BFLogBot
Howdy!
I re-did BFLogBot in Bitfighter, but better: Now you can see if the message is in team chat, or not. It also should be more "economical". It's a levelgen too by the way.
And now, it creates the log file automatically in the screenshots folder in the same folder as the bitfighter.ini.
Happy Logging!
I re-did BFLogBot in Bitfighter, but better: Now you can see if the message is in team chat, or not. It also should be more "economical". It's a levelgen too by the way.
And now, it creates the log file automatically in the screenshots folder in the same folder as the bitfighter.ini.
Happy Logging!
- Code:
- -- BFLogBot 1.0
-- by fordcars
function main()
subscribe(Event.MsgReceived)
-- Constants
logFile = "bfLog.txt"
-- Start
writeToFile(logFile,"-----------------------------------------------\n",true)
end
function onMsgReceived(message, sender, global)
if(message ~= nil and sender ~= nil and global ~= nil) then
local tempString = ""
if(global) then
tempString = sender:getName() .. ": " .. message .. "\n"
writeToFile(logFile,tempString,true)
else
tempString = sender:getName() .. " (team chat): " .. message .. "\n"
writeToFile(logFile,tempString,true)
end
end
end
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.