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Scrolling Levels
Posted:
Thu Jan 30, 2014 3:21 am
by tazinator
Do you think Bitfighter could have some scrolling levels and maps? Those could be fun
Also I know I haven't been online in a while. All I've got is this Ipad.
Re: Scrolling Levels
Posted:
Thu Jan 30, 2014 3:44 am
by Skybax
I'm pretty sure walls can't move.. and I think the camera has to stay centered on the player.. soooo
Re: Scrolling Levels
Posted:
Thu Jan 30, 2014 12:34 pm
by Quartz
Scrolling levels: Try a lot of speed zones at a slow speed and no snap.
Re: Scrolling Levels
Posted:
Thu Jan 30, 2014 11:17 pm
by sky_lark
Quartz wrote:Scrolling levels: Try a lot of speed zones at a slow speed and no snap.
Oooh, and obstacles could be walls and teleporters. Get trapped or sent away, start over. Lose if you take too long.
Brb stealing this idea
Re: Scrolling Levels
Posted:
Fri Jan 31, 2014 2:14 am
by Quartz
sky_lark wrote:Quartz wrote:Scrolling levels: Try a lot of speed zones at a slow speed and no snap.
Oooh, and obstacles could be walls and teleporters. Get trapped or sent away, start over. Lose if you take too long.
Brb stealing this idea
You are welcome sir.
Re: Scrolling Levels
Posted:
Fri Jan 31, 2014 2:17 am
by tazinator
Faking it isn't the same guys.
But hey try it. Might be fun
Re: Scrolling Levels
Posted:
Fri Jan 31, 2014 2:18 am
by Quartz
tazinator wrote:Faking it isn't the same guys.
But hey try it. Might be fun
Yes well, you're looking at trying to do something that is contrary to the game's basic functionality, which is almost undoubtedly hardcoded. Not easy stuff bud.
Re: Scrolling Levels
Posted:
Fri Jan 31, 2014 2:33 pm
by amgine
Im in the same boat cant get a camera fuction for the Level editor.
I think the levels moving around the ship instead of the opposite would look better as far as camera movment.
Hmm camera rotation in game......