Sat Nov 09, 2013 9:40 am by sky_lark
Why wouldn't it be playable in multiplayer? Just speed up ships and objects. I guess I'm not technically inclined enough to know if that would break the server, but as far as other ships go, I'd think it'd be possible to increase their speed without causing much lag. (Of course, what you do with this newfound speed could lag things up... like generating a billion asteroids at a much faster pace. But I wouldn't think just turrets shooting more pellets and ships boosting around would cause serious lag.)
I like the idea, although I can't think of many instances in which I'd need it. But other level designers have different testing methods.