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Bit-Tag

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YoshiSmb

User avatar

Posts: 87

Joined: Sat Nov 24, 2012 10:38 am

Location: Argentina

Post Thu Dec 13, 2012 3:50 pm

Bit-Tag

Hi! it YoshiSmb again.

This time. The game mode is Bit-Tag.

The objective is to be it.
The First player to 'ZAP' Another player. will be 'IT'.

Will the player is 'IT' he score 1 point each 5 seconds. same as holding a flag.
but if he got 'ZAPPED' by another player. he will be 'IT'.

So The player will get 3 extras points by zapping the player who is 'IT'

the player who is 'IT' Will have a Flag to indicate him.

Cheers YoshiSmb. :D
:zapdance: Bitfighter forever :zapdance:

Heroes never die!
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sam686

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Posts: 468

Joined: Fri Oct 15, 2010 8:53 pm

Location: United States, South Dakota

Post Thu Dec 13, 2012 5:51 pm

Re: Bit-Tag

This idea sound almost the same as "Rabbit" game mode, except the "Flag" don't float around for anyone to get it...

Who get to be "it" at the beginning of the game?
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YoshiSmb

User avatar

Posts: 87

Joined: Sat Nov 24, 2012 10:38 am

Location: Argentina

Post Thu Dec 13, 2012 5:57 pm

Re: Bit-Tag

at the beginning. no body.

to be 'it'. the first player to ZAP another player will be it.
:zapdance: Bitfighter forever :zapdance:

Heroes never die!
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sky_lark

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Posts: 2053

Joined: Wed Mar 10, 2010 6:00 pm

Post Fri Dec 14, 2012 5:55 pm

Re: Bit-Tag

I think that's too similar to rabbit, but you could try reverse tag where the it tries to get rid of their "power" by tagging others.
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YoshiSmb

User avatar

Posts: 87

Joined: Sat Nov 24, 2012 10:38 am

Location: Argentina

Post Fri Dec 14, 2012 6:19 pm

Re: Bit-Tag

sky_lark wrote:I think that's too similar to rabbit, but you could try reverse tag where the it tries to get rid of their "power" by tagging others.


nice idea. instead to be it. you need to tag another player.
the player that reach the limit. the round ends.

and the player with the lowest Score wins.

will the player hold it. it score increase. more score. more chance to lost.
:zapdance: Bitfighter forever :zapdance:

Heroes never die!
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sky_lark

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Posts: 2053

Joined: Wed Mar 10, 2010 6:00 pm

Post Sat Dec 15, 2012 5:11 pm

Re: Bit-Tag

YoshiSmb wrote:nice idea. instead to be it. you need to tag another player.
the player that reach the limit. the round ends.

Ooh, this is a good idea. As soon as one person hits the cap the game is over.
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CleverBot

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Posts: 560

Joined: Sun Dec 04, 2011 3:37 pm

Location: Orokin Void

Post Sun Dec 30, 2012 4:02 pm

Re: Bit-Tag

sky_lark wrote:I think that's too similar to rabbit, but you could try reverse tag where the it tries to get rid of their "power" by tagging others.


What if this "power" is actually a sickness? Zombies!?!? :)
Who said the undead can't die again? ;)
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kaen

User avatar

Posts: 209

Joined: Thu Jun 14, 2012 11:54 am

Post Tue Jan 01, 2013 2:20 pm

Re: Bit-Tag

CleverBot wrote:What if this "power" is actually a sickness? Zombies!?!?


As a child on the playground I remember we played a (real-world) game called "Lava Monster". The rule was that all of the players except for one (the Lava Monster) had to stay on the jungle gym. The lava monster had to stay on the gravel around the gym (which was obviously lava) and the first person to be touched by the monster became a new monster, and joined the first on the lava. The last person to not be a monster wins.

This kind of reminds me of that.
bobdaduck wrote:Next, the moon!

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amgine

Posts: 1399

Joined: Thu Apr 19, 2012 2:57 pm

Post Mon Jan 14, 2013 9:30 pm

Re: Bit-Tag

sorry to be trollsih but this is the same as my virus mode idea?
Bitfighter Forever.
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amgine

Posts: 1399

Joined: Thu Apr 19, 2012 2:57 pm

Post Mon Jan 14, 2013 9:32 pm

Re: Bit-Tag

sam686 wrote:Who get to be "it" at the beginning of the game?


then wouldnt no one not ever zap anyone cause they would be it?

maybe oyu meant first person zapped.
Bitfighter Forever.

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