Consistency in controls...

So I'd like to see a little more consistency throughout bitfighter, as far as controls and interfaces are concerned.
First, {is there anyway that the "all chat" (the one that crosses all servers, and lobbies) could be command from the normal "global" chat box?
Could the same chat box be accessed through the level editor?}
Second, {could the controls in the editor more closely resemble the ones in the game? wasd for movement (as is already), but also space to pan faster, e to cycle through the tools in the editor, tab to open team editor? Reassign, v to zoom in, mouse scroll button to unsnap the grid.}
Third, {just as kind of a good thing to have, could shift be used drag something straight to the closest 45 degree angle? So that I could drag an object directly to the right with no problem}.
First, {is there anyway that the "all chat" (the one that crosses all servers, and lobbies) could be command from the normal "global" chat box?
Could the same chat box be accessed through the level editor?}
Second, {could the controls in the editor more closely resemble the ones in the game? wasd for movement (as is already), but also space to pan faster, e to cycle through the tools in the editor, tab to open team editor? Reassign, v to zoom in, mouse scroll button to unsnap the grid.}
Third, {just as kind of a good thing to have, could shift be used drag something straight to the closest 45 degree angle? So that I could drag an object directly to the right with no problem}.