Sun Feb 05, 2012 7:05 pm by karamazovapy
We would need to add some code to make this work. Currently, I don't think bots know how to read/receive PMs, and I don't think they can identify ships by player names. Each ship gets a unique identifier when it spawns, and I believe these even change over time for the same player on spawn/death. I'm not sure if there's any hard coded system that links ship IDs and player name. One of the developers would have a better idea...but the weapon/module/move stuff is all totally code-able with what we've got, and you could always use team chat as opposed to PMs.