Leveling system?
so zapping people fills a exp gauge say 23/100 exp as a example
also the higher level player you beat you get more exp up to a certain point so it would look like this.
Lvl 1 zaps Lvl 1 = 2 Exp
Lvl 1 zaps Lvl2 = 4 Exp
Lvl 1 zaps level 3 = 6 exp
Lvl 1 zaps Lvl 4 = 8 exp
Lvl 1 zaps Lvl 5 = 10 exp
Lvl 1 zaps Lvl 6 = 12 exp
Lvl 1 zaps Lvl 7 = 14 exp
Lvl 1 zaps Lvl 8 -= 16 exp
Lvl 1 zaps Lvl 9 = 18 exp
Lvl 1 zaps Lvl 10+ = 20 exp
(note shooting chumpchanges gets you 0 exp to prevent simmers)
Now with this system you start with some base stats and every time you level up you get to add one point to that stat which increases it x amount here are some ideas for some catigories to add.
shot power.
shot distance..
shot speed.
ship speed.
ship energy.
ship health.
ship control
ship accelration
Also your rank would show up on your Forum Acount.
This would allow for some stragey to be added to game, and would make it funner. Most mongs (multi player online games) that I have seen (and played) that has a leveling sytems are very popular and have a large clientel.
anyways is this possible?
Cheers, amgine
(sorry post not finished will finish later.)