 5.06135
BarrierMaker 50 -1.1 5.1  -0.9 5.1
BarrierMaker 50 -1.1 4  -0.9 4
BarrierMaker 50 -2.10196 4.06135  -1.90196 4.06135
BarrierMaker 50 0.9 0  1.1 0
BarrierMaker 50 -0.1 -2  0.1 -2
BarrierMaker 50 0.9 -2  1.1 -2
BarrierMaker 50 0.9 -3  1.1 -3
BarrierMaker 50 1.9 0  2.1 0
BarrierMaker 50 -0.1 0  0.1 0
BarrierMaker 50 -2 5.1  -2 3  -3 3  -3 -2  -2 -2  -2 -3  1 -3  1 -1  2 -1  2 2.9  2 4  1 4  1 5.1  -2 5.1
BarrierMaker 50 1.79804 4.06135  1.99804 3.86135
BarrierMaker 50 -1.8 5.1  -2 4.9
BarrierMaker 50 -2.8 -2  -3 -1.8
BarrierMaker 50 -2.1 2  -1.9 2
BarrierMaker 50 -1.1 2  -0.9 2
BarrierMaker 50 -0.1 2  0.0999999 2
BarrierMaker 50 0.9 2  1.1 2
LoadoutZone 0 0.798039 4.86135  0.198039 4.86135  0.798039 4.16135
GoalZone 0 -1.70196 4.36135  -1.30196 4.36135  -1.30196 4.76135  -1.70196 4.76135
LoadoutZone 1 -1.8 -2.8  -1.2 -2.8  -1.8 -2.1
GoalZone 1 0.2 -2.7  0.7 -2.7  0.7 -2.2  0.2 -2.2
GoalZone 1 -2.7 -1.7  -2.2 -1.7  -2.2 -1.2  -2.7 -1.2
GoalZone 0 1.19804 3.26135  1.69804 3.26135  1.69804 3.76135  1.19804 3.76135
ForceFieldProjector -2 0.9 -2  0
ForceFieldProjector -2 1 1.09804  40
ForceFieldProjector -2 1.1 3  40
ForceFieldProjector -2 0.1 -1  40
ForceFieldProjector -2 1 -0.901961  40
ForceFieldProjector -2 1.1 0  40
ForceFieldProjector -2 -3.11631e-010 -0.0980392  40
ForceFieldProjector -2 0.9 0  40
ForceFieldProjector -2 -0.1 1  40
ForceFieldProjector -2 -1.90196 4  40
ForceFieldProjector -2 -2 2.90196  40
ForceFieldProjector -2 1 0.901961  40
ForceFieldProjector -2 -3.11601e-010 -1.90196  40
ForceFieldProjector -2 -1 1.90196  40
ForceFieldProjector -2 -1 0.901961  40
ForceFieldProjector -2 -1.9 1  40
ForceFieldProjector -2 -2.9 1  40
ForceFieldProjector -2 -0.1 4  40
ForceFieldProjector -2 0.1 4  40
ForceFieldProjector -2 0.998039 3.90196  40
ForceFieldProjector -2 -0.00196076 5.00196  40
Spawn 0 -0.201961 4.36135
ForceFieldProjector -2 -2 0.0980392  40
ForceFieldProjector -2 -1.1 0  0
ForceFieldProjector -2 -0.9 0  40
ForceFieldProjector -2 -1 -0.901961  40
ForceFieldProjector -2 -1 -1.09804  40
ForceFieldProjector -2 -1.9 -1  40
ForceFieldProjector -2 -2.1 -1  40
ForceFieldProjector -2 -2 -0.0980392  40
ForceFieldProjector -2 -2.9 0  40
ForceFieldProjector -2 -2 -1.90196  40
ForceFieldProjector -2 -1.1 -2  0
ForceFieldProjector -2 -0.9 -2  40
ForceFieldProjector -2 -1 -2.90196  40
ForceFieldProjector -2 0.1 1  40
RepairItem 0.5 2.5  20
ForceFieldProjector -2 -3.11803e-010 -2.09804  40
FlagSpawn -1 0.5 3.5  30
FlagSpawn -1 -0.5 3.5  30
FlagSpawn -1 -1.5 3.5  30
FlagSpawn -1 -2.5 1.5  30
FlagSpawn -1 -1.5 1.5  30
FlagSpawn -1 -0.5 1.5  30
FlagSpawn -1 0.5 2.5  30
FlagSpawn -1 1.5 1.5  30
FlagSpawn -1 0.5 0.5  30
FlagSpawn -1 -0.5 0.5  30
FlagSpawn -1 -1.5 0.5  30
FlagSpawn -1 -2.5 -0.5  30
FlagSpawn -1 -1.5 -0.5  30
FlagSpawn -1 -0.5 -0.5  30
FlagSpawn -1 0.5 -0.5  30
FlagSpawn -1 1.5 2.5  30
FlagSpawn -1 0.5 -1.5  30
FlagSpawn -1 -0.5 -1.5  30
FlagSpawn -1 -1.5 -1.5  30
ForceFieldProjector -2 -1.00196 3.90196  40
FlagItem -1 1.5 -0.5
FlagItem -1 -2.5 2.5
ForceFieldProjector -2 0.9 3  40
ForceFieldProjector -2 -2.32829e-009 3.09804  40
Turret 0 1.86436 3.85638  0
ForceFieldProjector -2 -2.32839e-009 2.90196  40
Turret 0 -1.83068 4.93068  0
ForceFieldProjector -2 1.9 1  40
Turret 1 -2.83068 -1.83068  0
ForceFieldProjector -2 -1.00196 4.09804  40
ForceFieldProjector -2 -3.11635e-010 0.0980392  40
ForceFieldProjector -2 -0.1 -1  40
Spawn 0 -0.801961 4.36135
Spawn 0 -0.801961 4.86135
Spawn 0 -0.201961 4.86135
Spawn 1 -0.8 -2.8
Spawn 1 -0.8 -2.3
Spawn 1 -0.2 -2.3
ForceFieldProjector -2 -1.1 3  40
Spawn 1 -0.2 -2.8
ForceFieldProjector -2 -0.9 3  40
RepairItem -1.5 -0.5  20
ForceFieldProjector -2 1 2.90196  40
ForceFieldProjector -2 -1 2.09804  40
ForceFieldProjector -2 -2.1 2  40
ForceFieldProjector -2 -2 1.09804  40
FlagSpawn -1 -1.5 2.5  30
FlagSpawn -1 -0.5 2.5  30
FlagSpawn -1 0.5 1.5  30
FlagSpawn -1 1.5 0.5  30
FlagSpawn -1 -2.5 0.5  30
ForceFieldProjector -2 -1.9 2  40
ForceFieldProjector -2 -0.9 2  40
ForceFieldProjector -2 -8.57699e-011 1.90196  40
ForceFieldProjector -2 0.0999999 2  0
ForceFieldProjector -2 1.1 2  40
 

