Prevent Kill Stealing
I made 2 opinions
Normally In Bitmatch (or sometimes in rabbit), Its you against some other players, and when you are chasing someone, damage it at a 90%, make him lose all its energy, and then he escapes from you, But then, some other player comes, kills him and gets the points for him.
So i realized something
1st opinion-
Give 2 Points for a normal kill.
Give 1 point for players that assist, but if one gets assisted, give him 1 point, not 2
If you dont undersand, its 2v1, if me and... FoOtlose kill a bot, we both get one point, but if only me kills the bot, i get 2 points
Max 2 points per kill, that means, only one player is count for the assist, so then everyone would shoot a player to get 10 points each, but only the person that assist more gets the point.
OR
Another think could be to award points to the player who damages the enemy more.
some other think i tought was to display the points earned my the other player by pressing TAB
I know it could be HARD to code, but its just a suggestion
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