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Team Speed Zones.

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Should There Be Team Assigned Speed Boosts?

Definitely Yes.
1
11%
Yes.
1
11%
Maybe.
3
33%
No.
4
44%
Definitely No.
0
No votes
 
Total votes : 9
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amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Thu Aug 13, 2015 12:33 pm

Team Speed Zones.

Anyone else think you should be able to assign speed zones to teams I see some great potential in their use.

They Could be strategically placed in a way that they could be use to boost into other players knocking the flag carrier back.

They could be used for a quick boost to key points to create fast aggressive games.

They could be used to help chase and catch up to flag carriers who are getting away.


what do you think ?
Bitfighter Forever.
<<

Skybax

User avatar

Posts: 1003

Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Thu Aug 13, 2015 1:48 pm

Re: Team Speed Zones.

I think everything should be team assignable
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
<<

amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Thu Aug 13, 2015 11:08 pm

Re: Team Speed Zones.

I tried that everyone said no to team teleporters :lol:

but I agree with you more flexibility means better level design...
Bitfighter Forever.
<<

amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Thu Aug 13, 2015 11:53 pm

Re: Team Speed Zones.

I see there is a good number of no votes can somone voice their opinion for me ?
Bitfighter Forever.
<<

Quartz

User avatar

Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Sat Aug 15, 2015 3:37 am

Re: Team Speed Zones.

Skybax wrote:I think everything should be team assignable
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
<<

amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Tue Jan 26, 2016 9:30 pm

Re: Team Speed Zones.

I also think it would also have good use novelty and dungeon maps Like as a obstacle players have to avoid.

Like I said it would allow for fast aggressive play against the enmy team and also alow for quick defensive play against enemy players.

For those who are concerned in my many years or gaming experience I find that giving people more options for creativity is better as there will always be a larger number of better maps then worse ones due to there being more variety so the game is less "Vanilla" gives players a incentive to keep coming back.


Last bumped by amgine on Tue Jan 26, 2016 9:30 pm.
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