layer objects (read post, title sucks)
Example
When I play a game of Bitfighter, already I see that
a. Walls are background,
b. Goalzones are dominant.
If you place a goalzone overlapping a wall (barriermaker) the boundaries of the goalzone take priority over showing the boundaries of the wall.
I want to be able to switch this. This way I could literally make the wall all kinds of crazy shapes with maybe hundreds of points, and when I want the goalzone (or polywall, or anything else) to be the same shape, it's a lot easier.
This would also allow barriermakers to be visible inside Polygons. (ordinarily the Polygon hides the Barriermaker)
I have one reason
It's a lot easier to make shapes with barriermakers than with polygons.
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