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Cow

PostPosted: Thu Jun 04, 2020 9:59 pm
by Fordcars
A cow
screenshot_27.png

Re: Cow

PostPosted: Thu Jun 04, 2020 10:47 pm
by Fordcars

Re: Cow

PostPosted: Fri Jun 05, 2020 4:28 am
by raptor
What is happening?

Re: Cow

PostPosted: Fri Jun 05, 2020 7:35 am
by bobdaduck
raptor wrote:What is happening?

cow

Re: Cow

PostPosted: Fri Jun 05, 2020 8:48 am
by Fordcars
raptor wrote:What is happening?

It's a cow

(Bitmap to LineItem)

Re: Cow

PostPosted: Fri Jun 05, 2020 12:11 pm
by Santiago ZAP
combine this with a levelgen and you've got yourself animations in bitfighter




...is this a plugin? Im interested

Re: Cow

PostPosted: Fri Jun 05, 2020 4:23 pm
by Fordcars
Santiago ZAP wrote:combine this with a levelgen and you've got yourself animations in bitfighter




...is this a plugin? Im interested


It's a quick and dirty C++ program that reads a level's teams' colors. It then renders a .BMP image file using LineItems, selecting the team with the closest color for each pixel. I'm sure it would be fairly easy to port as a plug-in.

I'd love to see a levelgen using this! I found that LineItems can be really powerful, but tend to slow down the game when there's thousands of them.

LineItems seem to have a Width parameter, but I couldn't get it to work. If widths would work, we could halve the amount of line vertices needed, aswell as having real "square" pixels instead of a very fine grid like this script exploits.

I'll see if I can make this a plug-in tonight...

Re: Cow

PostPosted: Fri Jun 05, 2020 4:54 pm
by sky_lark
Oh god, the amount of NSFW or bizarre images this could produce...

"We were so preoccupied with whether or not we could, we didn't stop to think if we should."

Re: Cow

PostPosted: Fri Jun 05, 2020 7:54 pm
by Quartz
This is incredible tbh.

Re: Cow

PostPosted: Fri Jun 05, 2020 8:25 pm
by Santiago ZAP
sky_lark wrote:Oh god, the amount of NSFW or bizarre images this could produce...

the first thing that comes to your mind is that










bitfighter chan when

Re: Cow

PostPosted: Fri Jun 05, 2020 10:20 pm
by Fordcars
Santiago ZAP wrote:
sky_lark wrote:Oh god, the amount of NSFW or bizarre images this could produce...

the first thing that comes to your mind is that










bitfighter chan when


Problem is, it takes a good 1.5 minutes to load that cow on my computer. We might have to stick to SVG to BarrierMaker for that kind of content :)

Re: Cow

PostPosted: Sun Jun 07, 2020 5:18 pm
by sky_lark
Wow, so basically the good ol' DSL days? All this advancement in technology has led us to waiting 1.5 minutes to load a picture of a cow :D

Re: Cow

PostPosted: Sun Jun 07, 2020 10:20 pm
by Fordcars
sky_lark wrote:Wow, so basically the good ol' DSL days? All this advancement in technology has led us to waiting 1.5 minutes to load a picture of a cow :D


But, it's such a nice cow. It's worth being patient just to see this nice fella :3