Loadout Change
If you start a game of CTF, HTF, RET, SOC, or ZC, you begin with the "default" loadout.
Entering a loadout zone will always instantly change your loadout.
In CTF, HTF, RET, SOC, or ZC, you will always respawn with the last loadout you updated from the loadout zone, after the game begins.
Loadouts input are retained as queued after death until a loadout zone is eventually entered, a different loadout is input, or a game of RAB, NEX, BM begins.
In games of RAB, NEX, BM, you will always spawn with the most recently entered loadout, including the first time you spawn, and regardless of whether the loadout was equipped in the previous game.
It is irrelevant whether the RAB, NEX, BM matches are Free-For-All or Team games.
On any map that does not have any loadout zones, regardless of gametype, players will respawn with the most recently input loadout.
If a CTF, HTF, RET, SOC, or ZC map is designed so that loadout zones are inaccessible, it is impossible to change loadouts.
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Is it just me, or is this a ridiculously convoluted system? By contrast, here are the old rules:
Players always begin a game with the default loadout.
Entering a loadout zone will always instantly change your loadout.
In any level with loadout zones, players respawn with the default loadout until a loadout zone is entered.
In any level without loadout zones, players respawn with the most recently selected loadout.