Sorry thats its poorly edited, I haven't had much time and i am not used to the new editor. BUT Its still works fine.

P.S. You guys can mess with the forcfeilds timing if you want.

Re: RET - Cubicals - IA -Ima ripping off myself

PostPosted: Tue Nov 23, 2010 7:10 pm
by karamazovapy
It's great to see you! I like the retrieve twist on your old htf idea. I also dig the flag spawns and autorepairs. Nice shape, too. Looks like red's missing one of their turrets, though. You should hang out and make maps more often!

Re: RET - Cubicals - IA -Ima ripping off myself

PostPosted: Tue Nov 23, 2010 9:21 pm
by Cracatoa
Your a veteran, but this is your first post?!?

Re: RET - Cubicals - IA -Ima ripping off myself

PostPosted: Tue Nov 23, 2010 11:54 pm
by invader alex
Cracatoa wrote:Your a veteran, but this is your first post?!?

That's how I roll.

Re: RET - Cubicals - IA -Ima ripping off myself

PostPosted: Wed Nov 24, 2010 9:54 am
by ZoombeR
invader alex wrote:
Cracatoa wrote:Your a veteran, but this is your first post?!?

That's how I roll.

If only you could transfer all your posts, to show them how great really roll, or just time travel all of us back to the golden ages of zap