Kamikaze button
kamikaze button
You trigger a countdown on your ship that detonates yourself in 5 seconds, no take backs
Any ship or item within a nearby vicinity when you explode is damaged moderately. perhaps even killed if they have really low health
omg
pls devs
In all seriousness - with all the talk about balancing weapons, I think it's worth considering a lighthearted weapon that is useless 95% of the time, but on those few occasions where it's timed perfectly, is super destructive. Think like a melee weapon in a multiplayer AAA shooter. Definitely not worth using all the time, but on occasion can be quite useful. (I actually thought about a "useless" melee weapon, but without an ammo mechanic it'd be truly pointless in Bitfighter...)
There are two aspects to consider:
- Silly, hilarious fun
- Actual, legitimate use for competitive play
As much as I like the competitive edge of Bitfighter, let's not downplay just how much silly fun this game is. Mining teammates, slamming into players to knock them off course, insanely fast spybug launchers, etc. The game is just as much crazy chaotic madness as it is competitive battling. I think a kamikaze button would definitely enhance that area of the game and add in a unique component. Players using it would scramble to find someone to kill within the short time window, possibly leading to hilarious results if they could not find a target... or even if they could!
Play "tag" with a friend (erm, ex-friend more likely). Storm the enemy base... very quickly. Deliver a faceful of ka-boom straight into a crowded area. The possibilities are endless.
If designed well, a kamikaze function would prevent overly frequent use. Restrictions I would suggest - Must have more than 50% health, cannot use weapons or modules simultaneously, except maybe for boost. This should not be considered a viable means of attack in 95% of game situations.
That being said, I could really see it being valuable in a bottlenecked environment or chaotic firefight. Think about all of our maps with tight spaces, then add in the pressure of a raging kamikaze ship. Yeah.
Plus, it would require virtually no effort to use! Even the most skilled players could be brought down by an ambitious kamikazer.
Thoughts?
PS. In the off-chance you change your mind, picking up an aid item would negate the kamikaze action. Realistically you're probably gonna go kabloeey if you push that button, though.