Post Mon Apr 02, 2012 7:04 am

COR - High Maintenance II - Dr. Spacebar

Ever wonder if they'd ever make a level where you absolutely NEEDED Repair to win? The answer is yes. In High Maintenance II, each team's Core is enclosed in a room with a Hostile turret that's firing indefinitely at a Resource. The catch is, a team can repair their core through a thin wall (that can't be shot through), prolonging its existence... but the other team can get in here to attack the repairmen, and even Repair another turret to attack the Core!

High Maintenance II has lived up to its name, being that copying forcefields causes the Editor to crash and ResourceItems kept going into the center of the map for no reason. I'm glad to be done!

  Code:
CoreGameType 10
LevelName "High Maintenance II"
LevelDescription "Repair is a big part of the battle."
LevelCredits DrSpacebar
GridSize 255
Team Blue 0 0 1
Team Red 1 0 0
Specials Engineer
MinPlayers
MaxPlayers
BarrierMaker 1 7.2 -2.6 5.9 -2.6 5.8 -1
BarrierMaker 50 7.3 -2.6 7.3 -1
BarrierMaker 50 -6 -1 -6 1 -8 1 -8 -1 -6 -1
BarrierMaker 1 6.6 -2 6.7 -2 6.7 -2.2 6.5 -2.2 6.5 -2
BarrierMaker 70 5 -0.3 5 0 4 0 4 -0.3
BarrierMaker 50 6 -1 6 1 8 1 8 -1 6 -1
BarrierMaker 1 -6.6 -2 -6.7 -2 -6.7 -2.2 -6.5 -2.2 -6.5 -2
BarrierMaker 50 -5.9 1 -3 1 -3 0 0 0
BarrierMaker 50 5.9 1 3 1 3 0 0 0
BarrierMaker 1 -7.2 -2.6 -5.9 -2.6 -5.8 -1
BarrierMaker 50 -5.8 -2.6 -2 -2.6 -2 -1 0 -1
BarrierMaker 50 6 -1 3 -1
BarrierMaker 45 5.5 -1.7 5.3 -1.7 5.3 -1.1
BarrierMaker 50 -6 -1 -3 -1
BarrierMaker 70 -5 -0.3 -5 0 -4 0 -4 -0.3
BarrierMaker 45 -5.6 -1.7 -5.4 -1.7 -5.4 -1.1
BarrierMaker 50 5.8 -2.6 2 -2.6 2 -1 0 -1
BarrierMaker 50 -7.3 -2.6 -7.3 -1
LoadoutZone 0 -7.9 0.2 -7.9 0.9 -7 0.9 -7 0.2
LoadoutZone 1 7.9 0.2 7.9 0.9 7 0.9 7 0.2
LoadoutZone 1 3 -2.5 3 -1.1 2.1 -1.1 2.1 -2.5
LoadoutZone 0 -3 -2.5 -3 -1.1 -2.1 -1.1 -2.1 -2.5
TextItem 0 -7.8 0.1 -6.2 0.1 14.421 "Try to stop the enemy from doing the same, too."
TextItem 1 6.2 0.1 7.8 0.1 14.421 "Try to stop the enemy from doing the same, too."
TextItem 1 6.1 -0.5 7.8 -0.5 34.519 "Quick! Repair the Core!"
Teleporter 6.4 0.6 5.4 0.6
Teleporter -6.4 0.6 -5.4 0.6
TextItem 0 -7.8 -0.6 -6.1 -0.6 34.519 "Quick! Repair the Core!"
CoreItem 0 50 -6.3 -1.7
ResourceItem -4.6 -0.3
ResourceItem -4.4 -0.3
ResourceItem -4.4 -0.5
ResourceItem -4.6 -0.5
ResourceItem -4.6 -0.7
Spawn 0 -7 -0.3
ForceFieldProjector 0 -3 -1.001588 0
ForceFieldProjector 1 3 -1.001588 0
Spawn 1 7 -0.3
ResourceItem -4.4 -0.7
ResourceItem -6.6 -2.1
ResourceItem -7.5 -0.3
ResourceItem -6.5 -0.3
ResourceItem 4.4 -0.3
CoreItem 1 50 6.3 -1.7
ResourceItem 4.6 -0.3
ResourceItem 4.4 -0.5
ResourceItem 4.6 -0.5
Turret -2 -6.5 -1.098039 0
Turret -2 6.500196 -1.098039 0
ResourceItem 4.4 -0.7
ResourceItem 4.6 -0.7
ResourceItem 6.6 -2.1
ForceFieldProjector 1 4.8 -0.137255 1
ForceFieldProjector 0 -4.760133 -0.137255 1
ForceFieldProjector 0 -4.2 -0.137255 1
ForceFieldProjector 1 4.2 -0.137255 1
Turret -1 4.999997 -1.098039 0
Turret -1 -5.181767 -1.098039 0
EnergyItem -5 -2.3 20
EnergyItem 5 -2.3 20
ResourceItem 6.5 -0.3
ResourceItem 7.5 -0.3
ForceFieldProjector 1 -5.488235 -1.519202 0
Turret -1 -5.899804 -1.098039 0
ForceFieldProjector 0 5.388235 -1.6 0
Turret -1 5.900196 -1.098039 0
 
You know those YouTube videos that make you instantly hit Pause, close your browser, and vow never to go on to YouTube again?